5e Medium Races
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5e Medium Races without an improving, reviewing, or removing template present.
Name | Summary | Abilities | Size | Speed | ||||
---|---|---|---|---|---|---|---|---|
A.D.A.M. Unit | Weapons of war refined in towers until they can claim a soul of their own. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | All A.D.A.M. units share the same mass requirements. Your size is Medium, you are 6 feet and 6 inches tall (approx. 2 meters), and weigh 275 pounds (approx. 125 kilograms). | Your base walking speed is 30 feet. | ||||
A.I. | Sometimes, machines can be just as human as the rest of us. | Your Intelligence score increases by 2 and your Wisdom score increases by 1. | See sub-races. | See sub-races. | ||||
Aarongar | Shark people born of mad experimentation | Your Strength score increases by 2, and either your Constitution or Wisdom score increases by 1. | Aarongar have heights a bit taller than a humans on average. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 40 feet. | ||||
Abdelian | Wolven, scaly guardians of the lost desert oases | Your Constitution score increases by 2, and one other score of your choice increases by 1. | Most abdelians are well built, with hard, lithe statures and a height taller than humans on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Abomasnow | A race of powerful pine tree-like humanoids. | Your Strength, Constitution, and Wisdom scores each increase by 1. | Abomasnow dwarf most other humanoids, ranging from just over 7 feet to just under 9 feet tall and weighing between 250 and 500 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Abstraction | A strange creature of mirroring existence | Your Charisma or Wisdom score increases by 2. | Your size is Medium. | Abstractions have a flying speed of 30 feet. However, they cannot fly higher than 5 feet off the ground. | ||||
Abyssal Minotaur | Huge humanoid monsters with tails hooves and cow heads. | Your strength score increases by 2 and your constitution score increases by 1. | Your base walking speed is 35 feet. | |||||
Abyzou | Tall faceless beings made out of black sludge like essence. | Your Dexterity score increases by 2. | All abyzou are known to to be between 4 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Acanthian | Seemingly normal people until they open wide... | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Acanthians are generally around the same size range as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aeldari | The aeldari are lithe, graceful, and extraordinarily talented futuristic fey-like warriors from space that wield weapons yet to be concieved by man with consumnate skill. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Aeldari do not vary in height and build all that much, with the normal height being 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aeris | Former elven creatures made avian. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Aeris are small and lithe, ranging from five to five and a half feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aethelf | A distant relative to the ancestor of elves | Your ability scores depend on your subrace. | Aethelves have similar builds to humans and are similar in size as well. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aetherborn | Race of aether plane beings born from aether and other elements | Your Charisma score increases by 2, and one other ability score of your choice increases by 1. | Aetherborn are about the same size as humans, ranging from 5 to 6 feet tall. They are quite light—only about 60 pounds—and their weight diminishes as they age in other planes different to the ethereal plane. Your size is Medium. | Your base walking speed is 30 feet. You are always hovering 2 feet over the terrain. You can't fly or hover over canyons or other empty spaces. If you move more than 5 feet over an open space, you start falling. | ||||
Aggrand | A race with the ability to grow to giant size. | Your Strength and Constitution scores both increase by 2. | In their smaller form, aggrands are slightly taller than humans, ranging from 5 and a half to over 7 feet tall, and are burly and muscular, with the average Aggrand weighing around 290 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aggron | Aggron, the Iron Armor Pokémon, was very accurately named. | Your Constitution score increases by 2 and your Strength score increases by 1. | Aggron are frequently between 6 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ahsri | People with diverse animal traits, created by the Fey | Your Wisdom score increases by +2, and either your Dexterity score or Strength score increases by +1 | Medium | Your base walking speed is 30 ft. | ||||
Airrans | Umbrella term for flying denizens of the flying cities called "aeries". | Your Dexterity score increases by 1. | Airrans are smaller and thinner than the average human, ranging from 5' to 5'6" tall. They weigh between 90-120 pounds, and their wingspans (their most impressive feature) averages 11 feet. Their size is Medium. | Your base walking speed is 25 feet. You also have a flying speed of 40 feet. | ||||
Akatalian | The Akatalians have a talented stature. | Your Constitution score increases by 1 and your Dexterity score increases by 1. | Akatalians are medium in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Albino Gnoll | Outcast from the pack, smaller and weaker at birth, Albino Gnolls had to adapt to using their brains and their speed to be better than those that would harm them. | Your Dexterity score increases by 2, your Intelligence score increases by 1, and your Charisma score is reduced by 1. | Albino gnolls tend to be a bit larger by full adulthood than their brethren, ranging from 7'0" to 7'6" on average, and typically weighing anywhere from 235 to 335 lbs. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Ali'di | Your Intelligence score increases by 2 and your Dexterity score increases by 1. | The Ali'di come in all shapes and sizes, but typically are medium. | Your base walking speed is 30 feet. | |||||
Aligotarian | Massive humanoids alligator | Your Strength, Constitution and Wisdom score each increases by 1. | Aligatorian's vary widely in height and build, from 6-8' tall. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Aligrine | Humans with wings from the plane of air. Sound familar? | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Aligrine tend to be similar in build to humans, although aligrine tend to be taller and weigh slightly less. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Alleozsa | Astral beings that use the refraction of light to shape themselves as visible and recognizable humanoids. | Your Constitution score increases by 2, and your Charisma score increases by 1. | Alleozsa usually stand around 6 feet tall and are virtually weightless. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Alloprax | Oddities among mortalkin, the alloprax stand as a race infused with the touch of the far-realm. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Alloprax hold roughly the same size and build as elves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aloii | Highly logical, liquid metal beings with a thirst for knowledge. | Your Constitution increases by 2, and your Intelligence score increases by 1. | Aloii are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aloii, 2nd Variant | Highly logical, liquid metal beings with a thirst for knowledge. | Your Constitution increases by 2, and your Intelligence score increases by 1. | Aloii are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Alraune | A race of plant-like flower-people. | Your Wisdom score increases by 2. | An alraune's height is anything 5 to 6 feet on average, and weigh anything from 60 to 120 pounds. Your creature size is Medium. | Your base walking speed is 25 feet. | ||||
Alterran | Alterrans are Agile and cunning they are meant to be diplomats. | Your Dexterity score increases by 1, and your Charisma score increases by 1. | The Alterrans are larger than humans though still medium in stature. Your size is Medium. Males are 6' 0" while Females are 5' 5". | Your base walking speed is 30 feet. | ||||
Alu-Demon | Vile, half-demon hybrids spawned from an Abyssal parent. | Your Constitution increases by 2. | Alu-Demons range in size, from just-taller-than-a-dwarf, to well over 8' tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Alu-Fiend | Half Succubus/Incubus, Half-Human... What's not to love? | Your Dexterity, Wisdom, and Charisma scores increase by 1. | Alu-fiends can range from 5 to over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Amaltel | Living metal from the depths below, usually in the form of something roughly humanoid | Your Wisdom score increases by 1. | Amaltel tend to be around 5 to 6ft tall. Taller amaltel have trouble not sloughing downwards. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Amanel | Mobile and ruthless hunters of evil. | Your Strength or Dexterity score increases by 2, and your Wisdom score increases by 1. | Amanel are generally 5 to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Amazon | A race of warrior women. | Your Strength, Constitution, and Charisma scores each increase by 1. | Amazons typically stand roughly between 6 and 8 feet tall and weigh between 200 and 340 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Amazon, Variant | A race of beautiful warrior women. | You are stronger, faster, tougher, and more beautiful then city-dwelling humans, but also have less of a formal education. Your Strength, Dexterity, and Constitution scores each increase by 1. | Amazons typically stand roughly between 6 and 8 feet tall and weigh between 200 and 340 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Amazonia | A race of warrior women descended from gods of war | Your Strength score increases by 2, and your Constitution score increases by 1. | Amazonia typically stand roughly between 7 and 8 feet tall and weigh between 280 and 340 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ambis | Mute humanoid slimefolk who communicate through touch | Your Wisdom score increases by 2 and your Constitution increases by 1. | The height of an ambis depends on its age. A young adult ambis is rarely much over 5 feet tall, but an ambis near the end of its lifespan approaches 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ambun | The powerful defenders of the castles and fortresses of the Feywild. | Your Strength score increases by 2 and your Wisdom score increases by 1. | You stand between 6 and 7 feet tall and can weigh as much as 550 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Amphibimen | Every amphibimen is different, and their traits are based on their subraces. | Your ability score increase is based on your chosen type of ambibimen. | Amphibimen vary wildly in height, based on their subraces. | Your base walking speed is 30 feet. | ||||
Amused | Divine creations of dread and panic | Your Constitution score increases by 2. | Amused are the same size as humans. Your size is Medium. | Your walking speed is 30 feet. | ||||
Anamesa | Humanoids whose consciousness is divided between this realm and the next. | Your Charisma score increases by 2, and one other ability score of your choice increases by 1. | Your size is the same as your physical race which must be either Small or Medium. | Your base walking speed is 30 feet. | ||||
Anani | Spider people that tend towards lonesome lives. | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Anani are around the same sizes as human, albeit slightly more slender. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Anathema | Descendants of a cursed human who bear certain monstrous qualities. | Your Strength score increases by 2. | Anathemas are slightly larger than humans, and are often between 6 to 7 feet tall. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Android | You were created and programmed for a specific purpose in mind. | Your Constitution score increases by 1. | Androids are generally the size and shape of humans or their creator's race. They can be built from anywhere between 4 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Android, 2nd Variant | Frightening fusions of man and machine. | Your Intelligence score increases by 2 and one other score of your choice increases by 1. | Androids vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Android, Variant | Living constructs with a soul. | Your Dexterity, Constitution and Intelligence scores all increase by 1. | Androids stand 6 feet tall. Rarely is a model that is smaller or taller than this height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Angel of Death | Undead humanoids with the general appearance of humans, that make strong thieves and assassins. | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Angels of death are almost always between 5 feet and 7 feet and rarely weigh more than 130 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Angel, Variant | Angels are a powerful race of creatures created by good-aligned Gods. | Your Strength, Constitution and Charisma scores all increases by 1. | Angels are the same size as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Angelic Succubus | The familiar demons, with reformed features | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Usually equal to that of a human, between 5 and 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Angiospate | Creatures coming from a cosmic cycle of birth and death coinciding | Your Charisma score increases by 2 and one other score of your choice increases by 1. | Angiospates are tall and rarely go below seven feet in height. Your size is Medium. | Your base walking speed is 35 feet. Angiospates have the height and legs to go strides faster than normal humans. | ||||
Animated Armor | A suit of armor that is given life through magic and is assigned a task. Often they are left behind by their creators, left to lie dormant for hundreds of years only to wake up and seek out a new purpose. | Your Constitution score increases by 1. | Though armors vary in size and shape, an animated armor's height is based on the race it was designed to be worn by while its weight corresponds the armor on which its subrace is based. Regardless of the size of the race your armor was designed for, or the size of the armor you use your Soul Transfer trait to move into, your size is always Medium. | Your base walking speed depends on your subrace, as shown below. | ||||
Ankou Wraith | The An'kou Wraith is an undead that has been brought back to mortal flesh, but there is always a catch. | Your Strength decreases by 2 and your Dexterity decreases by 1. | Size is based upon your character's original species | Your base walking speed is dependent on your original species. If degradation resides in either or both legs, reduce your speed by 5 ft. | ||||
Anomalies | Soul returned to bodies | Your Charisma score increases by 2, and your Constitution score increases by 1. | Anomalies share roughly the same height and weight ranges as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Anomalous Human | Humans with just a little extra added on. | Your Constitution score increases by 1. | Anomalous humans vary widely in height and build, like normal humans, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Anouki | Waddling like penguins, but with antlers like moose and faces resembling hylians, anouki are quite a sight. Their blubber-filled bodies are most at home in cold climates. | Your Constitution score increases by 2. Your Intelligence, Wisdom, or Charisma score increases by 1. | An anouki is squat and usually stands between 5 and 6 feet. Your size is Medium. | You have a base walking speed of 25 feet and a swim speed of 25 feet. | ||||
Anthousai | Nymphs of flowers that, unlike the dryad, bound themselves to the Material Plane. | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Your height is between 5 and 6 feet and you rarely weight more than 180 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Anthro Humans | Humans forced into animal experimentation | Your Constitution score increases by 1. | Anthro size is determined by your subrace. | Your base walking speed is 30 feet. | ||||
Anthrolupe | Wild Anthrolupes are the solitary hunters of the anthropomorphic wolf race the anthrolupes. They live in the wilderness, generally far from cities. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Anthrolupes are generally about the size of humans and average about 5’ to 6’ in height and around 130-200 lbs in weight. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Antilonoid | Being prey does not mean being weak. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 40 feet. | ||||
Anutanin | A cat-dragon hybrid, capable of quadruped travel, can stand, and eventually even fly | Your Dexterity and Constitution scores each increase by 1. | Standing at full height anutanin are usually 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Apeling | A race of nimble and strong monkey-like people. | Your Dexterity score increases by 2, and your Charisma score by 1. | Apelings are shorter but weigh about as much as most humans. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Aphrodian | A race with diversity between the genders where it is surprising to see if they are even related. | Your Constitution increases by 2. Living under the sea has increased your vitality dealing with the pressure. | Aphrodians are generally 5'4" to 6'6". The shorter end is often the females of race and the taller end is more often the males of the race, though there is some overlap. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 40 feet. | ||||
Apidites | A Humanoid Race of Bees, each designed to fill a purpose in their militaristic hives | Your Intelligence score increases by 1 due to your society's rigorous educational system. | Apidites grow to be nearly 6 feet tall. Your size is Medium | Your base walking speed is 25 feet. | ||||
Apoidea | A race of humanoid bees native to the Feywild | Your Strength and Wisdom scores each increases by 1. | Apoidea average about 5 feet tall and weigh between 80 to 90 pounds. Your size is Medium. | Your base walking speed is 30 feet | ||||
Apothicon | Living in the Underdark, these mysterious creatures sport odd shimmering eyes | Your Dexterity and Charisma scores both increase by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aquaebant | A race of aquatic humanoids with features like the original dwellers of the deep. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aquarion | Aquatic Elvenkind with a greek-styled society, and fondness of the great hunt. | Your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Aquarius | Walrus folk | Your Wisdom score increases by 1 and your Constitution score increases by 2. | They are very wide in girth, and not too tall. Their weight makes their growth upward stunted. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 30 feet. | ||||
Aracoi | Pure chaos taken a humanoid form, aracoi are beings with scorpion-like tails and horns of various animals. | Your Strength score increases by 2, and your Constitution score increases by 1. | Aracoi are usually 6 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Aran-oids | A robotic humanoid race built to help in a career or adventures. | You Intelligence score increases by 2 and your Constitution score by 1. | You have the same size as a human. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Arangran | Simian humanoids of the east | Your Dexterity score increases by 2 and one other ability score of your choice increases by 1. | Arangrans are about the height of humans, with a thinner build. Your size is Medium | Your base walking speed is 30 feet. | ||||
Arboren | The Arborens are a race of humanoid tree creatures that excel at stealth. | Your Dexterity score increases by 2 and your Constitution score increased by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Arborial | Humanoid fey that resembles a damaged tree | Your Strength score increases by 2, and your Constitution score increases by 1. | Arborials vary in height and build, but they tend to be from 5 to 8 feet tall. Even with this height, you are very light, as your body is made of old wood. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Arcaedia | They took a risk to protect their kingdom, but was what they got worth it in the end? | Your Constitution score increases by 2. | They are on the taller side for a human, ranging from 5'6" to 6'4". Your size is Medium. | Your base walking speed is 30 feet. | ||||
Arcania | Fragmented beings out back together | Your Charisma and Constitution scores increase by 2. | Arcania are around the size of humans, not counting their horns. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Archdemon | Among the most powerful of demonkind, the archdemons rule a part of the infinite chaos of the Abyss, and demons along with it. | Your Charisma increases by 2, and your Strength score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Archdevil | Your Dexterity score increases by 2. | Your size is medium | Your base walking speed is 30 | |||||
Archosauria | Humanoid crocodillians with ferocious spirits. | Your Strength score increases by 2 and your Constitution score increases by 1. | Archosaurian height isn't recorded very well though from recorded examples of both males and females, they can range from barely 4'6" to a maximum height of 5'10". Your size is Medium. | Your base walking speed is 30 feet and you have a base swimming speed of 20ft. | ||||
Ardan Uruks | Powerful and Savage, they are a brutal but tough race. | Your Ability Score bonuses are determined by your Subrace | Determined by Subrace | Your base walking speed is 40 feet. | ||||
Ardragmon | Deformed dragons in armor | Your Strength score increases by 2, and your Constitution score increases by 1. | Ardragmons vary widely in height and build, from barely 4 feet to well over 8 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Argile | Clay men with the souls of a human, though they don't show them that much. | Your Strength increases by 2 and your Constitution increases by 1. | Argiles vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Arkanos | Humanoid anglerfish creatures | Your Strength score increases by 2, and your Wisdom score increases by 1. | Arkanos are a tall race that stand from 7 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 30 feet. | ||||
Armadillo-Kin | Armadillo-kins share the abilities and traits of their armadillo cousins, of which some are improved on due to their size and mind. | Your Constitution score increases by 2. | Armadillo-kins can be anywhere from four feet to a towering ten feet, and weigh from 200 pounds to 1700 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Armaldo | Land walking fossils brought back to life | Your Strength score increases by 2, and your Constitution score increases by 1. | Armaldo are surprisingly not that tall, considering they evolved from shrimps. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 40 feet. | ||||
Armordillo | Armordillos, above all, are sturdy, but typically will fall into being either wise or strong. Their shells give them an innate source of protection, which they can utilize to full effect in combat. | Your Constitution score increases by 2. | Dillos are reasonably short, only around 4 feet tall. They are quite stout and wide, however, and weigh on average 160 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Arrancar | The truest form a Hollow can take. | Your Dexterity score increases by 2, and your Strength score increases by 1. | As they heavily resemble humanoid races. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Arsenasite | Hulking insectoids slaves that have been mistaken for Umber Hulks for many years | Your Strength score increases by 2 and your Constitution score increases by 1. | They usually from around 6 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Artemian | Artemian are a roman analog aquatic race resembling sea monkeys. | Your Dexterity score increases by 2, and you may increase either your Wisdom or Intelligence by 1. | Your size is Medium. Artemian's size is determined by their role in society. Warriors and gladiators tend to be larger, whereas politicians, merchants, and nobles tend to the shorter side. Sizes generally range between 4 and 7 feet. | Your base walking speed is 25 feet. You have a swimming speed of 30 feet. | ||||
Asari | Lithe, winged offspring of the god Apisirahts. | Your Charisma score increases by 2 and your Dexterity increases by 1. | Asari tend to be of delicate builds and vary in height from 4 to 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Asera | Asera are creatures of wanderlust, looking for their reason of being. | Your Wisdom score increases by 2. | Asera range from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Ashlang | Undead creatures who indulge in the idea of domination over any other being. | Your Constitution or your Charisma score increases by 2 | You are around 6 to 7 feet tall and weight around 100 pounds. Your size is medium. | Your base speed is 30 feet. | ||||
Asteri | A race of living organic crystal folk | Your Constitution and Intelligence scores each increase by 1. | Asteri are an incredibly diverse race, rarely are there ever two alike. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Astral Angels | Astral Sea guardians | Your Strength score increases by 2, and either your Charisma or Wisdom score increases by 1 | Astral Angels vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium. | Your base walking speed is 30 feet | ||||
Astral Being | The krill of the Astral plane | Your Wisdom score increases by 2, and your Constitution score increases by 1. | Astral beings vary widely in height and build like humans, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Astéri | The Astéri are a race of primordial starfish people often seen along coasts and shorelines. | Your people have lived since time immemorial. This wisdom has been passed from generation to generation. Your Wisdom score increases by 2. | Astéri tend to be anywhere from 5 to 6 feet tall. Your size is Medium. | Your life in the sea is normal for you, but a terrible cardio work regiment for most. Your base walking speed is 35 feet. Your swimming speed is 40ft. | ||||
Asura | Multi-armed demi-gods prone to wild emotions | Your Constitution score increases by 2, and your Dexterity score increases by 1. | Asura tend to be slightly taller than humans with more powerful builds. You range from 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Atlantean | Atlanteans are strong, versatile warriors of the seas, acclimated to the oceans and survival underwater. | Your Strength score increases by 2, and your Charisma score increases by 1. | Atlanteans typically stand between 5 and 7 feet. Your size is Medium. | Your base walking speed is 30 feet, and you have a swim speed of 35 feet. | ||||
Atrodr'rath | Fishy humanoids who hail from a crater | Your Strength score increases by 2, and your Dexterity score increases by 1. | Atrodr'rath are usually around 6 feet tall. Your size is Medium. | You have a base walking speed of 20 feet. You have a swimming speed of 40 feet. | ||||
Au'Ra | Horned and tailed beings thought erroneously to come from dragons | Your Strength score increases by 2. | Female au'ra can range from 4'9" to 5'3". Male au'ra can range from 6'8" to 7'1". Your size is Medium. | Your base walking speed is 30 feet. | ||||
Augmented Soldier | Creatures turned into cyborgs by a military force. | Your Dexterity score increases by 1 and your Strength score increases by 1. | Augmented soldiers can be any size between 5-7 feet tall. Your size is medium. | Your base walking speed is 30 feet. | ||||
Auren | Your Wisdom score increases by 2. The religious themes of the Auren are prevalent in each subrace. | Auren heights vary widely, ranging between 4 feet to 7 feet tall. The Auren are considered Medium size. | The Auren's movement speed is 30 feet. | |||||
Aurochs | Moon Cows, tougher then most races | Your Strength score increases by 2. | Your size is Medium | Your base walking speed is 25 feet. | ||||
Autiscribus | Sphinxian race with a paper aesthetic. | Your Wisdom score increases by 2. | Autiscribus are often very tall, ranging from 6 to 7 feet, but are unusually thin for their sizes. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Automaton | Conscious and aware machines, made not by magic or divine power, but by science. | Your Constitution score increases by 1 and your Intelligence score increases by 1. | You are the same size as your creator, or as the race they intended you to be modeled after. Your size is either Small or Medium. | Your base walking speed is 30 feet. | ||||
Avali, Variant | You're cute... You're fluffy... But that doesn't mean you can't kick butt. | Your Wisdom score increases by 2. | Avali stand at around three and a half feet and weigh 50 pounds. Your size is Small. | Your base walking speed is 30 feet. Your base flying speed is 15 feet. | ||||
Avariel | Winged Elves or the Winged Folk. | Your Dexterity score increases by 2 and one other score of your choice increases by 1. | Avariel range from under 5 to over 6 feet tall and have slender but muscular builds. Your size is Medium. | Your base walking speed is 30 feet. You have a flying speed of 30 feet. | ||||
Aven | Aven live as a unique tandem of bird and man. Thanks to their strong wings, beaks, and talons, each has an expected set of attributes. | Your Dexterity score increases by 2. | Aven stand tall and slim. They stand 6 feet high and weigh around 135 pounds. Your size is Medium. | Your base walking speed is 25 feet. You have a flying speed of 50ft. | ||||
Avian | Strong and religious bird race from Starbound related to humans in many ways. | Your Dexterity score increases by 1, and your Wisdom score increases by 1. . | Avians are lithe and agile, their frames smaller and lighter than humans due to their hollowed bones. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Avian, Variant | An advanced race of bird-like humanoids that are deeply connected with their god Kluex. | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | While avians are just about as tall as humans, they are extremely light, weighing about 80 to 110 pounds on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Avion | Avion are very agile half harpy half human creatures usually occurring from a mutation within the egg. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Avion normally are around 5 foot tall and weigh around 100 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Awakened | All awakened share some similar base traits due to the fact that they are sentient undead. | Your ability scores each decrease by 1. | Small or Medium. This is dependent on your secondary race. | Your base walking speed is 30 feet. | ||||
Awakened Aqua | Awakened Sentient Beings of Pure Water. | Your Constitution score increases by 1. | Awakened aqua vary extremely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 25 feet. Your base swimming speed is 50 feet. | ||||
Awakened Bear | Pretty much just a bear | Your Strength score increases by 2 and your Constitution score increases by 1. | a brown bear is 4.5 feet tall on all fours and 6-7 feet tall on its hind legs. Your size is Medium. | Your base walking speed is 30 feet. You also have a swim speed of 20 feet. | ||||
Awakened Fennec Fox | A Stronger and more intelligent form of the fennec foxes. | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Awakened Fennec Foxes are around 3 feet long and nearly 1,2 to 1,6 feet high. Your size is Small." | Your base walking speed is 30 feet. | ||||
Awakened Flame | Awakened Sentient Beings of Pure Fire. | Your Constitution score increases by 1. | Awakened flame vary extremely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 25 feet. Your base flying speed is 30 feet. | ||||
Awakened Plant | Ordinary plants given sentience and mobility by the Awaken spell or similar magic. | Your Intelligence increases by 1. | See subraces. | Your base walking speed is 25 feet. | ||||
Awakened Weird | Elemental weirds given a humanoid form through extreme magics. | Your Dexterity and one ability score of your choice each increase by 1. | The magics used to create them leave them with a humanoid form, giving them any build from humans, to elves, to dwarves, etc. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Awakened Zombie | Awakened zombies are undead creatures formed from dark magic but have managed to retain their intellect from when they were alive. | Your Constitution score increases by 2. | Zombies can vary in height and weight vastly. Your size is Medium to Small depending on your race in life. | Your base walking speed is dependent on your subrace. | ||||
Axari | Reptilian-origin aliens | Your Wisdom and your Intelligence scores increase by 2. | Axari grow relatively uniformly. They stay between 5-6 and a half feet tall on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Axolyte | Black amphibious beings of cowardice | Your Intelligence score increases by 1 and your Constitution score increases by 2. | Axolyte tend to range in height from 3 feet to 4 feet tall. Your size is Small. | Your base walking speed is 25 feet. You have a swimming speed of 30 feet. | ||||
Azara | Azara are powerful tribal creatures somewhere between a wolf and a cat. | Your Strength score increases by 1, and your Dexterity score increases by 2 | Azara are generally larger than humans and average about 7' to 7'8" in height and around 200-300 lbs in weight. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Azer | Tough, dwarf-like elemental beings made of metal and fire. | Your Constitution score increases by 1. | Azer size is much like the dwarves they were originally modeled after. Your size is Medium | Your base walking speed is 30 feet. | ||||
Azmari Lion | A proud race of hunters and seers that live in the coldest regions of the world, where many others don't even dare to tread. | Your Constitution score increases by 1. | Azmari stand between 6 and 7 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Azure | The blue stomach people | Your Constitution score increases by 2. | Azure grow in relatively uniform sizes. They average at around 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Badgerfolk | All Badgerfolk, whether strong or weak, are sturdy. Their claws make them excellent at digging and the underground portion of their lives have gifted them with sight in the dark. | Your Constitution score increases by 1. | Badgerfolk vary in height and build but are generally shorter than humans, from barely 4 feet to just over 5 feet tall. Your size is Medium. | Your base walking speed is 25 feet. You have a burrow speed of 15 feet. | ||||
Baeron | Red humanoids risen from clay | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Baeron are about as tall as humans, if not shorter. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Baketako | A race of intelligent bipedal molluscs that value honor over even life. (In simpler terms, octopus samurai) | Your Strength score increases by 2, and your Wisdom score increases by 1. | Spread out a Baketako has the diameter of about 10-11 feet. However, standing on their "legs" they can be 5-6 feet tall. Your size is Medium. | Your base walking speed is 30 feet and you have a swimming speed of 30 feet. | ||||
Bantam Fomorian | A smaller variety of a giant species | Your Strength score increases by 2 and your Constitution score increases by 1. | Once mature, bantam fomorians can stand anywhere from 7 feet to 9 feet tall, and range from 250 to 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Baphomeri | The baphomeri are highly intelligent and resilient ovine demons | Your Intelligence score increases by 2, and either your Strength or Constitution score increases by 1. | Baphomeri vary in height, from slightly under 5 and a half feet to approximately over 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Barbaracle | Rocky, grabby Pokémon of the coasts | Your Constitution score increases by 2 and your Strength score increases by 1. | While rather short on average, barbaracle weight quite a bit due to their rocky body. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Barbed Devil | Horrid guardians spawned in vaults of Erberus. | Your Dexterity increases by 2 and Wisdom increases by 1. | Barbed Devils are larger on average than humans. From head to toe, they range from 6' to 8'. While having a hunched posture, bristled spines make them appear larger. Your size is medium. | Your base walking speed is 30 feet. | ||||
Barghest | Fiendish lupine goblins | Your Strength score increases by 2, and your Charisma score increases by 1. | Barghest are usually about six feet tall on all fours alone. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Basitin | Anthropomorphic cat-rabbit beings | Your Strength score increases by 1 and your Constitution score increases by 2. | They stand at a height comparable with humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Battle Born | Rivers of blood. Piles of gore. Endless slaughter of enemies. All in a day's work for the Battleborn: the engendration of chaos of the battlefield. | Your Strength, Dexterity and Constitution scores increases by 1. | Battleborn are massive beings that average 6 to 8 feet tall and weight from 190 to almost 400 pounds, mostly because of the metal they insert in their bodies. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bearon | Sir Bearington's own proud and mighty race of humanoid Ursus (Ursine Bears). | Your Strength increases by 2 and your Constitution score increases by 1. | Bearons are typically 7'–8 feet tall, 300–400 pounds. Your size is Medium. | Your base walking speed is 20 feet. | ||||
Beast-Borne | Beast-borne are excellent hunters and better friends. Endlessly loyal to those they consider family. | Dependant on subrace. | Beast-borne usually have sizes based on the animal you are descended from. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Beastkin | Chimerical humanoids made of a failed ritual | Your Strength score increases by 2 and either your Wisdom or Dexterity score increases by 1. | Beastkin have sizes similar to humans, but their builds are almost always muscular with little fat. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Beastkin, Variant | You are a humanoid capable of shapeshifting into a mythical animal. | Your Dexterity and Wisdom scores each increase by 1. | Beastkin are the same size as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Beastmen | Beastmen are beings made of chaos and corruption,embodying unstoppable and cruel calamity | Your Constitution score increases by 2 and your Strength score increases by 1. | 5ft 9in is the average height for a beastman. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Beeholder | Bee-like humanoid capable of flight. | Your Strength score increases by 2, and your Intelligence score increases by 1. | An average beeholder is 6 feet tall and weighs about 150 pounds. Your size is Medium. | Your base walking speed is 25 feet. You have a flying speed of 40 feet, if you are not wearing medium or heavy armor. While using your flying speed, you can hover in place without difficulty. | ||||
Beheaded | An immortal thing. Quick, deadly, and with a weird sense of humor. | Your Dexterity score increases by 2, and your Constitution score increases by 1. | The beheaded possess humanoid corpses and as such can be of various ranges. Your size is Medium. See True Form. | You have a base walking speed of 30 feet. See True Form. | ||||
Beholderborn | A race of humanoids descended from the cursed Beholders. | Your Intelligence score increases by 2 and your Charisma score increases by 1. | Beholderborn vary in weight and height in the same way humans do. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Beholdertouched | Humans spliced with the genetics of a beholder to grant them superintelligence. | Your Intelligence score increases by 3. As usual, you cannot increase an ability score above 20 using this trait. | Beholdertouched vary in weight and height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Betrayed | Deformed shadows of elven ancestry, these towering, emaciated, porcelain-skinned creatures' appearances hide their abilities they have adapted over hundreds of years of brutalization. | Your Strength, Dexterity, and Constitution scores each increase by 1. | Due to adaptations to their environments, and despite a usually crouched or hunched posture, the betrayed are usually very tall and range around from 6 to 8 feet in height. Your size is Medium. | Faster than most of their cousins from a life of hard labor, the betrayed have a base walking speed of 30 feet. | ||||
Birali | Birali are nimble cat-humanoid creatures who care not for others' opinions of them. | Your Dexterity score increases by 2 | Birali stand between 4 and 5 feet tall and average about 85 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Bisharp | Savage humanoid pokemon whose bodies are naturally covered in armor and blades. | Your Strength increases by 2 and your Intelligence increases by 1. | Bisharps stand a little over 5 ft tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Blaad' Os | Humanoid squids with three red eyes. (Kind of like a miniature Cthulhu.) | Your Constitution score increases by 2. Your Intelligence score increases by 1. | They have the same weight and height as most humans. Your size is Medium. | You have a base walking speed of 25 feet and a swim speed of 40 feet. | ||||
Black Blood Angel | Angels blackened by betrayal. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Angels are the same size as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Black Eyes | A demonic humanoid with stark black eyes and unusual supernatural capabilities. | Your Wisdom increases by 2, and your Constitution and Dexterity scores each increase by 1. | A typical black eyes is between 5 and 7 foot tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bladebound | Bladebound serve as the enforcers of the Undying Light and are equipped to serve as well as possible in this role. | Your Strength score increases by 2, and your Wisdom score increases by 1. | As an offshoot of the Half-Orc race, Bladebound often stand at 6-7 feet tall, with some cases reaching up to 8 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bladeling | Warlike outsiders from the Infinite Battlefield of Acheron. | Your Strength, Dexterity, and Constitution scores each increase by 1. | Bladelings tend to be around 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bladesh | foul blade armed demons | Your Dexterity score increases by 2 and your Strength score increases by 1. | Bladeshii are usually around five and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Blastoise | Tough shelled tortoises with cannons and a tendency to fight. | Your Strength score increases by 2 and your Constitution score increases by 1. | Most blastoise stand around 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Blaziken | Tall, flightless, bird-like humanoids that combine fire and martial arts. | Your Strength score increases by 1 and your Dexterity increases by 2. | Blazikens stand a little above 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Bleeko | Small, intelligent, and fascinated with light, bleekos are masters of illusion and stealth. | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Bleekos tend to be between 4 and 5 feet tall and weigh between 70 to 90 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Blessed Automaton | Created by man, ordained by the gods. | Your Constitution score increases by 2. | Blessed automatons tend to be the approximate size of their creators, meaning that they can stand anywhere between 4 feet and eight feet tall, and weigh between 120 and 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Blood Angel | The child of a Tiefling and a Fallen Angel. | Your Charisma score increases by 1, and your Strength or Dexterity score increases by 1. | Blood angels are usually between 5' 5" and 6' 5". Your size is Medium. | Your base walking speed is 30 feet. You have a flying speed of 30 feet. | ||||
Blood Angel, Variant | The child of a Tiefling and a Fallen Angel. | Your Charisma score increases by 2. Either your Strength or Intelligence score increases by 1. | Blood Angels are usually between 5' 5" and 6' 5". Your size is Medium. | Your base walking speed is 30 feet. You have a fly speed of 40 feet but are unable to fly when wearing medium or heavy armor. | ||||
Blood Elf, 3rd Variant | Your Charisma score increases by 2 | Blood elves generally range from 5 and 1/2 Feet in stature to about 7 and 1/2. | Your base walking speed is 35, swimming is 15. | |||||
Bloodied Fallen Angel | Bloodied Fallen angels are excellent fighters and rangers and are battle experts. | Your Dexterity score increases by 2. | Bloodied Fallen Angels can range anywhere from under 5 feet to over 6 feet. Your size is Medium. | Your base walking speed is 30 feet. You have a flying speed of 30 feet, but you cannot use this speed while wearing medium or heavy armor. | ||||
Bloodraven | The Bloodravens are a race of winged humanoids with claws that come out of their wings. | Your Dexterity score increases by 2 and Your Constitution score increases by 1. | Bloodravens vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. Your base flight speed is 40 feet. When your claws are out your flight speed is 20ft. | ||||
Blossom Shifter | A humanoid with the coloration of any arrangement of flowers. They have a very androgynous look about them and you can barely tell between the genders. | Your Intelligence score increases by 2, and your Wisdom score increases by 1. | You stand from 4'8" to just above 6'. Your size is Medium. | Quick and nimble, your base walking speed is 35 feet. | ||||
Blue Bloods | Fallen angels turned sexy vampires | Your Wisdom score increases by 2. | Blue bloods vary slightly in height and build, usually around 6 feet, give or take. Your size is Medium." | Your base walking speed is 30 feet. | ||||
Blueveined | Cursed to live their lives with little time, the blueveined gain other abilities relating to the magic veins coursing through them. | Your Charisma score increases by 2. | No bigger or smaller than the average human. Induro blueveined are often tall and well-built, and Inteligens blueveined are often short and thin. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Blugruim | Hulking creatures whose hardy resilience is only countered by their kindness. | Your Constitution score increases by 2 and your Strength score increases by 1. | You can stand as high as 8 ft and can weigh 500 pounds or more. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Boden | Dwarves changed by fey energy | Your Wisdom score increases by 2. | Boden tend to be 4 to 5 and a half feet tall, weighing about 130 to 170 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bombay Cat-Shifters | Cat-like humans that can shift into Bombay cats at will. | Yours Dexterity score increases by 2 and your Intelligence score increases by 1. | Being fairly tall, shifter's heights range from 6 feet to 7 feet tall. Your size is medium. | Your base walking speed is 35 feet. | ||||
Bonded | Creatures born from the Elemental Chaos and ever in flux, these creatures are born alongside their Chaos Die. | Your Intelligence score increases by 2 and either your Strength or Dexterity increases by 1. | Bonded take the physical form of the first sapient being they see but must conform to some limitations in terms of form, averaging between 5 and 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bone Splinter | Barbaric land-dwelling mollusks with origins in the Far Realm. | Your Constitution score increases by 2. | Bone Splinters range from 6 to 8 feet in height. Your size is Medium. | You base walking speed is 30 feet. | ||||
Bonthain | The rats see and hear far more than they let on. | Your Wisdom and Dexterity scores each increase by 1. | After accounting for their posture, bonthains are shorter than average, and rarely exceed 5 and a half feet in height. Your size is medium. | Your stooping gait hobbles your walking speed down to 25 feet. | ||||
Boros | Your Strength score increases by 2 and your Constitution score increases by 1. | Your size is medium, Boros range from 6 to 8 feet tall. | Your base walking speed is 30 feet. | |||||
Borosi | Feline shaped people with nightmare eyes. | Your Dexterity and Charisma scores each increase by 2. | Your size is Medium. | Your base walking speed is 35 feet. | ||||
Boss Monster | Magical Monster-Goats. | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Boss monsters are thought to vary in height from a little under 5 to a little over 7 feet tall. Your size is medium. Naturally, younger Boss Monsters are known to be shorter than this range. At most the tallest one ever recorded was around the height of 9 feet tall. | Your base walking speed is 30 feet. | ||||
Bossemer | Mountaintop humanoids with unique talents. | Your ability scores increase depending on your subrace. | Bossemer are usually taller than humans. Your size is Medium. | You have a walking speed of 30 feet. | ||||
Bothan | Intelligence gathering mammalians | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Bothans are rather short on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bouffalor | Buff buffalo men | Your Strength score increases by 2 and one other score of your choice increases by 1. | Towering at above 6 feet, bouffalor are big, stocky people. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Branded | Branded are a hated union of beorc and laguz | Two ability scores of your choice increase by 1. | Branded vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Brazilian | Your Charisma score increases by 2 and the other score increases by 1 (referring to your subrace). | Brazilians are very variable, there may be some with 90cm or even some with more than 2 meters, their size is Medium | You move 9 meters per turn (30 feet) | |||||
Breloom | Mushrooms that punch | Your Strength score increases by 2, and either your Dexterity or Constitution score increases by 1. | Breloom average just shy of 4 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Breton | Your Intelligence score increases by 2 and your Charisma increases by 1. | Bretons are similar in appearance to humans and thus their height is also somewhat similar. Normally at 5 feet but some may be 6 feet. Your size is Medium. | Your base walking speed is 30 ft. | |||||
Briar Skulk | Primal and lean canines with a thick coat of piercing quills. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Heights can range from 5'4 to just under 6'4 standing up. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Brightmaid | Brightmaids are the result of a unicorn blessing a baby while still in it's mother's womb. | Your Charisma and Wisdom scores both increase by 1, and one other ability score of your choice increase by 1. | Brightmaids are usually around the same height as is considered average to whatever race their mother was. Your size can be Medium or Small, as correlates to your mother race. | Your base walking speed is 30 feet. | ||||
Brilrine | Demonic appearing, necromancers projects. | Your Constitution score increases by 2 and your Intelligence score increases by 1. | Brilrine size doesn't entirely depend on what they were in their past life. Due to their leg change, most are around 6-9' tall (no taller than 9'), and most necromancers alter their torso's and general body to look like roughly normal proportions. | Your base walking speed is 35 feet. | ||||
Browl | A race of bestial humanoids that fiercely defend their mystic trees. A secluded people recently returned to the material plane slowly integrating with the other races. | Your Strength and Dexterity scores each increase by 1, and your Constitution score increases by 2. | Browl stand between 7 and 8 feet tall, weighing between 270 and 320. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Brute | Nasty and brutish, but not so short. | Your Strength score increases by 2 and your Constitution score increases by 1. | Brutes usually stand 8 feet tall in height and average 450 pounds in weight. Your size is Medium. | Your base walking speed is 30 feet. You also have a climbing speed of 30 feet. | ||||
Bugfolk | Your Strength score increases by 2. | Bugfolk vary between individuals, but they’re heavier than humans, due to their carapace and exoskeletons, and usually range within about 5 to 6 feet tall and. Your size is medium. | Your base walking speed is 30 feet, and you have a climbing speed of 20 feet. | |||||
Bularre | Bularre are powerful humanoids derived from the Bulette. | Your Constitution score increases by 2 and your Strength score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bulbon | Mutated humans with alien-like features. | Your Strength score increases by 2, and your Intelligence score increases by 1. | Bulbons are usually 5 feet or taller, but never over 7 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Bullet-Kin | Bullet shaped people, hailing from The Gungeon. | Your Dexterity score increases by 2. | Bullet kin are roughly the size of humans, varying from 5 to 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Bullywug | The self acclaimed rulers of the swamps. | Your Constitution score increases by 2. Your Wisdom score increases by 1. | The height of a typical bullywug ranges from 4'6" to 5'4" and weigh up to 120 lbs, though royalty tends to weigh more. Your size is Medium | Your base walking speed is 20 feet. Your swimming speed is 40 feet. | ||||
Bunnyfolk | Animals that have had their intelligence awakened and increased to human levels because of exposure to magic. | Your Dexterity score increases by 2 and your Intelligence score increases by 1, As normal, you can't increase an ability score above 20 using this feature. | Size medium | Your base walking speed is 40 feet. | ||||
Cactalfolk | Cactus people who split into two feuding tribes | Your Constitution score increases by 2. | Cactalfolk vary in height between the two subraces. Opunti cactalfolk typically don't grow over 5 feet tall. Echine cactalfolk typically grow to over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cactian | Cactus people with a rigid outlook on life. | Your Constitution score increases by 1. | Cactians stand on average a little over 5 and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Callisto | A faceless glowing race of liquefied stardust adventurers. | Your Dexterity increases by 1 . | Callisto tend to stand around 5 to 6 feet tall for the men and 4 to 5 feet tall for the women. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cambion | The children of a fiend and a humanoid, cambions show their parentage through their physical appearance, ability to live comfortably in heated regions that for most would be intolerable and their wicked natures. | Your Charisma score increases by 2, and one other ability score of your choice increases by 1. | You typically resemble your humanoid parent in height and build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Camelfolk | A reclusive race of bipedal camels. | Your Constitution score increases by 2, and your Charisma score increases by 1. | Your size can range from 7 to 9 feet tall while weighing more than 350 pounds. Your size is Medium. | Your base walking speed is 25 feet | ||||
Candlefolk | You are a candle. You burn but never melt, even when you're goopy. | You are adapt at what you have learned on your journeys, you may put a +2 on any stat that is not provided by your subrace. | Candlefolk size ranges depending on the racial form they copy, ranging from humans, kobolds, elves, orcs, ect. You can be Small or Medium (note: you do not get the traits from the said race as it is for looks only). | Your base walking speed is 30 feet. | ||||
Candlehead | Candleheads are a race of waxy-skinned humanoids bearing an ethereal flame atop their heads. | Your Charisma score increases by 2. | They tend to only be slightly shorter than a human on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Canegii | Horned, canine-humanoids | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Canegiis bodies are very similar to humans. Usually ranging from 5 feet to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Canibri | Canibri are a race of humans cursed by an ancient forest god with some of the features of wolves and foxes. | Your Dexterity score increases by 2. | Your size is medium. | Your base walking speed is determined by your subrace. | ||||
Canicor | The Canicor are a race of lupine humanoids, driven from their homes by Man and Elf. | Your Strength score increases by 2 and your Wisdom score increases by 1. | Canicor are lean, never bulky, and average between 5 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Canilorian | A colorful race of anthropomorphic canines | Your Strength score increases by 2. | Canilorians vary widely in height and build, from barely 5-1/2 feet to well over 6-1/2 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Canine Genus | Dog people bred for brutality | Your Constitution score is increased by 2 and Strength score increases by 1. | Canine Genus are generally the same size and weight as humans. Your size is Medium | Your base walking speed is 35 feet. | ||||
Caninus | Cute little crafty dogs. | Your Charisma scores increase by 2. | Your size is based on your subrace. | You are able to shift between the four legged stance of other dogs and the 2 legged stance of your race with ease. Your speed is 25 feet on 2 legs, and 35 feet on all 4. You cannot take any other attack action besides bite while on all fours. You can try to use a weapon in your mouth with disadvantage while in this position. Using your bite does not impose disadvantage. Dropping to all fours and getting up to two legs requires 5 feet of movement. You can also use 5 feet of movement to stand up on all four legs if you are prone, but cannot change to your two legged stance in the same turn. | ||||
Canus | Human-like creatures with dog/wolf features | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Caoraa | Freedom loving and stubborn humanoids with some of the traits of ungulates. | Your Constitution score increases by 2. | Most caoraa range anywhere around 6 feet tall, with strong or light, builds to the smallest being goatkin who range around 5 feet tall and have light builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Capricorn | Man beasts with large horns, similar to Minotaur although more agile. | Your Strength and Constitution scores increases by 1. | Capricorns are usually very tall and range around from 6 to 7 feet high. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Caprin | Both subraces of Caprin share similar physical traits due to their short, stocky builds, and horns. | Your Constitution score increases by 2. | Caprin tend to be shorter on average than most humans, ranging from about 4 and a half feet to rarely exceeding 5 and a half feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Carcharial | Dino shark men | Your Strength score increases by 2 and one other ability score of your choice increases by 1. | The head of a carcharial accounts easily for a quarter of their height. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Castoran | Master craftsmen of wood and profound house guests, these beaver-like humanoids share similar traits to their critter cousins. | Your Charisma score increases by 2, and your Strength score increases by 1. | Castoran stand between 4 and 5 feet tall and average at about 150 pounds. Your size is Medium. | Your base walking speed is 25 feet. Your speed when swimming is 30 feet. | ||||
Cat Sith | Also known as cats, seeming humanoids who can turn into cats | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Most cat sith are shorter on average than humans and rather light. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Catfolk | A race of Cat people, with as many variations as there are colors. | Your Dexterity score increases by 1. | Catfolk normally stand at around five and a half feet tall and weigh around 120 pounds. Large-Breed Catfolk are more physically imposing, at about six and a half feet tall and about 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cathartes | Born of a terrible curse, these vulture-like humanoids are doomed to kill and eat their peers out of feral instincts. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Cathartei stand 5 to 6 ft. tall, though their snakelike necks hang low. They weigh anywhere from 80 to 120 lbs. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Cattlean | Humanoids with cow horns and a tail | Your Strength and Constitution scores each increase by 2. | Cattlean have about the same stature as humans, but more on the beefy side. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Cauzerauti | Humanoid warthogs created for evil, that have finally escaped their wicked origins. | Your Constitution score increases by 2 and your Strength score increases by 1. | Cauzerauti can be up to 7ft tall and weigh 300-400lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cecaelia | Intelligent but flighty octopus-like humanoids with a penchant for sticking their noses where they don't belong. | Your Intelligence score increases by 2 and your Dexterity score increases by 1. | Cecaeliae tend to be rather short, standing between 4 and 5 feet in height. Their tentacles are quite large, however, and so a cecaelia will often weigh considerably more than a human of a similar size and build. | Your base walking speed is 25 feet. Your base swimming speed is 30 feet. While somewhat ungainly on land, cecaeliae are graceful in the water. | ||||
Celestial, Lesser | Celestials of varied principles | Your Strength and Constitution scores each increase by 1. | Height ranges dependent upon your base archetype and plane of origin, commonly between four feet to nine feet in height. Your size is Medium. | Your base walking speed is 30 feet. Your flying speed is 30 feet. | ||||
Celestus | Celesti are a race created by a forgotten lawful deity. | Your Charisma score increases by 2 and your Wisdom and Constitution scores each increase by 1. | A celestus ranges in size from 5 feet to 7 feet tall. Their wingspan ranges typically from 10 to 14 feet. Your size is Medium. | Your base walking speed is 30 feet. You also have a flying speed of 30 feet. You cannot wear medium armor or heavy armor and use this flying speed. | ||||
Celt | You are a very wise and powerful humanoid more invested in nature. | Your Strength score increases by 2, and your Wisdom score increases by 1. | Celtics can vary from 5 to 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Celtic Born | Your celtic born has several traits as a result of their ancestry and ancient bond with nature. | Your Constitution score increases by 2. | Ranging from 5'4 to 5'9 feet tall a celtic born's muscular body usually weighs more than their average height's let on. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Cerean | Binary-brained humanoids | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Cerians vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cervitaur | Creatures with hybrid bodies and transient minds. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Most cervitaurs stand 4 to 6 feet tall. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Chaik | A race of oddly-skinned humanoids that live amongst the races of the Feywild. | Your Wisdom and Charisma score increases by 1. | Chaik tend to be similar to Humans in height, but are lighter in weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chains of Heaven | A Race based off of Enkidu from the fate franchise | Your Dexterity score increases by 2
and one ability score of your choice by 1. |
The chains of heaven can control their size but are classed as a medium creature. | Your base walking speed is 35 feet. | ||||
Changeling, 2nd Variant | Half-Human, Half-Doppelganger - the changeling is the master of disguise and intrigue. | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Changelings are built much like humans, but a little leaner. Your size is Medium | Your base walking speed is 30 feet. | ||||
Changeling, 6th Variant | Shapeshifting humanoids with a distant connection to the doppelganger. | Your Charisma or Dexterity score increases by 2, and one other ability score of your choice increases by 1. | Changelings are built much like humans and can be anywhere from five feet to six feet tall, but are almost always tall for their parent race. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Changeling, 7th Variant | Shapeshifting humanoids with a distant connection to the doppelganger. | Your Charisma or Dexterity score increases by 2, and two other ability scores of your choice increases by 1. | Changelings are built much like humans and can be anywhere from five feet to six feet tall, but are almost always tall for their parent race. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Changeling, Variant | Shapeshifting humanoids with a distant connection to the doppleganger. Who will you decide to be? | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Changelings vary between 5 to 6 feet tall usually. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chaos-Born | Creatures born from the chaos of the Weave of magic, they are powerful creatures with many magical abilities. | Your Charisma score increases by 2 and one other ability score of your choice increases by 1. | The chaos-born widely varies in appearance, often ranging from 5 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chaosborn | A race just formed out of the chaos | Choose one of the following methods to assign your ability scores: (1) Three ability scores of your choice increase by 1. (2) One ability score of your choice increases by 2, and one other score increases by 1. | Chaosborn vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Charr | The charr race was forged in the merciless crucible of war. It is all they know. War defines them, and their quest for dominion drives them ever onward. | Your Constitution score increase by 1. | Charr can stand 6 to 9 feet tall and their musculature is similar to a big cats. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Charr, Variant | The charr are powerful feline soldiers that have mastered the art of war over thousands of years of conflict. | Your Strength score increases by 2. | Charr stand around 7-9 feet tall, but prefer to walk with a stoop that leaves them standing around 6 feet tall at the shoulder. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cheliceri | Humanoid spider-like people. | Your ability score increase is decided by subrace. | Your size is decided by subrace. | Your base walking speed is 30 feet, and your climbing speed is 20 feet. | ||||
Cheox | The corrupted fauns of necrotic origin. A true abomination to the world, and one that is aggressive to all. | Your Strength, Dexterity and Constitution score increase by 1. | Cheox vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cheshire Cat, Humanoid | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | Cheshire Cats are medium to small creatures. | Your base walking speed is 30 feet and you have a hovering speed of 20 feet but you cannot go higher than 20 feet of a surface and if you go over a ledge with a drop of 20 feet or more you fall till 20 feet above the ground and stop there without taking any damage. | |||||
Chesnaught | Bulky, armored pokemon with a kind heart and a desire to protect what they hold dear. | Your Strength score increases by 1, and your Constitution score increases by 2. | Chesnaughts stand a little above 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chibido | Beautiful childlike humanoids in both body and voice. | Your Charisma score increase by 2 and Intelligence score increase by 1. | Chibido are a much smaller than most Halflings. Your size is Small. | Your base walking speed is 25ft feet. | ||||
Chimera | A cursed race of travelers who constantly must move their homes or face the wrath of an ancient deity. | Your Constitution score increases by 2, and your Charisma score increases by 1. | Chimera are slightly taller than humans but not to a huge extent. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Chimeran | Chimerans are tough and strong, with their natural weapons and fierceness they will overcome any obstacle | You Strength score increases by 2. | Chimerans stand between 7 and 8 feet tall. They weigh an average of 250-380 lbs. and are often well built. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chimeroth | Lithe, strong, and intelligent beings that utilize their talents in ways that enable them to quickly adapt in order to survive. | Your Strength score increases by 2, and your Constitution score increases by 1. | Tall, lean, and athletic, chimeroth stand about 5'9” to 7'0” feet, and weigh around 180—365 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chiropterans | Anthropomorphic bat-folk. | Your Dexterity score increases by +2, and your Wisdom score increases by +1. | Chiroptera average between 4 and feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chiss | Chiss, blue-faced humanoids from deep space | Increase one ability score by 2 and another score by 1. | Chiss vary widely in height and build, from 5 feet to almost 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chitine | Monstrous, multi-limbed arachnid creatures | Your Dexterity score increases by 2 and your Charisma increases by 1. | Chitine tend to keep their elven roots in their stature, albeit a bit shorter. Your size is Medium. | Your base walking speed is 30 feet, and your base climbing speed is 20 feet. | ||||
Chosen Undead | A undead state block to replace the majority of a normal PHB race. | Your original races stat changes are replaced by the ones gain from the sub race of Chosen Undead. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Chosen Undead, Variant | Accursed Undead are an enduring sort. Adversity is their driving force. They are the chisel that levels a mountain. | You have a +2 Constitution score. | Most Accursed Undead come from Humans, but other races are seen to become Accursed Undead as well. Your size was what ever race you were before you died. | Your speed is 5 less then your previous race. | ||||
Chthonic Vampyre | Twisted and cast from the infernal wastes to wander the surface lands. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Chthonic Vampyres are oft shorter than typical humans, their height ranging from 4 1/2 to 5 1/2 feet, weight ranging from 90 to 140 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cijelese | Dryads that appears elven except for their plant like hair. | Your Wisdom score increases by 2, and one other ability score of your choice increases by 1. | You're about 5 to 6 feet in height. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Cinderace | Speedy lagomorphs who turn pebbles to fireballs just by kicking them. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Cinderace stand on average at 4 and a half feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Clabber | Half-Mimics, created with a touch of necromancy. | Your Strength and Constitution score increase by 1. | Clabber are typically short and wide in stature, ranging from about 4 to 5 feet tall and weighing around 150 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Clamantes Hostia | A word from the wise: betrayed children rarely stay dead. | Your Charisma score is increased by 2 and your Constitution score by 1. | Your size is Medium. | Your base speed is 30 feet. | ||||
Clawfolk | A hardy race of ranger type humanoids. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Clawfolk can be almost 7 feet tall with light builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cleansed Blight | What began as an evil awakening of plants has turned into thriving settlements of these goodhearted beings. | Your Wisdom score increases by 2. | See Subraces. | Your base walking speed is 25 feet. | ||||
Clefable | Odd fey who are elusive until the moon shows | Your Charisma score increases by 2, and your Constitution score increases by 1. | Clefable are taller than dwarves, being just above 4 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Clockwork | Constructs built to mimic certain races. | Your Constitution score increases by 1. | Your size depends on your subrace. | Your base walking speed is dependent on your subrace. | ||||
Clockwork Man | Constructs created through mechanics rather than magic. | Your Intelligence score increases by 2 and your Strength score increases by 1. | Clockwork men vary extremely widely in height, build, and form, with heights ranging from less than 4 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cloudshifter | People born of divine breath from the clouds | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Cloudshifters are generally between 4 and 5 feet tall. Your size is Medium. | Your base walking speed is 30ft feet. | ||||
Clown | Your Constitution score and your Charisma increase by 1. | Clowns are roughly the same size as humans, but with a bit more variance. | Your base walking speed is 30 feet. | |||||
Clown, Variant | A joyful and strange race of humanoids often thought to be little more than jokes. | Your Dexterity and Charisma scores increase by 1. | Clowns are roughly the same size as humans, but with a bit more uniqueness to their figure. Many Clowns seem cartoonishly shaped. Your Size is Medium. | Your base walking speed is 35 feet. Additionally, you gain an additional five (5) feet of reach with any melee weapon. | ||||
Clugs | Four armed, two headed humanoids of great strength. | Your Strength score increases by 2 and your Constitution score increases by 1. | Clugs can be anywhere from 6 to 8 feet tall and can weigh up to 300 pounds. Your size is Medium. | Your base walking speed is 30 feet. Your additional arms grant you a climbing speed of 40 feet. | ||||
Cnámhrûh | Skeletons imbued with the runes of necromancy | Your Wisdom score increases by 2, and either your Dexterity or Constitution score increases by 1. | Cnámhrûh are resurrected having lost all their flesh, and so a good portion of their original size is sheared down. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cofagrigus | Dark spirited creatures that are tied to sarcophagi. | Your Constitution score increases by 2 and your Charisma score increases by 1. | Cofagrigus are normally between 5 to 6 feet tall, being that they were made to carry humans before they were inhabited by a ghost. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Coldskin | Coldskin are humans that came in contact with the Elemental Planes of Water and Air in a bizarre event that changed them, and their world, forever. | Your Constitution score increases by 2 and one other score of your choice increase by 1. | Coldskin tend to be slightly heavier but shorter than most humans. Your size is Medium. | As a Coldskin, your blood moves slower than most other races, so you must choose your movements more deliberately. Your walking speed is 25 feet, but when you take the Dash action, your base walking speed is considered to be 30 feet. | ||||
Coldskin, Variant | Those who tried to absorb cold lost their humanity. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | These coldskins tend to be lighter and shorter than most humans. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Coldvein | Undead elves shrouded in mystery. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Coldveins stand within the same general sizes as high elves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Coleoptera | A race of multiple tribal beatles with a social structure. | Your Constitution score increases by 1 | Almost all Coleoptera are between 5 to 6 foot tall. Although geoleopteras tend to weight a little over 180 pounds, Rhinoleopteras can weight around 350 pounds. Your size is medium. | Your base walking speed is 30 feet. | ||||
Concubus | A little fiend and a little fey make for an interesting combination. | Your Charisma score increases by 2. | Concubi are 5-6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Console Patron Unit | You are a down to earth being powered by faith; you mingle with the people to garner their respect and reverence. | Your Intelligence and Charisma scores each increase by 1. | CPUs have the same build as humans, though they are generally slimmer and they have sometimes been known to be shorter at times. Regardless, your size is Medium. | Your base walking speed is 30 feet. | ||||
Convel | Humanoids with the ears tails and canines of a wolf, with strong loyalty to their friends | Your Constitution score increases by 1. | Convel average around 5 to 6 feet tall and weigh around 130 pounds. your size is Medium. | Your base walking speed is 30 feet. | ||||
Corado | Beings of desire and lust who are trying their best to fit in. | Your Strength increases by 2 and your Constitution increases by 1 | You're slender and tall usually standing between 6 and 7 ft. Your size is Medium | Your base walking speed is 30 feet. | ||||
Core Conscience | You are a failed enchantment, with dreams bigger than your own. | Your Constitution score increases by 1 | Your size is medium. | Your base walking speed is 30 feet unless changed by the subrace. | ||||
Corebot | These bots have several forms, and as such have different abilities for every form. But, a few things are common. | Your Intelligence score increases by 1. | K-9 are about 3 feet tall, AP-3 are 6 feet, T8-NK are 4-5, SP-DR are about 5, and FL1-R are about 3. | Your movement speed depends on the subrace. | ||||
CoreKin | "Constructs created by magic, surrounding a gem core that controls them." | Your Intelligence score increases by 2. | Regardless of the corekin’s racial appearance they have a height no larger than 5 foot. Your size is Medium | Your base walking speed is 30 feet. | ||||
Corivilus | The Corivilus are a flying ape-like creature originally from the Elemental Plane of Air. | Your Strength score increases by 2 and your Constitution score by 1. | You stand over nine feet tall and have a massive wingspan. Your size is Medium. | Your base walking speed is 35 feet. Your flying speed is 30 feet. | ||||
Cornerian | A peaceful, furry race of humanoid aliens. | Your Dexterity score increases by 2. | Cornerians are the same size as humans. Your size is medium. | Your base walking speed is 30 feet. | ||||
Corodont | Masked beings of the sword | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Corodonts are usually six feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Corollin | Formerly constructs created by magic, powered by a gem core that controls them. | Your Charisma score increases by 2. | Usually corollin have the stature of dwarves. Your size is Medium | They are not good walkers. Your base walking speed is 25 feet. | ||||
Corrupted | An enduring folk, the Corrupted make up for their comparativley weak combat skills with strong resistance and archane knowledge. | Your body has been tempered against the horrible conditions of the Abyss, you have +2 to your Constitution. | The Corrupted grow taller than the average human and can reach up to 8ft upon maturity. Your size is medium. | Your base walking speed is 25 feet. | ||||
Corrupted Weapon | Corrupted Weapons contain ancient, evil souls within weapons, and tend to have a few tricks up their sleeves. | Your Strength OR Dexterity score increases by 2 and your Constitution score increases by 1. | In their Possessed Form, they stand tall at well over 6 foot. Your size is medium. | Your base walking speed is 30 feet. | ||||
Cosmalog | Cloudy humanoids from the skies above, brought by a holy comet. | Your Constitution score increases by 2 and your Dexterity increases by 1. | Being around the size of the average human, you are Medium. | Your base walking speed is 30 feet. | ||||
Coyouin | Shark-like people who are friendly beyond belief. | Your Charisma score increases by 1. | Megalodon coyouin range from 9' to 10' in height, some even reaching 11', and weigh anywhere from 300 to 600lb, but are still counted as medium. Great whites usually grow to be around 6'6" and 240lb to 270lb. Tiger coyouin usually are just under 7', and weigh about 245lb through 275lb. Coyouin weigh large amounts due to their impressive mass of muscle, and their tails contribute as well. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Coyouin Fourfooter | Strong and loyal shark-dog hybrids that patrol the ocean waters. | Your Strength score increases by 2, your Constitution score increases by 2, and your Intelligence score decreases by 3. | Heights can range from 2'10 to just under 3'8 standing up. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Crabfolk | Crab-like humanoids with large claws and great strength. Look like crab, talk like people. | Crabfolk are very hearty due to their rough living. Your Constitution score increases by 2, and your Strength score increases by 1. | Crabfolk usually stand at about 6 feet. Your size is Medium. | Your base walking speed is 25 feet. You also have a swimming speed of 30 feet. | ||||
Cragfar | Stonewalking peoples who build settlements on the sides of sheer cliffs. | Your Strength score increases by 2. | Cragfar average about 5 feet tall and generally weigh between 150 and 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Crimson Demon | A clan of modified humans known for their red eyes, magical talent, and odd behavior. | Your Intelligence and Charisma scores increase by 2. | Crimson Demons are the same size on average as regular humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Crocodilian | Humanoid crocodiles that lurk in swamplands | Your Constitution score increases by 2, and your Strength score increases by 1. | On average, crocodilians stand at 6-8 feet tall and weigh around 220-370 pounds. Your size is Medium. | Crocodilians are slow on land but much faster in the water. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. | ||||
Crustacheae | Crab-like beings that are healers | Your Constitution score increases by 2, and your Intelligence score increases by 1. | Crustachean'e start of rather short, then grow to be as tall as 7 feet. Your size is Medium. | You have a base walking speed of 30 feet. You have a swimming speed of 20 feet. | ||||
Cryslesian | A race of sentient crystal creatures who originated from a chaotic plane filled with storms. | Your Dexterity, Wisdom, and Intelligence scores increase by 1. | Cryslesians are a bit taller than the average human, standing slightly over 6 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Crystal Elf Varivant | ||||||||
Crystal Gems | An intergalactic race of sentient gemstones. | Increase any ability score by 1. | Normal gems can have different heights. Your size is determined by your subrace. | Your base walking speed is determined by your subrace. | ||||
Cy'kn | Cy'kn are lizardlike humanoids that originate from the Lower Planes. Ironically, they are champions of justice. | Your Constitution score increases by 2. | Cy'kn are taller than many other races, often almost 7 feet in height and weighing more than 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cybertronian, Variant | Cybertronians are a race of living machines which can disguise themselves as flesh-and-blood beasts. | Your Constitution score increases by 2. | Cybertronians range from five feet tall to just under eight feet in their natural forms. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Cyborg | A race whose physical abilities are extended beyond normal limitations by mechanical elements built into the body. | Your Intelligence score increases by 2. | Cyborgs are a little taller than humans on average and can weigh over 400 lb. Your size is medium. | Your walking speed is equal to 30 ft. | ||||
Cyclops, Variant | As a Legendary Cyclops you count as both a Giant and a Humanoid | Your Constitution score increases by 2 and your Intelligence score increases by 1. | Legendary Cyclops are much larger and bulkier than regular orcs, and they range from 7 to well over 9 feet tall. Your size is Medium. | Your base walking speed is 45 feet. Your climbing speed is 25 feet. | ||||
D'ziriak | Cheerfully coloured, glowing insectile humanoids dwelling in the Shadowfell. | Your Dexterity, Wisdom and Charisma scores each increase by 1. | The average d'ziriak stands at about 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Daemonii | Let these carry your power to swell within your muscles and your rage course through your veins! | Your Strength increases by 2, and your Constitution increases by 1. | Daemonii are roughly 5' to 6'1" and can weight as much as 210 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Daiyokai | Greater rulers of yokai | Your Constitution score increases by 2. | Daiyokai in humanoid form vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30. | ||||
Damejin | People who have lost their limbs and taken on broken forms | Increase one ability score by 2 and increase a different one by 1, or increase three different ability scores by 1. If you are replacing your race with this lineage, replace any Ability Score Increase you previously had with this. | You are Medium or Small. You choose the size when you gain this lineage. If you are replacing your race with this lineage, replace the size you previously had with this. | Your walking speed is 30 feet | ||||
Dant | A race mistreated for their demonic lineage | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Dants are like humans, they vary in height and weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dantise | Also known as Dire Elves. A crossbreed of orc and elves, the dantise blends the traits of both races. | Your Strength, Dexterity and Constitution scores each increase by 1. | Dantise are generally taller, slimmer and heavier than humans, ranging from just under 5 feet to just over 6 feet tall. Your size is Medium. | Due to your increased strength and agility, your base walking speed is 30 feet. | ||||
Dark Aberration | Tall beings like darkness materialized | Your Dexterity score increases by 2, and your Charisma score increases by 1. | All dark aberrations are known to generally be between 4 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dark One, Variant | Homo Novus, the Dark Ones, are Mystic masters born in a radioactive world that was left to rot. They decided to thrive. | You gain a plus 2 to two ability scores of your choice. However, you must assign a negative 2 to one ability score of your choice. | Dark ones have long, slender and tall limbs which leave then around 6 feet tall, to upwards of 8 and 1/2 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Dark Ones | Homo Novus, the Dark Ones, are Mystic masters born in a radioactive world that was left to rot. They decided to thrive. | Your Intelligence score increases by 2 and your Constitution increases by 1. | Dark ones have long, slender and tall limbs which leave then around 6 feet tall, to upwards of 8 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Darkborn | Nil-touched humans | Your Intelligence score increases by 2 and one other score of your choice increases by 1. | Darkborn vary in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Darkling | Seelie fey whose curse causes them to rapidly age in sunlight, but make great assassins. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Darklings are usually small and runtish, but elders are the same size as elves. Your race is Small. | Your base walking speed is 30 feet. | ||||
Daverst | Facetious beings born of fear | Your Dexterity, Wisdom, and Intelligence scores each increase by 1. | They are thin compared to a human, and a bit shorter. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dea | Angelic creatures who detest fiends. | Your Wisdom score increases by 2 and your Charisma score increases by 1. As normal, you can't increase an ability score above 20 using this feature. | Dea can be the size of humans but some can be up to 9 feet tall. But these are rare anomalies than a norm. Your size is Medium. | Your base walking speed is 25 feet. See Flight. | ||||
Deadlightkin | I'm every nightmare you've ever had. I am your worst dream come true! I am everything you ever were afraid of! | Your Charisma score increases by 2 and one score of your choice increases by 1. | Deadlightkin can shapeshift to a certain extent, to sizes of barely 4 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Death Qaz | Death has befallen you but the Shadowfell has raised you above both life and death | Your Constitution score increases by 2 | Death qaz are usually tall standing at about 7 1/2 foot tall at their tallest but because of the energies that made them they usually only weigh between 40 and 50 lbs. Your size is Medium | Your base walking speed is 35 feet | ||||
Deathborne | Remorse is just an easy excuse, for weakness | You may increase 3 ability scores of your choice by 1. | Deathborne share their height with humans. Your size is Medium. | In human form, your base walking speed is 25 ft. In Deathborne Form, this doubles. | ||||
Deathfung | Fungi people grown of corpses | Your Wisdom increases by 2 and your Constitution score increases by 1. | They can be quite tall on average but they are thin and do not weigh much. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Decidueye | Collected, focused avian pokemon who employ ranged combat and stealthy tactics to win their battles. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Decidueye are slightly shorter than humans, standing at around 5 feet in height. Their light bone structure gives them an extremely light weight of 80 lbs. Your size is Medium. | Your base walking speed is 20 feet. You have a flying speed of 30 feet. | ||||
Dedede Spawn | The origins of this race can be traced back to the Great King Dedede, who somehow managed to reproduce alone and spawned this proud, stupid, and powerful race of creatures. | Dedede spawn, though hardy, are not clever folk. Your Strength and Constitution scores both increase by 2, but your Intelligence score decreases by 1. | Dedede spawn tend to be around six feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Deep One | Sometimes religious, sometimes not. These wicked fish were created by Cthulhu himself. | +1 to three ability scores of your choice | Deep Ones are a minimum of 7ft tall and a maximum of 10. However, Deep Ones are born with poor posture. Your size is medium. | being larger than most humanoids, your base walking speed is 35 feet. Your swimming speed is 45 ft. | ||||
Delphox | Bipedal vulpine diviners with a mastery of fire magic and psionics. | Your Intelligence score increases by 2 and your Wisdom score increases by 1. | Delphoxes stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dem'Fe | Strength doesn't come from the arms that carry your weapons, but actions you do in the name of your tribe. A race of 4-armed desert dwelling elvish-folk that favor might to magic. | Your Strength score increases by 2. Your Dexterity increases by 1. | Dem'Fe height often varies between 6'6" and 8' tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Demi-Kaiser | Humans changed to beasts by emulating behemoths | Your Constitution score increases by 2 and your Strength score increases by 1. | Demi-kaisers are much taller on average than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Demidoppel | Humanoids changed by their swap at birth | Your Charisma score increases by 2 and either your Intelligence or Dexterity score increases by 1. | On average, demidoppels are taller than the shortest human. However, their height range is more controlled and they peak at around six and a half feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Demigod | The offspring of a god and a mortal, a hero of days, a Demigod. | Your ability scores increase depending on your godly parents Divine Domain. | Demigods vary in height and built due to their humanoid parents coming from a variety of races, however, they always appear within the taller ranges and stronger builds of their mortal sides race. Regardless of your position in that range or your parent's race, your size is Medium. | Your base walking speed is 30 feet. | ||||
Demon Weapon | Your Dexterity or Strength score increases by 2. | Demon Weapons vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Demyling | "Yes, I am Half Halfling, but don't call me a Quarterling!" | Your Dexterity or Charisma score increases by 2 and one other ability score increases by 1. | Most Demylings live to be around 4 feet 5 inches to 5 feet in height, taller than a Halfling but not close to a Human in height. They weight around 90-120lbs. Your size is Medium | Your base walking speed is 25 feet. | ||||
Denieran | A race of humanoids with large magical eyes and strangely colored skin. | Your Constitution, Intelligence, and your Wisdom scores increase by 1. | Your height ranges from 5′ 10″ to 6′ 6″ and your weight ranges from 160-255lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Derro | Underdark humanoids that resemble dwarves | Your Dexterity score increases by 2, and either your Constitution or Intelligence score increases by 1. | Derro are short, stunted creatures. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Devil BC | Creatures a devil lives in. | Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1 | Devils vary widely in height and build, from barely 4 feet to well over 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet you also gain 30 feet of flying speed. | ||||
Devil Gear | Mechanical servants born and bred in the Underworld | Your Dexterity score increases by 2 | They can vary from just over 4 feet to almost 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Devil's Child | The offspring of a devil and a human ritual. | Your Constitution and Charisma scores both increase by 1. | A Devil's Child is about the same size and builds as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Devilkin | Devil/Mortal love baby | Your Strength score increases by 2. | Devilkin are between 5 and 6'6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Devoid | Soulless humanoids searching for their humanity. | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | Your size is Medium | Your base walking speed is 30 feet. | ||||
Dhampir | The offspring of a vampire and a human necrophiliac. | Your Charisma score increases by 2. Physical Enhancement. A mortal's transformation into a vampire offers a host of physical enhancements, like strength, speed, and agility, and you have inherited some of this enhancement from your undead parent. Your choice of score from either Strength, Dexterity, or Constitution increase by 1. |
Dhampirs are of similar height and build to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dhampir / Dhampirica | Vampire half breeds that took on the strengths, but few weaknesses, of the vampires | Your Charisma score increases by 2, and one other ability score of your choice to increase by 1. | Dhampir vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dhampir, Variant | The offspring of a vampire and a human necrophiliac. | Your Charisma score increases by 2. Physical Enhancement. A mortal's transformation into a vampire offers a host of physical enhancements, like strength, speed, and agility, and you have inherited some of this enhancement from your undead parent. Your choice of score from either Strength, Dexterity, or Constitution increase by 1. |
Dhampirs are of similar height and build to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dhampire | Vampire-human spawn with magic and spirit capabilities | Your Strength score increases by 2, and your Wisdom score increases by 1. | Dhampires vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dhampyr | Not quite living, not undead, Dhampyr tread the twilight path between the living and the undead. | Your Charisma score increases by 2 and your choice of Strength, Dexterity, or Constitution score increases by 1. | Dhampyrs are about the size of an elf or human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dhamyre | Zombie vampires | Your Constitution score increases by 2. | Dhampyres have a similar build to zombies. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Digimon | Digimon are digital creatures that digivolve to improve their level of power and abilities over their previous form. | Your Strength score increases by 2 and your Dexterity score increases by 1. | The size of a Digimon varies too much to catalog, but they generally follow the rules detailed in the table.
Although there may be small or large Digimon in any of the evolutions. |
Also varies a lot, use the chart to determine speed. | ||||
Diopsid | Tall beetle-like creatures from the Underdark. | Your Constitution score increases by 2 and your Strength score increases by 1. | Diopsids tend to be quite tall, standing over 6 feet high. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dire Human | Humans after a bad episode of naked and afraid. | Your Constitution score increases by 2 and your Strength score increases by 2. | Dire humans are about the size of dwarves, though some have been larger. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dnilb | Dnilbs are eyeless bipedal fish. | Your Dexterity and Intelligence scores each increase by 1. | Your size is Medium. | Your base walking speed is 25 feet. You have a swim speed of 40 feet. | ||||
Doppelganger | A deceitful race of shapeshifting hedonists, with quick reflexes and strange outlooks. | Your Dexterity score increases by 2, and you can choose 2 attributes to increase by 1. | In their natural forms, doppelgangers are built like elves, tall and slight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dorthin | Blind, monastic humanoids | Your Strength or Dexterity score increases by 2, and your Wisdom score increases by 1. | Dorthin are usually over 6 feet tall, rarely exceeding anything past 6 feet and 6 inches. They weigh from about 160 to 230 pounds. Their size is Medium. | Your base walking speed is 30 feet. | ||||
Draak'ar | Descendants of cursed dragons who used magic to regain some of their power, at a cost. | Your Strength score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dracon | Dracons are a race of dragons cursed in the egg to hatch in humanoid form. | Your Strength scores increases by 2. | Dracons average 6-7' in height and 280-330 lbs. in weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dracotaur | Dragon centaurs! | Your Strength score increases by 2 and your Dexterity score increases by 1. | Dracotaur are taller than most humanoids, but they have lost some size of the centaurs. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Dracqus | Draconic equine humanoids | Your Charisma score increases by 2 and your Dexterity increases by 1. | Dracqus have a taller range of heights than humans. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Dragon | Large, winged, reptilian creatures with a lust for treasure. | Your Strength, Constitution, and Charisma scores each increase by 1. | Young dragons are about the size of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dragon Ogre | A monstrous quadrupedal hyrbid of dragon and ogre. | Your Strength score increases by 1 and your Constitution score increases by 2. | Dragon ogres begin maturity around 6 foot in height, though can grow to be significantly bigger. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Dragonbeast | Chimerical abominations of dragon and beast | Your Constitution modifier increases by 2, and your Wisdom score increases by 1. | Stocky and strong, these beasts stand taller than most humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dragonblood Amazon | Half Dragonblood Outcast, Half Amazon | Your Strength score increases by 2 and your Charisma score increases by 1. | You are very tall and very strong thanks to your parents, with your height ranging from 5'10 to 7'8. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Dragonblood Outcasts | A cautious race of humans mixed with a little dragon blood. | Your Wisdom score increases by 1. | You are tall and well-built, ranging from about 5' 6" to over 6' 6". Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dragone | Your Charisma score increases by 2 and your Constitution score increases by 1. | Dragones come in a varying array of sizes from as small as a dwarf to as tall as a dragonborn. Your size can be either small or medium | your walking speed is 30 with a flying speed to match when in dragon form | |||||
Dragonfolk | Medium-sized agile dragons who excel in spellcasting. | Your Dexterity score increases by 2. | Dragonfolk stand at about five to six feet tall, but usually somewhere in the middle. They have thin, lightweight bodies around 100 pounds. Your size is Medium. | Your base walking speed is 30 feet. Your base flying speed is 30 feet. You cannot fly if you are wearing medium or heavy armor. | ||||
Dragonkin | More civilized than those dragonborn. | Your Constitution score increases by 1. | Dragonkin can range in height from 5'8 to 7'2. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dragonsnakes | Frightful reptilian naga creatures | Your Dexterity score increases by 2, and your Strength score increases by 1. | Dragonsnakes usually are almost 8 feet tall standing. Their tail half is longer. Your size is Large. | Your base walking speed is 30 feet. | ||||
Dragovian | Draconic Player Race, Winged casters similar to the Dragonborn. | Your Charisma increases by 2, and one other ability score increases by 1. | Dragovian stand at about five to six feet tall, but usually somewhere in the middle. They have thin, deceptively lightweight bodies around 100 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dragovian, Personal | Draconic Player Race, Winged casters similar to the Dragonborn. | Your Charisma increases by 2, and one other ability score increases by 1. | Dragovian stand at about five to six feet tall, but usually somewhere in the middle. They have thin, deceptively lightweight bodies around 100 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drake | Stunted dragons | Your Constitution score increases by 2, and either your Charisma or Intelligence score increases by 1. | Drake vary widely in height and build, from barely 6 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drakeborn | Your Dexterity score increases by 2 and your Strength score increases by 1. | Drakeborn have similar sizes to dragonborn "Generally", and tend to be around 6 foot and up. Your size is medium | Your base walking speed is 30 feet. | |||||
Drakiin | Eladrin/dragon hybrids. | Your Dexterity score increases by 1 and your Intelligence score increases by 2. | A Drakiin's height can range from 5 to 7 feet and be 90 to 130 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drakken | Dragon fist warriors | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Drakken are generally 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drakyn | Half-Humanoid, Half-Full-Dragon. | Your Constitution score increases by 2. | A Drakyn's height is anything 6 to 9 feet, and weigh anything from 150 to 300 pounds. Your creature size is Medium. | Your base walking speed is 35 feet. | ||||
Drameleon | A Dragonborn like race that has adapted to the jungle and forest. | Your Dexterity score increase by 2 and your Wisdom score increases by 1. | Drameleon are taller then the average dragonborn in order to see over foliage, being a bit under 7 to a bit above 8 feet tall. Your size is medium. | Your base walking speed is 25 feet. You also have climbing speed of 25 feet. | ||||
Drarctis | Draconic beings from the frigid plains of Kara-Tur | Your Constitution score increases by 2 and one other score of your choice increases by 1. | They have lither, lighter bodies than dragonborn. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Dredge | Communist naked mole rats. | Your Constitution score increases by 2 and your Charisma score increases by 1. | Dredge stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium. | Your base walking speed is 25 feet. You also have a burrowing speed of 10 feet. Your speed is not reduced by wearing heavy armor. | ||||
Dreki | Half-Human, Half-Dragon. | Your Strength score increases by 2, and your Constitution modifier increases by 1. | They resemble a more muscular and taller human. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Drekolac | A reborn necromancer sacrifice | Your Wisdom score increases by 2, and your Constitution score increases by 1. | Drekolac are roughly the height of humans, though not so heavy. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drelanni | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Drelanni are typically between four to just under five feet tall, and weigh between 65 to 90 pounds. Your size is Medium.> | Your base walking speed is 30 feet. You also have a base climb speed of 20 feet, provided the surface you are climbing is not smooth or featureless, and you are not carrying an object with your prehensile tail. | |||||
Drell | You're a reptilian killing machine. | Your Strength and Dexterity scores both increase by 2 | Drell are typically lithely built but can be anywhere from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Drewkeen | Flighty beings with dumbo-esque ears | Your Intelligence score increases by 2 and your Dexterity score increases by 1. | Drewkeen can be anywhere from 4 to 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drider | Half-spider, half-drow. These creatures are a testament to the will of the dark goddess Lolth. | Your Strength, Dexterity, and Constitution scores each increase by 1. | Driders can be 7 to almost 9 feet tall and half as wide. Your size is Medium. | Your base walking speed is 30 feet. Your speed is not reduced by webbing. | ||||
Drider, Variant | Monstrous humanoid spider-like creatures. | Your Dexterity score increases by 2 and Charisma score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Droll | Drow and troll spawn | Your Constitution score increases by 2, and your Charisma score increases by 1. | Drolls are anywhere from 6 to 7 feet tall, some times over. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dromaeus | Anthropomorphic deinonychus. | Your Strength score increases by 2 and your Constitution score increases by 1. | Dromaei stand about 6 to 7 feet tall and weigh about 190 pounds. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Drowconian | Drows with shadow dragon blood in their veins | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Drowconian are about equal to regular drow in stature, but slightly taller. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Drowned Banshee | Souls bound by revenge and in search of purpose. | Your Dexterity score increases by 2 and your Charisma increases by 1. | The banshees are of the same height they were when they were alive. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Drurkk | Orcs changed by demon blood | Your Strength score increases by 2, and your Constitution or Charisma score increases by 1. | Your size is Medium | Your base walking speed is 30 feet. | ||||
Dryad | Humanoids made of Wood. Guardians of the Forest. Watchers of Nature. | Your Wisdom score increases by 2. | Dryads come in many sizes, ranging from a little under 6 feet to almost 14 feet tall. Your size is dependent on your subrace. | Your base walking speed is 30 feet. | ||||
Dryquus | Horse elf people that resembles satyrs | Your Charisma score increases by 2. | Dryquus are a bit taller than satyrs. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Dryt | Plant based creatures that possess psionic abilities and a rich culture. | Your Intelligence score increases by 2. | Dryt vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range your size is Medium. | Your base walking speed is 30 feet. | ||||
Duerdog | Underground dogs with surprising intelligence and magical affinity | Your Charisma score increases by 2. | Duerdogs are about 4 and a half feet tall on average. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Dullahan | The headless harbingers of death. | Two ability scores of your choice each increase by 1. | Dullahans have a heavy build and stand about a head and a half taller than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dullahan, Slight Variant | The headless harbingers of death. | Two ability scores of your choice each increase by 1. | Dullahans have a heavy build and stand about a head and a half taller than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dullahan, Variant | You are a black-robed headless horseman of Irish mythology. | Your Constitution score increases by 2 and your Charisma score increases by 1. | You are about the same size as a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dunderling | The dunderlings are a sturdy race made with hard rocks and quick minds | Your Constitution score increases by 2 and your Intelligence or Dexterity score increases by 1. | Dunderlings are about the height and build of dwarves, but heavier. Your size is Small. | Your base walking speed is 25 feet. | ||||
Dwarf-Hog | Dwarf-hogs are a proud and physically powerful race descended from dwarves and hog folk. | Your Constitution score increases by 2. | Dwarf-hogs tend to take after their dwarven parents. Your size is Small. | The dwarf-hog's base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor. | ||||
Dwarf-Orc | Your Strength score increases by 2 and your Constitution score increases by 1. | Dwarf-Orc are between 5 and 6'4" feet. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Dwelf | Half elf, half dwarf? What an abomination! | Your Constitution or Dexterity score increases by 2, and your Intelligence score increases by 1. | Dwelves are taller than dwarves, but not to the extent they would be if they were pure elves. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Dynastin | A race of bipedal beetle people | Your Strength score increases by 2, and your Constitution score increases by 1. | Dynastin are very tall and densely packed, like a lump of muscle. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dysteria | Diseased filled scavengers. | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Dysteria are around 5 foot tall, on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Dōbutsu | Anime animal people. | Your Wisdom score increases by 2. | Dōbutsu vary from below five feet to seven feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Eagle-folk | Eagle-folk are strong and agile | This depends on the subrace. | These creatures are fairly massive. They reach 6 to 8 feet tall. the men are very muscular,around 200 lbs, while the females are slim, around 150 lbs. Your size is medium their Wingspan is at least as wide as they are long | Your base walking speed is 30 feet. You also have a flying speed of 30. | ||||
Earthmen | A race of poorly made golems turned free-thinking fighters. | Your Constitution score increases by 2 | Earthmen are at most 7 feet tall and weigh a lot. Your size is Medium. | Your base walking speed is 25 feet. You cannot swim as you will sink instantly in water, but you are able to move your normal speed even when underwater. | ||||
Eastern Dragon Lamia | Serpentine half dragon body people | Your Strength score increases by 2. | commonly they are known to be at most from tail tip to top of their head around 15 feet long and averaging around 340 pounds, there have been known to be larger but it is very unlikely. | Your base walking speed is 30 feet. | ||||
Eastern Dragonborn | The eastern dragonborn share similarities to the regular dragon in certain respects, though take after Chinese and Japanese dragons rather than western depictions. | Your Charisma score increases by 1. | Eastern dragonborn are usually lighter than most humans, but are significantly taller, standing well over 6 feet tall and averaging at around 150 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Eco-Touched | Nature gods have transformed these once-ordinary humanoids to save them from their near-death experiences in the wilderness. They have adapted to the wilds in which they almost died. | Your Wisdom score increases by 2. | Though they vary slightly depending on their subrace, eco-touched stand from 5 to 7 ft. tall and weigh anywhere from 90 to 450 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Eflint | Enigmatic evolutionaries ... or shapeshifting fibbers? | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. You have a swim speed of 20 feet. | ||||
Egyphim | A unique, fallen angelic shifter that turns into a winged snake. | Your Charisma score increases by 2 and your Dexterity increases by 1. | Egyphim are of average height, spanning from 4'9" to 5'9" at full maturity. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Elan | Elans are humans that have been remade into stronger beings able to survive on nothing but their mental energy. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Elans, like humans, vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Eldar | A race of elf-like beings who travel the stars in mighty worldships. | Your Dexterity score increases by 2 and your Wisdom score increases by 2. | The average eldar is 6 to 7 feet tall but there are eldar that are larger and smaller than these averages. Your size is Medium. | Your base walking speed is 40 feet. Asuryani warriors have been known to run at tremendous speeds which they can maintain for hours. | ||||
Elderwood | Plants that take on the appearance and characteristics of other creatures. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Eldrazi | The Eldrazi are an abomination to all planes of existence. | Your Constitution modifier increases by 1. | As a lesser spawn of the eldrazi titans, you are about the size of a human or a little taller. Your size is Medium | Your base walking speed is 30 feet. | ||||
Electivire | Bipedal, burly humanoids covered in yellow fur that electrocutes the competition. | Your Strength score increases by 2 and your Constitution score increases by 1. | Electivire normally stand between 5 to 6 feet tall, despite their short legs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Elementborn | Elementborn are the product of when a human has a kid with an elemental... however that happens. | Your Charisma score increases by 2. | Elementalborn vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Elf Orc | Elf orcs, savagely graceful or gracefully savage. You choose. | Your Strength, Dexterity, and Constitution scores each increase by 1. | Elf orcs bridge the physique between elf and orc and are easily about 5 to over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Elftaur | An elf centaur. | Your Strength, Dexterity and Constitution scores each increase by 1. | Your size is Medium. | Your base walking speed is 40 feet. | ||||
Eliotrope | Portal makers hunted for their abilities. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Eliotropes vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Elnade | Elnade are strong-willed, wise, and attuned to the waters around them. | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Elnade stand as tall as humans but are denser and consequently heavier. Your size is Medium. | You have a walking speed of 25 feet and a swimming speed of 50 feet. | ||||
Elrakti | Elrakti are human-like spellcasters. They protect their homes with illusions and creatures. Some are very special...... | +2 Wisdom | Although there are the extremely rare cases of elrakti being much smaller than normal, most are only slightly taller than most humans. Your size is medium. | The elrakti have adapted to hunting fast game. You have a base speed of 35ft. | ||||
Elsen | The scattered inhabitants of three dead worlds trying to find their place. | Your Constitution score increases by 1. | Elsen usually stand around 5 to 6 feet tall and are usually 125 to 175 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Eltieam | Not tiefling or human, but a whole other race of soldiers and rulers. | Your Charisma score increases by 2 and your Wisdom or Intelligence score increases by 1. | Eltieam vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Emboar | Emboar are powerful, bulky, and fast creatures... and pigs on fire. | Your Strength score increases by 2 and your Constitution score increases by 1. | Emboar vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Embodied Mouther | Gibbering Mouthers taken humanoid form, a race that battles with monstrous and aberrant origins. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | A embodied mouther's height is anything 4 to 6 feet, and weigh a bit more than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Endathar | Feline creatures that are actually pure demons | Your Charisma increases by 2, and one other ability score of your choice increases by 1. | Endathar are slightly taller than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Enderian | Offshoots of Enderman | Your Intelligence score increases by 2 and your Wisdom score increases by 1. | Enderian have elongated legs, so you’ll be often looking over everyone heads, and range between 7 to 8 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Enderman | These mysterious beings hail from a plane devoid of life. | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Endermen tower over all but the tallest of most other humanoids, and range between 7 to 8 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Enthraller | Jet-black cobra-like beings | Your Charisma score increases by 2, and either your Intelligence or Dexterity score increases by 1. | Enthrallers are roughly the same size as yuan-ti. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Entling | Entlings are a tree-like humanoid creature with incredible strength and barkskin that gives it a strong natural armor. | Your Strength score increases by 2, and your Constitution score increases by 1. | Entlings can stand between 7 and 8 feet tall, resembling large tree trunks with arms and legs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Entschmarner | The deathless ones, or delusional ones | Your Constitution score increases by 1 and either your Wisdom or Charisma score increases by 2. | Most entschmarners are slightly taller than humans on average, but they are around the same weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Equestrians (Aleithia Supplement) | A race of sentient ponies granted their sentience by one of the Eldritch Gods. | Your Constitution score increases by 1. | Equestrians are roughly about 5 feet tall from head to hoof. They're also about 4-5 feet long from nose to tail. The average equus always weighs around 650 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Equinar | A being between good and evil, with traits of both | Your Wisdom score increases by 2. | Equinar are built like well-proportioned humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Erradiagos | The cowards of the dark | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Erradiago stand between 5 and 7 feet tall once they achieve adulthood. Your size is Medium. | Your base walking speed is 30 feet. Your climb speed is 30 feet. | ||||
Estola: Crokodan | They live in harmony with the natural environment, and spend their time strengthening body and soul. | Your Constitution and one other score to choose increases by 1. | This race tends to be somewhat taller than a human, counts as a Medium creature, measures approximately over 6 feet and has a strong constitution. | Your base walking speed is 35 feet. Also a swimming speed equal to his walking speed. | ||||
Etterkin, Variant | Etterkin are spider-like humanoids who are descended from Ettercaps. | Your Dexterity score increases by 2 | Ettercap are slightly taller and heavier on average than humans. Your size is Medium. | Your base walking speed is 30ft. You have a base climbing speed of 20ft. | ||||
Etterman | Ettermen are the ettercap-fused human creations of a mad wizard, using their webs and wall-climbing to uphold justice and good, or to savagely demolish their enemies. | Your ability scores depend on your subrace. | Ettermen are raised in posture and are on average 6" to 7"2. Gender does not affect height, as it depends on where they live. The farther south an etterman hails from, the taller he/she is. Your size is Medium. | Your base walking speed is 30 feet. You have the same speed up walls or even on the ceiling. | ||||
Ettin | A race of two-headed giants | Your Constitution score increases by 2. | Despite being a giant, the bulk of organs and muscle hampers your growth upward. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Everlasting Child | It looks like a child. It behaves like a child. It likes sweets. But it hasn't been a child for a good while. | Your Constitution score increases by 1. | Your size is determined by your parent race and when you stopped aging (Refer to the subrace section). | Your base walking speed is 30 feet. | ||||
Evnir | A clockwork race of unknown origins, even to themselves. | Your Constitution score increases by 2. | Evnir range from 5-6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. You sink in water as if your speed was 0 and you were falling. | ||||
Fae Born | Descendents of the Feywild, stolen from their origin | Either your Wisdom or Dexterity score increases by 2, and either your Intelligence or Charisma score increases by 1. | Fae born are rather short, rarely going over 5 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Fae Folk | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Fae folk vary wildly in size, from just over 4 feet tall to well over 7 feet tall. Your size is Medium regardless. | Your base walking speed is 30 feet. | |||||
Faeborn (Variant) | Descendents of the Feywild, stolen from their origin | Either your Wisdom or Dexterity score increases by 2, and either your Intelligence or Charisma score increases by 1. | Faeborn are rather short, rarely going over 5 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Faenur | You are a race cursed for your vanity | Your Constitution score increases by 2 and one other ability score of your choice increases by 1. | The typical faenur chimerical body is not built very tall, but more stocky. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fallen Angel | Once created for the sake of their deity, now serve themselves. | Your Charisma increases by 2 and one other score of your choice increases by 1. | Angels are the same size as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fallen God | Once a deity, you now walk among mortals. Only a shred of your divine power remains. | Your Constitution score increases by 1. | Fallen gods take on the form of humans. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
False Elf | Specialized elf hunters | Your Dexterity score increases by 2, and your Charisma score increases by 1. | As they mimic elves, they share about the same height and build. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Fanalis | People from a no-man's land that used to be beasts | Your Dexterity score increases by 1. | Fanalis vary widely in height and build, from barely 5 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Farspawn | As a child of the horrific and non-Euclidean denizens of the far realm, you can put your aberrant features to good use. | Your Aberrant Ability Score increases by 2, and one other ability score of your choice increases by 1. | Farspawn generally range from just over 5 feet to more than 7 feet in height and weigh 80 to 260 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Faun | A lighthearted and nimble race, Fauns make excellent craftsmen and deadly hunters. | Your Dexterity score increases by 2. | Fauns vary well in build, some being stocky and wide, others being willowy and thin. Generally, your height will be around 5 and a half feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Faun, Variant | A capricious, conflicted, fun-loving and hedonistic sylvan race (fey), precisely the opposite of those stuffy elves. | Your Dexterity, Wisdom and Constitution scores increase by 1 each. Fauns are quite nimble, owing to their lives spent navigating tangled forest undergrowth. They are also very cognizant of their surroundings, and are a bit tougher due to life outdoors. | Adult fauns are solidly built, neither too slender nor too stocky. Females stand as high as six feet tall, with males up to six inches taller than that. Their size is Medium. | Fauns are quick on the ground, and have a base walking speed of 40 feet (Longstriders). | ||||
Faunus | The forest dweller with an aptitude for magic from a natural crystal inside their bodies | Your Wisdom score increases by 2. | Faunus are anywhere from 5 to 6 feet tall and a little heavier than normal humanoids of this size. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Faunus, Variant | A people with a deep connection to nature that manifests in an Animal Aspect. And cute cat ears. | Your Dexterity and Constitution score increase by 1. | Faunus vary from below five feet to seven feet tall. Your size is medium. | Your base walking speed is 30 feet. | ||||
Featherkin | Descendants of those who dared eat griffons | Your Constitution and Dexterity scores increase each by 2. | Featherkin are about as tall as humans, if not a little over. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Feles | Humanoids with cat-like ears, tails and claws. | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Feles average around 5 to 6 feet tall and weigh around 110lbs. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Felkie | Absurdy cute cats with fighting skills!!! | Your Charisma score increases by 2, and a score of your choice increases by 1. | Felkie vary widely in height and build, from barely 3 feet to well over 4 feet tall. Your size is Medium. | Your base walking speed is 25 feet. Also, you have a climbing speed equal to your walking speed, granted by you claws. | ||||
Fell Orc | A foul breed of wily orcs | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Fell orcs range from 4 feet to just under 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Felys | A race of nomad feline humanoids with ambiguous morality. | Your Charisma score increases by 2 and your Dexterity increases by 2. | Felys vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fen | Deathly mushroom people | Your Intelligence score increases by 2 and your Dexterity score increases by 1. | Fen are tall but thin and light on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fennak | Big-eared fox people | Your Intelligence score increases by 1 and your Constitution increases by 2. | The usual size for a fennak is around 5 to 6 feet and rarely much taller. They appear thin but are actually quite well built. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fennec | Long whiskered users of dark magic | Your Charisma score increases by 2, and one other score of your choice increases by 1. | Fennec sizes are on the shorter end. Your size is Medium. | The Fennec's base speed is 30 feet. | ||||
Fenrirborn | The descendants of ancient and noble beasts, The Fenrir. Fenrirborns appear to be human in appearance, but their physical capabilities far exceed that of a normal human. | Your Strength, Dexterity, Wisdom score each increase by 1. | Fenrirborn are generally between 4’7” and 6’4”. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fey Prairie Dog | A humanoid prairie dog | Your Dexterity score increases by 1. | Your size heavily depends on your subrace. | Your speed depends on your subrace. | ||||
Fey'ri | Fiendish elves. | Your Dexterity score increases by 2. | Fey'ri range from under 5 to over 6 feet tall and have slender builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Filgaian | Rough and tumble humans from a Wild world. | Your Constitution score increases by 1. | Filgaians tend to be on the tall side of the human average, reaching over 5 feet even in their teens and not uncommonly passing 6 or 7. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fireborn | Humanoids created in the ashes of a war between the Material and Fire planes. | Your Strength score increases by 1, and your Charisma score increases by 2. | Fireborns stand up to 6 or 7 feet tall and can weigh over 230 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Firenewt | Fire-worshipping amphibious militants. | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Most firenewts stand between 6 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Firenewt, Variant | Fire-worshipping amphibious militants. | Your Constitution score increases by 2, and your Charisma score increases by 1. | A fire newt stands well over six feet tall, about a third of which is its head and neck, with very narrow, tubular torsos. A fire newt weighs from 150-200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fish Men | A race of aquatic humanoids split into sub-races, each with their own benefits. | Your ability scores depend on your subrace. | Fish-men generally have the same sizes as humans, if not a bit wider and taller. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Fishfolk | Fishfolk are a humanoid race of fishlike people with a talent for speech. | Your Charisma score increases by 2. | Fishfolk measure from 4 to 6 feet tall, weighing from 100 to 200 pounds. Deep Fishfolk favor the higher end of the scale, and Coral Fishfolk tend to be smaller. Regardless. Your size is Medium. | Your base walking speed is 25 feet, and you have a swimming speed of 40 feet. | ||||
Flamekin | Fire elementals born from freak magical accidents. | Your Constitution score increases by 1 and Dexterity increases by 1. | You size is Medium. | Your base walking speed is 35 feet. | ||||
Flamekin, Variant | Fire elementals born from freak magical accidents. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 35 feet. | ||||
User:FlickerTheFlareon/Blessed Vee | Your Intelligence score increases by 2. Also, your subrace increases one other score by 1. | Blessed Vees are taller and more slender then normal Vees, weighing at maximum 80 pounds and being about 5 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | |||||
Flood | The unstoppable rival of all life in the galaxy. | Your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Floran | Florans are strong and swift. Though they appear to lack intelligence, they only lack education. | Your Constitution score increases by 2. | Floran vary in height and weight as much as humans do, though being a warrior race their builds are generally more muscular. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Flumph | The mysterious flumphs drift through the Underdark propelled through the air by the jets whose sound gives them their name. | Your Dexterity score increases by 2 and your Wisdom and Intelligence scores increase by 1. | Typical flumphs weigh 15 pounds and are 3 feet across. Your size is Small. | Your base walking speed is 5 feet. You have a flying speed of 30 feet. | ||||
Flügel | Your Dexterity score and your Charisma score increase by 2 . | Flügel's are similar in size to humans, ranging anywhere from under 5 feet to over 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. Your base flying speed is 30 feet. | |||||
Foghar | The Foghar are very different to one another, humans, and elves, despite looking like both. | Your Constitution score increases by 2 and your Dexterity score increases by 1. | The Foghar vary slightly in height and build, from barely 5 feet to barely 6 feet tall, usually shorter than elves. Your size is Medium. | Being surprisingly nimble on your feet, your base walking speed is 35 feet. You also have a climbing speed equal to your walking speed. | ||||
Folf | Jellyfish-like beings | Your Dexterity score increases by 2 and either your Intelligence or Charisma score increases by 1. | Folfs tend to be a bit short, with their tentacles largely trailing on the floor behind them. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Foreclaimers | Foreclaimers are an ancient ancestor to modern elves with no concept of empathy. These elves use sun-charged crystals to power themselves. Any racial traits are lost when unpowered. | Your Wisdom score increases by 2. | Foreclaimers are typically between 6'2" to 6'8" tall with a muscular, but slim physique. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Forest Children | As a forest child, you gain the following traits: | Due to your small size and young appearance, you are not very strong, but you have been alive for a long time and thus are wise. Your Wisdom score increases by 2 and can reach a maximum of 22, but your Strength score maximum is only 14. | As a child, you are no taller than 4 feet, and you weigh an average of 60 pounds. Your size is Small. | Your legs are tiny because you appear so young, so you cannot move as fast as bigger people. Your base speed is 25 feet. | ||||
Forest Golem | A race of stone and earth constructs, in which many plants take root. | Your Strength score increases by 1, and your Constitution score increases by 2. | Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. | Your base walking speed is 25 feet. | ||||
Forest Golem, Variant | A race of stone and earth constructs, in which many plants take root. | Your Strength score increases by 1, and your Constitution score increases by 2. | Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. | Your base walking speed is 20 feet. | ||||
Forloom | Creatures of omen born of regret | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Forloom are nary taller than a man. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Formicid | An ant-like people with stark social differences between their sexes | Your Constitution and Wisdom scores each increase by 1. | Your size is Small. | Your base walking speed is 30 feet. | ||||
Formless Folk | A highly skilled shapeshifter race with an unending craving for knowledge. | Your Constitution score increases by 2. | The size of the formless folk depends on the form he took or inherited. But they tend to be medium bi-pedal creatures. | Your base walking speed is 30 feet. | ||||
Forsaken | Forsaken are the Acolytes of knowledge. | Your Intelligence score increases by 1 and your Wisdom score increases by 1. | The Forsaken are the same size as humans which is a medium stature. The males are 5' 11" in height while the females are 5' 6" in height. | Your base walking speed is 30 feet. | ||||
Fox'smanuh | Foxes in the shape of eastern dragons | Your Charisma score increases by 2. | The Fox'smanuh usually stand 5 to 7 feet tall, with plenty of tail to spare. They average around 140 to 190 pounds. Your size is Medium. | Your legs are kind of awkwardly placed on your serpentine body, and your body is a bit wobbly on a foundation with a super long spine. Your base walking speed is 25 feet. | ||||
Fraal | Strange grey-skinned planewalkers. | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | Fraals stand between 4 and 5 feet tall and average around 100 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Frankenstein | Frankensteins are large humans, created from the parts of other, deceased humans. Although this may seem like a grotesque combination, frankensteins make great allies, but also great enemies. | Your Strength score increases by 2 and your Constitution score increases by 1. | Normally they range from 6 to 8 feet tall and weigh more the most humanoids. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Freak Chinaman | ||||||||
Frogfolk | Frogfolk are normal frogs enchanted by elven magic | Your Dexterity and Charisma scores each increase by 1. | Frogfolk go from 4 feet to well over 5 feet tall, and weigh up to 90 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Frosk | Frozen dwarves from the far northern realms. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Frosk are the same height as dwarves for the most part. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Froslass | Female snow spirits known for freezing men and using their corpses to decorate their dens. | Your Dexterity increases by 1 and your Charisma increases by 2. | Froslass average a little over 4 feet tall. Your size is Medium. | You have a normal walking speed of 10 feet. You have a fly speed of 30 feet and you can hover if you are no more than 10 feet off the ground, if you are more than 10 feet off the ground when you end your turn you will fall until you are of no greater altitude. | ||||
Frost Demon | A powerful race of megalomaniacs. | The frost demons are lightweight, fast, and very charismatic. Your Dexterity score increases by 2, and your Charisma score increases by 1. | Frost demons vary widely in height and build, but a frost demon taller than 6'0" is very rare. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fu'Ara | Fey beings born with the spirit and body of the seasons. | Your Constitution score increases by 1, and your Wisdom score increases by 2. | Varied in size, the fu'ara are difficult to generalize when it comes to size, width and height. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Furchtman | Enigmatic dark entities | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Furchtmen stand between 6 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Furry | Your dexterity score increases by 2 and your strength score increases by 1. | "Furries vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium." | Your base walking speed is 35 feet. | |||||
Futakuchi | Two-mouthed people created of a curse | Your Charisma score increases by 2 and one other ability score of your choice increases by 1. | Futakuchi vary widely in height and build, from barely 5 feet to well over 6 feet tall, like humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Fylgja | Fey-touched humanoids that can manipulate dreams. | Your Charisma score increases by 2, and one ability score of your choice increases by 1. | Fylgja are slightly leaner and shorter than humans, averaging between 5 and 6 feet in height. Your size is Medium. | Your walking speed is 30 feet. | ||||
Fée | Big-eyed draconic folk | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Your size is Medium | Your base walking speed is 30 feet. | ||||
Fēnglì De Xīyì Rén | The intelligent, ancient, reptilian island dwellers that most consider to be the apex of the races. | Your Strength score increases by 1 | Fēnglì De Xīyì Rén stand between 6 and 8 feet tall, weighing around 150-400 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gadragger | Gadragger are very intelligent and slightly monstrous item collectors. | Your Intelligence score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Galapian | A race of turtle-like humanoids that move slowly, but are very hardy and wise. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Galapians tend to stand at over 6 feet, but are very bulky in body. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Galeb Duhr | A boulderlike creature native to the Elemental Plane of Earth. | Your Constitution score increases by 2, and your Strength score increases by 1. | Galeb Duhr are 5 to 6 feet tall and can weigh between 400 to 600 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Gallade | Courteous creatures with an undying loyalty to those whom they share a close bond with. | Your Strength, Dexterity and Wisdom scores each increase by 1. | Gallades usually stand a little above 5 ft tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gamorrean | Strange bird-butterfly people | Your Charisma score increases by 1 and another ability score of your choice increases by 2. | Gamorreans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gardevoir | Graceful creatures with an undying loyalty to those who they share a close bond with. | Your Intelligence score increases by 2, and your Wisdom score increases by 1. | Gardevoir ordinarily stand on average around 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gargoyle, Krothari | Your Constitution score increases by 2. | Gargoyles can range from roughly 5 feet tall to over 7 feet tall and their builds vary from slender to stocky, although Gargoyles weight between 200 to 300 lbs due to the stonelike nature of their forms. Your Size is Medium. | Your base walking speed is 30 feet. | |||||
Gargoyle, Variant | Living stone constructs made for tasks or protection. | Your Constitution score increases by 2, and your Strength score increases by 1. | Your size is Medium. | You have a walking speed of 30 feet. | ||||
Gastrosapien | Gastrosapiens are large bipedal snail creatures native to swamps and other wetland areas. | As a gastrosapien your Constitution score increases by 2, and your Intelligence score increases by 1. | A gastrosapien's height may range from around 5'4 to as tall as 6'2. Your size is Medium. | Your base walking speed is 25 feet. In addition, you may pass through swampy environments or areas of waist-high water with no difficulty. | ||||
Gecko Stalker | Stealthy lizard people | Your Dexterity score increases by 2, and other score of your choice increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. Your climbing is 30 feet. | ||||
Geist | Geists are a unique form of a ghost or other spirit in that they have elected to turn away from the Blessed Sleep, a form of the afterlife where the souls find eternal rest, rather than being prohibited from it due to a geist's anguish or regret overcoming the pull toward the Æther. | Your Intelligence score increases by 2, and your Wisdom increases by 1. However, your Strength score decreases by 2, and your Dexterity decreases by 1. | The height of a geist varies based on the geist's original race, however, regardless of your original race. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Geitlan | Geitlan, known to many as Goatfolk, are a race of half-human half-goat humanoids similar to Satyrs or Minotaur. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Adult Geitlan are generally close to 5 feet tall and average around 180 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Geken | Nomadic lizard people that come in a variety of colors. | Your Dexterity score increases by 1 and your Constitution score increases by 1. | Geken tend to be tall and lanky, from just shy of 6 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gelida | A race of frigid humanoids | Your Constitution score increases by 2 and your Intelligence score increases by 1. | Gelida stand between 4 and 5 feet tall and average about 200 pounds due to their density. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gelruss | A desert creature born of everlasting hatred | Your Strength score increases by 2 and either your Wisdom or Charisma score increases by 1. | With their gorilla-esque bodies of muscle, gelruss easily reach heights over six feet, and weigh over 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gem Kind | Your Strength score increases by 2 and your Constitution score increases by 1. | Gems vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Geminus | The sons and daughters of aasimar and tieflings | Your Intelligence, Wisdom and Charisma scores each increase by 1. | They have a height of between 6 and 7 feet and weight from 190 to 240 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gemnites | Gems of the Far Realm and Living Gate | Your Constitution score increases by 2, and your Intelligence score increases by 1. | Gemnites are usually between 4 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gems | An intergalactic race of sentient gemstones. | Gems vary widely in their innate capabilities. Your ability score changes vary by Gem type. | Gems come in a wide variety of builds. Your default height, weight, and size vary by Gem type. | Your base walking speed varies by Gem type. | ||||
Gemstonians | Terrifyingly efficient flesh crafting magical sentient constructs from another universe! What's not to love? | Your Constitution score increases by 2. | Gemstonians are usually built near the size and builds that a human could normally possess, which allows most to pass off as humans. | Your base walking speed is 30 feet. | ||||
Gengar | Large rotund phantoms with a fondness for curses and an appetite for souls. | Your Dexterity score increases by 1, and your Charisma score increases by 2. | Gengars stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Genie | Phenomenal cosmic powers! Itty bitty living space… | Your Charisma score increases by 2. | Genies are immense creatures by human standards that can measure up to 9 feet tall. Their weights vary greatly from the Djinni who barely weigh anything to the Dao that can weigh over 300 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gens d'Eau | Voyagers blessed by the god of the sea | Your Constitution and Wisdom score each increase by 1. | Gens d'eau tend to be taller and more slender than humans with the average female height being 5'10" and the average male height being 6'5". Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 40 feet. | ||||
Geotun | Cave dwelling genderless rock people. | Your Constitution score increases by 2. | Geotun have a wide range of heights, varying from just slightly shorter than the average human to much taller, and they are much heavier due to being made of solid rock. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gerudo | Tall, beautiful, powerful, and brutal, the race of almost nothing but women is both coveted and feared. | Your Strength score increases by 2, your Dexterity score increases by 2, or both scores increase by 1 each. | The average height of a gerudo is about 6' 6". Your size is Medium. | Your base walking speed is 35 feet. | ||||
Ghidalri | Weird looking humanoids with vague bird faces | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Ghidalri are rarely shorter than 7 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ghost | Death is less permanent than you think. | An ability score of your choice increases by 2 and one other ability score increases by 1. | Ghosts have no weight and are as tall as they were in life. Your size can either be Small or Medium. | Your speed is 30 feet. You always hover 1 feet over the ground, but can't fly. If you end your turn more than 1 feet over the ground, you start falling. | ||||
Ghost, Variant | Death is less permanent than you think. | One of your ability scores increases by two, and one other increases by one. As normal, you can't increase an ability score above 20 using this feature. | Ghosts have no weight and are as tall as they were in life. Your size can either be Small or Medium. | Your speed is 30 feet. You can hover 1 feet over the ground, but can't fly. If you end your turn more than 1 feet over the ground, you start falling. | ||||
Ghost-Touched | Half ghost, half mortal being. | Ghost-touched can vary greatly in height. Since part of your body was turned ghostly, your weight is slightly lower than before you were transformed. Your size is Medium. | Your base walking speed is 30 feet. You can hover up to a foot above solid ground. | |||||
Ghoul | Feasters upon corpses | Your Intelligence score increases by 1. | Ghouls are never too short to intimidate. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Giant Squirrel | Large squirrels with high intelligence, around the same as humans. | Your Wisdom score increases by 2. | Giant squirrels are generally as tall as a human, however when they stand upright they can be almost double. They usually way 150-200 pounds and females are generally larger then males. Your size is medium. | Your base walking speed is 35 feet, along with your climbing speed. | ||||
Giantkin | As varied as the great colossi that spawned them, giantkin share one thing in common: Strength. | Your Strength score increases by 2. | Giantkin of smaller races are bulkier and stockier than their kind normally are, though their size rarely rises above eight to nine feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Giff | Thick-skinned, hippopotami-headed spacefaring mercenaries with a love of firearms. | Your Strength score increases by 2, and your Constitution score increases by 1. | Giff are big, bulky and can be as tall as 8 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gilldren | An intelligent, yet charismatic race with water as their greatest ally. | Your Intelligence increases by 2 and your Charisma or Constitution increases by 1 | Usually, males are bulky in muscle and only a bit below 7 feet tall. Females are usually petite in body size and range from 5 feet to 6 feet tall. Your size is medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Gilles de Rais | Beings from another world that dwell within libraries. | Your Wisdom score increases by 1 and your Intelligence score increases by 1. | Gilles de Rais usually stand around 7 feet tall when standing up straight and vary widely with weight, ranging from 100 to 230 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gillman | Wise and sturdy, the Gillmen are an aquatic humanoid race that are able to swim and breathe underwater. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. You also have a swim speed of 30 feet. | ||||
Gimmaren | A gem-covered race of humanoids, forced into hiding millennia ago. | Your Constitution score increases by 2. | Gimmarens are a bit taller than humans, standing between 6 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Githet | The Githet are a race of silent, stealthy feline-folk that live within tropical areas of the world. | Your Dexterity and Charisma scores both increase by 1. | There is usually a small height variance between githet, but your size is Medium. | Your base movement speed is 30 feet. | ||||
Glich | People who paid to become technologically augmented into a sort of immortality | Your Intelligence score increases by 2 and one score of your choice increases by 1. | Gliches are almost always made from a humanoid race, primarily human. Their size is a bit shriveled due to the re-life process, but they retain roughly the same size constraints. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gloura | Secretive and discrete creatures, Gloura are usually only seen on the night of a full or new moon. | Dexterity is increased by +1, Charisma is increased by +2 | Gloura are generally very lithe and delicate. Your size is Medium | Your base walking speed is 30 feet. | ||||
Glowkin | Humanoids born to the underground brush. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Glowkin can be 4 feet tall to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gnog | Stone skinned orc people | Your Constitution score increases by 2, and your Strength score increases by 1. | A gnog's height can easily range between 6 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gnokkin | A rock-headed race of people | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Gnokkin are around the height of dwarves, and rather heavy for it. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Gnoll | Gnolls are brutal hunters with a demonic ancestry who are fiercely loyal to their pack. | Your Strength score increases by 2 and your Dexterity score increases by 1. | Most gnolls are between 6 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Goblin Lord | Goblin Lords are discernable from normal goblins by their larger builds, they otherwise look like normal Goblins which is how they are discernable from goblinoids such as Hobgoblins and Bugbears. | Your Intelligence score increases by 1 and your Charisma score increases by 2. | "Goblin Lords vary widely in height and build, from barely 5 feet to just over 7 feet tall. and weigh anywhere from 140-280lbs Your size is Medium." | Your base walking speed is 30 feet. | ||||
Golem | Your Constitution score increases by 2. | To maintain the image of man, golems retain the size of humans. Your size is Medium. | Your base walking speed is 30. | |||||
Golisopod | Big armored sea creatures that sharpen their skills through meditation | Your Strength score increases by 2, and your Wisdom score increases by 1. | Golisopod are rather tall, going from 6-7 feet usually. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 20 feet. | ||||
Goober | Aliens who have surfed through the Astral Sea to take over planetoids. | Your Intelligence score increases by 2. | Similarly to humans, goobers can vary widely in height and build. They have been seen from 5 feet to well over 6 feet tall on average, but rarely can be up to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Goodra | Joyful, draconic-ooze hybrids who love giving their friends slime-covered hugs. | Your Constitution score increases by 2. | Goodras stand over 6 and a half feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Goron | Built like mountains, eating rocks, and wading through lava — gorons are nothing if not hardy and impregnable | Your Strength score and your Constitution score each increase by 1. | Gorons are usually between 6 and 8 feet in height, and quite stocky. Your size is Medium. | Your base walking speed is 20 feet. | ||||
Granbull | Dog-fairies with an intimidating appearance but a timid heart. | Your Strength score increases by 2 and your Charisma score increases by 1. | Granbull stand a little above 4 and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Grauel Kemono | Grauel Kemono are not attuned with their emotions or the emotions of others and are easily deceived, but make up for that with being quick and strong. | Your Strength and Dexterity scores increase by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Graug | Monstrous creatures dwelling in mountains that can eat trolls | Your Strength score increases by 1. | Graugs are known to be anywhere from 5 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Graveur | Grave robbers with tough skin | Your Constitution score increases by 1 and another ability score of your choice increases by 2. | Graveur height ranges between five to six feet in general. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Greater Hellhound | Greater Hellhounds are built to take what they want, when they want, to procreate. | Your Strength score increases by 2, and your Charisma increases by 1. | Greater Hellhounds stand between 7 to 8 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Greedborne | A greedy and impressionable race. | Your Intelligence score increases by 1. | A Greedborne stands between three and eight feet tall, depending on the size of the last race consumed. | Your base walking speed is 30 feet. | ||||
Gren'wir | Dolphin-like humanoids who have largely avoided contact with other peoples beside their own. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Gren'wir can be up to nearly seven feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a swim speed of 30 feet. | ||||
Grendle | Humanoid creatures with troll ancestry | Your Strength score increases by 2. | Grendle usually range from 5 to 6 feet. Your size is Medium. | Your speed depends on your subrace. | ||||
Greninja | Bipedal frog pokemon that destroy enemies with ninja-like movements and large shurikens made of compressed water. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Greninjas stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You also have a swim speed of 30 feet. | ||||
Grey Elf | Half-Elf Half-Drow | Your Wisdom, Intelligence, and Charisma scores all increase by 1. | Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Grimmsnarl | Powerful, fiendish looking goblinoids who use their hair to overpower their foes. | Your Strength score increases by 2 and your Charisma score increases by 1. | Grimmsnarl stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Grovetender | Grovetenders are golems made to tend to forests | Your Constitution score increases by 2, and your Wisdom score increases by 1. | These forest golems are human sized. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Grummite | Small, Green, Amphibious and Extra Mean | Your Dexterity score increases by 2, you Constitution score increases by 1. | Grummites vary in size from 4 to 6'6 feet tall, and weigh anywhere from 90 to 310 pounds. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 40 feet. | ||||
Gryffindor | Gryffindors are, as said, the definition of the saying, tough cookie. | Your Charisma score increases by 2, and your Constitution score increases by 1. | Gryffindors are often from almost 4 feet to above 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Guardian Construct | Guardian Constructs are metal guards for hire; programmed for combat and dutiful protectors. | Your Constitution increases by 1 and your choice of Strength or Dexterity increase by 2 | Constructs are designed to all be similar in size, most commonly being 6 feet in height. As such they are medium. | Your base walking speed is 30 feet. | ||||
Guardinal | Beastly celestials who failed their duties | Your Wisdom score increases by 1. | Your size depends on the subrace which you choose. | Your base walking speed depends on the subrace you choose. | ||||
Guhuza | Simian people like gorillas and new world monkeys | Your Intelligence score increases by 2. | Your size is roughly that of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Gungan | Ever wanted to play a character akin to Jar Jar Binks? | Your Charisma score increases by 1. | The average weight of gungans is around 165 pounds. Your size is Medium. | Your base walking speed is 30 feet. You have a swim speed of 20 feet. | ||||
Hadozee | Space monkeys. | Your Dexterity score increases by 2, and your Constitution increases by 1. | Hadozee stand between 6-1/2 and 7 feet tall, and tend to weigh between 200 and 225 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Haibane | These humanoids were once many things. Lovers, heroes, even villains once. Granted a second chance at life, with no memory of before, they now atone for the sins of their past lives. | Your Charisma score increases by 1. | Haibane have a body size and shape like a humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Haileen | Demons with bone masks | Your Dexterity score increased by 2, and your Intelligence score increases by 1. | They stand about a bit taller than 7 feet usually. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hailosi | Slender cactus-people from tropical islands. | Your Intelligence and Wisdom scores both increase by 1. | You stand between five and six feet tall, and weigh about 110 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half Angel | Children born of an angel and a mortal. | Your Constitution score increases by 2 and any other ability score of your choice increases by 1. | Half-angels stand moderately taller than their mortal parent's race. Your size is Medium or Small. | Your base walking speed is 35 feet. | ||||
Half Dragon, Fire Emblem Variant | Human/Dragon hybrids. | Your Wisdom score increases by 1 and your Charisma score increases by 1. | A Half-Dragon height can range from 4 to 7 feet, your size is Medium. | Your base walking speed is 30 feet. | ||||
Half Fey | An enchanted race born of fey influence on humans | Your Charisma score increases by 2 and your Dexterity score increases by 1. | They are a bit smaller than humans in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half Giant, Variant | Large, burly half-breeds spawned from man and giant. | Your Strength score increases by 2. | Though they may vary in build depending on their parent, half giants usually stand 9 to 12 ft. tall and weigh anywhere from 350 to 900 lbs. You size is Large. | Your base walking speed is 35 feet. | ||||
Half Goron | Half-Gorons often grow up on Hylian or Sheikah Villages but they continue on the legacy of their Goron tribe. | Your Strength, Constitution, Charisma and Intelligence scores all increase by 1. | Half-Gorons are usually between 5 and 8 feet in height, and quite stocky. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Basilisk | The half-basilisks are a strong race with dripping poison from its claws and teeth. | Your Constitution score increases by 2, and your Strength score increases by 1. | Half-basilisks stand around 7-8 feet tall and weigh about 300 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Half-Beastkin | An animal like human race that possess ear and tails of animals. However, they have very human, or identical, face and body appearance with skins instead of fur or scales. | Your Dexterity score increases by 2. | Half-Beastkin have the same range of height and weight as humans. | Your base walking speed is 30 feet. | ||||
Half-Cerberus | Three headed humanoids. | Your Strength score increases by 2 and your Constitution score increases by 1. | Half-cerberus tend to be somewhere around 6-7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Crystallid | Humanoids crystalline augmentations, half-crystallids tend to be very skilled in combat. | Your Constitution score increases by 1. | Use the height and weight value of your initial race prior to augmentation. See sub-races for specific sizes. | Your base walking speed is 30 feet. | ||||
Half-Devil | A being born of human and a greater devil. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Douen | Trapped Forever in their twisted childish bodies saved from an early death. A curse? Or a chance for rebirth? | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Half-douen are always children when they are transformed as such they are always around two or three feet tall. Your size is Small. | Your base walking speed is 25 feet. | ||||
Half-Dragon | The spawn of Dragon and of Man. | Your Strength, Dexterity, and Charisma scores all increase by 1. | Half-dragons range from 5 to 7 feet tall, often rivaling Dragonborn. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Dryad | The children of the forest fey. | Your Intelligence score increases by 1, and your Wisdom score increases by 2. | An half-dryad's height is around 5 feet give or take half a foot, and weigh anything from 90 to 230 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Dwarf | Half-Dwarves share the versatility of their human heritage while retaining some of the resilience of their Dwarven ancestors. | Your Constitution score increases by 2, and two other ability scores of your choice increases by 1. | Half-dwarves are bulkier than most humans, but taller than most dwarves, standing between 4-and-a-half and 5-and-a-half feet tall, and can weigh anywhere from 150 to 250 pounds. Your size is Medium. | Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor. | ||||
Half-Dwarf, Variant | The rare product of a Human-Dwarven Coupling, though the results are contrary to the name. | Your Strength and Constitution scores increase by 2. | You stand above 6 feet tall but never exceed a height of 8ft. Your size is Medium. | Your base walking speed is 30 feet. Your speed is not decreased by wearing heavy armor. | ||||
Half-Genie | When someone wishes for a child from a powerful genie sometimes their energies get mixed in | Your Charisma score increases by 2. | Your size is medium. | Your base walking speed is 30ft feet. You can also levitate 5ft above solid ground at a rate equal to your walking speed. | ||||
Half-Gnoll | Abominations of human and gnoll ancestry | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Half-gnolls are about the same size and weight as ordinary gnolls. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Goblinoid | Human-goblionoid spawn | Your Constitution or Dexterity score increases by 2. | While some are as short as dwarves, your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Golem | Tragic results from necromancy and golem magic | Your Constitution score increases by 2, and your Strength score increases by 1. | They have heights a bit taller than humans usually, with a heftier frame. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Hag | Tall and lanky, born from hags who bed mortal men. At least they still retain minor qualities of their hag mothers. | Your Charisma score increases by 2. | Good aligned half-hags find themselves to be as varied as humans in height and weight, while neutral and evil hags find themselves to be taller and heavier by quite a bit. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Human Half-Phantom | You are neither dead nor alive, yet both at once. | Your Constitution score increases by 2, and two other ability scores of your choice each increase by 1. | Half-human half-phantoms possess the same builds as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Kitsune | A humanoid race with fox ears, fox tail, both or more anthropomorphic features of a fox. | Your Charisma and your Constitution scores are increased by 1. | Your height is a little lower than humans, ranging from 4 feet to 5' 10". Your weight is between 80 and 140 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Magala | Your Gore Magala heritage gives you strong physical abilities and the distinct mantle of your ancestor. | Your Strength score increases by 2 and your Charisma score increases by 1. | You have the same stature as a human, but are heavier because of your scales and wings. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Medusa | Humanoid sea anemones | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Half-medusae are about the height and weight of humans, but with longer necks. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Mimic | The unholy combination of a mimic and a humanoid. | Your Dexterity score increases by 2 and your Constitution score increases by 1. Your Charisma score decreases by 1. | Half-Mimics are taller than the average human, from 6 to 8 feet. Your size is Medium. They are normally skinnier than humans. | Your base walking speed is 30 feet. | ||||
Half-Minotaur | The further hybridization between bull and humans. | Your Strength score increases by 2 and your Wisdom score increases by 1. | Half-minotaurs are between 6 and 7 feet tall and weigh between 280 and 340 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Ogre | Unlike the already violent and destructive ogrillon, half-ogres may still retain sanity. Even though Ogres are savage, dumb creatures, their half-ogre children may not be like their ogre father. Half-ogres, pretty much like half-orcs, are normally seen as no different from their ogre ancestors, but it's all in the individual's power to not follow that path even though the bloodlust is still in their veins. | Your Strength score increases by 2 and your Constitution score increases by 1. | Half-Ogres can grow really large and tall, being between 7’2” and 8’0” tall and weighing up to 450 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Oni | Half-oni tend to either be troubled or calm and collected souls. The ones that are in between usually don't last long. | Your Strength or Dexterity score increases by 2, and your Charisma score increases by 1. | Half-oni are built like humans but are much more bulky, tall and weigh excessively more anywhere between 200-400 pounds. Your height ranges from 6 to well over 7 feet in height; your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Ooze | These creatures have a humanoid form, but are fluid and appear to be made of solid gel. | Your Dexterity and Constitution scores each increase by 1. | Half-Oozes are between 5 and 6 feet tall, although their bodies are often amorphous. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Owlbear | The half owlbear is a strong yet cuddly race | Your Strength score increases by 2 and your Constitution score increases by 1. | Half-Owlbears normal range from 6 to 7 foot tall, thus meaning your size is Medium. | Your base walking speed is 35 feet. | ||||
Half-Roc | A race that is similar to harpies in appearance, but are taller and bulkier boasting wider wingspans. | Your Strength score increases by 2 and your Dexterity score increases by 1. | Half-Roc are generally taller and bulkier than harpys and support stronger and larger wings to compensate. They are generally taller than 6 foot and can go above 7 weighing 200+ pounds. Wingspan is generally around 25 feet. Your size is medium. | Your base walking speed is 30 feet. your flight speed is 50 feet, however, you require a 25 foot space(5 tiles wide) to take off. | ||||
Half-Saint | Reborn saints | Your Wisdom score increases by 2, and one other ability score of your choice increases by 1. | Half-saints have the size generally akin to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Satori | The child of a human and a mind reader, you have inherited the appearance of the former, but the power of the latter. | Your Intelligence and Wisdom scores each increase by 1. | Half-satori are slightly shorter on average than humans, ranging from well under 5 feet to a little under 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Satori Half-Phantom | You're half-undead, and a mind reader. Though your mere existence generates a great deal of mistrust towards your kind, your mixed heritage is still a powerful thing. | Your Constitution, Intelligence, and Wisdom scores each increase by 1. | Half-satori half-phantoms are the same height and build as typical satori, ranging from 4 to 5 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Siren | Half-sirens are the children of lost seafarers and monsters and feel the blood of both as they find their paths. | Your Dexterity score increases by 1. All half-sirens are nimble and lithe. | Half-sirens are light but tend to the same height as humans. Half-sirens on the taller side can be anywhere from 6-7 feet. | Your base walking speed is <30> feet. | ||||
Half-Solar | Celestials who were created in the like of solars to rid evil on the Material Plane. | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet, and you have a flying speed of 30 feet. You can't use your flying speed when wearing heavy armor. | ||||
Half-Suva | Beautiful celestials that comfort their allies and crush their foes. | Your Charisma score increases by 2, and your Strength and Dexterity scores each increase by 1. | Half-Suva usually appear short and dainty. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Tengu | Half human and half demon/spirit/diety | Your Charisma score increases by 2 | Half-Tengus vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Half-Troll | Tough, fierce, and hungry, half-trolls combine the best traits of both their parents' biology. | Your Strength score increases by 1 and your Constitution score increases by 2. | Half-trolls are smaller than full-blooded trolls, but are noticeably larger than most humanoids, standing from 6 to 8 feet tall, with as much as an extra foot of height gained from straightening up. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hallownest Inhabitant | The bug-like inhabitants of Hallownest. | Your Constitution score increases by 2. | Hallownest Inhabitants come in all shapes and sizes, ranging from just under 2 feet all the way to surpassing 8 feet. Your subrace will determine your size. | Your base walking speed is determined by your subrace. | ||||
Hanyo | These humanoids are the offspring of daiyoukai and humans. | Your Constitution score increases by 1. | Hanyo are usually the same size as a human, but some can be over 10 foot and others around the same size as a dwarf or halfling. Your size is Medium unless otherwise stated in your subrace. | Your base walking speed is 30 feet. | ||||
Haraka | The Haraka are a fast snakelike people that have fast metabolisms. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | The average height of a Haraka is around 5 to 6 feet tall, they are quite a normal size. | Your base walking speed is 30 feet. You have a swimming speed of 35 feet. | ||||
Harpisk | Half seal people | Your Charisma score increases by 2 and your Constitution score increases by 1. | While they may bear more in girth, harpisks never really go over 6 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Harpos | Secret keeping goat people | Your Constitution score increases by 2 and your Wisdom increases by 1 | Harpos are rather tall and stay at around 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Harpy | Harpies are skilled on the ground and in the air, able to use their talons if unbroken and sing a song to captivate her foe. | Your Dexterity score increases by 2. | Harpies normally stand at around 5 feet tall and weigh about 100 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Harpy, 2nd Variant | Half-Bird people that appear to be more bird than person. | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Harpies are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Harpy, 3rd Variant | Yet another harpy PC race stat block. I tried to implement Harpy's Song in a balanced way... | Harpies, like other birdfolk, are quick. However, they also are much better at social interaction than your average Aarakocra. Your charisma score increases by 1 and your dexterity score increases by 1. | Harpies are slightly smaller than humans, at 4-5 feet. Your size is medium. | While your birdlike claws make it hard for you to walk, that is more than made up for by the wings sprouting from your back. Your base walking speed is 25 feet. You have a flying speed of 40 feet. | ||||
Harpy, Variant | A race of monstrous humanoids that have avian features | Your Dexterity score increases by 2. | Harpies tend to be just over 4 feet tall. Your size is Medium. | Your base walking speed is 25. | ||||
Hasani | Humanoids formed of charcoal and coal whose fire lights up the Underdark. | Your charisma score increases by 2. | They are usually around 5 to 6 feet tall once they hit adulthood. Before then they are only about 3 to 4 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hatterene | Witch-like, noise-hating creatures who tear apart those who offend them with their tentacle-claw. | Your Intelligence score increases by 2 and your Charisma score increases by 1. | Hatterenes stand at nearly 7 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Hawsfrine | A sea dwelling fish-like humanoid native to the oceans of the Feywild | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Hawsfrine range from under 5 to over 6 feet tall with females being smaller in most cases. Your size is Medium. | Your base walking speed is 30 feet and you have a swimming speed of 30 feet. | ||||
Headless Angels | Reapers born of the headless and the heavenly | Your Wisdom score increases by 2 and one score of your choice increases by 1. | Headless angels have lither bodies than dullahan that are beautiful in form if not appearance. Your size is Medium. | Your base walking speed is 30 feet. You gain additional modes of movement from your traits. | ||||
Heartless, Variant | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Heartless vary widely in height and build. Your size is whatever size you were before becoming a heartless. | Your base walking speed is 30 feet. | |||||
Heatmor | Fiery anteaters | Your Constitution score increases by 2 and one other score of your choice increases by 1. | Heatmor usually grow to around 4 to almost 6 feet tall. Your size is Medium | Your base walking speed is 30 feet. | ||||
Hell Angel | Beings of an ominous origin | Your Charisma score increases by 2 and one other ability score of your choice increases by 1. | Hell angels can be anywhere from under 5 feet to over 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hell Child | Humanoids born in the inhospitable depths | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | As they are forever children, they range only between 4 to 5 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hermit | Your wisdom score increases by 2 and your Intelligence score increases by 1. | Varying. Typical size is medium. | Your base walking speed is 30 feet. This varies based on the form your Hermit decides to take. (Talk with your Dungeon Master about specifics) | |||||
Hermitfolk | Bulky crablike ocean dwellers with a penchant for mercantilism and all things shiny. | Your Constitution score increases by 2 and your Charisma score increases by 1. | Hermitfolk are born from rather small eggs and in clutches, usually starting at 1 inch tall, reaching an average of 6 1/2 feet tall and 450 pounds by maturity, and their size slowly increases the older they get. Some of the oldest hermitfolk have grown to be about 9 feet tall and 500 pounds, though by this point their growth has slowed to a crawl. Your size is medium. | Your base walking speed is 25 feet. Your swimming speed is 40 feet. | ||||
Hero of Time | A type of physically-enhanced humanoid, born to slay anything evil. | Your Strength, Dexterity, and Charisma scores increase by 1. | Your size is Medium. | Heroes of time have a base walking speed of 35 feet. | ||||
Hidoran | The hidoran are one of the mishaps formed of eldritch creation | Your Intelligence score increases by 2, and your Constitution score increases by 1. | They can be up to seven feet tall, or as short as four feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
High Entia | High Entia are angelic humanoid people with a curse buried deep in their genetics | Your Intelligence score increases by 2, your Charisma score increases by 1. | High Entia vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hippokin | Hippo-like people | Your Strength score increases by 2, and either your Dexterity or Constitution score increases by 1. | Pygmy hippokin tend to be just a bit smaller than the common hippokin, who are about 6 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You also have a swim speed of 30 feet. | ||||
Hircus | Hircus are humanoid goats with inherent fire magic and weapon training. | Your Charisma score increases by 2. | Your size is Medium, but on the larger end of this spectrum. | Your base walking speed is 30 feet. | ||||
Hive Being | Hive beings are humanoids composed entirely of insects or arachnids | Your Dexterity score increases by 2. | Hive beings take humanoid forms usually, measuring up to a human about. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Hiver | The Hivers of Kenshi have been made into a playable race in D&D! | Your ability scores are decided by your subrace. | Hivers stand any where from 5 feet to 7 feet Dependent on the caste, your size is medium. | Your base walking speed is 30 feet. | ||||
Hog Folk | Pig-like beast-men, the descendants of an entire race cursed by their Gods. | Your Constitution score increases by 2. | Hog folk range from 5 to 6 feet in height, and are very heavy weighing an average of 200 to 350 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Hog Folk, Variant | A race of humanoid hogs scarred with their repeating history of being enslaved. | Your Strength and Constitution scores each increase by 2, and your Intelligence score decreases by 1. | Hog folk height can vary greatly, from being a bit shorter than the average human to be well over 6 feet tall. | Your base walking speed is 25 feet. | ||||
Hollow | Corrupted souls turned monsters that seek the souls of others to devour | Your Strength score increases by 1. | The average size of a hollow is 8 feet tall. They are Medium-sized creatures. | Your base walking speed is 30 feet. | ||||
Homeblessed | The Gods of the forests have blessed children to protect their forests. | Your Wisdom score increases by 2, and your Constitution increases by 1. | Homeblessed are usually just over 5 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hominapium | They're human sized bee people, and are either big bulky bumbles, or slender short killers | Your Wisdom score increases by 1. | Bumbles are slightly bigger in height and weight to a human, and killers are slightly smaller in height and weight to a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Homoluciola | Firefly-like humanoids that live in secluded forest villages. Known for their kindness and romantic aspirations. | Your Charisma score increases by 2 and your Constitution score increases by 1. | Adult homoluciola stand between 4 to 6 feet tall, but their antennae add about another foot and a half to this height. They weigh anywhere from 200 to 475 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Homunculus (5e Class) | The personification of emotion and an abomination of science. | Your Charisma score increases by 1. | Homunculi vary widely in height and build, from less than 5 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Homunculus | Homunculi were created by a large merchant empire called Xerxes. | Your Charisma score increases by 2, and your Dexterity or Strength score increases by 1. | Homunculi are the same size and build as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Homunculus 3rd Variant | To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. | You gain the ability scores of your original race. | You are as tall as your race would normally be. Your size is either Small or Medium. | Your base walking speed is 30 feet. | ||||
Homunculus Variant | Souless, ageless, sterile creatures created through lost magic. | Three ability scores of your choice increase by 1. | Homunculi are the same size and build as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Homunculus, 2nd Variant | To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. | Your Wisdom score increases by 2 and your Intelligence increases by 1. | You are as tall as your race would normally be. Your size is either Small or Medium. | Your base walking speed is 30 feet. | ||||
Hork-Bajir | A dinosaur-like, bark eating, pacifistic race | Your Strength score increases by 2. | Hork-bajir reach a height of 8 feet easily. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Horned Angel | Angels with horns. And scars. | Your Wisdom score increases by 2, and your Charisma score increases by 1. | Horned Angels vary widely in height and build, They are generally sized from 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Horned Lavernicus | The Horned Lavernicus' inherent traits and gained abilities combine to make them powerful (yet reluctant) foes in their desert home. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Horned Lavernicus', while tall, are only marginally taller than the average human, with a height ranging from 5 to 7 feet. Your size is Medium. | Your base walking speed is 30 feet. Additionally, you have a climbing speed of 25 feet. | ||||
Horologermus | Mechanical beings born of nature | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Horologermi have very little variation in terms of size, and they are almost always about six feet high. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Horsefolk | Horsefolk are a race who are very similar to humans, but have the appearance of colorful, bipedal equines. | Your Constitution score increases by 1. | Horsefolk vary in size, between 5 to 6 feet tall or 1.5 to 1.8 meters tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hothead | Humanoids with literal burning tempers | Your Charisma score increases by 2. | Typically, a hothead tends to be 4 to 5 feet tall. The joke is heat shrunk them. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hound Archon | Canine-headed celestial defenders of the innocent and the helpless against evil. | Your Strength score increases by 2 and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Human, Variant | Adaptable creatures capable of surviving in nearly every corner of every place. | Increase 2 ability scores by 1. | Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium. | Your base walking speed is 30 feet. | ||||
Human, Werewolf | Werewolves are naturally stronger individuals. Warriors will find that their being a werewolf suits them on the battlefield whereas less resourceful rogues will see it as a hindrance to their work. Mages may find it beneficial or infuriating depending on their repertoire. | Your constitution score increases by 2 and one other of your ability scores increase by 1. | Your size is medium | Your base walking speed is 40 feet. | ||||
Human-Thri | Human mantis hybrids | Your Constitution score increases by 2 and your Wisdom score increases by 1. | A full-grown human-thri stands between 5 to 6 and a half feet tall. | Your base walking speed is 30 feet. | ||||
Huncubi | Essentially a cambion | Your Intelligence and Charisma score each increases by 2. | Huncubi average about 5 to 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Huragok | Manufactured biological supercomputers with a healing aura. | Your Dexterity score increases by 1, and your Intelligence score increases by 2. | Though on average they are a total of 9 feet long, their bends leave them around 8 feet long. | You have a walking speed of 10 feet and you have a flying speed of 30 feet. | ||||
Hurwaeti | The hurwaeti are an ancient humanoid race distantly related to both sahuagin and lizard men. | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | Adults are between six and seven feet tall and weigh from 190 to 230 pounds. Your size is Medium. | Your base walking speed is 30 feet, and you have a swim speed of 30 feet. | ||||
Hushabi | The Hushabi excels in aggressive hunter-like behavior, usually fighting up close and personal, with a great appreciation of a challenge, never underestimate a Hushabi's claws, since it might come back to bite you later. | Your Dexterity score increases by 1, and your Charisma score increases by 1. | Hushabi's vary in size proportionate to their strength and vitality, with long slim bodies, they are shorter than the average human. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Hybrid | When two members of different species mate, this is the result. | +2 to one of the ability score of your dominant parent, +1 to one of the ability score of your recessive parent. | size same as one of the parents. | Your base walking speed is the same as one of your recessive parent. | ||||
Hydean | A strange and cursed lycanthrope relative | Your Constitution score increases by 1 and one other score of your choice increases by 2. | Whether in their normal or transformed body, hydeans are around the same height range of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hydris | People with many facets like heads of a hydra | Your Constitution score increases by 2 and your Charisma score increases by 1. | They are rather tall compared to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hydronian | The hydronians are a race of small humanoid hydras that are more afraid of humans than they are of the hydronians. | Your Strength score increases by 2, and Intelligence score increases by 1. | Usually about 7'5" to 8'5" but can rarely be as tall as 9'1". Your size is Medium. | Your base walking speed is 25 feet. | ||||
Hydronian, Variant | Hydras endowed with the gift of sentience, but damned to live exiled lives. | Your Constitution and Charisma scores each increase by 1. | Hydronians often have a body size of 6 feet, with their serpentine heads bring them up to 9 or ten feet and a weight at times over 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hygeist | A being corrupted by a shadow cult and twisted into a demon. | Your Dexterity score increases by 2, and either your Wisdom or Intelligence score increases by 1. | Hygeist retain a vaguely human size and shape. Your size is Medium. | Your base walking speed is 20 feet. | ||||
Hylek | The Hylek are a species of alchemically-inclined tribal frog-men. | Your Constitution score increases by 1. | Your size is determined by your subrace. | Your speed is determined by your subrace. | ||||
Hylian | The most widespread and influential people of Hyrule proper, the familiar hylian race is comprised of social creatures relatively advanced in the ways of magic and technology. | All of your ability scores increase by 1. | Adult hylians are usually between 5' 0" and 6' 2" tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hylian, Variant | A race of humans from the countries of Skyloft, Hyrule and the latter's flooded counterpart, the Great Sea | Your Charisma increases by 2 and Strength increases by 1. | Hylian vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hylotl | Fish-like creatures that lives mostly under water. Most of them have colorful tiny scales. | Your Wisdom score increases by 2. | Hylotl vary from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. Because of your webbed hands and feet, your base swimming speed is 20. | ||||
Hylvoran | Hylvorans are warriors and protectors of many galaxies and planets. | Your Strength score increases by 1, and your Dexterity score increases by 1. | The Hylvorans are larger than humans though still medium in stature. Your size is Medium. Males are 6' 0" while Females are 5' 7". | Your base walking speed is 30 feet. | ||||
Hypasomnies | Literally eternal sleepwalkers. | Your Wisdom score increases by 2, and your Constitution score increases by 1. | Hypasomnies are about the same size and stature of humans, if not shorter. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hyperion | Brilliant and haughty psychic constructs from the Astral Plane. | Your Intelligence increases by 2 and your Dexterity increases by 1. | Your size is Medium. | Due to your light weight and tall frame, your base walking and flying speed is 30 feet. | ||||
Hypno | A pokemon whose most horrifying characteristic is its ability to hypnotize and kidnap you while you sleep. | Your Constitution score increases by 1 and your Wisdom score increases by 2. | Hypnos stand a little above 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Hyrelliüm | Strange people with a biology entirely seperated from their parents. | Your Constitution, Wisdom, and Charisma scores all increase by 1. | The hyrelliüm, despite the biological difference, almost always end up the same height as their parent race. Your size is Medium. | Your walking speed is 30 feet. | ||||
Hüllerenner | Raptor-like fey creatures | Your Wisdom score increases by 2. | Hüllerennern are large if lain head to tail. Otherwise, they are a bit short. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Iceborn | Swift entities born from frozen waters, Iceborn dance about the battlefield and freeze foes in place. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Iceborn are among similar heights to elves, a minimum of 6 feet but can reach to at least 7'2 in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Iceborn, Variant | Swift entities born from frozen waters, iceborn dance about the battlefield and freeze foes in place. | Your Dexterity, Constitution and Intelligence scores each increase by 1. | Iceborn are among similar heights to elves, a minimum of 6 feet but can reach to at least 7'2 in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Iceheart | Although otherwise human, you have cold elemental abilities derived from your unusual ancestry. | Your Dexterity score increases by 1, and your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet, and you have a swim speed of 20 feet. | ||||
Igazi | A race of satyr-like albinos with powerful running legs. | Your Dexterity score increases by 2. | Igazi height ranges from 5 feet to 6 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Igbourne | Reborn guardians of the life tree | Your Constitution score increases by 2. | The wooden bodies of igbourne are all more or less uniform. It is not that light of a body, and it can often reach about 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Igor | A race of humanoids who typically serve as professional servants. | Your Intelligence score increases by 2, your Wisdom score increases by 1, and one other score of your choice increases by 1. | Just like humans, Igors vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ik'tar | Small humanoids that roam the wilds. | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | Ik'tar are about the size of human children and teenagers. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ikaroc | Shadowy beings bound to bones | Your Charisma score increases by 2, and your Constitution score increases by 1. | They are about the same size in range as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Iksar | A race of reptilian warmongers | Your Strength score increases by 2, and your Dexterity score increases by 1. | Iksar are heavier set than a standard human, standing strong and proud with wide shoulders and an intimidating composure. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Ikuisuus | Stout dwarf-like creatures of great age and wisdom. | Your Strength, Constitution and Wisdom scores each increase by 1. | They usually weigh from 110 to 225 pounds with heights where they range from four foot tall to five six at the tallest. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Illithid | Alien, frightening beings of great mental prowess and forceful personalities. | Your Intelligence score increases by 2, and either your Wisdom or Charisma score increases by 1. | Most illithids are at least as tall as tall humans, standing at least a few inches shy of six feet, but their bodies very slender and emaciated, weighing much less than an average being of their stature. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Illyrian | Powerful winged, mercenary faries | Your Dexterity and Wisdom scores each increase by 2. | Illyrians vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You also have a flying speed of 30 feet. You cannot use your flying speed while wearing medium or heavy armor. | ||||
Im'ten | Oddities formed of alien influence on fey | Your Intelligence score increases by 1. | Strangely, all im'ten share roughly the same weight despite whatever form they mimic. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Immortuos | A humanoid whose loved ones were unable to bring them back from death fully, resulting in a twisted creature. | Your Constitution score increases by 2. | Your size depends on your subrace. Children are Small whereas adults are Medium. | Despite their short legs, they are nimble and quick, with a base walking speed of 30 feet. | ||||
Imp, Variant | Lesser demons which escaped from the underworld, and adapted in a variety of ways. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Imps vary slightly in size, from just shy of four feet to just about five feet. Your size is Small. | Your base walking speed is 25 feet. | ||||
Imposed Corpse | Regular looking humanoid with a parasite for brains. | Your Constitution score increases by 1. | You can only possess the bodies of Medium or Small humanoids. | Your base walking speed in 30 feet, regardless of the humanoid you inhabit. If you were to have a flying speed, you lose it. | ||||
Imraz | A race of reptilians modeled after lions and sphinxes | Your Charisma score increases by 2, and your Constitution score increases by 1. | The imraz are taller on average than humans, with a more lean build. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Incineroar | Violent, selfish feline pokemon who employ fire and dirty tactics to win their battles. | Your Strength score increases by 2, and your Charisma score increases by 1. | Incineroars stand just barely under 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ink Cursed | A race cursed with short lives due to draining ink | Your Strength score increases by 1. | You have a body similar to a humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Inkbond | Shadowy beings formed from the ink of long-forgotten, tarnished books and scrolls by neglect | Your Wisdom or Intelligence score increases by 2, and your Dexterity score increases by 1. | Inkbonds have variable height, usually around the range of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Inkling, Variant | Aquatic creatures capable of firing ink over large distances. | Your Constitution score increases by 1 and your Dexterity score increase by 2. | Inklings are slightly shorter than humans, averaging at a height of about 4-5 feet. Due to their amorphous body, they are almost weightless, weight about 20-50 pounds on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Innocent | Your Dexterity increases by 1 | You are Small, standing at only around 4 feet in height. | You walk at a speed of 25 feet. | |||||
Insectaur | Giant praying mantis-like creature that originates from the Abyss. | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 35 feet. | ||||
Insectoid | Bugs the size of you. | Your Dexterity score increases by 2. | Insectoids vary widely in height, from barely 4 feet to well over 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Insidia | Chained turncoats risen from below | Your Intelligence, Charisma and one other ability score of your choice increases 1. | Insidia have varying builds like humans, though they often keep the stature they had from their living days. Thus they will still be muscular even in death. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Inukasa | Inukasas are a race of anthropomorphic dogs who have demonic origins | Your Strength score increases by 2, and your Intelligence score increases by 1. | Inukasa are taller on average than humans and relatively bulkier. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Inuzuki | Dog people who have the biggest hearts | Your Strength score increases by 2. | Inuzuki stand about as tall as humans. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Invicta | Race created by infusing the very flesh of a creature with strength of their soul and mind, made to battle forces of planar evil. | Your Constitution score increases by 1, and two other ability scores of your choice both increases by 1. | Invictas vary widely in height and build, from barely 5 feet to even 7 feet tall. Their feathered wings have wingspan usually fare according to their physique, from little over 18 feet to impressive 26 feet, but sometimes small representatives of their race have unproportionally large wings. Their bone wings' reach usually do not exceed 10 feet, with average being 7 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ionians | Warriors with psionic powers from a meteor | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Ionians tend to be taller than humans, standing on average from 6'5" to 7'0". Your size is Medium. | Your base walking speed is 35 feet. | ||||
Ioun-born | People blessed by the goddess of knowledge | Your Intelligence score increases by 2 and your Wisdom score increases by 1. | Ioun-born vary widely in height and build, from below 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Irotori | Bird-like creatures that cannot fly, but have incredibly colorful feathers. | Your Charisma score increases by 1. | Irotori tend to stand at over 5 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Itario | Avid dancing people. | Your Dexterity score increases by 2. | Itario vary from 5" all the way to a little over 6", as such, they are medium. | Your base walking speed is 35 feet. | ||||
Ithnagau | Hyena-headed inhabitants of the spine of the world, their lives devoted to survival and the service of their monstrous god. | Your Constitution score increases by 2 and your Dexterity score increases by 1. | Ithnagau are tall, though thinly built. They usually stand between six and seven feet. Your size is medium. | Your base walking speed is 30 feet. | ||||
Iwin | Mountain folk with a strange language as well as scales and skin. | Your Strength or Dexterity score increases by 1, and one other ability score of your choice increases by 1. | Iwin are Never above 7 feet tall and never below 6 feet. Your size is Medium. | Your base walking speed is 30 feet and have a climbing speed of 30 feet. | ||||
Jackalfolk | Jackalfolk are a quick and wise race. | Your Dexterity score is increased by 2, and your Wisdom score is increased by 1. | Jackalfolk are a tall type of beastfolk, typically being a little taller than an average adult human, and weigh accordingly. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jadian | Green-eyed humanoids of mystery | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Jadians are about 7 feet tall on average. They usually have lean builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jaffa | The jaffa are a race of human offshoots bred to serve as living incubators for alien parasites. | Your Strength score increases by 2 and your Constitution score increases by 1. | The average jaffa is slightly taller and more robust than the average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
January | Beings from another world whose every breath spurts forth a cloud of fine dust. | Your Constitution score increases by 2 and your Strength score increases by 1. | Januaries usually stand around 8 feet tall and are usually 180 to 210 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jarkad | Warped humans descended from human cannibals who have made a pact with a demon, able to change themselves by feasting upon monsters. | Jarkad do not start with any increase to their ability score. However, they will be able to increase their stats at various opportunities; see below. | Jarkad have the same height and weight as a human. Your size is medium. | Your base walking speed is 30 feet. | ||||
Jiangshi | Jiangshi are a special type of undead, made to be servants, but very much able to possess free will. | Your Constitution increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jinchuriki | Jinchuriki are creatures of uncanny strength and constitution who function as a living prison or vessel for a powerful entity. | Any score of your choice increases by 2, and any other score increases by 1. | A normal Jinchuriki is between 5'2" and 6'0". Weight may vary with race. Your size is Medium. | Your base walking speed is 30 feet | ||||
Jinei | Human stingrays | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | The height of a jinei can range from just under 5 feet to over 6 feet. They tend to be rather light in weight. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Jiralhanae | Jiralhanae, also known as Brutes, are massive mountains of muscle. | Your Strength score increases by 2, and your Intelligence score increases by 1. | Brutes are heavy built and at their smallest are 7 feet tall but able to reach 9 foot. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Jotnar | Jotnar are the fierce descendants of goliaths and tieflings or other fiends. | Your Strength and your Charisma scores each increase by 1, and one ability score of your choice increases by 1. | Jotnar are between 6 and 7 feet tall and weigh between 240 and 300 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jotun | Jotun are frost giants of frigid, high-altitude biomes. By far, they are one of the oldest races originating from the god, Ymir. | Your Strength score increases by 2, and your Constitution score increases by 1. | Jotun are 6 to 8 feet in height, often weighing over 250 to 400 pounds of high muscle mass. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jupotes | Pugnacious wizard lizards | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Jupotes can be anywhere between 5 feet to 6 and a half feet tall, and weigh 120 to 240 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jynx | Humanoid pokemon whose hypnotic sashaying is as mysterious as it's unique, special language. | Your Intelligence score increases by 1 and your Charisma score increases by 2. | Jynx stand at 4 foot 7 inches tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Jörmungandr-barn | Frightful reptilian naga creatures | Your Dexterity score increases by 2, and your Strength score increases by 1. | Jörmungandr-barn usually are almost 6 feet tall standing. Their tail half is longer. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Kabaneri | Undead humanoids with a burning heart and need for blood | Your Intelligence increases by 1, and either your Constitution or Dexterity increases by 2. | Kabaneri's size is comparable to a human. for the most part. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kabutops | Fossils bought back to life with scythe hands | Your Constitution score increases by 2, and your Dexterity score increases by 1. | Kabutops are light and relatively short in stature, being built for speed. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kadabra | Powerful psychics, Kadabra emits alpha waves strong enough to induce headaches, and can even cause clocks to run backwards, machines to malfunction, and delicate devices to cease functioning altogether. All of Kadabra's brain cells work in unison while it uses its powers. Kadabra lives in urban areas. | Your Intelligence score increases by 3 to a maximum of 20, and your Strength score decreases by 2. | Kadabras usually are around 4 foot 3 inches tall and weigh about 124 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kaimen | Powerful reptilians with a uniquely powerful bite. | Your Strength score increases by 2, your Constitution score increases by 1, and your Dexterity score increases by 1. However, your Intelligence, Wisdom, or Charisma score decreases by 3. | Kaimen are on average larger than most humans by a good foot or more and by quite a few pounds of muscle. Your size is medium. | Your base walking and swimming speed is 30 feet. | ||||
Kaiton | A Mechanical Power Armor Suit piloted by an awakened pet animal. | Your Strength score increases by 1 and your Charisma score increases by 1. | Kaitons vary widely in height and build, from roughly a cubic yard to well over 8 feet tall, but the default model is 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kajask | Kajask are intelligent feline humanoids with the ability to transform into feline creatures. | Your Intelligence score increases by 2. | A kajask's height and build vary depending on their blood. Pantherblood are the smallest and tend to be between 5'10" and 6'5" and are slender. Tigerblood tend to be around 6' to 6'8" and are an average build. Lionblood can be up to 7 and a half feet tall and are bulkier. Saberblood are the largest and average 7' to 8' tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kakapo | Flightless birds with isolation tendencies | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Kakapos very rarely are taller than 4 feet tall. Your size is Small. | Your base walking speed is 30 feet due to your strong Kakapo legs. Your climbing speed is 30 due to your specialized beak. | ||||
Kalegard | Noble warrior peoples who hail from a rough land. | Your Strength score increases by 2, and your Constitution score increases by 1. | Kalegard average between 6 and 7 feet in height and weigh about 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kamel | Kamels are camels that have evolved strangely and ended up being humanoid. | Your Dexterity and Constitution scores each increase by 1. | Though kamels are very tall, they are definitely not broad and therefore not that much bigger. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kandra | Awakened Oozes. The Kandras are shape shifters who need to consume a corpse in order to assume an identity. They are based on the "Mistborn" book series. | Your Constitution score increases by 2 and your Charisma score increases by 1. When in your base form, your Strength and Dexterity scores are 6. | In their natural state kandra are an ooze of medium size. | Your base walking speed (with no bones) is 20 feet. You also inherit the digested creature’s base speed. | ||||
Kangaskhan | Tall kangaroo-like mothers who are completely devoted to their children. | Your Strength score increases by 2 and your Constitution score increases by 1. | Kangaskhans stand just above 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kapiwaba | Kapiwaba are big, furry friends, who are at home among the animals of the forest. | Your Charisma score increases by 2 and your Strength score increases by 1. | Your size is Medium, but Kapiwaba usually stand over 6 feet tall and weigh over 300 pounds. | Your base walking speed is a relaxed 25 feet. | ||||
Kapre | A large forest dwelling race of humanoids with an almost barky skin. | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 35 feet. | ||||
Karakuri | A mechanical race, each bound to a small box containing a spirit. | Your Charisma score increases by 2. | Karakuri tend to be the size of humans, ranging from 5~6 feet tall. Musha Karakuri tend to be taller, sometimes 7 feet tall, and bulkier. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Karkinos | Karkinos have incredible strength and resilience. They have giant claws which they can use as impromptu weapons. Their exoskeletons act as natural armor. | Your Strength score increases by 2 and your Constitution increases by 1. | Karkinos stand about 6 to 7 feet tall and weigh around 300 pounds. Your size is Medium. | Your base walking speed is 25 feet. Your base swimming speed is 30 feet. | ||||
Karvaskjar | Hulking practitioners of dark nature magic | Your Strength score increases by 2, your Wisdom increases by 1. | The average height of a karvaskjar is about 7 feet, with plenty of muscle in build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kawari | Shadowy elementals of balance | Your Wisdom score increases by 2, and your Intelligence score increases by 1. | Kawari are usually about 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Kemonomimi | A human-like race with animal ears and/or tails | Increase an Ability Score of your choice by 2 that did not get a increase from the sub-race. E.g. if you picked Dog-Eared, then increase an Ability Score by 2 that is not Charisma. | Due to their similarity to humans, their average range from being barely 5 feet to well over 6 feet tall. Though you can be shorter or taller. Regardless of your position in that range, your size is Medium. | Your base walking speed is 30 feet. | ||||
Kerbal | Small, green, spacefaring humanoids from distant planet Kerbin. | Your Intelligence score increases by 2 and your Constitution score increases by 1. | All Kerbals are exactly 1.75 meters tall, or about 5 feet 9 inches. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kha'Zath | Frightful insectoid fungus creatures from the Far Plane | Your Constitution score increases by 2. | Kha'zath are a bit shorter on average than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Khajiit | The Khajiit are a race of feline humanoids from Elsweyr. | Due to their various forms their Ability Score Increase is entirely dependent on the sub-race. | Due to their various forms the size for the Khajiit race is entirely dependent on the sub-race. | Your base walking speed is 30 feet. | ||||
Khora | A blue skinned people from the Gate of Moon | Your Dexterity score increases by 1, and your Wisdom increases by 2. | Khora tend to range between 4 and 5 feet and average around 100 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kig-Yar | An avian race native to Eyan, they serve the Covenant as shock troops, snipers, scouts and defensive back line infantry. | Your Dexterity score increases by 2. You Intelligence score is decreases by 1. | Kig-yar may stand up to 6 and a half feet tall though often slouch to below 5 and a half feet during regular activity. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Kijen | Elementals born as a result of chaotic collisions | Your Wisdom or Constitution score increases by 2 and one other score of your choice increases by 1. | Kijen are largely around the same size as humans, but with slimmer builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kikura'aht | Chimerical bird-leopard creatures that live high in trees | Your Dexterity score increases by 2, and either your Intelligence or Wisdom score increases by 1. | Kikura'aht usually are pretty tall compared to the average human. Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed of 30 feet. | ||||
Kin Moon Presence | Monsters from another plane have given spawn to hybrid aberrations through virgin mothers. | Your Intelligence, Wisdom, or Charisma score increases by 2, and one other ability score of your choice increases by 1. | Kin of the Great Ones take the general appearance of their birth mother's race. As such, they take their size. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kipir | Kipir are an evolved form of a winged owlbear known as a kipine, having shed their monstrous origins for a smaller form and a more civilized lifestyle. | Your Strength, Constitution and Charisma score each increase by 1. | Kirpir are on average around 6 to 7 feet tall and average over 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kita Oni | Oni that have been tamed or cut down to size, but remain powerful nonetheless | Your Strength score increases by 2. | Usually, they range from 5 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kitjar | These fierce feline hunters make great enemies, but even greater allies. | Your Wisdom score increases by 2 and your Dexterity increases by 1. | The kitjar are known to tower above most other races as most stand in at just under 7 feet to 9 and a half feet. In terms of weight, most fall in the range of 300 to 900 lb. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kitsatronian | Fox people from a dying planet | Your Dexterity score increases by 1. | Kitsatronians vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kitsune | A race of anthropomorphic fox people who have magic in their blood and light shape-changing capabilities. | Your Charisma score increases by 2. | Kitsune are generally on the smaller side of most humanoids ranging from 4'7 to the tallest being just under 6'. Weight wise kitsune are as light and agile as they look. Your size is Medium. | Your base walking speed is 30 feet. While not carrying anything in your hands you can drop to all fours and increase your movement speed to 35 feet. | ||||
Kitsune, 2nd Variant | A Trickster Fox Spirit that is feared for its mischievous behavior and abilities. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Kitsune in their human form are very similar to humans in build, ranging from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kitsune, 4th Variant | A race of foxes that have accelerated far beyond a normal fox, these foxes have gained strong natural magic power to be able to create illusions and change their forms. | Your Charisma score increases by 2 | 5 feet to well over 6 feet tall in human form and the size of a large dog in fox form. Your size is Medium in human form and Small in fox form. | Your base walking speed is 30 feet. your movement is increased to 35 feet in fox form | ||||
Kitsune, 6th Variant | A race of humanoid, anthropomorphic fox people who are coveted for their power, and infamously know for their shapeshifting abilities from a fox. | Your Charisma score increases by 1 and your Dexterity score increases by 1. | Kitsune are often found between 4 feet tall, to a maximum of 6 feet tall, fixing them in a medium size. when they revert to their fox forms, they are reduced to small size. | Your base walking speed is 30 feet. In fox form your speed increases to 35 feet. | ||||
Kitsune, 7th Variant | A race of humanoid, anthropomorphic fox people who are coveted for their power, and infamously known for their shapeshifting abilities from a fox. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Kitsune are often found between 5 feet to 6 feet tall in human form, fixing them in a medium size. when they revert to their fox forms, they are reduced to small size. | Your base walking speed is 30 feet. In fox form, your speed increases to 40 feet. | ||||
Kitsune, Variant | Kitsune are anthropomorphic tricksters foxes originating from the Feywild and wield minor magical abilities. | Your Charisma increases by 2. | A kitsune is usually between 4’11" and 6 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Klingon | Militaristic alien beings with redundant biology | Your Constitution score increases by 2, and your Strength score increases by 1. | They have heights about the same as humans, but denser muscle and heavier. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Klyntar | An oozelike parasite which grants their host extraordinary capabilities. | Based upon the type of bonding. | Without a host the klyntar are Small in size. With a host, the size is the same as the host creature. | Your base walking speed is 20 feet without a host. | ||||
Kneeforged | Bird headed humanoids with great knees | Your Constitution score increases by 2. | Kneeforged can grow rather tall, like a human. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Koborc | The weird result of kobolds and orcs mating | Your Dexterity score increases by 2 and your Strength score increases by 1. | Koborcs not as small as kobolds, yet not as heavy as orcs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kodan | A wise, seafaring race of bipedal polar bears. | Your Wisdom score increases by 2 and your Strength score increases by 1. | Kodan stand between 8 and 10 feet tall. Your size is Medium. | Your base walking speed is 25 feet. You also have a swimming speed of 30 feet. | ||||
Koloss | Hulking humanoids that never stop growing | Your Strength score increases by 3. As normal, you cannot increase an ability score above 20 with this trait. | Koloss change size rapidly throughout their growth. See your Uncontrolled Growth trait. | Your base walking speed is 30 feet. | ||||
Komodo | Tall, powerful lizard men | Your Constitution score increases by 2, and your Strength score increases by 1. | Komodos range from 7-8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 20 feet. | ||||
Kor | Kor are athletic climbers, known for their use of rope to swing and climb through the dizzying vertical terrain of Zendikar. Your Kor character has these traits. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Kor average nearly 6 feet tall and weigh between 100 and 130 pounds. Your size is Medium. | Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered or wearing heavy armor. | ||||
Kor, Variant | A rock climbing race of elves known for their quick minds and feet. | You have the base abilities of all elves. Your Intelligence score increases by 1, due to your keen and scholarly mind. Your Constitution score increases by 1 because of the endurance required to live and survive on the cliffs. | Kor are the size of a normal elf, ranging from under 5 feet to more than 6 feet tall, with slender builds. They also tend to have long arms and legs, and smaller feet, to better reach and balance on rock faces. Because of their precarious and physically demanding lifestyle, they are necessarily physically fit. Your size is Medium. | Your base walking speed is 30 feet. Your climbing speed equals your walking speed. | ||||
Korok | Small, peaceful, immortal, and child-like plant creatures. They aren't much for combat or stealth, but it's hard not to smile around them. | Your Charisma score increases by 1. | A typical korok's height averages about 3 feet, although the rare giant korok has a height of about 7 feet. If you are of the giant korok subrace, your size is Medium. Otherwise, your size is Small. | Your base walking speed is 25 feet. | ||||
Kra 'i' Maghull | Quaint monastic aliens | Your Wisdom score increases by 2, and your Intelligence score increases by 1 | Kra 'i' maghull are a bit skinnier than humans, but with the same height average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Krakin | Infused with the power of the mighty kraken, these betentacled humanoids can unlock the might of the ocean within their titan blood. | Your Strength score increases by 2 and your Intelligence score increases by 1. | Krakin stand just over 6 feet and weigh anywhere from 120 to 350 pounds. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Kreen | Kreen minds, behavior, and physiology often seem bizarre to members of other races. But despite their fierce appearance, the insect like humanoids can be loyal and courageous companions. The Kreen view everything through the lens of the hunt and the predator-prey relationship. Their basic social units are the clutch and the pack. To any Kreen weather the nomadic Thri-Kreen or the settled Tohr-Kreen the clutch is everything. | Your Strength score increases by 2. | Thri-Kreen range from a little over 5 feet and up to 7 feet tall and have an average build, depending on the subrace. They have 6 limbs and are covered in tough chitinous plates. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Krogan | As per Mass Effect games. | Your Strength and Constitution scores increase by 2. | Krogan live on the high end of humanoids, standing at a little over 7 feet tall and weighing between 330 to 440 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Kronan | Ancient stone people from space | Your Constitution score increases by 2 and your Strength score increases by 1. Additionally, Your Dexterity decreases by 1. | Kronans stand around 6-7 feet tall, and weigh between 2 to 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kroot | Vicious monsters that evolve quickly from what they eat. | Your Constitution score increases by 2 and another ability score of your choice increases by 1. | Kroot tend to be tall and lean, usually around seven feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Krynn | The race of horned, dark-skinned giants is known for their great strength, durability, and prowess in enchantment magic | Your Strength score increases by 2 and your Charisma score increases by 1. | Krynn stand between 7'6" and 9'0" tall and weigh between 275 and 500 lbs. Your size is medium | Your base walking speed is 30 feet. | ||||
Kryptonian | Kryptonians have a series of traits in common with one another regardless of the light they find themselves under. Kryptonian powers developed under a yellow sun are detailed within the Kryptonian class. | Your Strength score increase by 2 and Constitution score increase by 1. | Kryptonians are often around 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kul | One legged humanoids | Your Dexterity score increases by 1 and your intelligence score increases by 2. | Kul vary somewhat in height and build, from barely 5 feet to around 6 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Kumakin | Savage humanoids with bear-like strength and ferocity. | Your Strength score increases by 2. | Kumakin grow to between 5 and 7 feet in height and weigh and up to 800lbs. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Kuo-Toa | A repugnant race of slimy fish-like humanoids. | Your Strength score increases by 2, and your Wisdom score increases by 1. | Kuo-toa range from a little over 4 and a half to just barely over 5 feet tall, and weigh on average 120 pounds. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Kuranta | A race of humanoids with equine like traits. | Your Constitution score increases by 2 and your Strength score increases by 1. | Kurantans vary in size and build though most are of average build. typical height varies from a modest 5'2 to a commanding 6'2. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Kurent | A race of furry, horned beasts with tusks and a long tongue that live in the mountains. | Your Constitution score increases by 2, and your Strength and Dexterity scores both increase by 1. | You stand between seven and eight feet tall, weighing around 330 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kurshisei | Demons from the treetops | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Kurshisei are not that different in size from a human or elf. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kyoukotsu | "Crazy Bones" for people who like mismatched skeletons. | Your Strength score increases by 2. | Kyoukotsu generally are around human height or taller. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kyuuso | Cornered rat people | Your Strength score increases by 2 and your Dexterity score increases by 1. | Kyuuso can be as tall as 6 feet at most. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Kyuzo | Aliens of unequaled strength and agility for their size | Your Strength score increases by 2 and your Dexterity score increases by 1. | Your size is Medium. | The strong gravity of Phatrong has trained kyuzo bodies to be faster in other places. Your base walking speed is 35 feet. | ||||
Lagomorph | Desert-dwelling humanoids with the appearance and abilities of a jackrabbit. | Your Dexterity score increases by 2. | You are just over six feet tall, not counting your ears. You weigh roughly 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Laguz | Proud warriors who use the power of the beast inside to fight. | Your Constitution score increases by 1. | Laguz vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lahtoa | A race of large, powerful, four-armed warriors. | Your Strength score increases by 2 and your Constitution score increases by 1. | Lahtoa stand on average a height of 8 feet, with some outliers reaching the height of 10. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lalafell | Your Charisma score increases by 2. | Small | Your base walking speed is 25 feet. | |||||
Lamia | Half-human, half-leonine servants of Graz'zt who are as deadly as they are beautiful. | Your Strength, Constitution and Charisma scores each increase by 1. | Lamias average over 6 feet tall, and are over 8 feet long. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lamia, 2nd Variant | Serpentine grace, big tail and a nighttime blanket hog. | Your Dexterity score increases by 2. | Lamia are slightly taller than humans, measuring 6 to almost 7 feet in height. Your size is medium. The unique anatomy of the lamia, however, necessitates an extra 5 feet of slithering space behind you at all times for your long, muscular tail, which may stretch anywhere from 10 to 15 feet in length when straightened out. | Your base walking speed is 30 feet. You also have a climbing speed equal to your walking speed. | ||||
Lamnidroid | Sharks with blade faces | Your Dexterity or Constitution score increases by 2, and your Strength score increases by 1. | Lamnidroids can be as long as 8 feet standing up thanks to the length of their sword. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 25 feet. | ||||
Lapine | Sleek, fast, and alert, lapine traits reflect their leporine ancestry. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Adult lapines stand between 4-5 feet tall and weigh between 60-120 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Lati | Legendary draconic pokemon that fly through the air at incredible speeds. | Your Dexterity score increases by 2. | Latis stand between 4 to 7 feet tall. Your size is Medium. | Your base walking speed is 10 feet. | ||||
Lecteur'Fou | Stout and monocular creatures that compulsively search for knowledge. | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Lecteur'fou are stocky in build, ranging between four to just under five feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Leogrel | Leonine mongrel creatures | Your Wisdom score increases by 1. | Leogrel are usually taller than humans but only a bit wider. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Leonin (5e Race Variant) | A variant of the 5e leonin, with three different subraces. | Your Strength score increases by 1 and your Constitution score also increases by 1. | Leonin are typically over 6 feet tall, with some standing over 7 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Leonin Variant | Prideful and Ferocious beasts who are excellent trackers, nothing escapes your clutches. | Your Strength score increases by 2 and your Charisma score increases by 1. | Leonin are typically over 6 feet tall, with some standing over 7 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Leora | Powerful, fearsome feline humanoids as strong as they are fast and frightening. | Your Dexterity, Constitution and Wisdom scores each increase by 1. | Leora are tall and lean, yet still muscular, humanoids, with heights ranging from 7 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed of 20 feet, and swimming speed of 20 feet due to the webbing in between your toes. | ||||
Lepidfolk | A race of moth-like fey folk. | Your Wisdom score increases by 2. | In their larval stage, they only reach about 1ft. But once they reach adulthood they can grow up to be around five feet. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Lepidotera | Butterfly people of dreams | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | You can be anywhere from 4 feet tall to just below 6. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Leporidae | Rabbit people. | Your Dexterity score increases by 2. | Your size is Medium. | Your base walking speed is 35 feet. | ||||
Leprechaun | Leprechauns are odd fey, with one as tall as a human and the other short as a dwarf | Your Charisma score increases by 1. | Your size depends on your subrace. | Your base walking speed depends on your subrace | ||||
Lepus | Freaky lapine humanoids | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Lepi are a bit short and thin. Your size is Medium. | Your base walking speed is 35 feet. | ||||
LeShay | An immortal, albino, elf-like fey creature of extraordinary magical power | Your Wisdom score increases by 2, and your Constitution score increases by 1. | LeShay have builds similar to elves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Leshen | Creatures that resemble a mishmash of beasts, humanoids, and some machine | Either your Intelligence or Wisdom score increases by 1. | Leshen are taller than elves, standing at six to seven-and-a-half feet, and have a broader build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lesser Dragons | Dragons that are more magically inclined rather than big and strong. | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Lesser Dragons are quadrupedal, like their cousins the Dragons. They vary in size and build, but are typically anywhere from 3 to 5 feet long from head to tail. Your size is small. | Your base walking speed is 25 feet. | ||||
Leuco | Humanoids born of a parasitic plague | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Leuco have a lot of human dimensions normally. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Leviathan | A Leviathan taking humanoid form takes the power of the sea and their skill of hunt to battle. These fierce warriors turns the tides of battles with swift strikes and precise lunges. | Your Strength score increases by 2. | Leviathans in their anthropoid form stand between 6 to 8 feet tall. Your size is Medium | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Leviathorin | Leviathorin are a towering aquatic race with enough bite to match their bark and natural electrical abilities. | Your Constitution score increases by 2, and either your Dexterity or Strength score increases by 1. | Leviathorin stand between 7 and 8 feet tall with muscular builds and weigh between 200 and 300 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lich, Variant | Liches are undead humanoids that used powerful magic to achieve immortality | Your Intelligence score increases by 2. | Liches are slightly shorter and immensely lighter than their original race. Your size category is the same as your original race. | Your base walking speed is 30 feet. | ||||
Lichkin | Lichkin are byproducts of liches | Your Intelligence score increases by 2, and either your Wisdom or Constitution score increases by 1. | Most lichkin appear as withered versions of their own race, and are thus slightly smaller/lighter. Your size is Medium. | Lichkin do not have the best of bodies, which hampers their movement. Your base walking speed is 25 feet. | ||||
Life-fiber Hybrid | Humans that are half life-fiber hybrids. | Your Constitution score increases by 2 and your Strength score increases by 1. | Similar to normal Humans, Life-fiber Hybrids can range anywhere from five to just over six feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lightborn | Beings of positive energy | Your Charisma score increases by 2, and your Constitution score increases by 1. | Lightborn are between 5 and 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lihzahrd | A reclusive race of reptilian folk found exclusively in a mysterious jungle temple. They look primitive, but are quite advanced. | Your Dexterity score increases by 2 and your Strength score increases by 1. | Lihzahrds range from 4 to 5.5 ft. tall. Your size is Medium. | Your base walking speed is 30 ft. | ||||
Lilin | Pale, beautiful beings who seduce and feed on the life force of others. | Your Strength or Dexterity score increases by 1, and your Charisma score increases by 2. | Lilin walk among us and are indistinguishable in size and build from humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Limus | Ooze creatures formed from magic | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Limus vary widely in height and build, from barely 4 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lion Kin | As mighty as the beast they resemble, no trial is too great for the Lion Kin. | Your Strength score increases by 2 and your Charisma score increases by 1. | Lion kin are stout, never shorter than, and can reach well over, 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lionfolk | A proud and honourable race that embraces a cause or oath for life | Your Strength score increases by 2. | Lionfolk are tall and muscular, standing between 6'2” and 6'10” when they reach adulthood. They usually weigh around 200–270 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Liontaur | Lion centaur race. | Your Strength and Constitution scores each increase by 1. | Liontaur are not too big for their shape, with a rear drawn closer to the front. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Lisen | Lizard, fox, cat fusion creatures | Either your Dexterity or Intelligence score increases by 3. As normal, you cannot increase any score over 20 with this trait. | Lisen are often around 5 feet tall, though they can be taller than 6 feet at most. Your size is Medium. | Your base walking speed is 30 feet | ||||
Lithune, Variant | Lithune are charming but dangerous, luring adventurers into their traps with their otherworldly allure. | Your Charisma increases by 2. | Lithune vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Little Sisters | Young human females corrupted by mental conditioning and the addiction towards the drug Adam. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Little Sisters are fairly small in size ranging from heights of 54.5" (138.4 cm) - 59.0" (149.8 cm) when they reached the age of 12. They're size is Small. | Your movement speed is 30 feet. | ||||
Living Grave | Undead eating holy constructs. | Your Constitution score increases by 2. | Your size is Medium. | Your base movement speed is 25 feet. You gain additional movement speeds through your subrace. | ||||
Living Mannequin | Living Mannequins are special vessels for lost spirits, unable to find their ways to the afterlife. | Your Constitution or your Wisdom score increases by 2. | Living Mannequins can vary widely in height and build but are often built like a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Living Weapon | Poor souls fused with magic to be the perfect weapon of destruction. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Living weapons range from an initial 12 feet before shrinking to a more human size after finalization, but never smaller than 4 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Livingsteel | A construct race created by intrepid artificers, completely alive. | Your Constitution score increases by 2, and your Intelligence score increases by 1. | You stand about as tall as a human but weigh between 200 and 300 lbs. | Your base walking speed is 35 feet. You cannot swim and as such you walk at the bottom of the water at half your speed. | ||||
Lizardfolk, Desert (Ssurran) | Ssurrans are Lizardfolk that have adapted to the harsh desert and arid environments. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Ssurrans vary widely in height and build, from 4 feet to well over 7 feet tall. Your size is Medium | Your base walking speed is 30 feet. Your digging speed in sand or silt is 20. | ||||
Lizardkin | Your Constitution score increases by 2. | Lizardkin come in all sorts of shapes and sizes depending on what subspecies they are. | Your base walking speed is 30 feet. | |||||
Lizardmen, Warhammer | Lizard-like people spawned from magic pools. | Your Wisdom score increases by 2. | Lizardmen vary in height based on what subrace is picked. Skinks are about 4-5 feet, Saurus stand around 5-7 feet, Kroxigors around 8-10 feet & Slann around 5-6 feet. Your size is Medium. | Your base walking speed is 30 feet. You also have 30 feet of swim speed. | ||||
Ljósálfar (3.5e Race) | ||||||||
Lombax | A feline race, good with technology, and very intelligent. | Your Intelligence score increases by 2, and another ability score of your choice increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lost Child | Physical manifestations of immortal spiritual beings, which look and act like human children. | Your Wisdom or Dexterity score increases by 2 and one other ability score of your choice increases by 1. | These children never go over 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lostfolk | The race called the lostfolk eat the flesh of their kills, whoever that may be. | Your Strength score increases by 2, and your Wisdom score increases by 1. | Lost men tend to be as tall and as heavy as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Loxodon, Variant | Loxodons are rare elephant humanoids seeking a place in this world. | Your constitution and strength scores increase by 1. | Both male and female loxodon stand well over 7-8 feet tall when mature and weigh an average of four hundred pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Lucifiend | Demons of fallen radiance | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Lucifiends are a bit taller and more slender than the average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ludicolo | A strange, dance-loving creature that looks like a sombrero-wearing pineapple that some may call "ludicrous". | Your Constitution score increases by 2, and your Charisma score increases by 1. | Ludicolo stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a swim speed of 20 feet. | ||||
Lumate | A race of unusual but friendly creatures that are sometimes human, and sometimes not. | Your Constitution score increases by 2. | Lumates vary greatly in height and build, from barely 5 feet to almost 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lumen | A gleaming lycanthrope from the lunar plane | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Lumen vary widely in height and build, from barely 4 feet to well over 6 feet tall. Your size is Medium. | You're naturally quick on your feet compared to other creatures, and have a base walking speed of 30 feet. | ||||
Lunarii | Humanoids with roots to the moon | Your Dexterity and Charisma scores each increase by 2. | On average, lunarii stay between 5 and 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Luopin | A race of humanoid jackalopes | Your Dexterity score Increases by 2. | Luopin range around 5 feet tall and have slender builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lupine | A lupine is a wolf-like humanoid. | Your Dexterity or Strength score increases by 2 and your Constitution increases by 1. | Lupines are taller than the average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lupus | Lupus are humanoids with the features of a beast, making them both ferocious and fast. | Your Dexterity score increases by 2. | Lupus vary greatly dependent upon their subrace with pure bloods ranging from 5'2 to 6'1 in size and mixed bloods never being shorter than 6'6 and growing up til 7'8. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lutrinae'l | You are majestic, bold, proud; a race of Otter-like humanoids with much power, and a thrive to hunt. | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Lutrinae'l stand at around 3 feet to 4 feet tall. Your size is Small. | Your base walking speed is 35 feet. You swim at a speed of 40 feet. | ||||
Lycan | Humans turned aberrations by nature's curse | Your Constitution score increases by 2. | Lycans retain a human size range, varying widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lycan, Variant | Lycans are built tough and strong, not unlike the goliaths. | Your Constitution score increases by 2 and another ability score of your choice increases by 1. | Lycans can range anywhere from around a little over 6ft tall to an astounding 8ft. It is uncommon for a lycan to be shorter than 6ft in height and or lack mass befitting of the type, but not unheard of. Your size is medium. | Your base walking speed is 40 feet. | ||||
Lycanian | Lycanian are humanoids with the features of a beast, making them both ferocious and fast. | Your Strength and Dexterity score each increases by 1. | Lycanians never being shorter than 6'6 and growing up til 7'8. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Lycanthrope | ||||||||
Lynian | Your lynian character still retains many traits from its primal feline ancestors, with the added enrichment of higher intelligence thrown in the mix. | Your Dexterity score increases by 1. | Lynians are larger than domestic cats. When standing bipedally, they range from 2.5 to just a little under 4 feet tall. They have a very wide range of body types, from slender, muscular, stocky, fat, and everything else in between. Your size is Small. | Your base walking speed is 30 feet. | ||||
Mace Armadillo | Mechanical beings modeled after armadillos | Your Strength score increases by 2 and your Constitution score increases by 1. | Mace armadillos range from 6 to 8 feet tall. Your size is Medium. | You have a base walking speed of 25 feet. | ||||
Machina Infernus | Machines of war power with demon flesh and blood | Your Constitution score increases by 1. | M.I.s are usually about 6 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Machine Doll | The elegant robot. Built to last, moving tanks and breaking hearts. Don't go asking one for the meaning of life. | Your Constitution score increase by 1 | Depending on the function you have, you are between 4 feet and 50 pounds if you are supposed to treat kids and 7 feet and over 300 pounds if you are supposed to assist soldiers. Your size is medium. | Your base walking speed is 30 feet. | ||||
Magicia | Magic is a part of your being, down to your core. | Your Constitution, Intelligence, and Wisdom scores each increase by 1. | Magiciae are similar in size to humans, though they can sometimes be taller on average, ranging from well over 5 feet to just over 6-and-a-half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Magnagrada | A bear-sized, extremely durable, pink tank | Your Constitution score increases by 2. | Ranging from 5'5" to 7' your size is Medium. | Your base walking speed is 25 feet. You have a swim speed of 30 feet. | ||||
Magnataur | This creature has the upper torso, head, and arms of a giant with massive tusks and the body of a great woolly mammoth, similar to a centaur that is a half horse. | Your Strength score increases by 2, and your Constitution score increases by 1. | Magnataur stand between 7 and 9 feet tall, with their equine bodies reaching about 4 feet at the withers. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Magnitudian | A tribal race of humanoids with shape change powers | Your Strength score increases by 2. | While able to change shape for durations of time, the magnitudians are generally just really tall in their default form. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Maidmer | A reverse mermaid. | Your Charisma score increases by 2, and your Dexterity score increases by 1. | No maidmer is shorter than 5'6", and none are taller than 6'3". Your size is Medium. | Your base walking speed is 30 feet. You also have a base swimming speed of 40 feet. | ||||
Maidra | Children of the maidens of odyssey | Your Wisdom score increases by 2, and either your Intelligence or Dexterity score increases by 1. | Maidra are a little taller than humans on average. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Majin | Majin race from the Dragonball series. | Your Strength score and Constitution increases by 2. Your Intelligence score is reduced by 2. | Standing from barely 5 feet tall to just below 7 feet tall, and weighing somewhere between 120 and 360 pounds, a majins looks can vary vastly, to the point where you may question if two majin even belong to the same race. When a majin has found a shape they like, or if they spent to much time deciding form, they remain in that form for the rest of their lives. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Majmun | A race of highly tribal and spiritual ape-men that descended from were-apes | Your Constitution score increases by 2. | Majmun have heights comparable to humans, but a bit shorter. Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed of 20 feet. | ||||
Malformed Goliath Half-Dragon | A powerful beast poorly merged with their humanoid forms. | Your Strength and Constitution scores each increases by 1. | Half-dragons are taller and heavier than humans, standing 7 to 8 feet tall and averaging almost 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mana Creature | A being made entirely out of magical energy. | Your Charisma score increases by 1. | Your size is Medium. | Your base walking speed is 25 feet. | ||||
Manakete | A race of draconic humanoids with awesome magical power. | Your Constitution and Charisma scores each increase by 1. | Upon reaching intellectual maturity, manaketes are smaller and appear much more youthful than other humanoid races, usually standing under 4 and a half feet tall. Once they start to appear more "adult" to members of other races, they are comparable in size to elves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mancore | Tall, wise-looking men and woman that have a horn sticking from their foreheads. | Your Wisdom score increases by 2, and your Charisma score increases by 1. | You stand around 6 to 7 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Mandalorian | Human-like people descended from warlords | Your Constitution score increases by 2, and your Strength score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mani Degradus | Beings from one of many hands | Your Strength score increases by 2 and your Wisdom increases by 1. | They tend to be a bit on the taller spectrum of height compared to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mantis | Humanoids predators based off the lethal mantis. | Your Strength score increases by 1, and your Dexterity score increases by 2. | Mantis stand at 5-6 feet tall, and have an ectomorphic body shape, but while their tall and slender bodies may make them appear weak, appearances are very deceiving. | Your base walking speed is 35 feet. | ||||
Mantra Asura | A race of demi-gods that use Mantra. | Your Constitution score is increased by 2. | Asura vary in size, but typically stand between 6 and 8 feet tall and weigh between 200 and 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Marilith | Formed from the darkness of the Abyss, your marilith character has several traits that attest to its demonic origins. | Your Dexterity, Intelligence and Charisma scores each increase by 1. | Mariliths stand between 8 and 9 feet tall, with their serpentine halve reaching about the same distance often being 18 feet long from the head to the tip of their tail. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Marunae | Mysterious mouthless fey who lurk in the deepest parts of the forest. | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | Marunae stand no taller than 5'4" and generally only weigh about 100 to 115 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Masked Puppet | A race of soulless puppets that seek guidance through the masks they wear. | Varies with each mask. | There are very few variations between puppets, any difference usually attributed to erosion of their feet after time. They usually stand 6ft. tall and their size is medium. | Your base walking speed is 25ft. feet. | ||||
Mato | Your Constitution score increases by 1 and your Wisdom score increases by 1. | Mato can vary in length, on average ranging from 190 to 210 cm tall. Your size is Medium. | Your base walking speed is 25 feet. When in or under water, your speed becomes 60 feet. | |||||
Mayan | Ancient Human-like race with an understanding of the cosmos as strong as their brutality in battle. | Your Wisdom score increases by 1. | Mayans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. Your Climb speed is 20 | ||||
Mazohk | A hardy race of aberrated humans, strong in magic and tribal in culture. | Your Constitution score increases by 1. | Medium, mirroring human tendencies. | Your base walking speed is 30 feet. | ||||
Mecharian | A series of constructs made deep underground | Your Constitution score increases by 2, and your Intelligence score increases by 1. | They tend to be around human size, but thin and without any showing of fat in their form. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Mechon | You are a homs that has been captured and turned into a cyborg, that controlls a faced mechon armor. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Your cyborg form is the same height as the homs that originated it. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Medicham | Belly dancer pokemon who use yoga to strengthen their minds. | Your Dexterity, Wisdom and Charisma scores each increase by 1. | Medicham stand a few inches above 4 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Medrosakal | Medusa/Drow halfbreed. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Medrosakal stand between 5 and 6 feet tall. Your size is Medium. | As a Medium creature, your base walking speed is 30 feet. | ||||
Meick | Beings attuned to astral energy | Your Wisdom score increases by 2, and either your Intelligence or Charisma score increases by 1. | Meick maintain a humanoid form with an average height like humans, but lighter in weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Meif'wa | Meif'wa are lithe and deathly, expertly navigating the wild to kill you before you even notice they're there. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Meif'wa vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mekhane | Creation of Aeris Mekhaus, god of technology, searching for meaning in their almost neverending life. | One ability score of your choice increases by 2. | Uniqness of your form lets you choose your size. You can be medium, small or a tiny creature. | Your base walking speed is 30 feet. | ||||
Merdragon | Mermaid-like water dragons | Your Dexterity score increases by 2. | They tend to be about 6 feet long from tip to tail, but can vary between 5 and 7 feet. They are Slender and flexible, and pretty light at about 115 pounds. Your size is Medium. | Your base walking speed is 10 feet. Your features grant you additional movement speeds. | ||||
Merdwarf | Dwarven merpeople | Your Constitution score increases by 2. | They can reach anywhere around 4 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Merenoloth | The intelligent ferrymen of the river | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | The ferrymen are not particularly well built, standing somewhere between 5-6 feet generally with a slim body. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Merfolk Erectus | Amphibious coastal merfolk of the shallows and the shores. | Your Constitution score increases by 2, and your Charisma score increases by 1. | Merfolk Erectus stand anywhere between 5 and 7 feet tall and tend to have slender, flexible builds. Your size is Medium. | Your base walking speed is 30 feet, Your base swimming speed is 30 feet. | ||||
Mermaid | Mermaids are strong, beautiful sirens of the seas, acclimated to the oceans and survival underwater. | Your Charisma score increases by 2, and your Wisdom score increases by 1. | mermaids typically stand between 5 and 7 feet. Your size is Medium. | Your base walking speed is 30 feet, and you have a swim speed of 35 feet. | ||||
Metalborn | An exceedingly elegant humanoid race made completely of magnificient living metal. | Your Charisma score increases by 2 Either Strength, Dexterity or Constitution score increases by 1. | Vintaern are relatively tall, women ranging from 5'6" to 6'4" and men ranging from 5'8" to 6'6". They rarely weight less than 500 lbs. Your size is medium. | Vintaern walk at a base walking speed of 30 feet. | ||||
Meteorin | People born from magical meteors that crashed onto the world | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Meteorin are around the size of humans, around 5-6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Metuomagnus | A being made to infiltrate demons. | Your Strength score increases by 2 and your Constitution increases by 1. | The metuomagni are hulking creatures standing on average 7 to 8 feet tall and weigh over 200 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Mewmans | "It's gonna get a little weird, gonna get a little wild, I ain't from around here, I'm from another DIMENSION!" | You Constitution score increases by 1. | Mewmans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Midas Warrior | Midas warriors uphold their code from a time long past | Your Constitution score increases by 2. | Midas warriors are about the size and stature of humans. Your size is Medium. | The heavy body these warriors have is a bit on the slow side. Your base walking speed is 25 feet. | ||||
Mikoto | Carefree humanoids from the moon. Peaceful, artistic and sportive. | Your Charisma score increases by 2 and your Intelligence increases by 1. | Mikoto stand between 6 and 7 feet and weigh about 50 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Milesan (Aleithia Supplement) | The "Children of the Stars", people believe they may come from the Far Plane. | You can choose to increase either your Strength, Constitution, or Intelligence score by 1. If you are human, you increase every ability score by 1 like normal, but gain no other bonuses. | You are the size of the race you have taken the form of (see Soul of Another World trait). | Your base walking speed is the same as the race you have taken the form of (see Soul of Another World trait). | ||||
Miltank | Friendly bovines whose milk is as potent as its attacks. | Your Constitution score increases by 2, and your Dexterity score increases by 1. | Miltanks stand just shy of 4 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mimic | A more intelligent specimen of a well-known species of shapeshifting predators. | Your Strength, Constitution, and Wisdom scores each increase by 1. | A mimic's true form is amorphous, but can draw itself up to a height of about 5 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Mimic, Variant | A variant, more intelligent specimen of a well-known race of shapeshifting predators. Always a chest, this version grows humanoid limbs in order to engage its foes. | Your Strength, Constitution, and Dexterity scores each increase by 1. | After sprouting its limbs, the mimic can draw itself up to a height of 6 to 7 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mineralean | Golems animated by the wills of gods and dead miners | Your Constitution score increases by 1, and your Strength score increases by 2. | Mineraleans manifest bodies that can be as tall as 8 feet. But it is rarely much bigger due to the state of most chasses. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Minomaid | Offspring of minotaurs and merfolk | Your Dexterity score increases by 2. | Minomaids have varying heights, but are rarely taller than 6 feet. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Miqo'te | A race that inherited feline features through their ancestry and traveled all the way from Eorzea to the D&D realm. | Your Dexterity increase to 1 or Wisdom, and Intelligence scores each increase by 1. | Miqo'te have a shorter, more lithe body than that of most humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mitocabra | Dwarven goat centaurs that live on high cliffs | Your Constitution score increases by 2. | You are usually about 4 feet tall and weigh about 175 pounds. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Mizton | Horned cats, cousins of the kirre. | Your Strength score increases by 2, and your Charisma score increases by 1. | Miztons tend to be between 6 to 7 feet tall regardless of sex. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mobian, Variant | An anthropomorphic race with many different animal subraces based on the Sonic The Hedgehog franchise. | You get ability score increase based on the subrace that you choose. | Mobians are about a foot or two smaller than humans while also being a tad bit lighter, standing at around 4-5 feet tall and weighing at an average of 120-150 lbs. Your size is Medium. | All Mobians are agile on their feet, as they are adapted to running at fast speeds for long periods of time. Your base walking speed is 35 feet. | ||||
Mobile Water Weird | A Mobile Water Weird is a Water Weird put into a special suit, allowing it to move around on land. | Your Constitution score increases by 2. | Mobile water weird's suits are built anywhere from 5 to 6 feet tall and are heavier than normal creatures of this size. Your size is Medium. | Your base walking speed is 30 feet. Your swim speed is 25, 30, or 35 feet depending on your subrace. | ||||
Mogma | These mole men, with their powerful upper bodies, burrow through dirt and sand at incredible speed. | Your Strength score increases by 2, and your Wisdom score increases by 1. | Unless it stands upright on its feet, a mogma has a height of about 5 feet. Your size is Medium. | You have a base walking speed of 25 feet and a climb speed of 25 feet. | ||||
Mogogol | Mogogols share many traits with the frogs from with they are descended. | Your Dexterity, Constitution and Charisma scores each increase by 1. Mogogols are extremely sturdy with more than enough charm to compensate for their froggish looks, but are often a little dimwitted. | You size is Medium or Small. Mogogols can either be Medium-sized creatures or Small-sized creatures (with normal bonuses and penalties typical of this size). Size is chosen at character creation and does not change. | Medium-sized mogogols have a base speed of 30 feet. Small-sized mogogols have a base speed of 25 feet. Both have a swim speed of 30 feet. A mogogol suffers no movement penalties for moving through marshes or mud. | ||||
Moldaren | A long-lived and durable fungoid race. | Your Wisdom score increases by 2, and your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 25 feet. | ||||
Mongrel, Variant | Revised Mongrel race for the purposes of balancing. A race of dog people, mans best friend. | Increase your Charisma score by 2, then increase either your Strength or Dexterity score by 1. | Slightly shorter and leaner than a human, they average 5'6". However, some grow to be as large as 6'6"and can be muscular. Your size is Medium. | Your base walking speed is 30 feet. While on all fours, you base walking speed increases to 35 feet. | ||||
Mongrelfolk | Less a race than a convenient category, the highly-variable mongrelfolk consist of every being who counts multiple types of humanoids among their ancestors. | Mongrelfolk derive their ability scores entirely from their sub-race. | Despite their variety, most mongrelfolk are not hugely different from normal humanoid proportions. Your size is Medium. Alternatively, with your Dungeon Master's permission, you might have ancestry primarily from smaller kinds of humanoid, such as halflings or goblins. In this case, your size is Small. | Your base walking speed is 30 feet, assuming you are of Medium size. If you are Small, your movement speed is instead 25 feet. | ||||
Moon Folk | Otherworldly, but mute stargazers | Your Strength, Constitution and Wisdom scores each increases by 1. | Moon Folk are on average about a head taller than the average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Moonborn | Beings descended from lunar celestials | Your Charisma score increases by 2. | Moonborn are usually about the same height as humans, but have a smaller range in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Moove | Aberrations from illithid experiments | Your Strength score increases by 2. | Moove are thought to originally have been something humanoid. Your size is Medium. | You have a base walking speed of 30 feet. You also have a swim speed of 30 feet. | ||||
Mosa Moth | A race of magical humanoid moth like creatures, who finally reveal their existance to the world | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | Their size is usually that of a normal humans. Your size is Medium | Your base walking speed is 35 feet. | ||||
Motti | Moth bat people | Your Wisdom score increases by 2. | Motti are a bit small, being of two small creatures. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mountain Orc | Baphomet's orc babies, even more than tanarukks | Your Strength score increases by 2 and either your Constitution or Dexterity score increases by 1. | Mountain orcs average above 6 feet and weight over 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Muk | Toxic slime Pokémon that smell worse than feces, rotting flesh, eggs, and heavily fermented sauerkraut... Yuck | Muk may be rancid, but they are quite hearty. Your Constitution score increases by 2. | Muk stand a little over 3 feet tall and weigh around 66 pounds. Your size is Medium. | Your base walking speed is 30 feet. Plants do little to slow you down, non-magical plants you move through wither and die. | ||||
Mukha-vale | Four-armed islanders born of a masked god. | Your Dexterity score increases by 2 and one other score of your choice increases by 1. | The mukha-vale are long-limbed, reaching upwards of 7 feet tall. However, their frames are lithe and skinny, and even the heaviest among them is rarely 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. In addition, you also have a swimming speed of 25 feet. | ||||
Mul | Human dwarf offspring | Your Strength score increases by 2 and your Wisdom score increases by 1. | Muls are similar to humans in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mummy | A conservated animated body wrapped in bandages. | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | You are usually a humanoid, but the mummification process tends to make you shorter, usually from 5 to 6 feet tall. Your size is medium. As most of the processes done to conservate your body require you to substitute organs and/or dehidrate you, you are a lot lighter than your average humanoid. you weight from 80 to around 150 pounds. | Your base walking speed is 25 feet. | ||||
Munchkins | Actually regular sized people who just have a height cap | Your Charisma score increases by 2, and your Constitution score increases by 1. | Your size, contrary to popular believe, is not that of a dwarf. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Mushi | Cursed bug-man hybrids | Increase one ability score by 2 or two ability scores by 1. | Mushi vary drastically in size and build. They can be as short as short as 5 feet tall and well over . Your size is either small or Medium. | Your base walking speed is 30 feet. | ||||
Mutant | Part humanoid, part web slinging spider | Your Strength and Dexterity scores increase by 1. | Your size is Medium. | Your base walking speed is 30 feet, and you have a climbing speed of 30 feet. | ||||
Mutazoid | A humanoid injected with a serum to become a mutated super-humanoid. | Your Constitution score increases by 2, and 1 other ability score of your choice increases by 1. | Mutazoids are usually between 5 and 7 feet tall, as mostly humans, half-orcs, and dwarves take the serum. However, they can be a variety of heights. | Your base walking speed is 30 feet. | ||||
Myconid | A group of fungi humanoids who inhabit the underdark | Your Wisdom score increases by 2 and your Constitution score increases by 1. | Myconids range from 4 to 6 feet and weigh 70 to 120 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Mystage | People who became infused with mist | Your Dexterity score increases by 2 and one other ability score of your choice increases by 1. | Most mystages are around 4 to 6 feet tall. Your size is Medium. | You have a base walking speed of 30 feet. You also have a flying speed of 30 feet, but you cannot fly higher than 5 feet off the ground. | ||||
Mytuos | Masked humanoids practically born to be harlequins. It's actually in their blood, and out of it. | Your Intelligence score increases by 1 and your Charisma score increases by 2 | Your build is highly comparable to humans, albeit a lot leaner. Your size is medium | Your base walking speed is 30 feet. | ||||
Myxapia | A race of intelligent ooze-like people | Your Constitution score increases by 2, and your Intelligence score increases by 1. | While myxapia can make themselves taller, thinner and generally change their proportions at will they're small in stature typically reaching heights between 3 and 4 feet all. Your size is Small. | Your base walking speed is 30 feet. | ||||
Na'kii | A race of humanoid forest guardians | Your Charisma score increases by 1. | Na'kii reach the average height of about 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Naga | A proud race, their species varied by the environments they had taken residence to in the centuries following the birth of their kind. | Your Strength score increases by 2. | Nagas are very well built, ranging from 5 feet 8 inches to over 7 feet tall when raised. Their body length is usually between 12-18 feet, though, are able to coil up to fit in the same size square as a medium creature and can squeeze through small openings at least as easily as a normal medium sized creature. They typically weigh between 275-350 pounds, consuming a bit more food than the average adult. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Naga/Lâmia | A proud race, their species varied by the environments they had taken residence to in the centuries following the birth of their kind. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Nagas are usually almost 1-2 meters tall, counting to the tip of the tail they tend to be 3 to 3.4 meters. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Namekian | These green-skinned humanoids hail from a far-away planet, and are renowned for their regenerative capabilities and manipulation of ki. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nautolan | Amphibious, tentacle-headed aliens | Your Wisdom score increases by 2, and your Strength score increases by 1. | Nautolans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Navarada | The navarada are ancient supernatural beings that live in shadows. | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Navarada are actually quite tall when lain head to toe. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Navigator | An offshoot of the human race, navigators possess a third eye that can see the supernatural. | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | You are slightly taller and leaner than your human relatives, but not noticeably so in most cases. Your base size is Medium. | Your base walking speed is 30 feet. | ||||
Necrolyte | A creature born from pure necrotic energy. | Your Dexterity score increases by 1 and your Wisdom score increases by 2 | Generally born from human parents they can be Small size, but are usually Medium size. | Your base walking speed is 30 feet. Your base walking speed is 25 feet if you are Small sized. | ||||
Necron | An ancient race of undying skeleton robots. | Your Constitution score increases by 2, and your Strength score increases by 1. | While somewhat hunched, most necrons are about the same size as humans, however those of higher ranks tend to be much larger. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Neko, 3rd Variant | Anime cat people. | Your Dexterity and Charisma scores each increase by 2. | Neko are a little shorter and lighter than a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Neko, Variant | Anime cat people. | Your Dexterity score increases by 2, and Charisma score increase by 2. | Your size is Medium. | Your base walking speed is 40 feet. | ||||
Neoshadow | Lanky pureblood Heartless. | Your Dexterity score increases by 2. | Neoshadows measure at around five feet tall when standing upright. Your size is Medium. | Your walking speed is 35 feet. | ||||
Nephalem | Half angel, half devil. | Your Charisma score increases by 2 and one other ability score of your choice increases by 1. | Nephalem have the same size range as Humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nephil | The children of earth | Your Strength or Constitution score increases by 2, and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nephilim | Those who were cast out. The spawn of a celestial and a humanoid. A Nephilim. | Your Charisma score increases by 2 and one other ability score of your choice increases by 1. | They are slightly taller and more muscular than humans on average at about 6 feet tall, weighing around 140 to 180 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nephilim of Raziel | The children of humans and the angel Raziel. | Your Strength and Dexterity scores each increase by 2. Nephilim are destined to be warriors in some way, fighting the war against downworlders. | Being around the same height and weight as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nerubian | Arachnoids who are fiercely intelligent | Your Constitution score increases by 2 and your Intelligence score increases by 1. | Nerubians are rather tall due to their stature. Your size is Medium. | Your base walking speed is 30 feet. You also have a climbing speed of 20 feet. | ||||
Nescerei | Daughters of the air | Your Charisma score increases by 2. | Nescerei incredibly light and have the same size range as a human woman. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Neshii | Reptilian humanoids who watched worlds die and passed mental strength on | Your Wisdom score increases by 2. | All range within 4 and 7 feet. Often weighing no less than 90 pounds, but no more than 300. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Newtian | Anthropomorphic newts | Your Dexterity score increases by 2 and your Constitution increases by 1. | Newtians range from 4 to 5 feet tall. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 25 feet. | ||||
Niev | Human beings giving blood powers who left their original purpose | Your Charisma score increases by 1 and one other score of your choice increases by 2. | Nievs strongly resemble humans in height and build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Niffin | Made out of magic itself, niffins are cruel creatures that don't feel empathy. | Your Intelligence score increases by 2, and your Charisma score by 1. | Niffins are the size of regular humans, so your size is Medium. | Your base walking speed is 30 feet. | ||||
Nightbleeder | Those who survive radiation with pitch black blood | Your Constitution score increases by 2. | They stand roughly between 5 and 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Niphin | A race of humanoid beings made of solidified magical energy. | Your Wisdom and Charisma scores each increase by 1. | Niphins range from under 5 feet, to maybe scratching 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Njutco | From the remote edges of civilization, these monkey-like creatures climb and trick their way to notoriety. | Your Dexterity, Wisdom, and Charisma scores each increase by 1. | Njucto are compact and lithe with sturdy limbs, standing between 4'6 and 5'6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nobodies | Nobodies are humanoids who have lost their Heart through abnormal means. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Nobodies typically are the size and shape of humans. Your size is Medium. | Your walking speed is 30 feet. | ||||
Nobody | A race of hollowed humanoids. | Your Dexterity and Wisdom scores each increase by 1. | Nobodies vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your walking speed is 30 feet. | ||||
Nocturne | Humanoids of the Shadowfell, infused with shadowstuff. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Ranging from 5 to 6 feet tall, nocturnes are rarely are ever greater than 6 foot or less than 5. Ordinarily slim in build and nimble in their movements, they weigh less than they seem. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nohr | You are the remains of a mighty race, and you have not aged well. | Your Charisma score increases by 2. | Nohr are a bit taller and thinner than the average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Norowareta Banshee | Souls bound by tragedy, and cursed with undeath. | Your Wisdom score increases by 2 and your Charisma increases by 2. | The norowareta banshees tend to be the same height they were when they were alive. Go off of either the human or elf height and weight tables. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nosferatu | The scrawny, sewer dwelling lesser cousin of the proud Vampire with its own ways to hunt. | Your Strength, Dexterity and Constitution scores each increase by 1. | Nosferatu can range in height and weight like most humanoids would, though they are normally lighter than they appear to be while looming over others. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Novakid | Primordial humanoids of pure solar energy that function as small suns. | Your Dexterity, Constitution and Intelligence scores each increase by 1. | Novakid range from under 5 to just over 6 feet tall and weigh hardly anything. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Noxian | Monsters of the Night that scare and cause fright. Ooga Booga! | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Noxians much like humans, vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nu Mou | Short, intelligent dog-like humanoids in touch with arcana | Your Wisdom, Intelligence and one other score of your choice each increase by 1. | The average numou stands around 4 feet in height. Very rarely do they naturally reach 5 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Nuzulk | Pranksters of the night | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Nuzulk are just thinner than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nymph | Your nymph character has a variety of supernatural abilities, due to their fey blood. | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Nymphs are slightly shorter and lighter than elves. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Nymph, 2nd Variant | This variant of the keeps a lot from the other Nymph class on this site, however, this variant was to more greatly embrace the Nymphs grace and ability to charm other races. | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Nymphs are slightly shorter and lighter than elves. Your size is Medium. | Your base walking speed is 30 feet. You also have a swim speed of 30 feet. | ||||
Nymph, 3rd Variant | Your cha score increases by 2. As normal, you can't increase an ability score above 20 using this feature. | Nymphs, as in all things, range wildly in height, depending on their fathers race. Satyr Blooded Nymphs will range from a little over 4 ft to just over 5 ft. | Your base walking speed is 30 feet. | |||||
Nymph, Variant | Your nymph character has a variety of supernatural abilities, due to their fey blood. | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Nymphs range from under 5 to over 6 feet tall and have slender builds, weighing only 90 to 145 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Nyx | Your Dexterity score increases by 2 and your Wisdom or Intelligence score increases by 1. | Nyx are often found to be between 4 and 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. Your swimming speed is the same. | |||||
Nökken | Shape shifters made of shadow and born from death. | One ability score of your choice increases by 2, and another of your choice increases by 1. | Nökken vary widely in height, build, and even creature type. Your size is either Small, Medium or Large. | You have the movement speed of your true form, however, it is increased by 5. | ||||
Númenórean | The Númenóreans were extremely skilled in arts and craft, with the forging of weapons and armor; although they were a peaceful people, their weapons, armor, and horse-riding skills could not be contested anywhere else in Arda, save for the Valar. But the númenóreans were not warmongers, hence the chief art on the island became that of ship-building and sea-craft. The Númenóreans became great mariners, exploring the world in all directions save for the westward, where the Ban of the Valar was in force. They often traveled to the shores of Middle-earth, teaching the men there the art and craft, and introduced farming as to improve their everyday lives. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Númenórean on average are very tall; 6 foot 4 inches being the average among them. Many far exceeded such height. Their weight is the same as other humans who happen to be around the same height. Regardless of your height and weight range, Your size is Medium. | Your base walking speed is 30 feet. | ||||
O'korn | An o'korn is strong in both body and mind, their watermark making them more durable than most. | Your Constitution and Charisma score each increase by 1. | O'korns vary in height, being anywhere from 5'8 to 6'7 and weighing between 180 and 260lbs. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Oakera | Tall tree people with a habit of being the nicest person you will ever know! | Your Charisma score increases by 2, and your Constitution score increases by 1. | Oakera are generally tall and lanky. They range from 7 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Object Head | Its a TV head. | Your Dexterity score increases by 2. | Any race can have the Object Head augmentation, so sizes can range from 3ft to 9ft. Your size is medium. | Your base walking speed is 30 feet. | ||||
Obstagoon | Confrontational obstructers of battle | Your Constitution score increases by 2 and your Charisma score increases by 1. | Obstagoons stand a little above 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ocarin | Naga like sea creatures that are often xenophobic. | Your Dexterity score increases by 2. | An ocarin can be as tall as a troll or as small as a dwarf, but the average is 7 feet in length, laid from head to tail. Your size is Medium. | Your base walking speed is 25 feet. You have a swim speed of 40 feet. | ||||
Occip | Humanoids covered in burns and eyes | Your Wisdom score increases by 2, and your Intelligence score increases by 1. | Occips vary in height and build, from 6 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Ocelotl | The Ocelotl are quick, strong and savage defenders of the wild, resembling humanoid jungle felines. | Your Dexterity score increases by 1. | Most are muscular, and all have a primal build that most humans lack, they range from 5 1/2 to 7 feet and weigh from 140 to 220 pounds. Your size is medium. | Your base walking speed is 35 feet. | ||||
Ochipir | Unique creatures forced to adapt to different terrains. | Your Charisma score increases by 1 and your Dexterity score increases by 1. | Ochipirs vary greatly in size ranging anywhere from 5' to a little over 7'. | Your base walking speed varies based on subrace. | ||||
Ogre | Your Strength score increases by 2 and your Constitution score increases by 1. | Ogres are typically between 7 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Ogre, Variant | Your Strength score increases by 2 and your Constitution score increases by 1. | Ogres are between 8 and 12 feet tall. Your size is large. | Your base walking speed is 35 feet. | |||||
Ogrillon | Ogrillons (or Half-Ogres as they're most commonly known) are the result of a coupling between an ogre and a member of a different species, most commonly orcs. They're known for their strength and fierce temper, as well as their stupidity. | Your Strength score increases by 1, your Constitution score increases by 2 | An average ogrillon stands at 8 feet and weighs around 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Okka | Okkans are naturally charming and use their charm to influence the outcome of conversations or avoid battle. | Your Charisma score increases by 2. | Okkans are about the size of dwarves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Omegaunt | Elementals of necrotic stuffs | Your Charisma score increases by 2 and your Constitution score increases by 1. | Your size is Medium | Your base walking speed is 30 feet. | ||||
Omegian | Your Strength and Dexterity score each increase by 2. | Omegians have around the same height and build as a human would. They vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. You have a fly (hover) speed of 35 feet, but you cannot fly higher than 5 feet from the ground. | |||||
Omikyr | Fey creatures that vaguely resemble humanoids with the heads of deer. | You Dexterity score increases by 2, and your Charisma score increase by 1. | Size varies for omikyr, but they only can go between Small and Medium sizes. | Your base walking speed is 30 feet. | ||||
Omoseer | Former humans mutated by an elder brain's fluids | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Omoseers still have their general original human size conventions. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Onbongo | Beings fallen from the stars of dark and light | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Oni | Once proud protectors of the spirit world, now rowdy creatures of the night. | Your Constitution score increase by 2. | Oni are a sizeable people, reaching heights from 7 and 8 feet tall by maturity and weigh between 280 and 340 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Onyx Skeleton | Skeletons made of onyx | Your Constitution score increases by 2, and your Intelligence score increases by 1. | Because your body resembles mostly humanoid bones, your size is Medium. | Your base walking speed is 30 feet. | ||||
Oovi-Kat | The Oovi-Kat are a race known for there individuality... and there disguises. | Your Wisdom score increases by 2 and your Charisma score increases by 1. | Oovi-Kat vary widely in height and build, from barely 5 feet to well over 6 feet tall, but they're tail's Add 4 to 6 feet to there total height as well. Your size is Medium. | Your base walking speed is 30 feet. You also have a Climbing speed of 25. | ||||
Ooze-Kin | All ooze-kin share some common composition, giving them some similar traits. | Your Constitution score increases by 2. | Ooze-kin are usually about 5 and a half feet tall, weighing anywhere from 60 to 160 pounds. They can alter their height by up to a foot at-will. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Oozeling | A race of stout and intelligent humanoids originally hailing from the Far Realm. | Your Constitution increases by 2 and your Intelligence increases by 1 | Oozelings as a race range between 4 and 6 feet in height, with most commonly ranging a few inches over or just shy of 5 feet in height. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Oragim | A race of enchanted paper people. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Oragims are typically 6 to 8 ft. You are medium sized. | Your base walking speed is 30 feet. | ||||
Orc, Variant | The Orcs are an honor fulled race from the World of Warcraft series. | Your Strength score increases by 2, and your Constitution or Charisma score increases by 1. | Orcs are between 6-8 feet tall, even casters are large and muscular. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Orristaten | A typical member of the orristaten people | Your Intelligence score increases by 1. | Orristataen vary widely in height and build, from barely 5 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ortroxxal | Elasmobronchial humanoids | Your Dexterity score increases by 2. | The build of ortroxxals is taller and thinner on average than humans. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Outsider | Eldritch beings underfoot and among us | Your Dexterity score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Owlborn | Owlborn are wise creatures that usually avoid violence when possible. Owlborns are very respectful of their traditions, and love to learn the traditions of other cultures. | Your Strength score increases by 2, and your Dexterity score increases by 1. | Owlborn are on average taller than human, but only slightly. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Owlfolk | Wise humanoids with plumage, claws, wings, and other features reminiscent of owls | Your Wisdom score increases by 2, and your Intelligence score increases by 1. | Owlfolk are between 6 and 8 feet in height, but quite lightweight for their size. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Owlman | Creepy owl people | Your Wisdom score increases by 2, and your Intelligence score increases by 1. | They are about the size of regular humans, but with bigger heads. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Owltons | A race of shapeshifter owls curious about others | One ability score of your choice increases by 2. Another ability score of your choice increases by 1. Owltons are highly malleable and like to replicate close to what their subjects of interest are. So, an owltons interested in orcs might have greater Strength than one interested in elves. | Owltons are slender, but their feathers make up a lot of their weight. They are around the height of taller humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ozwok | A vulture-like race that are more minotaur than birdfolk. | Your Constitution score increases by 2 and your Strength increases by 1. | Ozwok tower over humans standing over 7 feet tall and nearly 300 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pachou | Humanoid moth-butterfly people | Your Charisma score increases by 1, and either your Dexterity or Wisdom score increases by 2. | With their petit size, pachou are around the height of dwarves. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Paleblood | Palebloods are humans born of the Moon, with their true nature latent, with connections to the cosmos and the horrifying Eldritch Truth. | Your Intelligence, Wisdom, or Charisma score increases by 2, and one other ability score of your choice increases by 1. | Palebloods size differ little, if at all, from normal humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Panda Dragon | Humanoid pandas with dragons features | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. You also have a flying speed equal to your walking speed. | ||||
Pandafolk | Peaceful, slow people that commune with a spirit beast envoy from a dragon. | Your Wisdom score increases by 2. | Pandafolk are 7 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pandaren | Hailing from the Pandaren Empire they are humanoid pandas on the World of Warcraft series. | Your Constitution and Strength score each increases by 1. | Pandaren are between 7 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Pandaren, 2nd Variant | Hailing from the Pandaren Empire they are humanoid pandas on the World of Warcraft series. | Your Constitution and Wisdom score each increases by 1. | Pandaren are between 7 and 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pandaren, Variant | Hailing from the Pandaren Empire they are humanoid pandas on the World of Warcraft series. | Your Constitution, Charisma and one other ability score of your choice increases by 1. | Pandaren are between 6 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pandroums | Panda people of a continent beyond | Your Charisma score increases by 1. | Your size depends on your subrace. | Your base walking speed is 30 feet. | ||||
Panduri | Chimerical fey who are hippies | Your Wisdom score increases by 2, and your Strength increases by 1. | Panduri are tall creatures generally. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pangaloid | Chitin plated humanoids. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Pangaloids weigh much more than humans due to their chitin plating averaging about 200 lbs. They tend to be slightly shorter than humans too. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Pangolinomad | Large pangolin creatures with a fit ability for knowledge. | Your Intelligence score increases by 1. | You are around 5 feet tall. Your size is Medium | Your base walking speed is 25 feet. | ||||
Pangoro | Pangoro are rough but gentle creatures... towards those who are kind and courteous. | Your Strength score increases by 2 and your Constitution score increases by 1. | Pangoro are normally between 6 feet and 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Panthera | Race of humanoid felines living out near the arid lands of northern Faerun | Either your Dexterity or Constitution increases by 1. | Desert panthera are somewhat taller than their high plateau counterparts, and weight more. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pantheran | Ferocious big cats of wars | Your Dexterity score increases by 2, and your Strength score increases by 1. | Their lithe bodies can be as tall as 7 feet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Papallona | The beautiful butterfly nymphs of the East. | Your Dexterity, Wisdom and Charisma scores each increase by 1. | Papallona are between 5 and 7 feet in height. Your size is Medium. | Your base walking speed is 25 feet. You also have a flying speed of 30 feet. You do not gain the benefit of flying if you are wearing any armor. | ||||
Paphagos | Magic eater puff people | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Papolian | Flying pandas with butterfly wings | Your Constitution score increases by 2, and your Charisma score increases by 1. | Papolian's are about five to seven tall and weigh anywhere from 190 to 310 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Parasite | Due to the limiting nature of your biological structure, you are incapable of choosing any class other than Parasite, which is likewise exclusive to this race. You can access Parasite (5e Class) here: https://www.dandwiki.com/wiki/Parasite_(5e_Class) | Because of the frailty of your species, as well as your lowly existence, you do not gain any increase to your stats. As such, you must depend on others if you wish to survive. | Parasites are between 5 and 10 inches long, averaging about 5 pounds. Your size is Tiny. | Your base walking speed is 20 feet. Your base climbing speed is 20 feet. | ||||
Patch-Flesh | A race of flesh-based forged beings | Your Constitution score increases by 2 and one other score of your choice increases by 1. | By rule of thumb, most patch-flesh are about 5 feet tall and weight a little more than 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Petra Vita | Curious and sweet golems born from catastrophe. | Your Constitution, Wisdom, and Charisma scores increase by 1. | Petra vitas are slightly smaller than the average human, by roughly half a foot. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Petrified | ||||||||
Phantom | Life goes on even after death, but to what extent is a mystery.- Yulon the Wise, on the subject of the Afterlife | Your Wisdom score increases by 2. | You take on the size and shape of either the body you possess or the race you once were in life. Your largest possible size is Large. | Your base walking speed is 30 ft. feet. You may also float 5 ft. off the ground whilst not possessing a body. | ||||
Phantomborn | Undead children who died of tragedy | Your Constitution score increases by 1, and either your Intelligence or Charisma score increases by 2. | Phantomborn tend to stand between 4 to a little over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Phase Elves | Made for war they are lithe and well built beyond even the normal of Drow or Wood Elf | Your Strength score increases by 2, your Dexterity increases by 1. | Phase Elves stay the same size they were in life, some obtain a slightly hunched back on account of being related to arachnids. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pheobian | Rare beings fallen from the edge of space... | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Phoebians stand at precisely 6 feet tall when fully grown, with little variation. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Philka | A race of humanoid faeries who are incredibly attuned to nature around them. | Your Dexterity score increases by 2. | Philkas tend to have a wide height range, from small as 5 feet, to as tall as 6 feet. Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed of 20 feet. | ||||
Phobian | Beings of fear, a prelude to war | Your Constitution or Dexterity score increases by 2, and your Charisma increases by 1. | Phobians stand about 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Phoelarch | Humanoids believed to be descended from the legendary phoenix. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Phoelarches are tall, generally well over six feet, but are very light in spite of this. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Phoenix | The children of communion with a phoenix | Your Dexterity score increases by 2, while your Charisma score increases by 1 | Phoenials tend to be tall, from 5 feet to almost 8 feet tall, depending on the race of the non-phoenix parent. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Phoenixhearted | Tall, wise, and colorful, the phoenixhearted embody the vibrancy of their mythical predecessor. | Your Wisdom, Intelligence, and Charisma scores increase by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Phykke | Phykkes are goblinoids, stronger than goblins and more dexterous than hobgoblins. | Your Strength score increases by 2, and your Dexterity score increases by 1. | Phykkes can be anywhere from 4 to 5 feet tall, and weigh up to 100 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Piglin | A race of pig-like humanoids from Hell with big muscles and bigger aspirations. | Your Strength score increases by 2. | Piglins are almost identical in size to well-built Humans, averaging at about six feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pisinguislor | One being, capable of changing its form to four different species. | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | You are Medium. | Your speed varies based on what form you are in. | ||||
Plaguespreader | Undead bringers of disease and pestilence | Your Dexterity and Wisdom scores each increase by 2. | The average size of a plaguespreader is 5-7 feet tall. You are Medium. | While somewhat hardy, plaguespreaders are known to be slow and tottering creatures, possibly due to the raging virulence within. Your base walking speed is 25 feet. | ||||
Plantling, Variant | "I am a plant too. If you prick me, do I not sap?" | You Dexterity, Wisdom and Charisma score each increases by 1. | Plantlings are tall and lean. They are lighter than they appear because they are made of wood. Plantlings stand between 5 and a half feet to 7 feet tall and weigh between 100 to 150 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Plumes | Bird armed people with gliding ability | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Plumes are thinner than humans and a hair shorter on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pnévma | Creatures of Light, magic oriented radiant spellcasters. | Your Dexterity, Wisdom, and Charisma score each increase by 1. | Pnévma are around 4' to 6'. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Polar Dragonbeast | Polar bear dragon creatures | Your Constitution score increases by 2 and your Strength score increases by 1. | Polar dragonbeasts can stand at an impressive 8 feet on their hind legs. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 40 feet. | ||||
Polar Owl | Polar owls are large owls that are quick to move and aren't physically strong, but mentally strong. | Your Dexterity score increases by 2. | You are bigger than a normal owl. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Popori | Woodland creatures that have been awakened by a call of nature | Your Dexterity or Constitution score increases by 2, and your Wisdom score increases by 1. | You're only a bit shorter than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Porcumen | A race of porcupine-like tribal people | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Your size can range from 5 to 6 feet tall while weighing around 100-200 pounds. Your size is Medium. | Your base walking speed is 30 feet | ||||
Pot Fiend | Half-fiends that live inside pottery. The turtles of the lower planes. | Your Constitution score increases by 2, and your Intelligence score decreases by 1. | Pot Fiends' size is determined from the size of their pot. Their size and shape varies greatly from each individual. Your size is determined by your subrace. | Your base walking speed is 25 feet, and you have a climbing speed of 25 feet. You cannot swim, as your hollow body causes you to sink in liquid as it fills the pot, and you cannot gain a swimming speed by mundane means. | ||||
Precudial | Old humanoid beings attuned to cold nature | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Precudials are a bit shorter than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pridestalker | People who took on the powers of majestic beasts | Your Dexterity or Strength score increases by 2, and your Constitution score increases by 1. | Pridestalkers are between 6 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Primal Zerg | Creatures of widely different shapes and sizes who take on the features of any life form that can be eaten. | Three different ability scores of your choice increase by 1. | Primal zerg sizes are known to vary considerably. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Primarina | Beautiful mermaid-like creatures whose most powerful weapon is their singing voice. | Your Dexterity, Wisdom and Charisma scores each increase by 1. | You stand just under 6 ft tall. Your size is Medium. | Your base walking speed is 20 feet. You have a swimming speed of 30 feet. | ||||
Primelmen | A race of intelligent and stylish pig people | Your Constitution score increases by 2. | Females tend to be shorter and males can reach 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Protector | Protectors are built to follow orders and guard the weak. That is their purpose, and the sole reason why they exist. | Your Constitution score increases by 2 and your Strength increases by 1. | They come in a small range of sizes, generally coming out at around 7 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Prothean | The long-dead rulers of the galaxy. | Your Dexterity score increases by 1, and your Wisdom score increases by 2. | Protheans are roughly the size of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Protogen | Protogens are 60% organic and 40% machine. | Your Strength score increases by 2 and your Intelligence score increases by 1. | Protogens can vary in size from rather short to just over 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pseudoimmortal | A race of humanoids with dark purple cracks adorning their body and a strange arcane power lying within them. | Your Constitution score increases by 2, and your Intelligence score increase by 1. | You stand at around 5 to 6 feet in height and anywhere from 130 to 180 lb. in weight. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Pseudolich | A Pseudolich is an alchemically created undead, dedicated to purpose. | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Because of the decay that comes with undeath, the cartilage between the bones is mostly gone in a given pseudolich. As a result, the average height is that of their birth race minus two inches and they are skinnier. Your size is Medium. | You base walking speed is 30 feet. | ||||
Psukhopomp | A race of ritualistically created beings | Your Wisdom score increases by 2. | Most Pomps stand from 5 to 6 feet tall, but Marauders are 6 to 7 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Psyche Swallower | A horrific being hiding in human skin that consumes sanity | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Usually, psyche swallowers range from 5 to 6 feet tall. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Pterafolk | The hidden folk of the forests and skies | Your Dexterity score increases by 2. | Pterafolk are usually taller than lizardfolk and have great wingspans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pump-Kin | A tall, lanky race of terrifying, pumpkin-headed humanoids born from an unjust end. | Your Constitution score increases by 2 and your Charisma increases by 1. | Pump-kins tend to be taller than most humans, but weigh less due to their thin frame. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Purpleborn | Your Strength score increases by 2 and one other score of your choice increases by 1. | Purpleborns vary widely in height and build, from barely 5 feet to well over 8 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | |||||
Pyro Fiend | Tall flaming fiends who are bloodthirsty nomads | Your Strength score increases by 2 and your Dexterity score increases by 1. | Pyro Fiends stand anywhere from 7 to 10 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Pyro-Pantherian 1.0 | A short humanoid cat made of fire the doesnt emit smoke. | Your Constitution score increases by 2 and your Dexterity increases by 1. | Pyro-Pantherians tend to be shorter than most humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Qroxizian | Tribal nomads known for growing to great sizes and having druidic roots. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Qroxizians are believed to have giant blood. They grow to sizes larger than humans on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Qu'Raavi | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Qu'Raavi have remarkably similar size and build, often being within a few inches of 5'. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Quaggoth | Savage and territorial, quaggoths climb the chasms of the Underdark. They maul their foes in a frenzy, becoming even more murderous in the face of death. They will make great Monks and Druids with their sheer power and wisdom bonus, alongside Battle Clerics, Rangers or even Fighters. | Your Strength score increases by 2, and your Constitution score increases by 1. | Standing tall a quaggoth can reach 7 to 8 feet tall, however, their posture slouches forwards more often than not, causing them to appear only a maximum of 5-foot Whilst on all fours. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Quagsire | Carefree and dopey creatures who would much rather relax in muddy water than fight. | Your Constitution score increases by 2. | Quagsires stand a little above 4 and a half feet tall. Your size is Medium. | Your base walking speed is 25 feet. You have a swim speed of 25 feet. | ||||
Quarlish | Your Charisma score increases by 2 and your Strength score increases by 1. | Quarlish are average nearly 7 feet tall, but are much lighter and more slender than humans. Your size is Medium. | Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered. | |||||
Quebaerie | Very buff guardians of the forests | Your Strength score increases by 2 and either your Constitution or Wisdom score increases by 1. | Quebaerie are taller and heavier than humans, having a maximum height of 8 feet and a minimum weight of 180 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Quillback | A race of porcupine-like humanoids. | Your Constitution score increases by 2, and your Charisma score increases by 1. | Quillback typically stand between 4-5 feet and weigh about 150 pounds. Your size is Medium. | Your base walking speed is 25 feet. You have a burrowing speed of 30 feet. | ||||
Qunari | A race of horned humanoids in a rigid society | Your Strength score increases by 2. | Qunari are taller than most humanoids, standing from seven to eight feet tall at maximum. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Raesokeran Canis | Anthropomorphic wolves, jackals, and coyotes from the continent of Raesokera | Canis races have a strong bond to nature and have the knowledge and will to preserve it. Your Wisdom score is increased by 1 | Medium. Canis range in size similar to that of humans, though wolves tend to be on the taller side while coyotes are usually on the short side. | Your base walking speed is 30 feet. | ||||
Raesokeran Vulpis | Anthropomorphic Fox races from the continent of Raesokera | Vulpis are light and agile. Your Dexterity score increases by 2. | Between the height of dwarves and humans. Your size is Medium. If you are a fennec, your size is Small. | Your base walking speed is 30 feet. | ||||
Rahkshi | Reptilian constructs made for destruction | Your Strength score increases by 2. | Rahkshi usually have a hunched over position. They are about 6 feet tall at most. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Rainwing | Rainwings, the masters of the jungle and color. | Your Dexterity score increases by 2 and your Strength score increases by 1. | Rainwings are about 5-6 feet in height, 11-12 feet, nose to tail. Your size is Medium. | You have a base walking speed of 20 feet. You additionally have a flying speed of 25 feet, but you cannot fly higher than 25 feet off the ground. | ||||
Raitohorudā | The bringers of light and peace. | Your Wisdom and Charisma scores each increases by 2. | The raitohorudā always stand at exactly 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Rakshasa | A rakshasa is a human-feline fiend hybrid, fearsome and hale in stature | Your Charisma score increases by 2. | Rakshasas are over 6 feet tall and average 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Rakshasa, Variant | The cat-shaped demons known as rakshasa are manipulative, tiger-like fiends. | Your Charisma score increases by 2, and your Constitution score increases by 1. | Rakshasas of all varieties are around the same height and weight as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ralis | Artificially created immortals seeking their place in the world. | Two ability scores of your choice each increase by 1. | Ralis vary widely in height, being between 5 and 6 feet and having a more slender frame than a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ramacoro | Amphibious river guardians | Your Wisdom score increases by 1. | Ramacoro are a bit shorter than the average human, and skinny. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Ramanaur | Race of nomadic, violent rams | Your Constitution score increases by 2, and your Strength score increases by 1. | Ramanaur are between 5 and 6 feet tall and they are rarely heavier than 150 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Raptoran | Avian humanoids that love the free sky | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Raptorans average just over 6 feet tall and weigh 150 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Raptorborn | Forest-dwelling anthropoid raptors as skilled in trade as they are in combat. | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Trending towards greater height, many raptorborn are around six to six and a half feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Raptorkin | Raptorkin are the most intelligent species of dinosaur alive. | Your Intelligence score increases by 1. | You stand roughly about the height of humans. Your size is Medium | Your base walking speed is 30 feet. | ||||
Rassakar | Saurian tribal peoples with raptor speeds | Your Strength score increases by 2, and your Wisdom score increases by 1. | Rassakar are about 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Ratfolk | Quick and silent, ratfolk exist as outsiders no matter where they are, but they let nothing get in their way. | Your Dexterity score increases by 2. | Ratfolk look thin and frail, standing about 5'3” and 5'6”, and weighing around 110–120 lbs. Your size is Medium. | Your base walking speed is 35 feet. Ratfolk are quick on their feet. | ||||
Ratitaur | Half human half flightless bird hybrids scarred by their past and highly defiant towards arcana. | Your Strength score increases by 2 and your Wisdom score increases by 1. | Ratitaurs tend to be between 5'7" and 8 feet tall. Your size class is Medium. | Your base walking speed is 40 feet, and your base swimming speed is 20 feet. | ||||
Raven Children | Raven children are often feared for their ties with death and many use this to their advantage to intimidate others. | Your Strength or Dexterity score increases by 1. | Raven children vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a flying speed of 30 feet. | ||||
Reangel | Biblically accurate angels in human shape | Your Charisma score increases by 2 and one other ability score of your choice increases by 1. | Like humans, reangel sizes vary in height and weight widely. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Reanimated | Reanimated are made from parts of deceased humanoids which are connected together and brought back to life through the use of chemical or electrical activation. | Your Constitution score increases by 2. | Reanimated range in height between 4 to 8 feet. Build size ranges from skeletal to unhealthily muscular as reanimated tend to have very low amounts of body fat and dense musculature. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Red Orc | Very aggressive Orcs of fiendish ritual experimentation. Easily recognized by their red skins and ape-like faces. | Your Strength, Constitution scores each increase by 1. | Red Orcs vary widely in height and build depending on their social class within the tribe, from under 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Regi | Your Constitution score increases by 1. | Regis vary widely in height and build, from 5.7 feet to 6.11 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | |||||
Reindeerfolk | Humanoid reindeer that embody all that is the holiday spirit. | Your Dexterity score increases by 2. | Reindeerfolk are about as tall and as heavy as the average half-orc, standing at about 6 feet and weighing no less than 200 lbs. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Reptilian | Born of mixed bloodlines, reptilians are lizardlike crossbreeds of dragonborn, lizardfolk, kobolds, and the like. | Your Dexterity score increases by 2. | Reptilians linger around the 6 foot mark and weigh 140 to 450 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Reuniclus | Small levitating psionic capable creatures, encased in a strange liquid. | Your Intelligence score increases by 2. | Reuniclus are 3 to 4 feet tall. Your size is Small. | You have a flying speed of 30 feet. You cannot rise higher than 5 feet off the ground when using this speed. | ||||
Revenant | The soul of a mortal who met a cruel and undeserving fate. | You have the same abilities modifiers as your Mortal Form. | You have the same size as your Mortal Form. | You have the same speed as your Mortal Form. | ||||
Rhichitt | A versatile race of insectoids forced to make their own ways after the loss of their ancient Queen. | Your Constitution score increases by 1. One other ability score of your choice increases by 2, or two ability scores of your choice each increase by 1. | Rhichittes have tremendous variance in size and build, ranging from 4 to 7 feet long and weighing 100 to 300 pounds. Your size is Medium. | Your base walking speed is 30 feet, and you have a climbing speed of 30 feet. | ||||
Rhino-Folk | You are a tough humanoid with one big horn and a smaller horn behind | Your Strength score increases by 2. | They stand between 6'-9'. Rhino-folk often weighs an average of 350 to 500 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Rhinokin | Humanoid rhino people. | Your Strength score increases by 2, and your Constitution score increases by 1. | Your height is 5 – 7 feet tall weighing between 200 lb and 700 lb. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ricta | Extremely muscular and aggressive lizard-like humanoids. | Your Strength score increases by 2, and your Constitution score increases by 1. | A ricta can be 6 to 8 feet tall and between 170 and 300 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Rilmani | The epitomic beings of true neutral | Your Charisma score increases by 2. | Rilmani generally are rather bloated in shape with spindly limbs, save the rotund plumach. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Risen Animal | Animals transformed into humanoids by magic-users. | Your Wisdom score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Risen Animal, Variant | Animals transformed into humanoids by magic-users. | Your Charisma score increases by 1. | Much like the age of the risen animal, their size is also dependent on the new humanoid race that they embody. | Your base walking speed is 30 feet. | ||||
Rito | This avian race comes in diverse varieties, and most are capable of winged flight. | Your Dexterity score increases by 2. | An adult rito has a height of about 5 to 7 feet. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Rito, Variant | Avian humanoids that combine their prowess in the air with their shortbow skills. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Rito are much lighter and taller than humans, standing at an average of 7 feet and weighing around 90-120 lbs. Your size is Medium. | Your base walking speed is 20 feet. You have a flying speed of 50 feet. | ||||
River-Devil | Monstrous silver-tongued con-men and swindlers. | Your Charisma score increases by 2 and your Constitution score increases by 1. | River-devils are usually around 4 to nearly 7 feet in height, and almost nearly as wide. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 20 feet. | ||||
Roachkin | A disgusting race of cockroach people who have been around since the beginning of life itself. | Your Constitution score increases by 2 and your Dexterity score increases by 1. | Roachkin are just a bit shorter than the average halfling. Your size is Small. | Your base walking speed is 25 feet. | ||||
Roba | Elemental scribes that attempt to understand the universe | Your Intelligence score increases by 2 | You are tall but spindly, ranging in height from 6 to 7 feet, but only weighing between 80 and 100 pounds. Your size is Medium | Your base walking speed is 25 feet. | ||||
Robot | Infinitely varied mechanical constructs comprised of decades of advanced technology. The physical description of the robot you make, however, is entirely up to you and your DM. | Your Constitution score increases by 2. | Your size is your choice of Small, Medium, or Large.. | Your base walking speed is 30 feet. | ||||
Rock Human | Beings of stone, Rock Humans live their lives detached from the world. | Your Constitution score increases by 2 and your Intelligence score increases by 1. | Rock Humans are roughly the same height as humans. Your size is Medium | Your base walking speed is 30 feet. | ||||
Rodentia | Rodentia are sensible and level-headed, and they are generally a kind and diplomatic folk, but are quite prepared to swing a cudgel when necessary. | Your Dexterity score increases by 2, and either your Charisma or Wisdom score increases by 1. | They are just short of human height. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 40 feet. | ||||
Rogren | Rogren are highly intelligent creatures that are also incredibly strong and durable. | Your Strength score increases by 1, and your Constitution score increases by 2. | Rogren are creatures weighing around 250-300 lb, with heights around 7 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Rokk | Living earth people who came from indents | Your Constitution score increases by 2 and your Wisdom score increases by 1. | In general, rokka have similar height ranges to humans. Their bodies are slightly heavier. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Roo | Nomadic Humanoid Kangaroos. | Your Strength and Dexterity scores each increase by 1 | Roo range from 5' to 7'. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Rose King Tiefling | Tieflings borne from the demon lord of Roses | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Tieflings are about the same size and build as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ruler | Reborn and undead, rulers of eras now past walk the Material Plane again, ready to rebuild their kingdoms. | Your Charisma score increases by 2. | A rulers height and weight is about the same as it was in life. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Runeterra: Demacian | Demacians often have great skill working in leading and following as one unit. | Your Strength score increases by 2 and your Constitution increases by 1. | Demacians range from 5 1/2 ft. to 6 1/2 ft. tall and weight around 150 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Runeterra: Frelijordian | Strong is useful to describe them, but not quite enough. | Your Strength and Constitution scores each increase by 2. | Frelijordians reach an astounding 7 feet 6 inches and 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Runeterra: Ionian | Grace, wisdom, and skill, these are the pillars that support an Ionian. | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Ionians are about 6 foot in height and weigh around 120 to 160 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Runeterra: Noxian | Noxians have great skill in lying and brutalizing! | Your Strength, Constitution, and Charisma score each increase by 1. | Noxians grow to be around 6 feet 9 inches in height and weigh about 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Runeterra: Rakkor | Weapon masters and mighty warriors make up the tribe of the Rakkor. | Your Strength and Dexterity scores each increase by 2. | Rakkor stand at 7 feet and weigh 200 pounds or more. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Rynogg | A solitary and unique race, with extremely brightly colored skin. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Rynogg are relatively short and light in stature compared to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ryujin | A race of Oriental Draconic humanoids. | Your Strength and Charisma scores increases by 1. | Ryujin are only slightly taller and heavier than most humans. Your size is Medium | Your base walking speed is 30 feet. | ||||
S'Tek | S'Tek are a race of chameleon-like humanoids who inhabit jungles and other wooded regions. | Your Dexterity, Constitution and Wisdom score each increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed equal to your walking speed. | ||||
Saberon | Vaguely feline beasts who have adapted to nearly all of Draenor’s diverse environments. | Your Strength or Dexterity score increases by 2. | Your size is Medium | Your base walking speed is 30 feet. You also have a climb speed of 30 feet. | ||||
Saharduin | Shark people. | Your Constitution score increases by 2, and your Intelligence score increases by 1. | Saharduin are long and lanky, standing at around seven and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet, and you also have a swimming speed of 30 feet. | ||||
Sahuagin | A fish-like monstrous humanoid species that lives in oceans, seas, underground lakes, and underwater caves | Your Strength score increases by 2 and Wisdom score each increases by 1. | Sahuagin stand 5 to 6 feet tall and average about 200 pounds. Your size is Medium. | Your base walking speed is 20 feet, and you have a swimming speed of 40 feet. | ||||
Saiyan | Legends speak of their unparalleled skills in combat, their unshakeable pride, and their ferocious appetite. | Your Strength, Dexterity and Constitution scores each increase by 1. | Saiyans are taller and heavier than humans standing at around and beyond the 6-foot range and averaging almost 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Salamanderfolk | Simple amphibian humanoids | Your Dexterity and Charisma scores each increase by 2. | You are slightly shorter on average from a human. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 20 feet. | ||||
Salori | Salori are black, faceless, sentient apes with leathery skin and long, pronged tentacles. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Salori are typically 6 feet, sometimes taller. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Sangheili | The sangheili are well suited for combat, as they are proud, strong, agile, and very fierce. | Your Strength, Dexterity, Wisdom scores each increase by 1. | Sangheili vary in height, from 7'4" feet to 9 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Sanguis | Beings tainted by curative demon blood | Your Constitution score increases by 2 and one other ability score of your choice increases by 1. | Sanguis vary widely in height and build, from 6 feet to 10 ft. They weigh anywhere from 100 to 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
San’Shyuum | The prophetic masters of the Covenant. | Your Wisdom and Charisma score each increase by 2. | San’Shyuum are similar to humans, but with thin, lanky appendages. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Saquli | A magically competent yet pompous race of bird-folk. | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Saquli can be as short as 3 feet or as tall as six feet. Your size is medium. | Your base walking speed is 25 feet. You have a flying speed of 50 feet. To use this speed, you must not be wearing medium or heavy armor. | ||||
Saru No Otoko | A race of anthropomorphic monkeys, descended from gods. | Your Dexterity score increases by 2. | Your size is Medium. | Your base walking speed is 35 feet. | ||||
Sasori | Scorpion peoples who have existed a long time as spies | Your Wisdom score increases by 2 and your Dexterity increases by 1. | Zerlaen stand between 5 and 6 feet tall and are rather light and limber. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sasquatch | Reclusive monsters of the wilderness finally growing to prominence. | You Strength and Constitution scores each increase by 2. | Sasquatch height can range from seven to eight feet, pushing the boundary of Medium size. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Satori | Thoughts, memories; the mind cannot escape your third eye. | Your Wisdom score increases by 2, and your Intelligence score increases by 1. | Satori are shorter than humans on average, ranging from 4 to 5 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Satyr, Variant | The goatfolk of the woods. | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Satyrs are usually around 5 feet in height and weigh around 170 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Saurian | Your Intelligence increases by 2. | Your size is Medium. | Your base walking speed is 30 feet, and you have a burrowing speed of 15 feet. | |||||
Savage Amazons | A race of warmaidens and hunters. | Your Strength, Dexterity, and Charisma scores each increase by 1. | Amazons typically stand roughly between 6 and 8 feet tall and weigh between 180 and 270 pounds. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Savarath | Stone creatures who study other races, and have near indestructible limbs. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Savarath are usually from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Savath | The shells of failed shades | Your Strength score increases by 2. One other ability score of your choice increases by 1. | Like humans, savaths vary in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sazelim | Slimed up dwellers of the swamps | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | While they can start out a little short, their bodies are dense with ooze. Your size is Medium. | You have a walking speed of 25 feet. | ||||
Scalekin | Descendants of an ancient race of dragons. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Scalekin vary from 5 feet tall to 6 feet tall and weighing a bit more then most humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scarecrow | Scarecrows are lost souls, bound to simple material bodies by magic | Your Dexterity and Charisma scores each increase by 1. | The build of a scarecrow can range from 4 to 7 feet, depending on the creators’ design. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scarfox | Fox-like creatures with long, scaref-like arms | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | They generally stand around 6-8 feet tall on average, with an arm span to match. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sceptile | Snobby lizards of the trees | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Sceptile have a taller base height than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Schwarzfee | Shadowy forest beings of former drow | Your Constitution score increases by 2, and either your Wisdom or Charisma score increases by 1. | These odd beings are usually 4 to 6 or 7 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Scion of the Old Ones | Creatures of twisted, alien magic with horrifying forms and reality-bending abilities. | Your Charisma score increases by 1. | Scions of Ged are usually well over 6 feet tall and average 250 pounds. Scions of M'shukk and Nul are both roughly human size, being about five to six feet. Whatever the case, your size is Medium. | Your base walking speed is 30 feet. | ||||
Scorab | Bulky bug people with spikes | Your Strength score increases by 1. | Scorab have a slightly larger height than humans, being around 6'0" to 7'"5. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scorc | Scorpion-tailed orcs | Your Strength or Dexterity score increases by 2, and your Constitution score increases by 1. | Your height is similar to that of a human, if not a little bigger. Your height ranges from 5 to 6 and a half feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scorians (Aleithia Supplement) | A race of rock creatures with magma for blood. | As a scorian, your body is strong and tough. Unfortunately, this makes you big and bulky and not very dexterous. Your Strength score increases by 4 and your strength score maximum increases to 24, but your Dexterity score maximum is lowered to 16. | The average scorian is extremely heavy, weighing around 1,000 pounds. However, the average scorian is also only about 5 to 6 feet tall. You are a Medium creature. | Your base speed is 20 feet. However, you can roll into a ball by using 5 feet of your move. In this form, you can roll up to 40 feet, but only in a straight line. Turning costs an extra foot for every foot you attempt to turn, and the movement must be in a direction diagonal from your previous direction. | ||||
Scorpikis | Barbaric, half-scorpion raiders and scavengers that prowl the less-traveled parts of the desert, aggressively defending their colonies from unwelcome intruders. | Your Constitution score increases by 1. | Instead of humanoid legs, scorpikis have the bodies of giant scorpions from the waist down. Many scorpikis reach a total height of 7 to 8 feet, and nearly the same in width. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scorpion-kin | A race of humanoid scorpions | Your Strength, Dexterity and Constitution scores each increase by 1. | A scorpion-kin's height ranges between 4 and 6 feet, and weight ranges from 25 lb. to 100 lb. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scorpionem | A race of humanoid-scorpion hybrids. | Your Strength increases by 1, and your Dexterity score increases by 2. | Scorpionem are about 5 to 6 feet tall and very thin. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Scorpius | Fanged scorpion people | Your Strength, Dexterity, and Constitution scores each increase by 1. | Scorpii stand just slightly taller than a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scorpkin | Scorpkin are a desert- and cave-dwelling race, well-evolved for hunting through the sands. | Your Constitution score increases by 2. | Adult scorpkin are usually described as looming figures standing at about 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scourgeborne | Changed humans and elves born with a tail, granted by a serpentine god. | Your Constitution score increases by 2. | Scourgebornes are the the same height as their mother race. Your size is Medium. | Your walking speed is 30 feet. | ||||
Scro | Orcs in space! | Your Strength score increases by 2, and one other ability score of your choice increases by 1. | Scro tend to be taller than 5 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Scyther | Fast and furious blade hands | Your Strength score increases by 2, and your Dexterity score increases by 1. | Scyther are nearly five feet tall on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Se'Krai | A vaguely reptilian race, surrounded by a dark past... | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Se'krai are a bit shorter than humans with their bent legs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Seafallen | Ship's Crews taken by the ocean but who refused to stay down. | Your Constitution score increases by 2. | Seafallen height is generally a bit taller or shorter then their original races height. Your size is Medium. | Your base walking speed is 30 feet. You have swimming speed of 30 feet. | ||||
Seafolk | Beings of sea shoggoths and early humans | Your Constitution score increases by 2. | Seafolk are about the height and weight of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Seiddrow | Drow and siren offspring | Your Dexterity and Charisma scores each increase by 2. | Seiddrow are about the size of a regular elf, but lighter in weight. Your size is Medium. | You have a base walking speed of 30 feet. You also have a swimming speed of 30 feet. | ||||
Seisl | Half-fiends that are conceived from direct mating and born with 2 "souls". | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Seisl Size is Medium, Seisl's fiendish form will have the same size as their fiend relative. | Your base walking speed is 30 feet. | ||||
Selachin | Waterborne humanoids that have a striking resemblance to sharks. | Your Constitution score increases by 1. | Your size depends on your subrace. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Selachinoid | Deadly, aquatic hunters and pirates. | Your Strength, Dexterity and Intelligence scores each increase by 1. | Your size is Medium. | Your base walking speed is 25 feet and your swimming speed is also 25 feet. | ||||
Selkie | Aquatic creatures that shapeshift between human and seal. | Your Wisdom score increases by 1, and your Charisma score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Semme | Creepy bird people with multi-eye patterns | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | They commonly are about 5 to a bit under 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sepulchral | Skeletal beings that are half humanoid and reptilian | Your Dexterity or Constitution score increases by 2 and your Wisdom score increases by 1. | Sepulchrals stand between 6 and 7 feet tall on average, though when accommodating for their lower body which they slither upon, their actual body length is typically 11 to 13 feet. Generally weighing in around 150 pounds, your size is Medium. | Your base walking speed is 30 feet. | ||||
Seraphim | Benevolent Angels, that have been born into a flesh and blood, earthly body. | Your Charisma score increases by 2, and your Constitution score increases by 1. | Seraphim tend to be almost the exact same size as humans, albeit slightly thinner and more graceful. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Serene | Your beauty as a female is unparalleled by Human and Elven standards. This beauty coupled with your magnanimous aura give you a massive Charisma boost. Your voice can be the most enticing and dangerous aspect of who you are. | Your Charisma score increases by 2, and one other ability score increases by 1. | Serene tend to stand between 5 and 6 feet tall and weigh between 120 and 170 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sergal | Evolved humans that accepted their wild side | This increases depend on the subrace. Please check every subrace for more information. | Sergal vary widely in height and build, most of this variation coming from ethnic deviations. Wherever you fall in this variations, your size is Medium. | Your base walking speed is 35 feet. | ||||
Serperior | Beautiful, regal-looking serpents that possess a glare that can terrify most any creature. | Your Dexterity, Constitution, Charisma scores each increase by 1. | Serperiors stand at around 5 feet tall but are on average over 10 feet long from head to tail. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shade | Shades are creatures of random sizes and abilities from a past life and as such, the possibilities are through the roof. | Your Dexterity score increases by 2. | Any size they had in life. | Your base walking speed is the speed you had in life. | ||||
Shade Diamond | Crystalline beings with a shade within | Your Charisma score increases by 2, and your Constitution score increases by 1. | They tend to always be between 4 to 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shade, 4e Port | Paranoia-driven people who sold their souls to darkness | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Shades have about the same height as humans, but are thinner and weigh less on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shade, Variant | People possessed by spirits turned mad | You may increase one physical ability score (Strength, Constitution, or Dexterity) and one mental ability score (Wisdom, Intelligence, or Charisma) of your choice by 2. As normal, you can't increase an ability score above 20 using this feature. | Shades are generally tall and thin, though the specifics depend on their race of origin. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shadebreak | Enigmatic tricksters unafraid to kill | Your Intelligence and Dexterity scores each increase by 2. | Shadebreaks tend to be a bit smaller and lighter. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shadow | You're an Elf-Fiend hybrid in this unholy combination. | Your ability score increases are determined by your subrace. | Shadows can range from 4' to 6', rarely exceeding the boundaries. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Shadow Beast (Transformation) | ||||||||
Shadow Fiend | Fiends born from shadows and Dark magic | Your Wisdom score increases by 2, and either your Dexterity or Constitution score increases by 1. | Shadow fiends usually appear between 4 and 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shadow Walker | Beings of the void | Your Intelligence score increases by 1. | Shadow walkers are sometimes well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shadow-Serf | Unnatural doppelgangers created by powerful wizards to be unfailingly faithful servants. | Your Dexterity score increases by 2. | Shadow-serfs are the same size as their masters, meaning they vary a lot in proportions, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Shadow-serfs move with supernatural quickness. Your base walking speed is 35 feet. | ||||
Shadowborn | Shadowborn are creatures born of shadow, awoken from the deepest, darkest parts of the earth | Your Dexterity score increases by 2, and two other ability scores of your choice increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shadowborn, 2nd Variant | Your Constitution score increases by 2 and one score of your choice increases by 1. | Medium | Typical movement speed of your chosen race | |||||
Shadowborn, Variant | Shadowborn are a race born of the Shadowfell. These elf-like beings feel more comfortable and even enjoy being in the shadows. | Your Dexterity score is increased by 2, and your Constitution score is increased by 1. | Shadowborn often stands between 5'2" and 6'8". Your size is Medium. | Your base walking speed is 40 feet in dim light or darkness, and 25 in daylight or within magical light. | ||||
Shadows (Umbra sidus) | ||||||||
Shaede Folk | Humanoid husks born of failed reincarnation | Your Constitution score increases by 2. | Shaede folk are skinnier and taller than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shakuran | Cyclopean beings with restorative powers | Your Constitution score increases by 2. | Shakurans are usually tall and muscular, from under 6 feet to well over 6 feet tall, some even reaching 7 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shard-Crystallid Hybrid | Humanoids with crystalline augmentations, crystallid-shards tend to be very skilled in combat. | Your Constitution score increases by 2; and your Your Intelligence score increases by 2. | Use the height and weight value of your initial race prior to augmentation. See sub-races for specific sizes. | Your base walking speed is 35 feet. | ||||
Shardmind | Shardminds are sentient fragments of the Living Gate, which once stood at the pinnacle of the intricate lattice of the Astral Sea. | Your Intelligence increases by 2, and your Wisdom score increases by 1. | The average height of a shardmind is 5' 9"–6'2". Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shellforge | Beings with slimy bodies that make shells | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Shellfoged are taller than humans, though just barely. Their shell accounts for a lot of their weight. Your size is Medium. | Your base walking speed is 30 feet. You have a limited swimming speed of 20 feet due to your shell. | ||||
Shen Xin | Humanoids born of aboleth genetics | Your Intelligence score increases by 2. | Shen xin are the same height as humans, but often weigh slightly more, as their head tentacles weight them down slightly. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shifter Fey | Were-touched fey | Your Dexterity score increases by 2. | Their height can vary from 6 to 7 feet tall and they generally weigh 120 to 260 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Shorc | As a shorc, you have abilities related to your orcish ancestry and your aquatic nature. | Your Constitution score increases by 2, your Strength score increases by 1, and your Intelligence decreases by 2. | Shorcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Shub | Spawn of the Outer God, Shub Niggurath. | An ability score of your choice increases by 2. | Your size is Medium. | You have a base walking speed of 25 feet. | ||||
Shulk | Tough box people. | Your Constitution score increases by 2 and your Strength score increases by 1. | Shulk vary in size, though are found to be anywhere from 4-6 feet tall. Your size is medium. | Your base walking speed is 30 feet. | ||||
Sidhe | Beings from legend a fairy tales, and often godmothers and godfathers. | Your Intelligence or Dexterity score increases by 2. | Sidhe can vary in size quite a bit, but their size often increases with power or social rank. Most commonly any minor Sidhe lord found in the wild would be between 3’6” and 7’ tall. If they are under 4’, your size is classed as medium. | Your base walking speed is 30 feet. | ||||
Sidonan | A cave-dwelling, vaguely amphibian race said to be born of the stars. | Your Wisdom or Intelligence score increases by 2 and your Charisma score increases by 1. | Sidonans range from 5'5 to 7 feet tall and have slightly slender builds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Silkenel | Silk, Cloths, and other fabrics wraped around itself loosely, forming a humanoid visage. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Silkenel vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Silmarin | Slimy humanoids that live in swamps. | Your Constitution score increases by 2. | Silmarin usually stand at over 6 feet. Your size is Medium. | Your base walking speed is 30 feet. You also have a swim speed of 25 feet. | ||||
Silverblight | Silverblight are a race of winter lycanthropes that have lost their ability to transform after being cursed by a powerful black dragon. | Your Constitution score increases by 1, and one ability score of your choice increase by 1. | Silverblight are roughly the size of humans, typically ranging between 5 and 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Silvet | The Silvets are a creative, energetic race of humanoids who share a special bond with peace. | Your Wisdom score increases by 1. | Your size is like that of a humans in height and build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Simiosaurus | Run. Leap. Climb. Take the world by storm, from the land of lost beast. | Your people are descended from arboreal theropods and thus are gifted with great strength and grace. Your Dexterity increases by 2 and your Strength increases by 1. | Simiosaurus grow to roughly 8 feet long and 4 1/2 feet tall. Your size is Medium. | Your base walking speed is 40 feet. You also have a climbing speed of 20 feet. | ||||
Sinkro | Selfless charitable humanoid beings. | Your Wisdom and Charisma scores each increase by 1. | Sinkro range in weight from 110 to 200 lbs. Your size is Medium. | Your base ground speed is 30 feet. | ||||
Siphonophore | Superintelligent deep-see dwellers made of many tiny creatures that act as one. | Your Wisdom increases by 2 and your Dexterity increases by 1. | Though very long, siphonophorae appear 7-8 ft. tall when on land, and weigh in at just over 700 pounds. Your size is Medium. | Your base walking speed is 25 feet. You have a swimming speed of 30 ft. | ||||
Siren | A merfolk subspecies composed of females, each are masters of charm and beguilement. | Your Constitution, Wisdom, and Charisma scores each increase by 1. | Siren's vary in height and build, from just over 5 feet to just under 6. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Siren, Air | Flying creatures composed of females, each are masters of charm and beguilement. | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Siren's vary in height and build, from just over 5 feet to just under 6. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Siren, Borderlands Variant | A wonderful specimen of what the mind can do to a person. | Your Charisma and Wisdom scores each increase by 1. | Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skaven | Human-sized anthropomorphic rats riddled with scars, filthy plague-ridden fur, and unbridled envy wanting nothing more than to put themselves at the top of their hierarchy. | Your Constitution score increases by 1. | Most Skaven grow to no taller than 5 feet tall but some can be much bigger. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skaven, Variant | While breeding practices vary greatly every skaven usually shares a common share of strengths and weakness. | Your Dexterity score increases by 2. | Usually about 5 feet high but with sometimes great variation due to their frequent mutations. All Skaven have a naturally hunched position, a few even preferring a feral stance. Skaven usually weighs about 100 pounds. Your size is Small. | Your base walking speed is 30 feet. You have a burrow speed of 5 foot. | ||||
Skeksis | Skeksis are a race of ever decomposing avian-based humanoid monstrosity mix. | Your Dexterity score increases by 1, and your Wisdom score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. You have a flying speed of 25 feet. You cannot use this flying speed when wearing medium or heavy armor. | ||||
Skeleton | The reanimated completely decomposed corpse of a humanoid. | Your Constitution score increases by 1. | You are however tall you were in life and weigh significantly less. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skeleton, 2nd Variant | The rattling of their bones makes you shiver. | Your Constitution, Dexterity, and Wisdom scores each increase by 1. | Skeletons vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skeleton, 4th Variant | Pure white skelly bone bois for your games. | Your Dexterity score increases by 2 but your Constitution score decreases by 2. | Depending on your subrace, you may be small or medium, with any size range in-between. To represent this, the tables below in your subrace have a very broad height range. Your weight range is very low however, because bones are light. Alternatively, you can use the size range of the race you had in life, but use 1/7th or 1/8th of their weight or roll on the height and weight tables below just for your weight. | Your base walking speed is 30 feet. If you are small size, it is 25 feet instead. | ||||
Skeleton, 5th Variant | The reanimated completely decomposed corpse of a humanoid, usually | Your Constitution score increases by 2. | Skeletons range from 4 to 8 feet in height, weighing 10% of their weight. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Skeleton, Variant | The reanimated completely decomposed corpse of a humanoid, usually | Your Constitution score increases by 2. | Skeletons range from 4 to 8 feet in height, weighing 10% of their weight. Your size is Medium. | Your base walking speed is 20 feet. | ||||
Skoros | Yuan-ti purebloods but with insects and actually balanced. | Your Wisdom score increases by 2, and one ability score of your choice increases by 1. | Skoroi are similar in size to humans but tend to be slightly smaller. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skrevit | Abominable looking rat lobster creatures | Your Constitution score increases by 1 and one other ability score of your choice increases by 2. | Appearing a bit more shrunken, skrevits are a bit shorter on average than humans, though taller than dwarves, with a curved posture. Your size is Medium. | Your base walking speed 30 feet. | ||||
Skrull | An alien race of shapechangers, bent on interstellar conquest. | Your Strength score increases by 2 and your Charisma score increases by 1. | Skrull are only slightly taller than humans on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skullhound | Anthropomorphic canines with skulls for faces | Your Constitution score increases by 1. | Skullhounds vary in height and build, and range around 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Skyborn | A being of a reincarnated and redeemed elemental | Your Dexterity score increases by 2, and either your Charisma or Wisdom score increases by 1. | Skyborn are lighter than humans. Your size is Medium | You have a base walking speed of 30 feet. | ||||
Skyrynthee | Strange people who fell from the sky and believe strongly in gravity | Your Wisdom score increases by 1 and one other score of your choice increases by 2. | Skyrynthee tend to be a bit taller than the average human, and can be taller than 7 feet with their necks fully extended. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Slaad | Amphibious creatures of chaos | Your Strength score increases by 2. | Slaadi are rather tall, with few under six feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Slann | Unmatched masters of magic and leaders of the lizardmen races. | Your Intelligence score increases by 1, and your Wisdom score increases by 2. | Slann range from 5 to 6 feet in height. Your size is Medium. | Your base walking speed is 20 feet. | ||||
Slate | Humanoid creatures that have incredible strength of personality but lack a true heart. They are the ultimate performers and masters of theatrics. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Slates are permanently 5'10" tall and weigh 153 lbs, regardless of their changes in activity or consumption of food. This is the exact average for human beings. | Your base walking speed is 30 feet. | ||||
Sleep Demon | Sleep Demons feast on fear, but that doesn't make them dark creatures, they just need to find their place. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Sleep demons' range from what humanoid creature they are currently mimicking. Your size is medium. | Your base walking speed is 30 feet. | ||||
Slime Folk | Sentient slimes that take the form of humanoids. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Slimefolk vary in size, and even individual slimefolk can change their size by taking in or expelling water from their bodies, but in general, slimefolk are comparable in size to most other intelligent races. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Slime, Variant | Small foes with huge potential. | Your Constitution score increases by 2 and your Dexterity and Wisdom score increases by 1. However, your Intelligence and Charisma score decreases by 2. | Normal slimes varie a lot in size depending on their environment, but they usually aren't taller than 4 feet nor smaller than 1 feet. However, slimes can stretch up to three time their height. Slimes are quite heavy despite their watery apearance. Your size is Medium. | Your base walking speed is 20 feet. | ||||
Slimefolk | Sentient slimes that take the form of humanoids. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Slimefolk vary in size, and even individual slimefolk can change their size by taking in or expelling water from their bodies, but in general, slimefolk are comparable in size to most other intelligent races. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Slimelings | Bipedal Oozes who enjoy absorbing their victims | Your Constitution score increases by 2, and your Strength or Dexterity score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Slimes | Bipedal slimes from The Far, Far, Range. | Your Constitution score increases by 2, and your Dexterity score increases by 1. | Your size is Medium. You are large when you are a largo or gordo. | Your base walking speed is 30 feet. | ||||
Slowking | Gentle geniuses who reside near wetlands | Your Constitution, Intelligence and Wisdom score all increase by 1. | Slowkings stand at over 6 feet tall. Your size is Medium. | Your base walking speed is 20 feet. You have a swim speed of 30 feet. | ||||
Slugfolk | Blobby, slimy beings | Your Constitution score increases by 2, and your Wisdom score increases by 1. | They rarely grow taller than 6 feet when "standing". From eyestalk to the tip of their tail, they can be as long as 10 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Slyvarian | Slyvarians are known as the deep dwellers or the forgotten ones, creatures who live in between the darkest ocean depths and the Underdark. | Your Constitution score increases by 2. | Slyvarian share the human size range. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 40 feet. | ||||
Sneasler | Slightly taller Sneasel who prefer solitude and poisons to pack tactics. | Your Strength score increases by 2 and your Dexterity score increases by 1. | Sneaslers usually stand between above 4 and 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed of 30 feet. | ||||
Snorlax | Rotund, bear-like pokemon sleep, eat, and then sleep some more. | Your Strength score increases by 1 and your Constitution increases by 2. | Snorlaxes usually stand close to 7 feet tall and weigh a little over 1000 lbs. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Snow Moth | Your Intelligence score increases by 2 and your Dexterity score increases by 1. | Snow moths tend to be around 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a flying speed of 20 feet. To use this speed, you must not be wearing medium or heavy armor. | |||||
Snowfolk | People-shaped snow | Your Constitution score increases by 2, and your Charisma score increases by 1. | Snowfolk stand at roughly 5 - 6 feet tall. Your size is Medium. | Snowfolk walk slow so as not to break their legs. Your base walking speed is 20 feet. | ||||
Sobruaro | Cactus people who are very jolly and fun-loving. | Your Strength increases by 1. | The average sobruaro is a full head and shoulders taller than the average human, ranging between 5-7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Solari | Human-like creatures born from the sun, who are strengthened during the day and weakened at night. | Your Strength, Constitution, and Charisma scores each increase by 1. | A solari's size and weight vary greatly with the sun cycle. Your size is either Small or Medium depending on your Dual Nature trait. | Your base walking speed is either 25 or 35 feet depending on your Dual Nature trait. | ||||
Sombra Escura | Shadow-wreathed beings from the darkest corners of space | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Sombras are around the taller range of height compared to humans. Your size is Medium. | You have a base walking speed of 30. | ||||
Songchild | Results of an ancient experiment who treat the world with the hate they are given. | Your Charisma score increases by 2 and one other score of your choice increases by 1. | Songchildren generally range average about five and a half feet tall and weigh about 120 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Soratami | An enigmatic, secretive race, who live in the clouds. | Your Intelligence score increases by 2, and either your Dexterity or Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sorath | Creatures from the upper planes that have radiant blessings. | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Sorath usually stand at over 6 feet, but can weigh as little as 60 to 90 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Soul Forged | Twins but you're a race. | Your Dexterity score increases by 2 and your Constitution increases by 1. | A Soul-Forged pair tend to resemble one another perfectly. Men and Women alike tend to stand shoulder to shoulder with little to no differences between them. | Your base walking speed is 30 feet. | ||||
Soul Merchants | Hunched, heavily cloaked travelers who love a good bargain. | Your Wisdom score increases by 2, and your Constitution score increases by 1. | Merchants stand up to about 3 feet tall and might look even smaller due to their bent backs and stooping gait. Your size is Small. | Despite a small size, merchants have a surprising turn of speed. Your base walking speed is 30 feet. | ||||
Soul Phantom | Soul phantoms are remnant pieces of earthly attachment | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Most soul phantoms retain a height of around 5 to 5 and a half feet tall. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Soul Reaver | You are a soul reaver, blessed with a second life and powerful weapon; cursed with an unlife and a thirst for souls. You have a variety of abilities as a result of resurrection. | Your Dexterity score increases by 2. | You retain the general height and weight of your previous race, if not losing a few pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Soul Stitched | Corpses, sewn together by stitches, powered by electricity and given intelligence by a snatched soul. | Your Strength score increases by 2, and your Constitution score increases by 1. | Soul Stitched are around the same size as humans but usually weigh more. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Soulrippers | As a soulripper you can drain the life out of a creature with your deathstare. | Your Charisma score increases by 2 and your Dexterity by 1. | Soulrippers are about 6-7 feet tall in normal form and weigh about 200-250lbs. Your size is Medium. | Your walking speed is 40 feet (check humanoid's stats for its speed when in other forms). | ||||
Spectral | Spirits who have, through vaguely defined means, created physical bodies for themselves. | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Most spectrals materialize in forms that are sustainable, but keep their general size and shape. | Your base walking speed is 30 feet. | ||||
Spellborn | People born with extraordinary affinity with the natural and magical elements. | One ability score of your choice increases by 2 and a different ability score increases by 1. Alternatively, you can increase three different ability scores by 1. As normal, you can't increase an ability score above 20 using this feature. | Like humans, spellborn vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Spellforged | Your Constitution score increases by 2 and one other score increases by 1. | Spellforged are a medium creature taller than humans but not massive. | Your base walking speed is 25ft. You are a slow lumbering creature who's heavy body weighs them down. | |||||
Spelltouched | Being with powers related to a particular school of magic. | Your Charisma score increases by 2 and your Wisdom or Intelligence score increases by 1. | Pure spelltouched tend to take a humanoid body, so their size varies from 3 feet to almost 8. Your size is small or medium. Their children are more consistant in between 5 to 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sphinx | Guardians of secrets and treasures of the gods. | Your Intelligence and Wisdom scores increase by 2. | Sphinxes can be very large beings, but the average sphinx adventurer tends to be in their younger years. Because of this, they have not reached their full size, which takes hundreds of years. The average sphinx adventurer is about 7 feet from foot to head and weighs 5-600 pounds. Your size is Medium. | You have a base speed of 30 feet. | ||||
Spiderfolk | Drider-like insectoids with a hatred for all other races. | Your Dexterity score increases by 1. | Even with your bulbous abdomen and eight spider legs you are still no taller than the average human. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Spiger | Mutated pig and spider people | Your Constitution score increases by 2 and either your Intelligence or Strength score increases by 1. | Thanks to their altered bodies, spigers can stand as tall as a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Spilarin | A race of humans with arachnid qualities | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Because of their Human origins, spilarins height and build vary just a much as an average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Spiral Being | Your Intelligence score increases by 2. | Spiral Beings vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Spirit Fox | Foxes that practice magic | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Spirit foxes are a bit short, even on hind legs. Your size is Medium. | Your base walking speed is 30 feet. You also have a burrowing speed of 15 feet. | ||||
Spirit Walker | Those who walk as spirits and body as one | Your Wisdom score increases by 1. | Spirit walkers are unsurprisingly lightweight despite an average size. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Spriggan | Tree people who sustain themselves with natural magic. | Your Dexterity score increases by 1, and your Wisdom score increases by 2. | Spriggans range from 6 to 7 feet in height and almost never weigh more than 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sprite Warband | A swarm of militaristic sprites united under a single banner. | Your Dexterity score increases by 2 and your Intelligence score by 1. | Sprites are Tiny creatures, but a warband's effectiveness relies upon close cooperation. You are a Medium swarm of Tiny fey. | Your base walking speed is 10 feet. | ||||
Spynkazaka | Descendants of pseudo-dragons with a knack for empathy. | Your strength is increased by 2 and your constitution is increased by 1. | Spynkazaka typically stand between 5-6 feet tall, but usually somewhere in the middle. They can weigh between 100-240 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Squidfolk | Beings born of squid sentience | Your Intelligence score increases by 2, and your Strength score increases by 1. | Squidfolk are about 5-6 feet tall on average. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Squirrelson | Anthropomorphous squirrels raised for war | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Squirrelsons are about half a foot shorter than humans on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sraxiiv | Sraxiiv have tough scaly hides and venomous spines that give them sweet defensive options. Their gruff appearance, however, makes their first impressions pretty week. | Your Strength score increases by 1, your Constitution score increases by 2, and your Charisma decreases by 1. | Sraxiiv can range from 3 feet, uncommonly, to around 6'6". Average is 4'8" feet and the average weight is 210 lbs. Your size is Medium. | Your base walking speed is 30 feet, however, your variant may change this. | ||||
Stained Elf | Branded with arcane power | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Stained Elves stand between 5'6" and 6'8" on average and weigh between 120 and 180 pounds. You are considered Medium sized. | Your base walking speed is 30 feet. | ||||
Star Warriors | Born from the alleged deaths of Kirby and Meta Knight hundreds of years ago, this race of gluttonous and fun loving characters are ready for adventure! | Your Constitution score increases by 2; they tend to be ravenous and eat many things, harmful or otherwise. This with their resilient and somewhat malleable anatomy makes a hardy race. | It varies depending on the subspecies listed below. | It varies depending on the subspecies listed below. | ||||
Starblessed | Stars given human form, and human desires | Your Charisma score increases by 2 and your Constitution score increases by 1. | Besides some features, you are indeed a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Starborn | Starborns have many traits in common with one another regardless of what they do so they still all have the same kind of traits. | Your Strength and Constitution scores each increase by 2, and your Charisma score increases by 1. | Starborns are often around 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Starforger | Starforgers are celestial dragons that have lived for eons. Starforgers attack with small stars and a few spells, instead of swords and shields. | Your Wisdom score increases by 2, and your Intelligence score increases by 1. | Starforgers are usually around 6 or 7 feet in length. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Stargazer | Children of the cosmos | Your Wisdom and Charisma scores increase by 2. | Stargazers usually are like humans in stature, if not a bit shorter. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Steve | A tall and friendly race of humanoids whose origins are highly unknown to all but them. | Your Strength and Constitution scores increase by 1. | Steves are nearly always over 6 foot, yet can sometimes be shorter. Your size is Medium | Your base walking speed is 30 feet. | ||||
Stoatlet | Bipedal, magical stoat weasel otter people | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Stoatlets are have short, lithe builds with heights comparable to those of dwarves. Your size is Medium. | Your base walking speed is 25 feet. You also have a swimming speed of 25 feet. | ||||
Stonepeople | Stonepeople are statue-esque beings | Your Constitution score increases by 2 and your Strength score increases by 1. | They average 7 feet in height, and can weight around 600 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Stormblood | Wolves with the power of the storm | Your Constitution score increases by 1 and your Wisdom score increases by 2. | These wolves are around the size of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Stormborn | Touched by the power of a raging storm, stormborn have powers beyond that of mere humans. | Your Dexterity score increases by 1, and your Charisma score increases by 2. | Stormborn are generally tall, lean, and wiry. Your size is Medium. | The winds guide you and lighten your step. Your base walking speed is 35 feet. | ||||
Stormcutter | Mysterious beings born of storms and anxiety | Your Wisdom score increases by 2 and your Charisma score increases by 1. | They are about the same size as humans, but are skinnier. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Strigoi | A race of highly adaptable and highly amorphous insectoids. Capable of adapting to any situation. | Your Constitution score increases by 1. | Strigoi at average tend from 5 feet to 6 feet, however subraces can provide distinct differences to this. Your size is Medium | Your base walking speed is 30 feet. | ||||
Stringless | A unsettling and disorderly race of wooden marionette-like constructs who revel in chaos. | Your Dexterity score increases by 2 | Stringless are built to be the size of human beings, and in conjunction with their exaggerated forms many Stringless stand well over six feet tall or otherwise have human-like proportions. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Stylvix | Owl-like relatives of the aarakocra and masters of the arrow. | Your Dexterity score increases by 2. | Stylvixi are average in height but very lightweight, standing at around 5 feet tall and usually weighing 80-90 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Succubus | Beautiful fiends who thrive on the corruption of mortal souls. | Your Dexterity and Charisma scores each increase by 1. | Succubi are shapeshifters; however, in general, they are similar in size to most other humanoid races. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sugar Elemental | You are sweet as honey and people tend to like you for your charming personality and your sweet touch. | Your Charisma score increases by 2. | As Sugar Elemental you can grow normally up to 6 feet and your size is Medium. Alternatively as a long ventured individual, you can grow even further and reach a size of large. | Your base walking speed is 30 feet. | ||||
Sukkan-Alsama | The Sukkan-Alsama are a race of winged humanoids with claws on wings. | Your Dexterity score increases by 2, and either your Charisma or Wisdom score increases by 1. | Sukkan-alsama vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sumarian | Alien bug eye people with elvish ears | Your Wisdom score increases by 2. | Your size is Medium | Your base walking speed is 30 feet. | ||||
Sumu | Odd eyed creatures with bodies dextrous like grass blades | Your Strength or Dexterity score increases by 2, and your Charisma score increases by 1. | Sumu are tall creatures, with adults being up to 8 feet tall, and children of young age being tall as 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sunborn | Sun headed people of the stars | Your Charisma increases by 2, and your Dexterity score increases by 1. | Sunborns vary widely in height and build, from barely 5 feet to well over 7 feet tall. They usually have very light weights, like they are made of gas. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Supple | Your Dexterity score increases by 2 and your Constitution score increases by 1. | The Supple’s share their Basic humanoids form height with humans. Your size is Medium; They can change their Humanoid forms which will change their size. their Slime Form reaches 1ft. | Your base walking speed is 30 feet. | |||||
Suva | Beautiful celestials that comfort their allies and crush their foes. | Your Charisma score increases by 2, and your Strength and Dexterity scores each increase by 1. | Suva usually appear short and dainty. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Swamp Ogre | Two headed troll | Your ability scores each increase by 1. | Swamp Ogres vary widely in height and build, from barely 8 feet to well over 16 feet tall. Your size is Medium or Large. | Your base walking speed is 35 feet. | ||||
Swampert | Big and durable creatures capable of moving or crushing a boulder. | Your Strength score increases by 2, and your Constitution score increases by 1. | Swampert are typically over 4 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 25 feet. | ||||
Swordwing | Humanoid insects of the Underdark | Your Strength and Dexterity scores each increase by 1. | Swordwings are lighter than humans with a taller height spectrum. Your size is Medium. | You have a base walking speed of 30 feet and a flying speed of 30 feet. You cannot fly higher than 30 feet with this speed. | ||||
Syker | Sykers are Apex Inventors of the many galaxies. | Your Dexterity score increases by 1, and your Intelligence score increases by 1. | The Sykers are larger than humans though still medium in stature. Your size is Medium. They are Gender-neutral which means they reproduce by eggs they are 5' 10" in height. | Your base walking speed is 30 feet. | ||||
Sylorin | Plated, three-eyed beasts | Your Constitution score increases by 2, and you Wisdom score increases by 1. | They are rather tall on two legs, not including the tail. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Sylph (Aleithia Supplement) | A race of elves that that have no past or future, forever living in a single moment of time. | Your Intelligence score increases by 2. | Your size is the same as an elf. | You have become so accustomed to floating that your legs no longer work as they should. Your base walking speed is 10 feet, but you gain a hover speed of 30 feet. | ||||
Sylvain | Humanoid flowers of many flora | Your Dexterity and Charisma scores each increase by 2. | Sylvain often appear between five and a half and eight feet tall. The more luxurious flowers are usually bigger. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sylvari | Botanical humanoids with a sense of wonder and curiosity about the world. | Your Wisdom score increase by 1. | Sylvari are Medium sized creatures. | Your base walking speed is 30 feet. | ||||
Sylvari, Variant | A race of curious and sometimes naive plant people, all born from the same magical tree. | Your Wisdom score increases by 2, and one ability score of your choice increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Symbiote | Creatures from another world bond to a host to create the Ultimate Warrior. | Your Strength and your Constitution scores increases by 1. | Symbiote’s bonded size varies wildly depending on what they are bonded to, Symbiotes are usually one size larger than their host. Without a host they are small. | Your speed is usually the host's speed + 10ft, while not bonded your movement is 10ft. | ||||
Symboics | Eldritch combinations culminated | Your Constitution score increases by 2 and one other ability score of your choice increases by 1. | They are rather tall and lean. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Sā | Sā are humans warped by generations of exposure to negative and chaotic energy. They are physically intimidating and brimming with rage. | Your Constitution score increases by 2, and your Strength score increases by 2. | Sā usually stand between 6' and 7' tall and can weigh anywhere between 180 and 300 lbs. Your size is medium. | Your base walking speed is 30 feet. | ||||
T'au | Communist space aliens. | Your Dexterity score increases by 1, and your Strength score decreases by 1. | A T'au's height and build is based entirely on their caste. Nevertheless, all T'au are medium in size. | Your base walking speed is 30 feet. | ||||
Tactical Doll | Combat androids that are built not just to be effective fighters, but also with interactivity in mind. | Your Charisma score increases by 1. | Tactical Dolls vary greatly based on desired specifications when built. They can stand anywhere from 4 and a half to over 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Taelan | From the space between Planes, they observe intently. | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Taelan are often quite tall, usually being between 6 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tahalathuk | A race born of her closest ravens... | Your Charisma score increases by 2 and either your Constitution or Dexterity score increases by 1. | On average, a tahalathuk is taller than a human but not much heavier. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tahlbrynd Giant | Indomitable Warriors of the North, who will defend their fiery homeland at all costs. | Your Strength score increases by 2, and your Constitution score increases by 1. | Tahlbrynd giants are around 7 feet tall, not being real giant in size. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Talto | Taltos are aberrations in human form who attach themselves to those with magic powers | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Taltos usually are taller than the average human, save the anomalies who were never fed breast milk and become stunted dwarves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tamaranean | Tamaranean minds and behavior may seem pretty weird to members of other races. But despite their good looking appearance, these golden-skinned humanoid people who descended from a feline-like race can be loyal, courageous, and strong companions. | Your Strength score increases by 2, and your Charisma score increases by 1. | The Tamaranean range of height is between 6 feet and up to 8 feet tall and have an athletic build. Your size is Medium. | Your base walking speed is 30 feet. Your base flying speed is 30 feet | ||||
Tanarukk | Your tanarukk character has a variety of traits, derived from your mixed orc and demon ancestry. | Your Strength score increases by 2, and your Constitution score increases by 1. | Most tanarukk are slightly larger than orcs and covered in muscle. They range from 6 to 7 feet tall, with some of the largest reaching nearly 8 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Taninim | Leather-skin people | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Taninim vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tarrasqin | Born from the blood of the mighty tarrasque, tarrasqin are powerful tribal humanoids that inhabit temperate jungles. | Your Strength score increases by 2, and your Constitution score increases by 1. | Tarrasqin stand between 7 and 8 feet tall, weighing between 280 and 340 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tasmer | The Tasmer smart, sly, and quick on their feet. | Your Charisma score increases by 2. | Tasmer vary in height and build, from barely 5 feet to well over 6 feet tall, albeit in somewhat rare. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tau'ri | "We dont hunt because we have to, we hunt because we want to, its what we were born to do..." | Your Dexterity score increases by 2. | The Tau'ris height is about average, the males are around 6-7 feet tall, whereas the females rarely get above 5ft, no matter their age | The Tau'ris base walking speed is 30 feet. | ||||
Tenarimar | Offspring of tieflings and aasimar | Your Charisma score increases by 2 and your Constitution score increases by 1. | Tenarimar have stature similar to humans, though taller heights. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tengu | Winged humanoids created by gods as protectors of the natural world. | Your Wisdom score increases by 2, and your Dexterity score increases by 1. | Tengu vary between five and six feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tengu, Kawa Variant | Tengu who live by the waters | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Like most karasu tengu, kawa tengu have a shorter stature than the average human, never reaching 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tentacle Mass | Aberrant creatures of unknown origin. | Your Dexterity is increased by 2. | Often changing their own size but regularly between 5 and 7 feet. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Terminator | Hunter-Killers, designed solely to eliminate. | Your Constitution score increases by 2, and your Strength by 1. | Made to look human, their sizes are fairly similar, though dependent on their model. While all T-800 model Terminators are 6’1”, and weigh 400lbs, the proportions of other models vary. Your size is Medium. | Your walking speed is 35 feet. | ||||
Ternothirl | A slender reptilian race which claims otherworldly origins | Your Dexterity and Constitution score each increases by 1. | Ternothirli are of average height and weight, reaching no higher than 6'6" and being no heavier than 200 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Terroki | A race of proud warriors originating from the broken world of Terrok in the Astral Plane, the physically-strong terrokii seek to restore the glory of the Sanguis Imperium. | Your Strength score increases by 2. | Terrokii are only slightly taller than Humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tesso | Drow turned ratlings | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Tesso are shorter than the drow they were once, standing more along the height of the average human. Your size is Medium | Your base walking speed is 30 feet. | ||||
Tetraman | A desert-dwelling race of four arms | Your Strength score increases by 2 and your Constitution score increases by 1. | Tetramen are usually around 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
The Forgiven | Children who never grow, left to protect their home till their last breath. | Your Constitution score increases by 2 and your Wisdom increases by 1. | Tending to be young, they range from 2'6-4'3, though this can change depending on race. | Your base walking speed is 25 feet. You have advantage in rough terrain from living in the wild. | ||||
The taken | ||||||||
Thirdling | Your Dexterity score increases by 2 and two ability scores of your choice increase by 1. | Thirdlings are taller than halflings but shorter than most humans. Your size depends on your subrace. | Your base walking speed is 30 feet. | |||||
Thri-Kreen | Swift and cunning hunters, the mantis-like thri-kreen wander the deserts and savannas of the world. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | A full-grown thri-kreen stands seven feet tall but can be as long as 7 to 9 feet, and can weigh between 450 to 470 pounds. Your size is Medium. | Your base walking speed is 40 feet. You sink in liquid and have a swimming speed of 0 feet. | ||||
Thri-Kreen, Variant | Bug like creature that resembles ant or mantis. Thri-Kreen consider all other living creatures as potential nourishment, and they love the taste of elf flesh in particular. | Your Dexterity increases by 2, and Wisdom score increases by 1. | Medium | Your base walking speed is 30 feet. | ||||
Thundercat | Your Thunderian heritage manifests itself in a variety of traits you share with other Thundercats. | Your Dexterity and Charisma scores each increase by 1. | Thundercats vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tibbit | Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1 | Tibbits range between about 3 feet tall and 40 pounds, to just under 6 feet tall and 140 pounds. Your size is small or medium. | Your base walking speed is 30 feet. | |||||
Tiegon | The result of fiend and dragon blood rituals | Your Constitution score increases by 2, and your Charisma score increases by 1. | Teigons vary widely in shape and size. Most have a lithe build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tiger Anthrolupe | Mostly classified as hunters and gathers, they tend to live in the wilderness where their kind can live in peace. | Your Dexterity score increases by 2, and either your Wisdom or Constitution score increases by 1 (your choice). | A Tiger Anthrolupes can vary. They are generally about 6.5' in height and around 180-245 lbs, but can be bigger. Your size is Medium. | Your base walking speed is 30 and have a climbing speed of 20. | ||||
Tigerfolk | At home in the wild, tiger folk care little for the trappings of civilization, preferring simple, rustic lives. | Your Dexterity score increases by 2. | A typical tigerfolk is brawny, tall, and muscular, standing between 6'4” to 7'2", and weighing around 200-250 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tigrine | A race of tall, ferocious tiger-folk that are natural hunters and are divided into three different subraces. | Your Strength score increases by 1 and your Constitution score also increases by 1. | Tigrines usually stand in between 7 or 8 feet tall. Your size is medium. | Your base walking speed is 35 feet. | ||||
Tikbalang | Equine guardians of the woods | Your Strength, Constitution and Wisdom scores each increases by 1. | These creatures are taller than the average human. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Time Lord | The most advanced of any race in the universe. | Your Constitution score increases by 1 and your Wisdom score increases by 2. | Time Lords, like humans, vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Titanborne | Giants in human form | Your Strength score increases by 2, and your Constitution score increases by 1. | Despite being born of the tall ones, titanborne have a watered down size. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Titanian | Fey creatures that came from dead goddess Titania's corpse. | Your Dexterity and Charisma scores each increase by 1. | Titanians took a body type similar to that of the leshay. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tlincalli | Strong sand dwelling insectoid people with the lower halves of scorpions. | Your Strength score increases by 2, and your Constitution score increases by 1. | Tlincalli can be from 7 to 9 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tokay | Primitive and esoteric, these reptilians are known to inhabit tropical islands. Generally, their knowledge of the outside world is quite limited. | Your Constitution score increases by 1. | A typical tokay stands at a height of just under six feet—and is quite slender, save for its pot belly. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Tortithid | Amalgamation between alien aberration and turtle, gives these creatures varying traits from both races | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Toukka | Your Constitution score increases by 2 and another score increases by 1. Toukkas put great importance in self-actualization and newborns were encouraged to follow their personal inclinations. | Toukka size varies profoundly during growth. 1-10 year old Toukkas are Tiny, 11-50 year olds Small, 51-250 year olds Medium. Their weight increases accordingly, from 3 to up to 150 kg for larger individuals. | Your base walking speed is 25 feet. Thanks to their diversified limbs they are able to move on an ample number of surfaces. You have a base burrowing speed of 25 feet. You have a base swimming speed of 10 feet. You also have a climbing speed of 25 feet; although, you can't cling to smooth surfaces, thus if you climb up or down a surface, you must end the movement on an appropriate place, otherwise, you fall. | |||||
Toxtricity | A race of rock star Pokémon with a punkish attitude. | Your Charisma score increases by 2 and your Dexterity score increases by 1. | Toxtricity usually grow to be just over 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tremorian | Scorpion-tailed tunnel dwellers | Your Constitution score increases by 2, and your Strength score increases by 1. | Tremorians have heights roughly equivalent to that of humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Trevenant | Haunted trees that protect the forests it calls home from those who would harm it. | Your Constitution score increases by 2 and your Charisma score increases by 1. | Trevenant on average stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Trichadons | As a peaceful race, trichans rarely tend towards fighting roles, but they can take more intelligent fighting classes such as sorcerers. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Trichans tend to be slightly bigger than humans in both height and size, but not by more than a couple of inches or a foot. Your size is Medium. | Your base walking speed is 25 feet. Your swim speed is 35 feet. | ||||
Trickster Succubus/Incubus | Demons playing on the aspects of Trick or Treat | Your Charisma score increases by 1 | Usually equal to that of a human, between 5 and 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tritomati | Enigmatic three eyed humanoids | Your Strength score increases by 2, and your Charisma score increases by 2. | Tritomati tend to be similar in build to humans. Although tritomati tend to be taller and weigh slightly less than humans, they are very muscular. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Troglodyte | Humanoid salamander like creatures with tough, leathery scales. | Your Constitution score increases by 2, and your Strength score increases by 1. | Approximately the height of a human being, your size is Medium. | Your base walking speed is 30 feet. | ||||
Troll (5e Class) | A monstrous troll which grows more powerful as it increases in size. | Your Constitution score increases by 2 and your Strength score increases by 1. | Trollings average 3 feet in height and are bulky for their size, averaging 100 pounds in weight. Your size is Small. | Your base walking speed is 25 feet. | ||||
Troll | Trolls are a diverse sapient race based on the World of Warcraft series. | Your Constitution score increases by 2, and one other ability score of your choice increased by 1. | Trolls vary widely in height and build, from 6 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Troll, Northern | Trolls adapted to ice and snow | Your Strength and score increases by 2, and your Constitution score increases by 1. | Like normal trolls, northern trolls grow up to 8 feet tall and weigh around 400 pounds. | Your base walking speed is 30 feet. | ||||
Troll, Variant | Your Dexterity score increases by 2 and your Constitution increases by 1. | When standing fully upright, trolls measure upwards of 9 or 10 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Trollkin | The decedents of trolls and humans, with human ingenuity and a troll's bottomless belly. | Your Constitution score increases by 2, and your Strength score increases by 1. | An average Trollkin stands at 6-7 feet and weighs around 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Trox | Large, powerful, insectoid humanoids that were slaves ages ago. | Your Strength increases by 2, and your Constitution increases by 1. | Trox typically stand between seven to eight feet in height. Your size is Medium. | Your base walking speed is 30 feet, and you have a burrowing speed of 20 feet. | ||||
Tsuchigumo | Twice the arms, twice the legs! Imagine! | Your Constitution and Dexterity scores each increase by 1. | You are not significantly taller than a human, but your additional limbs cause you to take up slightly more space and become heavier as a result. Your size is Medium. | Your base walking speed is 30 feet. You can also climb at this speed, as per the Spider Legs trait. | ||||
Tsukiusagi | Your Intelligence score increases by 2 | Tsukiusagi stand from six to over seven feet tall and have slender figures. Your size is medium. | Your base walking speed is 20 ft. | |||||
Tsukumogami | A spirit formed by an inanimate object after 100 years of neglect. | Your Constitution score increases by 1. | Your vessel's size is Tiny; your spirit body's size is probably Small or Medium, depending on what race your last user was. | Your base walking speed is 30 ft, whether using your spirit body or by moving your vessel along the ground. | ||||
Tul-Kal | Monstrous creatures of the darkest places, they are surprisingly good hunters. | Your Constitution score increases by 2 and your Strength score increases by 1. | Tul-Kal vary minimally in height and build, most standing around 6 and a half feet tall while some even getting up to 7 feet. The hatchlings start at around 4 feet in length maw to tail. Your size is Medium. | Your base walking speed is 25 feet. You also have a swimming speed equal to 40 feet. | ||||
Turian | Heavily Militarized and strong-willed, turians are a force to be reckoned with. | Your Constitution score increases by 2, and your Dexterity score increases by 1. | Turians stand over 6 foot tall sometimes reaching up to 7 foot or taller. Your size is Medium | Your base walking speed is 30 feet. | ||||
Turtle Duck | Mix of turtle and duck from the Avatar: The Last Airbender universe | Your Constitution score increases by 2 and either your Strength (if from Earth Kingdom) or Wisdom (If from Fire Nation) score increases by 1. As normal, you can't increase an ability score above 20 | Turtle ducks are usually around 1ft tall. Your size is Small | Your base walking and swimming speed is 30 feet | ||||
Turtlefolk | Slimmer, water-based reptile humanoids with shells | Your Wisdom score increases by 1. | Turtlefolk have roughly a size similar to humans, but are heavier and shorter. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Turtonator | Very durable dragon turtles | Your Constitution score increases by 2, and your Charisma score increases by 1. | You are just above 6 feet. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Tusken Raider | Your strength score increases by 2 and your constitution score increases by 2 but your intelligence score decreases by 1. | Tusken Raiders are Medium size in build. | Your base walking speed is 30 feet. | |||||
Tusquarian | Tribal people gifted with various animal features that inhabit one country. | Your Constitution score is increased by 2. Additionally, you can increase either your Strength or your Dexterity score by 1. | Tusquarian sizes are the same as humans, although they are slightly smaller and thinner. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Twili | A race of humanoids with strange powers that live in the Twilight Realm. | Your Wisdom increases by 2 and your Intelligence increases by 1. | Your height ranges from 6'5"–7'5". Your size is Medium. | Your base walking speed is 30 feet. | ||||
Twili, Variant | A race of humanoids with strange powers that live in the Twilight Realm. | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Twili are medium. | Your base walking speed is 30 feet. | ||||
Twilight Maiden | Fallen divine attendants now living off souls | Your Charisma score increases by 3. As normal, you can't increase an ability score above 20 using this feature. | Twilight maidens usually range from five to six feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Two-Headed Dragonbeast | Double trouble with dragon breath | Your Constitution score increases by 2 and your Charisma score increases by 1. | You are typically around 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tych | Leopard-like beings with spikes | Your Wisdom score increases by 1, and either your Strength or Dexterity score increases by 2. | Tychi are generally around 6 feet tall. | Your base walking speed is 30 feet. | ||||
Tyl | Cerebral, xenophobic alien beings with a rewritten soul. | Your Intelligence score increases by 2, and your Wisdom score increases by 1. | Tyl have very little variation in size. Males are around 6 feet tall and females tend to be a little smaller. Your size is medium. | Your base walking speed is 30 feet. | ||||
Tymorian | Tymora-touched beings addicted to gambling | Roll a 1d6 to determine which ability score increases by +2 (Order: 1.Strength, 2.Dexterity, 3.Constitution, 4.Wisdom, 5.Intelligence, 6.Charisma). You may choose another ability score to increase by +1. | You keep to an average human's size. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Typhlosion | Bulky badgers with a firy fury that burns like an erupting volcano. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Typhlosions stand a little above 5 and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Typhon Anthrophantasmus | Alien creatures created to serve the Apex, but wait... | Your Intelligence score increases by 2, and your Dexterity score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Tyranid | Hive minded creatures leaving destruction in their wake | Your Strength score increases by 2. | Your size is Medium unless otherwise specified by your subrace. | Your base walking speed is 30 feet. You gain additional modes of movement based on your subrace. | ||||
Tyrgard | Tyrgards are Masters of swords and magic. | Your Strength score increases by 1, and Your Charisma score increases by 1. | The Tyrgards are the same size as humans which is a medium stature. The males are 5' 10" in height while the females are 5' 5" in height. | Your base walking speed is 30 feet. | ||||
Tzaangors | Medium bird/goat humanoids | Your Charisma increases by 2, and your Intelligence score increases by 1. | Due to the nature of their metamorphosis, Tzaangors do not vary very much in size. They typically stand about 6'. Your size is Medium. | Your base walking speed is 30 feet. | ||||
U'karik | Lesser changelings that use genetics | Your Dexterity score increases by 2, and your Charisma score increases by 1. | U'karik have a small size range, never going too far over 5 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ulfhednar | Powerful lupine strengthened humanoids | Your Strength score increases by 2, and one of the following scores of your choice increases by 1: Wisdom, Constitution or Dexterity. | Ulfhednar usually can be seen as a larger human in frame. Some stand at 5ft to well over 7ft. Due to their absurdly dense bone structure, they can also weigh at about 300lbs to 500lbs. Your size is Medium. | Your base walking speed is 30 feet. Due to your rugged nature and mountainous descent, you have a climbing speed of 20 feet. | ||||
Umber Hulk | Insectoid monstrosities who are mistreated. | Your Constitution score increases by 2 and your Strength score increases by 1. | Umber hulks are huge, bigger than dragonborns, ranging from 6 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 25ft. | ||||
Umber Hulk, Variant | Insectoid monstrosities who are mistreated. | Your Constitution score increases by 2 and your Strength score increases by 1. | Umber hulks are huge, bigger than dragonborns, ranging from 6 feet to 8 feet tall. Your size is Medium. | Your base walking speed is 30ft. Burrow speed is 20ft. | ||||
Umbrin | A shadowy race with unique photophilia. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Due to their nebulous form, umbrin range in build quite heavily. From a measly 4 feet to a towering 8 feet, it is near impossible to predict the size of an umbrin. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Umfokazi | Accursed humans, tainted by the far realm. | Your Wisdom increases by 2, your Dexterity by 1, and your Constitution is reduced by 1. | Physically similar to humans, if more frail, most umfokazi land somewhere between 4 and 6 feet, and weight just under 120 pounds. Your size is Medium. | Your walking speed is 30 feet. | ||||
Unggoy | Strong, tenacious, information sponge that are greatly underestimated. | Your Strength, Constitution and Intelligence scores each increases by 1. | Unggoy tend to be heavily built and barely 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Uniborn | Humanoid descendants from unicorns who's existence is seen as a myth. | Your Charisma score increases by 2 and Wisdom increases by 1. | Uniborns are medium in size, they can be as short as 5´5 ft (165cm) short, or up to 9ft (275cm) tall, but are most often around 7'5 ft (226cm) tall. | Your base walking speed is 30 feet. | ||||
Unitar | Half human, half unicorn | Your Strength score increases by 2, and your Charisma score increases by 1. | They average about 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Unknowns | Some Unknowns decide to leave their domain to see what the outside world has to offer. Hope to grow more and learn new things about the world they inhabit but never truly see. | Your Wisdom score increases by 2 and your Intelligence or Dexterity score increases by 1. | Unknowns average around 5 ft in height. Your size is Medium. | You have a walking speed of 30 ft. | ||||
Unmade | A drop of a god's blood, flooded with darkness. | Your Constitution increases by 1 | Your base size is Medium. | Your base walking speed is 30 feet and a fly speed of 20 feet. In order to use this flying You cannot be wearing armor | ||||
Unnuc | The ape men of the Orphan Isle, eager to explore the world they have been isolated from for so long. | Your Dexterity score increases by 2, and your Strength score increases by 1. | The average Unnuc are between 5 and 6 feet fully upright, but they naturally have a hunched crouching stance, meaning they generally stand around a foot shorter. They are broad and well built and usually weigh around 180lb. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Urak Tuu | Vestiges of a fallen civilization raised by their dark mistakes | Your Constitution score increases by 2 and one other score of your choice increases by 1. | Your height can go from 5 and a half feet to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Urchkin | Generally peaceful spine covered people. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Urchkin tend to be slightly shofter than humans on average. Your size is Medium. | Your base walking speed is 30 feet, and a swimming speed of 20 feet. | ||||
Uroa | Uroa are incredibly resilient fey creatures. | Your Constitution score increases by 2, and your Charisma score increases by 1. | Uroa are rather tall and wide in berth. Your size is Medium. | Your base walking speed is 25 feet due to your tiny legs and bulky body. | ||||
Urodelian | Water dwelling tricksters | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | Urodelians are tall and thin on average. Your size is Medium. | Your base walking speed is 30 feet. | ||||
UrRu | Slow-moving, peaceful, ponderous creatures with six limbs | Your Intelligence score increases by 1 and your Wisdom score increases by 2. | While the urRu are not very tall, their sheer bulk puts them in the same weight category as dwarves and humans. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Ursaring | Big bear Pokémon | Your Strength score increases by 2, and one other ability score of your choice increases by 1. | These ursine creatures can be very tall, towering nearly up to seven feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ursian | Ursians are beings in tune with nature but also advanced technologically. They resemble bears in many ways. | Your Strength score increases by 1. | Ursians range from the side of regular medium to the larger end, though none too large. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ursine | Ursines are beings in tune with nature but also advanced technologically. They resemble bears in many ways. | Your Constitution increases by 2 and your Strength score increases by 1. | Ursines range from the side of regular medium to the larger end, though none too large. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Uruk | Advanced breed of orc | Your Strength increases by 3. As normal, you can not increase an ability score above 20 with this feature. | Uruk heights vary from 6-8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Urutan-Yensa | Sand people who are territorial crustaceans | Your Constitution score increases by 1. | Your size depends on your subrace. | Your base walking speed is 30 feet. | ||||
Uyyin Tanar'ri | Fiendish archers | Your Dexterity score increases by 2, and your Strength or Constitution score increases by 1. | Uyyin are just a bit taller on average than humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Valados | Vicious creatures born of flame that will turn on their own if needed. | Your Dexterity score increases by 2 and your Constitution increases by 1. | Valados are a tall race that stand from 7 to 8 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Valkarr | Valkarr are wild, greedy humanoids who resemble great seabirds. They travel the oceans of the world in great raiding parties, seeking plunder, glory, and food. | Your Strength score increases by 2 and your Constitution score increases by 1. | All Valkarr are tall, and most are sinewy and muscular. Seakyr range from 6 to 7 feet in height, while Albyr stand at 7 to 8 feet. Your size is medium. | Your base walking speed is 30 feet. | ||||
Valkyrie | Winged female spirits that take the spirits of the dead to Valhalla. | Your Constitution score increases by 2, and either your Strength or Wisdom score increases by 1. | Valkyries tend to be similar in build to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vampire | Inhuman, merciless, and uncaring about their earlier life. Vampires are undeath and evil manifest of inversed good and paradox. | Your Strength, Dexterity and Constitution scores each increase by 1. | Vampires can range in height and weight like most humanoids would, though they are normally lighter then they appear to be while looming over others. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vampire (Pure/Half-Blood) | ||||||||
Vampire Shadow variant | Inhuman, merciless, and uncaring about their earlier life. Vampires are undeath and evil manifest of inversed good and paradox. | Your Strength, Dexterity and Constitution scores each increase by 1. | Vampires can range in height and weight like most humanoids would, though they are normally lighter then they appear to be while looming over others. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vanguard | Vanguards are the Rebellion might. | Your Strength score increases by 1 and your Dexterity score increases by 1. | The Vanguards are the same size as humans which is a medium stature. The males are 5' 11" in height while the females are 5' 6" in height. | Your base walking speed is 30 feet. | ||||
Varana | Half-man and half-monkey, the varana are very agile and playful creatures. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Theeir size is a little smaller than a human, ranging from just over 4 feet to almost 6 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Variabilli | Shrimpy beings from the oceans | Your Constitution score increases by 2. | Being lanky and having thin chitin, they are quite light. Their heights can reach over 6 feet since they are constantly growing. Your size is Medium. | Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. | ||||
Varikrin | Colorful skinned people, with a paralyzing poison tail. | Your Constitution score increases by 2 and your Dexterity score increases by 1. | Varikrin's vary widely in height and build, from barely 4 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vasharian | A race of humanoids originally from the Astral Plane with otherworldly magic. | Your Charisma score increases by 2, and your either Intelligence or Wisdom score increases by 1. | Vasharians usually range between 5 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vaskalar | Devil creatures exiled for their dangerous curiosity | Your Constitution score increases by 1. Either your Intelligence or Charisma score increases by 2. | The vaskalar are taller on average than humans, and heavier, with dense bodies. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vastayan | Half Human and half ancient beast | Your Wisdom score increases by 1. | Vastayas grow to around 5 to 6 feet tall. Your size is Medium. | Your movement speeds depend on your subrace. | ||||
Vatranite | Beings who succeeded a trial... and got punished by losing their bodies. | Your Charisma, Dexterity, and Wisdom scores each increase by 1. | Every vatranite changes to a near uniform height range upon being relocated to this new body, regardless of their former race. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vector | Sea creatures evolved from magic plankton | Your Dexterity score increases by 2 and your Intelligence increases by 1. | Standing upright, vectors are a bit shorter than humans. From tip to tail, they average at 6 feet. Your size is Medium. | Vectors usually run on land on all fours to keep up with land dwellers, using their tails as balance. Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Vegepygmy | Short, thin, and green with tendrils of fungus which wrap and dangle around its arms, midsection, and legs. | Your Dexterity increases by 2, and your Constitution score increase by 1. | Vegepygmies stand 2 to 4 feet tall and weigh between 15 to 45 pounds. Your size is Small. | Your base walking speed is 30 feet. | ||||
Veilwalker | Shady undead creatures who guard anomalous gates to the dead world | Your Wisdom score increases by 2, and your Charisma score increases by 1. | Veilwalkers are skinny but rather tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Verdichco | Horrific aberrations made of former humans | Your Dexterity score increases by 2, and your Strength score increases by 1. | Verdichco are slightly taller than the average human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vermling | A race of sentient, humanoid rodents awakened by magic. | Your Intelligence score increases by 2 and your Dexterity increases by 1. | Vermlings stand between 4 and 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vidreans | Life forms that generate themselves inside of large crystals. They're known for their innate magical abilities and many go on to be very powerful with magic. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Viera | Viera are bolder than the animal they resemble and will not think twice about anyone that dare lay a harmful hand on the forests they live in or what they've sworn to protect. | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | A viera height varies from 5'6" to 6'6" and they are generally lighter then most creatures their size. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vihar | Vihar are humanoid storm elementals that have a physical form. They can bleed, eat, and sleep like any other humanoid. | Your Dexterity increases by 1 and your Charisma by 1. | A vihar has the proportions of a human. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vikkalli | Strange bipedal shaggy horned people, known for a lack of bravery | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Vikkalli are not massive at all, generally reaching a few inches over 6 feet at the tallest and the heaviest being around 170 lbs. Your size is Medium. | Your base walking speed is 30 feet. You also have a climbing speed of 30 ft. | ||||
Vileblood | Beings of dirty, poisonous fluid | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Vilebloods are similar in size to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Virite | Virites are modernized, living mechanical shells animated by sentient code born and raised on the internet. | Your Charisma, Intelligence and Constitution scores all increase by 1. | Virite shells are produced at a standard 5'6" tall and weigh 150 lbs. However, factory variations allow approved models to have up to a 2" variation in height and 20 lbs variation in weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vitae | Aberrations that were illithid beasts of burden | Your Constitution score increases by 2, and either your Dexterity or Strength score increases by 1. | Vitae are usually taller than humans when walking bipedally. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vitreon | Monstrous humanoids of anger | Your Constitution increases by 2, and your Dexterity increases by 1. | They are taller than humans on average and have a tough, wiry build. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vixmen | Fox people known for their incredible speed and cunning. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Vixmen can range from a little under 5 feet to over 7 feet. Your size is Medium. | Your base walking speed is 30 feet, and your base swimming speed is 15 feet. | ||||
Void Elf | World of Warcraft, Void Elves. | Your ability score increase is determined by your subrace. | Void elves are similar in size to elves but slightly taller and thinner. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Voidling | A secretive race literally born of the void. | Your Wisdom score increases by 2 and your Dexterity score increases by 1 | Varies depending on the race they appear as. Your size is Small or Medium. | Your base walking speed is 30 feet. | ||||
Voidling, Variant | Born from the void through mortal mothers, their traits mostly mimic those of their mothers. | Your Intelligence score increases by 2, and your Dexterity increases by 1. | You are the same size as your mother's race. | Your base walking speed is 35 feet. | ||||
Voidwalker | Basically you're the invisible man. | Your Dexterity and Wisdom scores each increase by 1. | Voidwalkers tend to have a similar height and weight to humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Volki | They are extremely quick creatures with an affinity to magic and stealth, they are also extremely smart. | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Volki have roughly the same dimensions as elves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vologovoi | Alien worms sent in human form | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Vologovoi are the same size as humans in their human form and weigh just as much in their true form. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Von Gacy | Beings from another world whose hair can be used like whips. | Your Dexterity score increases by 2 and your Strength score increases by 1. | Von Gacies usually stand around 8 feet tall and vary widely with weight, ranging from 80 to 240 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vorik's Wing | Hang gliding great apes. | Your Strength score increases by 2, your Dexterity score increases by 1. | Medium | Vorik's Wing are not humanoids so they have trouble walking long distances. Your base walking speed is 25 feet. Your climbing speed it also 25 feet. You also swim well at a speed of 15 feet. Speed reduces to 20 if walking more than 4 hours; reduces to 10 after 4 more hours. These feet weren't made for walkin'. Speed recovers after a long rest. Glider flying speed is 30 ft. relative to the wind. | ||||
Vryloka | A race of humans who gained near-vampiric powers | Your Charisma score increases by 2, and either your Strength or Dexterity score increases by 1. | Vryloka range from 5 to a little over 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Vulcan | The vulcans are pointy-eared knowledge seekers who value intellect, but also have strength that surpasses humans and rival orcs. | Your Strength and Intelligence scores both increase by 2. | Vulcans vary widely in height, though usually lean from a vegetarian diet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vulkri | Vulkri are an ancient ancestral race of fey that used odic nanites to augment their bodies and lifespans. | Your Intelligence score increases by 2, and your Dexterity increases by 1. | Vulkri are typically between 6' 2" to 6' 8". Your size is Medium. | Your base walking speed is 30 feet | ||||
Vulpelupe | Fox wolf people | Your Dexterity score increases by 2. | Vulpelupe's are generally about the size of humans and average about 5' to 6' and 120-180 lb. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Vulpimaster | Fox and raccoon hybrid humanoids | Your Dexterity score increases by 2, and your Intelligence score increases by 1. | Vulpimasters are usually just above six feet and many are smaller. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Vulpin | A human-like race with fox-like ears, tails, and eyes. | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Adult vulpin are between 5' and 6'2" and weigh 80-88 pounds. Your size is Medium. | Vulpin have a walking speed of 30 feet. | ||||
Vvirniean | Horned, fiendish elves of Paragion | Your Charisma score increases by 2 and your Strength score increases by 1. | Your Size is Medium. | Your base walking speed is 30 feet. | ||||
Wagon | A peculiar anthro hybrid between wolves and dragons. | Any score of your choice increases by 2 and your Charisma score increases by 1. As normal, you can't increase an ability score above 20 using this feature. | Wagons range from 5'9" to 6'3". Your size is medium. | Your base walking speed is 40 feet. | ||||
Walkers | We have overtaken many kingdoms as pathetic as yours. You think you can stop us?! We are always watching. We are always walking. Join us... | Your Wisdom score increases by 2 and your Dexterity score increases by 1. | Sometimes, they are a little bit taller than humans, they are lanky, your size is medium to small | Your base walking speed is 60 feet. | ||||
Wandering Eye | People with a growing eyeball in their torso | Your Intelligence score increases by 2 and one other ability score of your choice increases by 1. | Wandering eyes are essentially human-sized, reaching to 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
War Born | Rivers of blood. Piles of gore. Endless slaughter of enemies. All in a day's work for the War Born. | Your Strength score increases by 2 and your Constitution increases by 1. | War Born average 5-6' in height and 150-210 lbs in weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Warforged, 2nd Variant | Built for a war that has ended, searching for purpose. | Your Constitution score increase by 1. | Your size is Medium. | Your base walking speed is 30 feet. | ||||
Warforged, 3rd Variant | Sentient constructs created for the purpose of battle and decimation, or for whatever their creator wishes. | Your Constitution score increases by 1. | Warforged are generally broader and heavier than humans. Your size is Medium. | Your base walking speed is 30. | ||||
Warforged, 4th Variant | Built for the job. | Your Constitution score increases by 2. As a warforged, you were created to be durable. | An average warforged stands between 5 and 6 feet, and weighs between 275 and 410 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wasserkind | A race of humanoids claiming to be born of the Sea | Your Constitution score increases by 1. | Wasserkind tend to be taller and more slender than humans with the average female height being 5'10" and the average male height being 6'5". Your size is Medium. | Your base walking speed is 30 feet. You have a swim speed of 40 feet. | ||||
Water Dryad | Humanoids made of Water. Guardians of the Forest. Watchers of Nature. | Your Wisdom score increases by 2. | Dryads come in many sizes, ranging from under 6 feet to almost 14 feet tall. Your size is dependant on subrace. | Your base walking speed is 30 feet. Your swimming speed is 30 feet. | ||||
Wayang, Variant | In the depths of the jungle, the Wayang thrive. A solitary people who are told to be crafted from the shadows themselves. | Your Dexterity score increases by 2 and your Charisma score increases by 1. | Small, with an average height of 3 feet, and weight of 35 pounds. | Base walking speed is 25ft. | ||||
Weapon Spirit | Weapon spirits are created to serve a purpose, whether it be guiding a hero through their prophecy, protecting their weapon, or aiding their creator. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Weapon spirits share the same height and build as humans and elves. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Weaver Arachne | Smaller arachnid based. | Your Dexterity score increases by 2 and your Charisma score increase by 1. | Weavers are smaller than normal Arachne, around 4-6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wemic | Centaur-like monstrosities with the upper half of a human and the lower half and face of a lion. | Your Strength score increases by 2, and your Dexterity score increases by 1. | Wemics stand on average between 6 to 7 feet tall and 10 to 12 feet wide. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Wendigo | An abhorrent looking creature created from a cursed humanoid, with an affinity for human flesh. | Your Strength, Constitution and Intelligence scores each increase by 1. | Wendigo stand between 7 and 9 feet tall. Despite this size, they weigh as much as the average human at 140 to 160 pounds. Your size is Medium. | Your base walking speed is 30 feet and your climbing speed is also 30 feet. | ||||
Wendigo, Variant | Beasts no longer human, after having consumed of forbidden flesh. | Your Strength score increases by 2. | Wendigos can be up to 9 feet in height and are fairly light despite their diet. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Werecockerel | These rooster-like humanoids are infamous for their uncanny capability to briefly keep fighting even after apparent death. | Your Constitution score increases by 2, and your Dexterity score increases by 1. | Werecockerel are usually a bit shorter than humans. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Westrato | Born gunslingers and gold diggers | Your Dexterity score increases by 2, and either your Charisma or Intelligence score increases by 1. | Westratos are usually lean, and a bit taller than normal humans. On average, they are nearly 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Whirlwind | Whirlwinds are the children of the Ether Winds. | Your Dexterity score increases by 2. | Whirlwinds, like humans, vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 35ft feet. | ||||
White | These fiends of bone seek carnage | Your Strength score increases by 2, and your Dexterity score increases by 1. | You are as large as a human, though possibly leaner or stockier. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wight | Wights are undead returned solely by hate | You have one ability modifier from your Past Life. Your Charisma score increases by 1. | You have the same size as your Past Life. Wights primarily form from Medium humanoids. | You have the same speed as your Past Life. | ||||
Wild Dog-Folk | A race of swift and skilled canine hunters, divided into two different subraces. | Your Dexterity score increases by 1 and your Wisdom score also increases by 1. | Wild dog-folk usually stand in between 5'6 feet and 6 feet. | Your base walking speed is 35 feet. | ||||
Wild Man | Humanoids attuned to their natural side a bit too much. | Your Constitution score increases by 2. | Wild men range from 5 to seven feet tall and often weigh around 200 pounds. Your size is Medium. | You have a base walking speed of 30 feet. | ||||
Wilden | Beings embodying nature's ability to right its own course | Your Wisdom score increases by 2. | Wilden are about five and a half to six feet tall usually, and usually under 180 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Windborn | Fallen wind beings | Your Wisdom score increases by 1. | Windborn are only marginally taller than humans, but are very slim and always very lightweight. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Wingly | Winglies are known by their platinum hair and abilities of flight and teleportation. | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Winglies are the same height as humans but slightly lighter. Your size is Medium. | Your base walking speed is 30 feet. You also have a pair of wings that you can manifest that give you a flying speed of 60 feet. | ||||
Winter Werewolf | Your Strength, Constitution, and Wisdom scores each increase by 1. | Winter werewolves are slightly taller and bulkier than humans. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Wither Skeleton | Skeletal warriors who live deep within secluded forts. | Your Strength score increases by 2 and your Constitution score increases by 1. | Being a human-like skeleton makes you vary widely in height and build, from barely 6 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. Your swimming speed is 10 feet. | ||||
Wobbuffet | Bizarre but docile creatures that are strangely protective of their black tails. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Wobbuffet typically stand just above 4 feet tall. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Wokin | The descendants of ancient werewolf clans, Wokin appear human in appearance. | Your Wisdom score increases by 1. | Wokin are generally between 4’7” and 6’4”. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Wolf Walker | Your Strength score increases by 2, and your Dexterity score increases by 1. | Your size is Medium. | Your base walking speed is 35 feet. | |||||
Wolf-Demon | Resilient, and clever people that have wolfish features. | Your Dexterity, Constitution and Wisdom score increase by 1. | Wolf-Demons are usually the same size as humans, ranging from 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Wolfborn | Descendants of lycanthropes who are feared and misunderstood. Their kind are very, very few in number, but those that are alive are still hunted like the monsters they are not. | Your Dexterity score increases by 2. | Wolfborn average 5'7" and 150 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wolffolk | Wolf-like humanoids strengthened by the bonds of family. | Your Intelligence score increases by 2. | Wolffolk are generally about the size of humans, averaging 5'6” to 6', and weighing around 130-190 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wolfir | Former werewolves blessed by angelic powers | Your Constitution score increases by 2, and either your Wisdom or Dexterity score increases by 1. | Wolfir range from 5'6" to 7'0" and weigh between 152 to 350 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wolfkind | Long-lived anthroporphic wolves, wolfkind are powerful hunters and fleet of foot. | Your Constitution and Strength scores increase by 1. | An average wolfkind stands roughly 6'5" tall, but they are capable of reaching nearly 7 feet in height. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Wolftaur | Basically a centaur but with a lupine half. | Your Strength score increases by 2, and your Constitution score increases by 1. | Wolftaurs vary widely in height and build, from barely 6 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 40 feet. | ||||
Woodcrafter | Tripodal creatures that cultivate trees for their own uses. | Your Dexterity score decreases by 1 and your Intelligence score increases by 2. | Woodcrafters usually stand around 5 feet tall and typically weigh 120 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wookiee | Uuuuuuaaaaaaarrrghhhh! | Your Strength score increases by 1, and your Constitution score increases by 2. | While Wookiees stand far taller than any human, their size is medium. | Your base walking speed is 30 feet. | ||||
Wookiee, Variant | Hairy, robust, tough, shooty, almost always mad, and looks like an overgrown bear. | Your Strength score increases by 2 and your Constitution score increases by 1. | Wookies can grow up to 6-8 feet tall. You size is Medium. | You base walking speed is 30 feet. | ||||
Woolly Rhino-Folk | A race of bulky, cold-dwelling people that resemble anthropomorphic woolly rhinoceros'. | Your Strength score increases by 1 and your Constitution score increases by 2. | Woolly rhino-folk usually stand between 6'-9' feet tall, including the horn. Your size is medium. | Your base walking speed is 30 feet. | ||||
Worgen | Primal shapeshifters, like in warcraft | Your Strength, Dexterity, and Constitution scores each increase by 1. | Worgen can grow to be anywhere from 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Wormhearted Ones | The result of an eldritch union between aberrant worms and humanoid flesh. | Your Intelligence score increases by 2, and one other ability score of your choice increases by 1. | Humans and other races of their general size and proportions serve as the best hosts for a wormhearted one. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 30 feet. | ||||
Woven | A mental ability score of your choice increases by 2, and your Dexterity score increases by 1. | Made from pure magic, the body of a Woven is unable to support a large body. Ranging from barely 4 to nearly 5 feet tall, they are often mistaken for a human child. Your size is Medium. | Your base walking speed is 35 feet. | |||||
Woyan | Tall, dark, skinny, with a touch of inclination for nature and some attitude toward death. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Woyan almost never stand lower than six feet, and in some cases they can reach up to eight feet. Your size is Medium. | Your base walking speed is 30 feet. You have a swimming speed of 15 feet. | ||||
Wukong | A persecuted race of simian humanoids | Your Dexterity score increases by 2, and one other ability score of your choice increases by 1. | They are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. Your size is Medium. | Your base walking speed is 30 feet. You have a climbing speed of 30 feet. | ||||
Wulpir | Descendants of shifters touched by a vampiric ritual | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Wulpir range from 5 to almost 7 feet tall. Your size is Medium. | You have a walking speed of 35 feet. | ||||
Wyvernling | The cross between immense power and human morals. | Your Strength, Constitution, and Wisdom scores each increase by 1. | The average height for wyvernlings is around 6 feet tall, but they have been seen standing up to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Xaelia | Knowledge hungry Fae that feed off the dark energy of the void. | Xaelia hunger for dark knowledge, your Intelligence or Wisdom score increases by 2 . | Xaelia can stand between 4' 4" and 5' 3". Xaelia generally weighs no more than 150 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Xenomorph | The aliens from the "Alien" franchise, adapted to fit within the realms of D&D | Your Constitution score increases by 2. | Depending on the host, a xenomorph can either be Small or Medium size. | Your base walking speed is 35 feet. You have a climbing speed of 20 feet. | ||||
Xenomorph, Variant | The aliens from the "Alien" franchise, adapted to fit within the realms of D&D | Your Constitution score increases by 2. | Depending on the host, a xenomorph can either be Small or Medium size. | Your base walking speed is 35 feet. You have a climbing speed of 20 feet. | ||||
Xernvis | Humans evolved from war with powerful eye prowess | Your Constitution score increases by 2 and any other score of your choice increases by 1. | Xernvis resemble humans, on average ranging from 5 to 6 feet in height and weigh about the same. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Xolpeca | Variable sea creatures put into a human form | One score of your choice increases by 2. | Xolpecans are normally quite tall, clustered at the higher end of the human height spectrum. Your size is Medium. | Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. | ||||
Xortan | Musty desert people who love parties as much as fighting. | Your Constitution score increases by 2 your Strength score increases by 1. | A typical xortan stands slightly over 5 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yakataure | Bovine humanoids, reverse minotaurs | Your Strength score increases by 2 and your Constitution score increases by 1. | Yakataure are quite tall and broad. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yakfolk | Shrewd, nomadic yak people, who love nothing more than a good trade. | Your Constitution score increases by 2 and you Charisma score increases by 1. | Yikaria are between 7 and 9 feet tall and weigh between 450-600 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yalu | Constructed golems of light | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Yalu stand an average of 6 and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yama | You are one of the supreme judges of the afterlife; your very presence demands respect, as you have come to lay judgement. | Your Wisdom and Charisma scores each increase by 1. | Yama vary drastically in stature, with the shortest standing only just over 5 feet tall and the tallest brushing just short of 8 feet in height. Regardless of where you stand in this range, your size is Medium. | Your base walking speed is 30 feet. | ||||
Yanma | Small, semi-aggressive dragonfly creatures | Your Dexterity score increases by 2, and your Wisdom score increases by 1. | You are just under 4 feet long but you grow much larger eventually. Your size is Medium. | Your base walking speed is 10 feet. You have a flying speed of 30 feet, and can not fly higher than 30 feet. You must not be wearing medium or heavy armor to use this speed. | ||||
Yardrat | They have quite a few unique and useful abilities. | Your Constitution, Intelligence, and Wisdom scores each increase by 1. | Yardrats are generally around 5'6" but are sometimes as small as 4'6". Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yata | Yata are people with three legs who turn into ravens | Your Wisdom score increases by 2, and your Intelligence or Charisma score increases by 1. | They have the same size as humans when not being a crow. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yautja | The Predator. Strong, versatile and deadly are a few of the things that describe a Yautja | Your Strength and Constitution score each increase by 2. | Yautja stand anywhere from 6'6" to over 7 feet tall, with some exceptional individuals passing 8 feet, and can weigh anywhere from 400 to 500 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yautja, Variant | Your Constitution score increases by 1. | Yautja are considerably larger than nearly any race, standing between 7' and 8' feet tall and weighing in the area of 400 lbs. Your size is medium. | Your base walking speed is 40 feet. | |||||
Yegul | Deep sea-dwelling, amphibious eel people. | Your Dexterity increases by 2, and your Wisdom score increases by 1 | Yegul range from 5 to 6 feet long, but their upper body is the same size as a human's. Your size is Medium. | Your base walking speed is 20 feet. Your swimming speed is 40 feet. | ||||
Yellow Orc | Orcish nomadic herders, of a more peaceful and enlightened nature. Easily discernable by their rat-like faces and thick hairy yellow skin. | Your Strength, Constitution and Wisdom scores each increase by 1. | Yellow orcs vary widely in height from 5 feet to just over 6 feet tall. Most are not fat. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yeti | Abominable snowmen. Apelike hunters who live in mountain peaks. | Your Constitution score increases by 2. | Yetis are much larger than any human, averaging 7 feet in height and 650 pounds in weight. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yetifolk | Yeti like humanoids that live in the cold reaches of the mountains. | Your Strength, Constitution and Wisdom scores each increase by 1. | Yetifolk are between 6 and 7 feet tall and weigh around 280 pounds. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yewheart | Your Constitution score increases by 2, and your Strength and Wisdom scores each increase by 1. | Yewhearts stand between 6 and 9 feet tall, their branches reaching even higher. They weigh around 240-400 pounds. Your size is Medium. | Your base walking speed is 25 feet. | |||||
Ylvran | Ylvran share somewhat similar traits to lesser demons of the underworld. They also have Confiran ancestry. | Your Charisma score increases by 2, and your Constitution score increases by 1. | Ylvrans are shorter than humans, standing from 4 to 5 feet and averaging to about 150 pounds. Your size is medium. | Your base walking speed is 30 feet. | ||||
Yokai | Creatures of a wild variety of spirits | Your Wisdom score increases by 2. | Yokai can vary in size, but they are never too small to spot usually. Your size is Medium. | Your base walking speed is 30 feet. You get additional modes of movement from your subraces. | ||||
YoRHa Android | Mechanical constructs that are designed to destroy machines. | All Androids are capable of taking a lot more punishment and a lot stronger than your average humanoid. Your Constitution score increases by 1. | Androids are generally the same size as humans. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yotarmi | A race of blind, prideful, and violent humanoids with ashen skin. | Your Strength score increases by 2, and your Wisdom score increases by 1. | Yotarmi range in height between 6' and 7'6". Your size is Medium. | Your base walking speed is 35 feet. | ||||
Yuan-Demon | Vile, half-demon hybrids spawned from an Abyssal parent. | Your Constitution increases by 2. | Yuan-Demons range in size, from just-taller-than-a-dwarf, to well over 8' tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yuan-Naga | Yuan-naga are half snake, half human hybrids that are given a heinous reputation that they don't quite deserve. | Your Constitution score increases by 2. | Even though yuan-naga are long because they have to use some of their muscular tail to stand erect, they occupy the same space as most humanoids. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Yuki Onna | Your Constitution score increases by 1 | Yuki Onna vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | |||||
Zaa' Hraa | Offspring of the Ultra-Mind with psychic power that is unmatched. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | The average zaa' hraa height is about 5'10, and some taller ones can be up to 7 and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Zabrak | Your Strength score increases by 2 and your Constitution score increases by 1. | Zabrak vary widely in height and build, but most adults average between 5ft and 6ft tall. Your size is Medium. | Your base walking speed is 40 feet. | |||||
Zaello | Anthropomorphic eel creatures that dwell in the wastelands. | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Zaello stand between 4 and 5 feet, tending to shrink as they age. Most of their height appears to be length, as their spine is bent forwards. Your size is Medium. | Your walking speed is 25 feet. In addition, you have a swim speed of 25 feet. | ||||
Zahkyan | Zahkyan are Masters of swords and magic. | Your Strength score increases by 2, and Your Charisma score increases by 1. | The Zahkyans are the same size as humans which is a medium stature. The males are 5' 11" in height while the females are 5' 6" in height. | Your base walking speed is 30 feet. | ||||
Zangoose | Fluffy mongoose pokemon with long, sharp claws and a hatred for snakes. | Your Dexterity score increases by 2. | You stand a little over 4 feet tall and weight almost 90 lbs. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Zanthani | Wooden skeletons with fungal innards | Your Dexterity score increases by 2, and your Constitution score increases by 1. | Zanthani, as do Humans, vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Zardak | A warrior race with an ugly face | Your Strength score increases by 1 and your Constitution score increases by 2 | Zardaks can get very big but the largest ones are typically culled off due to their unwieldiness in battle. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Zarude | Simian creatures bonded to their packs and forest home | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Zarude stand just shy of 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. You also have a climbing speed of 20 feet. | ||||
Zekyl | The offspring of drow and draconic unity | Your Charisma score increases by 2. | Zekyl stay within a set range of height, from 5 to a bit below 7 feet. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Zen'Trath | A race of monstrous, slime-like creatures born from magical experimentation. | Your Dexterity score increases by 2, and your Charisma score increases by 1. | Although the exact mass and height of your body changes if you shed or absorb organic matter, it can never exceed 7 foot or go below 5 foot in height. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Zeraora | Bipedal felines of legend who embody the power of thunder and lightning. | Your Dexterity, Constitution, Charisma scores each increase by 1. | Zeraora usually stand just shy of 5 feet tall. Your size is Medium. | Your base walking speed is 35 feet. | ||||
Zingaro | A race of tall nomadic traders with a penchant for dark magic. | Your Strength score increases by 1 and your Wisdom score increases by 2. | Zingaro can vary widely in height and build, often being 6 feet on average to 7 feet at most. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ziurkis | A tall, rodent-humanoid race that can vary in builds and size. | Your Constitution increases by 1. | Your race varies in height depending on what subrace you are, but the average range is from 5–7 tall, even rivalling dragonborn on certain occasions. Your size is Medium. | Your base speed is 30 feet. | ||||
Zodiac Child | A humanoid that inherits all the traits of a zodiac sign, with a mark showing their ancestry. | Increase your Constitution score by 1 | Zodiac beings vary widely in height and build depending on their sign, from barely 4 feet to an inch or 2 under 8 feet tall. Regardless of your position in that range, your size is Medium. | Your base walking speed is 30 feet. | ||||
Zomage | Necromancer undead who came of necromancy | Your Wisdom score increases by 2 and your Constitution score increases by 1. | Zomages are usually about the size of humans, or shorter. Your size is Medium. | Your base walking speed is 25 feet. | ||||
Zora | Although sea zora and river zora are quite distinct, together they claim the title of the only truly amphibious race in Hyrule — and are the second most populous, exceeded only by hylians. | Your Wisdom score increases by 2. | Zora can vary greatly in size, but on average one is about 6 feet tall. Rarely, a zora can grow to a height of 8 feet or more. Your size is Medium. | Your base walking speed is 25 feet, and you have a swim speed of 40 feet. | ||||
Zoroark | Sly, black fox pokemon who are experts at disorienting foes with their mastery over illusion. | Your Strength, Dexterity and Intelligence scores each increase by 1. | Zoroark stand a little above 5 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ætherborn | Beings who formerly inhabited the sky islands | Your Dexterity score increases by 2 and your Wisdom increases by 1. | Aetherborn vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. | ||||
Ōkami | Your Wisdom score increases by 2. | Ōkami vary in height and build, from 4 and a half feet to 5 and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Incomplete Races
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