Perfect Homunculus (5e Race)

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Perfect Homunculus[edit]

The Perfect homunculus is a construct created from alchemy. It is the pinnacle of all life forms emerging from a core of concentrated magic.

Personality[edit]

Perfect homunculi correspond to the values of all those whose souls have been compressed at their core, because they already have a fixed age in their creation process, most of them did not have a childhood to develop an independent personality.

Physical Description[edit]

A Perfect Homunculus appears to be identical to a human, but its body is stronger and less fragile. Even if it is modeled after a specific person, the homunculus always appears more attractive. Some argue that this is evidence of their perfection, as their creation is "the final state of evolution", their heart is a pulsing red crystal; a philosopher's stone and some homunculi also have wings.

No one really knows how a Perfect Homunculus is created, but there are reports that in battles where thousands upon thousands lost their lives the creation of such a homunculi could be confirmed.

Relations[edit]

Perfect Homunculi find it difficult to form relationships

Lands[edit]

Perfect homunculi do not have lands of their own, for they are the unique products of compressed soul energy.

Religion[edit]

Perfect homunculi believe in science and only become religious when they can positively establish the existence of gods.

Language[edit]

Perfect Homunculi can speak all the languages possible and, in case of not understand one type of language, can learn after hear someone speaking for a few minutes.

Names[edit]

Perfect homunculi are usually named after the place where they were found. Should a Perfect Homunculus give itself a name, it will likely be a combination of the names of the individuals compressed into its core.

Perfect Homunculus Traits[edit]

Created by the sacrifice of thousands upon thousands of people, these creatures now wander the world in search of the meaning of life.
Ability Score Increase. Your Intelligence increases by 2 and your Constitution increases by 2.
Age. As an artificial creature, the Perfect Homunculus is incapable of aging.
Alignment. Perfect homunculi are neutral in nature, and friendly to those who can bring them new knowledge.
Size. Homunculi are the same size as humans. Your size is Medium.
Speed. Your base land speed is 40 feet/fly.
Darkvision. As the perfection of humanity, you are able to see better than anyone else. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Perfect Construct. You are a construct, but you are also a human. Therefore you are immune to poison, sleep effects and paralysis. As a Construct, no critical hit can be loaded against you. as a perfect construct you responds different when reduced to 0 hit points. A perfect construct with 0 hit points is disabled, just like a living creature. He can only take a single move action or standard action in each round, but strenuous activity does not risk further injury. When his hit points are less than 0 and greater than -10, a perfect construct is inert. He is unconscious and helpless, and he cannot perform any actions. However, an inert perfect construct does not lose additional hit points unless more damage is dealt to him, as with a living creature that is stable. They may be raised as normal, but can't be resurrected if completely destroyed. They do not need to eat, sleep or breathe.
Create!!!. As the culmination of creation, perfect homunculi know exactly how to build things even without any tools. You can build smaller buildings, the process takes 1 day and you are allowed a maximum of 8 hours break. You can also expand these buildings, but each expansion takes an extra day. You can also create Clay, Stone and Iron Golems, but keep in mind that this will cost you 8, 10 or 12 days' worth of work and 10,000, 15,000 or 20,000 GP.
compressed souls. The heart of a Homunculus is a philosopher's stone When a perfect homunculus is killed but their body (and specifically their heart) is intact they can be raised from the dead by anyone who can heal their damage above -10 and make a DC 30 Heal check. This restores the homunculus to life. but after revival the homunculus is useless for 2 days.
enhance!!!. Homunculi are capable of amputating external body parts. for example wings to fly. Longer legs for +5 speed etc. Note a homunculus can only have 1 external body parts at a time and can only change it if he invests 8 hours worth of work and 1.000 GP.
Languages. Any

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
4′ 8'' +2d10 110 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)



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