Ogre (5e Race)
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Contents
Ogre[edit]
Physical Description[edit]
Large towering monsters huge being of pure strength
History[edit]
A cross between a giant and an orc, these beings are strong and ferocious.
Society[edit]
Usually live alone. Prefer swamp settings.
Ogre Names[edit]
Male: Uzag Agrak Kerok
Female: Saf Rhel Rhulva
Ogre Traits[edit]
Ability Score Increase. Your Strength score increases by 2 and your Constitution score increases by 1. Your Intelligence decreases by 2.
Age. Mature around 14 and can live to be several hundred years old
Alignment. Chaotic
Size. Ogres are typically between 6 and 8 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Athletics Expertise. You are proficient in Athletics and receive double the proficiency bonus.
Powerful Build. You lift, push, and pull twice the weight you normally would be able to.
Monstrous Origins. You count as both humanoid and monstrous
Toughness. Your hit point maximum increases by 1 and it increases by 1 every time you gain a level.
Psychic Vulnerability. You are vulnerable to psychic damage.
Grappler. You have the grappler feat.
Unarmed Strikes. Preferring to use your fists as weapons, you are proficient in unarmed strikes and deal 1d8 + Strength for any damage you deal with your unarmed strikes.
Languages. You can speak, read, and write Common, Orcish, Goblin, and Giant.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
′ ″ | + | lb. | × () lb. |
*Height = base height + height modifier |
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