Slippy Slime (5e Race)
Slippy Slime[edit]
An alien slime but slightly different and able to take a somewhat humanoid form.
Physical Description[edit]
a blob of yellow, blue, green, purple, red, or orange slime that can change its color to look like clothes and humanoid skin.
History[edit]
the slippy slime is a type of alien slime that was looked down upon like trash and killed for its somewhat magical property. The killing only seemed to stop once the slimes gained the ability to look somewhat like people and animals. Now they stay mostly in hiding and tend to hide their selfs from the world in fear of being killed and treated like scum.
Society[edit]
The life of a slippy slime is spent mostly in hiding, covering themselves from the out side world in fear of being killed and looked down upon. Even though many slimes wish to be performers and actors those dreams are normally crushed very quickly, knowing they will fail.
<Slippy slime> Names[edit]
a slippy slime will very rarely have a name given by the parent and normally gain it later in life from the few friends some find.
male: slim, slime.
female: slime, slimea
<slippy slime> Traits[edit]
Ability Score Increase. one of your ability scores increases by 2 and another score increases by 1.
Age. a slippy slime has a life span of about 80-200 years.
Alignment. a slippy slime is generally quite and keep to themselves out of fear, although if one is pushed to much they will become chaotic and mad.
Size. a slippy slime is any size from one inch tall and seven feet wide to six feet tall and two feet wide.
Speed. Your base walking speed is 30 feet and you have no swimming ability.
good eyes. Darkvision
jello body. You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You also have advantage on ability checks you make to initiate or escape a grapple.
deep breath. You can hold your breath for 1 hour.
change form. you can change you form and color at will but can't stretch up over ten feet or be thinner than 2.5 centimeters. You can change your skin to look like clothes and make yourself look like an average humanoid creature although if somebody would look closely at you and succeed a DC 14 investigation or perception check they could tell you are not a humanoid by seeing slightly through your skin, this is especially easy to tell if there is a lot of light.
soul hold. you can store one emotionally important item in a magical space inside your body, this item can't be heavier than your carrying capacity or over eight feet tall. when an item is in this space it can not leave your body without your Will and does not leave your body when you go through a space smaller than an inch.
Great lies. Due to your time spent lie and hiding you have advantage on deception and sleight of hand checks made to lie and deceive.
Languages. You can speak, read, and write Common and one other language of your choice.
<Subrace Name>[edit]
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
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′ '' | + | lb. | × () lb. |
*Height = base height + height modifier |
Suggested Characteristics[edit]
When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.
d8 | Personality Trait |
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d6 | Ideal |
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1 | |
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6 |
d6 | Bond |
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1 | |
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5 | |
6 |
d6 | Flaw |
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1 | |
2 | |
3 | |
4 | |
5 | |
6 |
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