Brilrine (5e Race)

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                                 -"During life, Brilrine's could have been a series of things. Now, they are but demons. "-

Physical Description[edit]

Brilrine are often felt to appear closer to demons, rather than humans. Which, is quite the fair assessment after looking at their ghostly body. While being semi-translucent and see-through, their torso is vaguely humanoid, the main difference being two extra arms attached to their sides. Their head and face are that of a human, with a pair of horns decorating their head. Their lower body is equally as weird, with more goat-shaped legs than human, and cloven hooves. In certain cases, parts of their body may be that of an animal, replaced by the necromancer who remade them. Often times, they prefer to cover those animal parts with mummy-like wrappings, although there certainly are exceptions. And, most noticeably, after getting past their monstrous appearance and height, when over-exerted, their hearts pumping the red-hot fluid throughout their bodies show through their skin.


Brilrine come in all shapes and sizes due to their...unfortunate history. Some may appear vaguely like an orc or an elf, showing signs from their past life. Whatever life they had before, was taken and turned on its head. While some are kidnapped, killed, and then turned into these demon-like creatures. Others are dug up from graves, or pulled from the battlefield. Left to be a necromancers experiment.


It's rare to find a group of Brilrine traveling together, a relatively rare species, who often decide life in this form, is not worth living. When they are found traveling together, it's often in small groups, bouncing from town to town. Never yet, has a Brilrine town been found.

Brilrine Names[edit]

Brilrine names often come from their past lives, however, some choose to change those names.

Brilrine Traits[edit]

Demonic appearing, necromancers projects.
Ability Score Increase. Your Constitution score increases by 2 and your Intelligence score increases by 1.
Age. Generally, Brilrine stay the same age that they were when they died. Although parts of their body may occasionally need replacing, if taken care of properly they can have an essentially infinite lifespan until ended in combat, or an issue with their mechanical heart.
Alignment. Brilrine alignment stays with how they were aligned before they died.
Size. Brilrine size doesn't entirely depend on what they were in their past life. Due to their leg change, most are around 6-9' tall (no taller than 9'), and most necromancers alter their torso's and general body to look like roughly normal proportions.
Speed. Your base walking speed is 35 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Multiple Limbs. You have another pair of arms on the sides of your chest. Your extra arms have a reach of 5 feet, and you can use them to lift a number of pounds equal to five times your Strength score. You can use these arms to take an additional object interaction each round and hold objects. Your secondary arms can’t be used to do anything that requires manual precision such as attack, benefit from a shield, use an item or performing the somatic components of a spell.
Undead Nature. Brilrine do not need to drink, sleep, or breathe
Rest of the Grave. When taking a long rest, a Brilrine must take an inactive state for 6 hours rather than sleeping. While in this state you appear dead and are able to see and hear as normal
Corpse Eaters. Brilrine are immune to diseases, have resistance to poision damage, and have advantage on saving throws against poision
Languages. You can speak, read, and write Common and any languages from your previous race.

Random Height and Weight[edit]

7'′ 3"″ ++1d8 200ib lb. × (x1d10) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a Brilrine character, you can use the following table of traits, ideals, bonds, and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 I want revenge on those who turned me into what I am now.
2 Even though I look monstrous, I want to show people the true me.
3 Due to my now demonic appearance, I tend to stay away from crowds and people.
4 My anger often gets the better of me. But how dare people live while I don't!
5 I often challenge people because of my love to fight.
6 Despite my appearance, I am very social and love to talk to people!
7 I can often be heard muttering or humming to myself.
8 It's hard for me not to feel scared when a new person approaches me.
d6 Ideal
1 Anger When I find who killed me, I'll make them regret it. (Evil)
2 Forgivness Forgive and forget. I hold no anger for those who did this to me. (Good)
3 Hope I view this as a second chance at life. (Nuteral)
4 Hate I want those who did this to me to feel what I feel, and suffer the same fate. (Evil)
5 Kindness Despite my current circumstance, I am still me. (Good)
6 Confusion While I am thankful I am back, why? (Any)
d6 Bond
1 "I can only rely on myself"
2 "I must find my family and friends, hopefully they will still accept me."
3 "I have to have revenge on those who caused me to be like I am today."
4 "I bear the secrets of those from past generations. This information haunts me."
5 "I care for my family and friends but they just hold me back."
6 "All innocent life ought to be protected."
d6 Flaw
1 I'm slow to come up with or trust new ideas
2 I am Arrogant/Prideful and can't back down from a challenge of any kind. Afterall, I came back from death once.
3 I get emotionally attached to people and things easily.
4 I am prone to acts of anger.
5 I have a habit of ignoring those around me.
6 I care more about my past than I do my present.
(0 votes)

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