Vampire Noble (5e Race)
<Vampire Noble>[edit]
Physical Description[edit]
History[edit]
Society[edit]
<Vampire Noble> Names[edit]
Male:
Female: Roxy
<Vampire Noble> Traits[edit]
Ability Score Increase. Your Strength or Dexterity score increases by 2 and your Charisma score increases by 1.
Age.
Alignment.
Size. Vampires vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Superior Darkvision. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Vampiric Resistance. You have resistance to necrotic damage.
Bloodthirst. You can drain blood and life energy from a willing creature, or one that is grappled, incapacitated, or restrained by you. Make a melee attack against the target. If you hit, you deal 1 piercing damage and 1d6 necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and you regain hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its' hit point maximum to 0.
Feast of Blood. When you drain blood with your Bloodthirst trait, you experience a surge of vitality. Your speed increases by 10 feet, and you gain advantage on Strength and Dexterity checks and saving throws for 1 minute.
Noble Blood. You can control vampire spawn. Vampires/vampire spawn do not attack you, when you bite people you can forgo the healing and curse them with vampirism if they dont find a curse within 12 hours they become a vampire spawn
Necrotic Knowledge. You know chill touch (as a cantrip) at 1st level at 3rd you know misty step and vampiric touch. Charisma is your spellcasting ability unless you already have one.
Sunlight Sensitivity. While in sunlight you gain 1 level exhaustion and you are blind outside of 120 feet, You can use a umbrella or a cloak to stop this effect
Claws. As a vampire you have a set of claws, your claws are natural weapons, which you can use to make unarmed strikes. You may use your Strength or Dexterity modifier for your attack and damage rolls with your claws. If you hit with them, you deal 1d4 slashing damage instead of the bludgeoning damage normal for an unarmed strike.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
4′ 8'' | +2d10 | 110 lb. | × (2d4) lb. |
*Height = base height + height modifier |
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