Hog Folk, Variant (5e Race)
From D&D Wiki
Hog Folk[edit]
“ | Thrukk was an orc hardened and battered with the tides of war. He felt memories of his people wash over him as he entered the bar, glaring and baring his sharp teeth at any creature who dared stare at him. The crowd instantly recognized him as a veteran and made a path for him to enter. He stepped up to the bar. Just as he was about to demand a drink, a newcomer entered the bar. The crowd turned. A lone, round figure stood in the doorway, snorting. He was hooded, so Thrukk could not analyze his strengths and weaknesses. The newcomer took off his hood. There stood in the doorway a creature who Thrukk had never seen in his entire life. Two beady eyes stared at him, set in a round, hard face with a large snout protruding from it. Huge tusks jutted out of either side of the creature's snout, ready to gore and gash at the creature's will. Thrukk noticed that the newcomer was very, very fat, yet he had no problem making his way to the very same counter in which Thrukk sat in. Thrukk bared his teeth, hoping to intimidate the boar-like visitor. Then, as the newcomer came closer, a flood of memories washed over him as he saw the huge warhammer that hung at the stranger's belt. This stranger, Thrukk remembered, had been the cause of his leader's death, a mysterious warrior who took Thrukk's own clan chief's life in a melee fight. He remembered the look of fury on the piggy stranger's face as he smashed his vast warhammer into his chief's skull. | ” |
—A Hog Folk encounter |
Some say that Hog Folk are the offsprings of orcs and dwarves. Hog folk were considered some of the lowliest of creatures, even nearly as low as goblins. Whether born in an urban or suburban civilization, they were always put to work as slaves. Many were put to work as miners and smiths; there are extremely proficient in both skills. Hog folk are born slaves, workers, or servants, and that is why some rebels stand against their cruel history and aspire to become warriors, paladins, and other important people in a society, rather than to live the stereotypical life and become a worker. From the moment they are put to work as slaves, Hog folk have been mentally scarred. Hog folk hate all other races because they can remember a time in their entire race's history when they were enslaved by every type of race. When acting in a society with a more important role, hog folk are rude and untrusting to strangers. Some harbor the insatiable rage within them against the races who enslaved them while others tend to hold their emotions inside and be very quiet, mainly working as slaves or workers. Hog folk are forever treated with fear and disrespect.
Thick Build[edit]
Hog folk are extremely fat, yet most are unusually strong for their over-sized frame. Most free hog-folk take pride in their fatness, and, when living with or around other hog folks, often compare who's belly is fatter and who is stronger than the other. Even as a slave, hog folk are naturally fat and round, also even when they are starving. They have beady, deep eyes, ranging from a thick red to a jet black. Their body is covered in hair, and their skin can range from a hazel brown to a light orange. They are hard of sight, but they have an extraordinary sense of smell. Male hog folk have large tusks protruding from either side of their snout, and they use this for ramming and goring into things. Both male and females have large hooves for feet, letting them gain more stability when charging and walking. Hog folk have small, round ears on each side of their head, which often perks up when the hog is surprised or frightened. In terms os size, hog folk are normally smaller than most humans but their height varies, and some have reached a height well over 7 feet tall.
Mysterious Origins[edit]
The history of hog folk is still a mystery. Some believe that a god punished an orc or a dwarf and it became a half-hog half-orc, becoming a hog-folk. Some say that a group of dark druids known as the Scarred Ones took a live boar and a human sacrifice and melded the two together, creating an abomination of half-hog and half-man. However, it is true that hog-folk did seem to inherit some features from both races. They inherited a well of fury so deep and so dark that it could be matched to that of an orc warrior. They have some of the finest skills in making weapons, preferably weapons with Dwarven style and also some of their own weapons. They also seem to have the personalities of both; maybe some have more dominant orc personalities than dwarf ones; but still, they have a combination of both nonetheless. People who observe the hog folk notice these behaviors, and often come to the conclusion that they were a mix of a dwarf, a hog, and an orc. Still, the history of where the hog folk originally came from is unknown, which often causes most people to stay clear of them, considering them mysterious and almost alien.
Culture and Tradition[edit]
Never in the history of the hog folks has a group large enough to be considered a tribe lived free of torture and slavery. However, over time hog folk have slowly carved out a culture and traditions of their own, one that mostly revolves around their current plight. One thing that they all have learned is that magic is strictly forbidden. Although Hog folk are usually friendly to others of their kind, if one is a magic user, they are instantly expelled from the hog folk culture and society, as magic is considered unholy, unnatural, completely horrible and off-limits among Hog Folk. Hog folk see magic this way because in the past, they have been enslaved by powerful magic users who only used the arcane arts to oppress and enslave others. Free Hog Folk prefer to live in areas where magic is rare or does not exist at all, and will do everything in their power to keep these regions free of magic.
A tradition of the captive Hog Folk is that whoever is the strongest, most ruthless, and fattest among them is considered the leader. This behavior usually only manifests among enslaved Hog Folk, since in the wild, Hog Folk do not live in crowded conditions and tend to avoid living together in large groups, opting instead to build simple huts just for themselves and close family. On rare occasions, small Hog-Folk communities will form in remote areas of uninhabited wilderness, though other races tend to attack these settlements upon discovery out of fear that one day, the Hog Folk may rise and take revenge for their centuries of oppression.
It is known that the most important rule in hog folk tradition is to never trust another creature of a different race, no matter the social status, riches, or proficiency in fighting. Through centuries of exploitation, Hog Folk have come to trust only others of their kind, and will avoid building strong connections to individuals of other races out of fear that they may one day betray them. Although not particularly known for their generosity towards other races, when it comes to helping another Hog Folk in need, Hog Folk are always willing to lend a hand or offer a spare room, as this is how they are raised. Additionally, any Hog Folk who take advantage of this innate comradery will quickly be ousted by their society, as Hog Folk have no love for freeloaders among their kind.
Hog Folk Names[edit]
Hog folk do not think highly of their names. Instead, they are used to being called nicknames or even simply slave numbers. This acceptance has made them see no importance in names except for the use of distinguishing oneself. However, over the centuries Hog Folk have produced a number of names that have remained common, as Hog Folk will often name themselves after heroic ancestors and folk heroes of their kind. In general, Hog Folk tend to prefer names of a brutish, guttural nature, though they will often be given nicknames by other races which come into contact with them.
Male: Brog, Thrag, Gort, Grunk, Krigg, Gash, Morgus, Harag, Shruth, Forg, Ogek, Gelek, Runtmore
Female: Gorb, Garth, Trog, Kungr, Girk, Agsh, Sugra, Gara, Truth, Gorf, Kelga, Ogga, Hildmore
Common Nicknames: Pig, Hog, Tusks, Guts, Swine, Pink, Pudge, Warts, Pork, Chop
Hog Folk Traits[edit]
A race of humanoid hogs scarred by their repeating history of being enslaved.
Ability Score Increase. Your Strength and Constitution scores each increase by 2, and your Intelligence score decreases by 1.
Age. Hog folk tend to lead short lives, maturing at age 12 and usually living to be around 75 years old.
Alignment. Hog folk, with varying attitudes, tend to prefer a free alignment. They are usually chaotic, but some who used to be slaves are a lawful alignment.
Size. Hog folk height can vary greatly, from being a bit shorter than the average human to be well over 6 feet tall. Your size is medium.
Speed. Your base walking speed is 25 feet.
Fat Tissue. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level. In addition, you count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Hog's Snout. Due to your hog snout, you have a superb sense of smell, and have advantage in any Wisdom (Perception) check involving smell.
Tusks. You have a set of Tusks that can be used as a weapon. You are proficient with your Tusks, which deal 1d6 piercing damage on a successful hit.
Languages. You can speak in Common, and speak, read, and write in Hoggian, a language similar to a mix of Dwarven and Orcish that uses the Dwarvish script.
Variant[edit]
Gargantua Hog Folk[edit]
Gargantua Hog Folk are bigger than the rest of their kind, and often make use of their size to bully smaller creatures.
Bulging Size. Your staggering weight makes you considerably larger and bulkier than others of your kind. Any being, of smaller size than you, has disadvantage on grappling you. You are considered large for grappling purposes, and you must eat the same amount of food as large-sized creature.
Bloodtusk Hog Folk[edit]
Bloodtusk Hog Folk are infamous for their viciousness in battle, as they will dash at enemies with their tusks and violently gore them to death with no remorse.
Goring Rush. When you take the Dash action on your turn, you can use your bonus action to make one melee attack with your tusks.
Loudslaughter Hog Folk[edit]
After generations of mistreatment, some Hog Folk have gained the ability to use their shouts and screams as weapons of intimidation against their opponents.
Harrowing Squeal. You can emit a loud squeal that frightens creatures in the vicinity with your vocal power. As an action, each creature within 15-feet of you must succeed on a Wisdom saving throw or be frightened until the end of your next turn or until they take damage. The DC for this saving throw is 10 + your proficiency bonus + your Charisma modifier. After you use your Harrowing Squeal, you can’t use it again until you complete a short or long rest.
Noblehide Hog Folk[edit]
Despite their lowly origins, some Hog Folk have managed to rise among the ranks within their society, not through traditional intellect, but through simple wit and strength of will.
Boldness. You are proficient in Charisma (Persuasion) checks and have advantage on saving throws against being frightened.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
4′ 4'' | +3d12 | 265 lb. | × (2) lb. |
*Height = base height + height modifier |
Hog Folk Personality[edit]
When creating a Hog Folk character, you can use the following table of traits to help flesh out your character. Use this table in addition to or in place of your background's characteristics.
d8 | Personality Trait |
---|---|
1 | I can out-burp, fart, or belch anyone who dares challenge me. |
2 | I don't trust anyone, not truly. No one deserves to be trusted. |
3 | I can't stand large crowds. If too many people are around me, I start to lose it. |
4 | I like to start brawls with people, even if they are twice my size. |
5 | I feel insecure and threatened if I am not the largest creature in the room or in a group. |
6 | I hate people who are overly clean and proper. It makes me sick. |
7 | I am naturally sloppy except when I do something I am naturally proficient at. |
8 | I love it when rich people feel what it's like to be poor. It makes me feel better. |
Back to Main Page → 5e Homebrew → Races