Polypus Sapiens (5e Race)

From D&D Wiki
Jump to navigation Jump to search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete H&W table. Missing various traits (size, speed, etc.). "DC modifier +5" doesn't make sense. Is it an attack roll with +5, or is an DC check? It's unclear if the translucent subrace's slashing damage conversion only applies to unarmed attacks?


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Scales.png This page is of questionable balance. Reason: This race gives unconditional resistance to standard damage types (piercing, slashing, bludgeoning). Pure damage (if this is an alterative rule if needs to be linked). Natural dart weapon scales hard. Flat bonus to all checks. See 5e Race Design Guide.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Polypus Sapiens[edit]

Design Note: This race is intended to be a replacement for dragonborn for underwater campaigns.

Physical Description[edit]

Polypus Sapiens is a medium sized, eight-limbed invertebrate, native to the seas of Ericulo. It is visually very similar to human interpretations of an anthropomorphised octopus, although they differentiate themselves from the O. Vulgaris species by referring to themselves as Octopode (Singular) or Octopi (Plural). They vary in color, but are usually somewhere between blue, red, yellow or green. They are sentient. They are genderless and reproduce asexually (they clone themselves).

On Breathing:

The problem with this race is that you might like to create one for a different campaign, set on land, so I thought I would make some recommendations on that. So here are a few “ground” (hehehe) rules.

  1. Gains extra exhaustion
  2. lower move speed
  3. advantage on grappling
  4. dies fast in deserts
  5. needs extra water

History[edit]

Originally migrating into the Vitra trench thousands of years ago, they hunted the native squid and pyjama sharks for food, and gathered plant life from the corals and reefs, before settling down and creating an advanced underwater city called Vitra City, which became a bustling economic metropolis. There is a common saying in the area “you can buy it for half the price and twice the quality at Vitra”. There is no lower or middle class in Vitra, as almost 90% of its population owns a buisness.

Society[edit]

They value hard work and honesty above all else, and for them it has worked. The only laws they have are to rein in the behaviour of visitors, especially elves, who they find very patronising.

Polypus Sapiens Names[edit]

Octopi are often named after their professions, hobbies, achievements or aspirations, and take great importance in their impact on others.

Polypus Sapiens Traits[edit]

Ability Score Increase. Your ability scores each increase by 1.
Age.
Alignment. Polypus Sapiens are normally Neutral Good.
Size. Type. Beast
Speed. Your base walking speed is <speed> feet.
Aquatic. You can breathe underwater.
Enchanted Dart. As an action, you fire an enchanted which (which grows naturally next to your beak as a form of defense). The dart deals damage based on your subrace (except for translucent octopodes) as shown in the table below. After each short rest, you gain 1d4 + your current level charges. You may hold a maximum number of charges based on your subrace as show in the table below.
Resilience. Your subrace also grants you damage resistance to one damage type as shown in the table below.
Versatile. You get a +1 bonus to all checks.
Languages. You can speak, read, and write Common and one other language of your choice.

Subrace DC Damage Amount Dart Damage Type Maximum Uses Damage Resistance
Red Octopus DC modifier of +5 (1 + your level)d6 fire 4 times your level fire
Gold Octopode DC modifier of +5 (1 + your level)d6 radiant 4 times your level. radiant
Green Octopodecan DC modifier of +5 (1 + your level)d6 poison 4 times your level. poison
Blue Octopode Infinity (1 + your level)d6/2 pure (ignores resistance and armour) 4 times your level. lightning
Purple Octopode DC modifier of +5 (1 + your level)d6 lightning 5 times your level. lightning
White Octopode DC modifier of +5 (1 + your level)d6 cold 5 times your level. cold
Grey Octopode DC modifier of +5 (1 + your level)d6 necrotic 5 times your level. necrotic
Black Octopode DC modifier of +5 (1 + your level)d6 acid 5 times your level. acid
Orange Octopode DC modifier of +5 (1 + your level)d6 psychic 5 times your level. psychic
Brown Octopode DC modifier of +5 (1 + your level)d6 force 5 times your level. force
Pink Octopode DC modifier of +5 (1 + your level)d6 thunder 5 times your level. thunder
Yellow Octopode DC modifier of +5 (1 + your level)d6 bludgeoning 5 times your level. bludgeoning
Silver Octopode DC modifier of +5 (1 + your level)d6 piercing 5 times your level. piercing

Translucent Octopode[edit]

Sneaky. You gain a +5 bonus on Stealth checks.
Resilience. You have resistance to slashing damage.
Prickly. All attacks do slashing damage instead of their normal damage type.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

5.00
(one vote)

Back to Main Page5e HomebrewRaces