Molehuman (5e Race)
From D&D Wiki
Molehumans[edit]
Molehumans are a subterranean race that evolved to live in underground tunnels and caverns. They are known for their exceptional digging abilities and their keen sense of smell.
Physical Description[edit]
Molehumans have a short, stocky build, ranging from 3 to 4 feet in height. Their skin is rough and course, and ranges in color from pale gray to black. They have small eyes that are poorly adapted to bright light, but their sense of smell is many times keener than that of other humanoid races. They also have sharp claws and tough skin, adapted for digging through rock and soil.
History[edit]
Molehumans evolved from a species of underground rodents that lived in deep tunnels and underground caverns. Over time, they developed greater intelligence and more advanced digging abilities, which allowed them to create permanent settlements underground. Their society is tightly-knit and communal, with each member fulfilling a specific role in order to keep the colony running smoothly.
Society[edit]
Molehumans live in large underground colonies, with each colony ruled by a council of elders. They are excellent miners and builders, and their homes are known for being sturdy and well-constructed. Despite their insular nature, molehuman colonies are often hospitable to travelers who respect their customs and way of life.
Molehuman Names[edit]
Molehuman names often reflect their communal nature, with each member of the colony being given a descriptive name that reflects their role in society. Examples include:
Worker Digger Builder Scout Watcher Elder
Molehuman Traits[edit]
Ability Score Increase. Your Strength score increases by 2 and your Constitution score increases by 1.
Age. Molehumans mature around the age of 15 and can live up to 80 years.
Alignment. Molehumans tend towards neutrality, but their communal nature can lead them towards lawful or chaotic tendencies depending on their colony's values.
Size. Molehumans are Small.
Speed. Your base walking speed is 25 feet. You have a burrow speed of 20 feet.
Sensitive Nose. You have advantage on Wisdom (Perception) checks that rely on smell.
Tunnel Fighter. You have proficiency with the maul, a weapon that molehumans commonly use to dig through rock and soil. In addition, you have advantage on attack rolls against creatures that are Medium or larger in size.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Underground Living. You are used to living underground and have resistance to cold damage. However, you have vulnerability to fire damage.
Languages. You can speak, read and write Common and Undercommon.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
′ '' | + | lb. | × () lb. |
*Height = base height + height modifier |
Back to Main Page → 5e Homebrew → Races