Sentient Wendigo (5e Race)
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Sentient Wendigo[edit]
Physical Description[edit]
While hidden, they look alike any other Human, Elf, Dwarf, Orc, Etc. though in private, they look like monstrosities, with a deer-like skull with antlers for a face, sometimes they are covered in long black fur, some look as though they were mangled and butchered, they all have long spindly arms, and legs, with claws big enough to crush a human.
History[edit]
Long Since their discovery, they were feared, being entities of cannibalism, being born of cold and dark forests, being born of men and women who eat their own kind out of desperation. where they spend their days killing, slaughtering, and devouring any traveler who crosses their path, they spend their near immortal life span with an insatiable hunger and an instinct saying to kill, slaughter and devour. Rarely by an unknown means, these creatures gain empathy and sentience. They use their natural gifts as merciless killers to hide in plain sight in towns, countries, or kingdoms.
Society[edit]
While in open, they stay hidden, not telling their secrete to anyone that isn't their own, or someone who they trust, a group of these Wendigo, sometimes referred to a "Cult", "Gang", "Herd", "Misfortune", Or a "Gluttony". Might hide out in sewers, wells, abandoned caves, mines, to make Underground Markets for their kind, to sell things such as human flesh, large assortments of meat, or magical items that allow them to be undetected as easily by magical means.
Sentient Wendigo Names[edit]
Most Wendigo don't remember their life before they transformed, but they do possess simple knowledge, like how to speak and bits and pieces about their past. this makes their names seem, Incomplete or Butchered
Male: Demiti, Kal, Sepho, Jams, Fidson
Female: Monta, Steny, Aex, Myre
Wendigo Traits[edit]
A frightening creature that can shapeshift and mimic voices to confuse and lure enemies to itself.
Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1.
Age. Wendigo, and by Extension their Sentient counterpart, do not age, some may be a few weeks, some may be several Centuries, and cannot die of old age. and are counted as adults upon gaining sentience
Alignment. While more primal Wendigo go for a evil alignment, as do their sentient counterparts, though some do go for neutral alignments.
Size. While in your Humanoid Form you are from 5-7 ft. tall, while in your True form you are more like 7-9 ft.. Your size is Medium either way.
Type. Humanoid, Monstrosity.
Speed. Your base walking speed is 40 feet. 35ft Climbing Speed.
Darkvision. Even though you probably weren't born with it in your first life, your life as a wendigo was spent in cold and dark forests giving you the ability to see better in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Unnatural Form. You are able to slightly shapeshift and mimic voices, you have two forms, a Humanoid Form (Which can be Any Humanoid) and your True form, while in your true form you get the following:
- Unnatural Resistance. Resistance to cold, and necrotic Damage
- Unnatural Claw. A claw attack that does 1d6 + your Constitution modifier necronic Damage
- Aura of Hunger. A creature within 10 feet of the player must make a Wisdom saving throw DC being calculated with Charisma, or be frightened for the turn, the creature must make the throw again if it is still within 10 feet
- Lanky Body. Your size is considered Large while in this form.
You may enter this form the amount of times equal to your Constitution modifier(Minimum 1) as a bonus action Per day
, it lasts an hour and can be ended early.
Deathlike Nature. You are a near undead creature, a fact represented by the following benefits:
- You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
- You have advantage on death saving throws.
- You don’t need to breathe.
- You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
Unrelenting Hunger. You must eat once per hour or suffer 1 level of exhaustion, unless taking a short or long rest doing nothing, if you eat you get 1d6 + your Constitution modifier temporary hit points, and get rid of 1 exhaustion.
Voice Mimicry. You are able to mimic the voices of other creatures. you do not always understand it.
Languages. You can speak, read, and write Common and Undercommon.
Random Height and Weight[edit]
- Medium Sentient Wendigo
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
5′ 0'' | +1d10 | 160 lb. | × (5) lb. |
*Height = base height + height modifier |
- Large Sentient Wendigo
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
8′ 0'' | +1d6 | 300 lb. | × (5) lb. |
*Height = base height + height modifier |
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