Obstagoon (5e Race)

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Obstagoon[edit]

Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout — this move is known as Obstruct.
—Dexter, Sword Pokedex

Physical Description[edit]

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Obstagoon is a monochrome, bipedal pokemon with bestial features. Its pointed head sits forward of its body on a long, thick neck. It has a pointed snout like a badger, as well as slanted, "mean"-looking, red eyes. Its long tongue frequently hangs out of its mouth. Its entire body is covered in thick fur patterned with stripes and diamonds. It has a thicker coat of gray fur around its forearms and lower legs, as well as around its back, and most of its chest, forming vest-like armor.

History[edit]

Found only in the Galar region, obstagoon is a unique tertiary evolution in the zigzagoon line. However, it has evolved to be known as a far more belligerent variant and is not located in Hoenn or any other region. It is said that its unique evolution is the result of the Galarian linoone's survival instinct being honed from competition and harsh conditions of the Galar region.

Society[edit]

Often seen as a pokemon choice of ne'er-do-wells, obstagoon is a very confrontational pokemon. In the wild, they are known to fight frequently with pangoro. As part of its honed survival instinct, obstagoon actively seek foes to duel with to show off its battle prowess. They are not known to get along with many other pokemon, and largely keep to their own dens of zigzagoon and linoone. The Galarian species are not known to interact well with the Hoenn variant.

Obstagoon Names[edit]

Most obstagoon despise being called anything cutesy, even by their trusted trainers. They prefer names that mirror hardy, battle-toughened traits.

Obstagoon Traits[edit]

Confrontational obstructers of battle
Ability Score Increase. Your Constitution score increases by 2 and your Charisma score increases by 1.
Age. Obstagoon reach maturity at around 15 years and can live to be around 35 years old.
Alignment. Obstagoon usually fall along neutral or evil alignments and are typically chaotic.
Size. Obstagoons stand a little above 5 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Defiant. If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can't use it again until you finish a short or long rest.
Snarl. You have proficiency in the Intimidation skill.
Obstruct. After creature hits you with a melee attack, you can use a reaction to force the creature to make a Charisma saving throw. The DC for this saving throw is equal to 8 + your Charisma modifier + your proficiency bonus. On a failed save, before the end of your next turn, the next attack roll made on the creature has advantage. You can use this trait a number of times equal to your proficiency bonus, regaining all use after you finish a long rest.
Night Slash. You can use your claws to attack your enemies, dealing 1d6 slashing damage + your Strength or Dexterity modifier, whichever is higher.
Languages. You can speak, read, and write Common and Undercommon.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 3'' +2d4 101 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)



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