Greater Devil (5e Race)

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Greater Devil[edit]

Physical Description[edit]

Greater Devils look no different from their Lesser brethren, bearing large horns that take any of a variety of shapes - some having curling horns like a ram, others having straight and tall horns like a gazelle's, and some spiraling upward like an antelopes' horns. They have thick tails, some with arrowhead or spade shaped plates of bone at their tips, others with tufts of hair or feathers, and still others with nothing at their tips. Their tails are four to five feet long and lash when they get upset or nervous. Their canine teeth are sharply pointed. The sclera of their eyes can take many shades of black, white, gray, red, or brown, their irises generally taking shades of red or yellow with slitted pupils and a slight glow. Their skin ranges in tone and hue from greys to reds to blues and violets to any of the more common tones one might find among humans or elves.

History[edit]

The Devils of the Nine Hells have been around since before our earliest written history. For as long as the universe has existed, there have been the forces of good and evil, the armies of the Heavens and the armies of Hell. These fated foes have battled numerous times throughout the ages, causing much death and destruction across the mortal plane which is far too often caught in the crossfire of these cataclysmic confrontations.

Society[edit]

The Devils of the Nine Hells have a very strict hierarchy based on the souls that have been consumed or corrupted with a heavy power gap and much animosity between the levels. Lesser Devils are rather close to humans as far as power and physical prowess with Greater Devils being high above them. Above the Greater Devils are the Lords And above the Lords sits the King and Queen of the Nine Hells. The Devils have built an entire economy around buying and selling mortal souls. Moving up in the hierarchy is not impossible, but unless you were born among the elite, it is widely considered too unlikely to be worth putting any effort towards. The connections and political influence required to ascend from Greater to Lord is beyond the capacity of a Greater Devil without the interest and support of one already amongst the lords.

Greater Devil Names[edit]

There is much power in a devil's name, thus they have two, their true name and an alias that they use when traversing the mortal realms. Devils' true names are very guttural, harsh, and in many cases quite difficult for mortal tongues to speak. There is no discernible difference between male and female names. Devils pick their aliases based on the races they interact with most often, and in some cases will have multiple aliases. The chosen alias will always have some similarity or relation to the true name, whether that be a shared meaning, or just similar sound. Devils that gain the attention of the Lords gain a title related to the deeds or traits that gained them the recognition of the Lords of Hell. Depending on the nature of their deeds, this title might be one of respect, resentment, insult, or even warning.

True Names: Rarnis, Thog'hunas, Bir'goxag, Oremeg

Aliases: Nicolaus, Meline, Traric, Yesvaris

Titles: 'The Enduring' 'The Childish' 'The Respected' 'The Unfathomable'

Greater Devil Traits[edit]

Devils of great power and prestige, commanding the respect of lessers but seen as unwanted competition to the Lords.
Ability Score Increase. Your Charisma score increases by 2.
Age. Greater Devils are born of other Greater Devils and mature at the same rate as humans. Greater Devils cannot die of age, poison, or disease.
Alignment.
Size. Speed. Your base walking speed is <speed> feet.
Languages. You can speak, read, and write Common and one other language of your choice.

<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
0.00
(0 votes)

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