Ajimu's Children (5e Race)
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Ajimu's Children[edit]
"I am not bound by your limitations." "Knowledge is power, and I have both in abundance." "I am the creator of my own destiny." "The impossible is just another challenge to overcome." "I am but a small part of the greatness that is Ajimu Najimi."
Physical Description[edit]
Ajimu's Children are humanoid in shape and vary greatly in appearance. They tend to have distinct features that set them apart from other races, such as unusual hair or eye colors, or unique patterns on their skin. They are typically of average height and weight, with a lean and athletic build. They have an otherworldly aura about them, and their movements are often graceful and fluid.
History[edit]
Ajimu's Children are a race of beings created by the powerful entity Ajimu Najimi, who is known for her vast knowledge and abilities to create unique "styles" or abilities. The Ajimu Najimi Children were created as her progeny, imbued with a portion of her power and intelligence. They are extremely rare and are considered to be one of the most powerful and unique races in existence.
Society[edit]
Ajimu's Children are an enigmatic race and tend to keep to themselves. They do not have a traditional society as they are created by Ajimu Najimi on an individual basis, rather than being born into a community. However, they do have a strong sense of loyalty to Ajimu Najimi and will often work to further her goals and interests.
Ajimu's Children Names[edit]
Some Ajimu Najimi Children names might be based on elements of nature, such as "Aqua" or "Flame," while others might be named after celestial bodies, like "Aurora" or "Nova." Some might have names that reference mythical creatures or concepts, like "Phoenix" or "Elysium."
Additionally, Ajimu Najimi Children may also have titles or epithets that reflect their particular abilities or styles, such as "The Shatterer" or "The Omniscient." These titles can be earned through their accomplishments and use of their unique powers.
Overall, the naming scheme for Ajimu Najimi Children is diverse and reflects their individuality as creations of Ajimu Najimi
Ajimu's Children Traits[edit]
Ajimu's Children. Strongly devoted, knowledge seeking and reclusive are the things that describe Ajimu's Children
Ability Score Increase. Your Intelligence score increases by 2 and your Charisma increases by 1.
Age. Ajimu's Children do not age normally and can live for thousands of years.
Alignment. Ajimu's Children are typically neutral in nature, focused on their own goals and interests.
Size. Ajimu's Children are typically humanoid in shape and stand around 5-6 feet tall. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. darkvision
Style Creation. Ajimu's Children have the ability to create unique "styles" or abilities. As an action, you can create a new style by expending a spell slot of a level equal to or greater than the desired power level of the style. The power level of the style can range from 1 to 9, and the effects of the style are determined by the player and the DM. Once created, the style lasts for 1 hour, after which it disappears. You can create a number of styles per day equal to your Intelligence modifier.
Style Control. Ajimu's Children have the ability to control the styles they create. As a bonus action, you can expend a spell slot of a level equal to or greater than the power level of a style you created to maintain control of it for an additional hour. You can maintain control of a number of styles equal to your Intelligence modifier.
Style Mimicry. Ajimu's Children have the ability to mimic the styles of others. As an action, you can choose a creature within 60 feet of you that has used a style within the past hour. You can then use that style as if you had created it yourself, expending a spell slot of a level equal to or greater than the power level of the style. You can use this ability once per short or long rest.
Ajimu's Grace. Due to their close connection to Ajimu Najimi, Ajimu's Children have a natural grace and elegance in their movements. They gain proficiency in the Acrobatics skill, and they have advantage on Dexterity (Acrobatics) checks made to perform stunts or maneuvers that involve jumping, flipping, or otherwise using their agility in a display of grace and finesse.
Languages. You can speak, read, and write Common and two other languages of your choice.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
5′ 11'' | ++2d10 | 110 lb. | × (+(2d4) lb.) lb. |
*Height = base height + height modifier |
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