Galapian (5e Race)
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Galapian[edit]
“ | The galapians once served metallic dragons, but long ago, they left servitude to forge their own lives. | ” |
—Alston Folkor, wood gnome sage. |
Physical Description[edit]
A Galapian by User:Dinomaster337 |
Galapians are large humanoids that outwardly resemble turtles and tortoises. They tend to be brown or green in colouration, with thick and heavy dull brown shells that cover almost their entire body, revealing only the arms, legs, and a small arrow-shaped head on a long, retractable neck. They also have a long tail resembling that of a dragons that protrudes out the back. Their shells are typically of a studded, scale like design, reminiscent of dragon-like features. The galapians find lichens very tasty, and as they occasionally grow on their shells, they cultivate them.
History[edit]
Galapians are descended from turtle-like creatures that served metallic dragons millennia ago. After centuries of being exposed to the ancient powers of the dragons, they gained sentience and became much larger, leaving the lairs of their former masters with a pact that still holds today: that the galapians would no longer be servile to the dragons, but they would come to the aid of any metallic dragon that invoked their pact.
Society[edit]
The secretive galapians believe that a strong community is the best armour, better than any shell, and live in large communities amongst their own kind, rarely venturing away from these groups. They do not seek thrills of adventure, but rather seek security and peace within their own groups.
Galapian societies are built in hierarchy of age, with ultimate judgment deferred to the elders. Young ones are educated in pedagogical schools and everyone has a part in keeping these small communities self-sustaining, as well as keeping the culture alive. Differing communities often keep in touch and are aware of where other settlements may lie, allowing for expedient communication and shared information.
Culture/Cuisine[edit]
The lichens, which are a Galapian delicacy, are rumored to be flavored very distinctly with the environments in which a Galapian lived in, mixed with some of their bodily essences.
The culture of Galapians can seem rather primitive. They are mainly literate for the most part and have art similar to that of primitive man, along with mosaics of dragons.
Interactions with Other Races[edit]
Though the Galapians are no longer servile to the metallic dragons of olden days, their communities are built in secluded areas rather close to where the dens of dragons may lay. They often have rather non hostile interactions with dragonfolk and other draconic creatures. Due to location, they rarely interact with races outside this little circle.
Galapian Names[edit]
Galapians tend to take Draconic names or the names of humanoids.
Galapian Traits[edit]
A race of turtle-like humanoids that move slowly, but are very hardy and wise.
Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1.
Age. Galapians are considered adults at age 50 and can live for up to 200 years.
Alignment. Galapians tend to be good, with a particular tendency towards being lawful.
Size. Galapians tend to stand at over 6 feet, but are very bulky in body. Your size is Medium.
Speed. Your base walking speed is 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Sturdy Shell. Your base Armor Class when unarmoured is 12 + your Constitution modifier. You may wear a shield and still gain this benefit.
Turtle's Resilience. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Withdraw. You can withdraw your arms, legs, and head into your shell as an action. While you are withdrawn, you have a +4 bonus to your Armor Class and gain advantage in Constitution saving throws, but your movement speed reduces to 0 and cannot increase. You also cannot perform any actions, and you are considered prone. You can only see in front of you and cannot make any reactions. You may exit your shell as a bonus action.
Languages. You can speak, read and write Common, Draconic and one language of your choice.
Random Height and Weight[edit]
Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|
6′ 0″ | +1d6 | 200 lb. | × (1d6) lb. |
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