Female Valhalian (5e Race)

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<Female Valhalian>[edit]

Female variant of the valhalian race

<Female Valhalian> Traits[edit]

Ability Score Increase. Your Charisma score increases by 2 and your Intelligence score increases by 1.
Age. Female variants are mostly of energy and age slower and live much longer then their male counter parts maturing at 20 and living to be 200-300
Alignment. it is in a valhalian s blood to be good but some chose to do good their way resulting in lawful or chaotic good alignments
Size. Female Valhalians are typically taller then they're close human counterparts typically standing from 6ft up to 12ft. Your size is Medium.
Speed. Your base walking speed is <40> feet.
Darkvision. Dark vision out to 60ft
Flesh of energy. Your body flows with energy Add charisma mod to ac
Aura disturbance. can detect magic within 15ft of self as it disturbs your own magic energy
magic slumber. meditates in a magic state of peace much like an elf only requires 4 hours of magic slumber for a full rest and cant be put to sleep by magic/magic effects.
Languages. You can speak, read, and write Common, celestial, and one other language of your choice.

<Core Keeper>[edit]

Ability Score Increase. Your Intelligence increases by 2 and Charisma by 1.
Core Lich Companion. Becoming a Core Lich Keeper you become one with a shared power phylactery in the form of a magic core that powers you and your new companion and hungers for combat. It feasts upon your kills creating essence to power itself (5 essence pr kill boss=DMs descretion). If your core lich dies and all cores are destroyed you are destroyed as well only exempt by Final Contengy.
Core Soul Catch. When your hp drops to or below 0 your soul gets sucked in and trapped in the Core or subcore of choice and lyes dormant until the core lich summons you back requiring 3 full rounds if awake or one full rest in dormant state to which you are summoned back with 1/2 health in an empty space by the lich or subcore of choice.
New Form. Many changes come with your new found form changes are as follows. Energy being - Being an embodiment of energy from the core itself you lose the ability to wear armor but you gain spell resistance and your ac is equal to the core lich's ac. Proficiency increase - every 3 levels gain +1 proficiency or +1feat
Shared Essence. your kills add to the essence pool and you gain the bonuses of the cores thresholds.
Final Contingency. When your core lich's trait Final Contingency goes off yours does as well trapping some of the cores essence inside your body to preserve the lich.

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