Wonder Bat (5e Equipment)

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Rod, Rare (Major) (require attunement)

This rod ressembles a simple and sturdy wooden stick, and can be used as a magical club in combat, even without attunement, with a bonus of +1 on attacks and damage rolls.

It has 6 charges, and regain 1d4+1 charges daily at dawn. If the last charge is spent, this still can be used as a magical club, but loses any other properties. When attuned to it, you can use the properties below.

Raise the Agonizing. You can spend 1 charge of this club as an Action to touch a creature at 0 hit points. That creature regains 1 hit point and can instantly use its reaction to stand up.

Raise the Dead. You can spend 5 charges of this club to touch a creature and cast raise dead on them. When you use this property, you can't use it again for the next 7 days.

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