Ritian (5e Race)
Ritian[edit]
It is clouded in mystery but is known for having high magical stats and for possessing large amounts of knowledge. Offsetting this is their comparatively low health. While ideal for min-maxing, few players chose to play Ritians because they're ill suited to any role other than the archetypal "glass cannon".
Physical Description[edit]
Ritians look very much like humans, besides the tattoos that cover their body; which symbolize technology of a now lost civilization.
History[edit]
The Ritians were created to combat the Demi-Humans summoned by the Ruquinjé. Specifically, the Ritians were created to replace the Alvs, who had been wiped out by the other four main races. The tattoos they have on their bodies was the product of Alven technology that has now been lost; the tattoos have a multitude of abilities, ranging from protection to boosting attack power.
Society[edit]
Not much is known about the Ritians due to their scarcity. What is known about Ritian societies however finds that many fell into magical roles, rather than martial roles. When a Ritian would rarely pick up a martial role, they would not seem to last long due to their own frailty; their poor health did not allow them to actively fight on the frontlines.
Ritian Names[edit]
Male: Odio, Quon, Zeldys
Female: Sandy, Towa, Grace
Ritian Traits[edit]
Ritian, from Log Horizon
Ability Score Increase. Your Charisma score increases by 1.
Age. Ritians mature at the age of 20 and live till the age of 50.
Alignment.
Size. Ritians tend to vary in height ranging from 5ft to well over 6ft.
Speed. Your walking speed is 30ft.
Activation. You gain the meta magic Quickened Spell, which instead of using Sorcery points is able to be used once every short rest.
Overdrive. You gain the ability Overdrive, usable once every day. The Overdrive ability allows one to refresh a used ability, however they take damage equal to their level+hit die.
Frailty. No matter what your health increases by 1d4+your constitution modifier (or 3+Con) every level, with the exception of level one which is 10+Con.
Languages. You can speak, read, and write Common and one other language of your choice.
Tattoo Pattern: Empress[edit]
Ability Score Increase. Your Constitution increases by 2
Mana Shield. You gain the Shield spell.
Tattoo Pattern: Strength[edit]
Ability Score Increase. Your Strength increases by 2
Mana Buff. You use mana to increase the damage of your physical attacks by 1d4 increasing by an additional d4 at 3rd level, 5th level, 8th level.
Tattoo Pattern: Chariot[edit]
Ability Score Increase. Your Dexterity increases by 2
Mana Acceleration. Using mana you accelerate your actions, using an ability similar to Action Surge. Usable once very long rest
Tattoo Pattern: Magician[edit]
Ability Score Increase. Your Charisma increases by 2 (Ability Scores may not increase past 20)
Mana Boost. You use mana to increase the damage of your magical attacks by 1d4 increasing by an additional d4 at 3rd level, 5th level, 8th level.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
5′ '' | +2d10 | 110 lb. | × (2d4) lb. |
*Height = base height + height modifier |
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