Snow Moth (5e Race)
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Snow Moth[edit]
“ | You wouldn't know what it was. It barely made a noise, and I never even saw it. Maybe it was the snow or the fact that it was night, or even just my own inexperience. Whatever it was, that thing capitalized on it, and it got away without leaving a trace. | ” |
—Anonymous Amateur Hunter, talking about his first encounter with a Snow Moth |
Physical Description[edit]
The large, pale wings of the snow moth are a prize for poachers everywhere, allowing near-silent flight and camouflaging well in the frequent blizzards of the snow moths' homeland. Despite being insectoid, snow moths have warm blood that, along with their insulating exoskeleton and the fur around their necks, wrists, and ankles, allows them to survive in extreme sub-zero temperatures. Their features are elongated, and they can stand taller than most others. In particular, their hind legs are very well developed, allowing them to walk upright in a vaguely humanoid manner. This has increased their weight, however, to the point that their wings no longer carry them as fast. Snow moths have large, black, glassy eyes that can either be curious or outright unnerving.
History[edit]
Snow moths are the pinnacle of hunting evolution. They have been nomadic creatures from early life, but they still settle in areas of extreme cold as their bodies are subject to overheating. Most of its fragile eggs hatch dead, and only an average of 10 to 20 of the roughly 300 eggs survive, both because of the weather and the predators. They were once more plentiful before the wars which ravaged their arctic homes with battle. As a result, many have to relocate to less than optimal habitats, while others have made the choice to integrate into normal civilization completely. These individuals are few and far in between, as it requires a very enlightened mind to break away from what is essentially a hive mindset.
Society[edit]
Snow moths are a primal, instinct-driven race, and females typically form large, tightly-knit isocracies while the males either travel alone or in groups of up to five members. However, some settle as leaders of a group of females. They are prone to sharing with members of their group, but incredibly unwilling to even be kind to strangers. They are not quick to fight but will try to intimidate foes when necessary. This is due to their unwillingness to accept their dying status, as well as their clinging to old traditions against outsiders. Some decry this antiquated attitude and leave, only to be derided by their group fellows.
Snow Moth Names[edit]
Snow moths are often barely more intelligent than animals, and most do not have names. Those who gain the enlightenment necessary to leave and go on their own take names from places and peoples that they visit.
Snow Moth Traits[edit]
Ability Score Increase. Your Intelligence score increases by 2 and your Dexterity score increases by 1.
Age. Snow moths live for up to 150 years, but are considered adults at 15 and are considered elderly at 70 years old.
Alignment. Snow moths are curious beings and are generally neutral.
Size. Snow moths tend to be around 7 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet. You have a flying speed of 20 feet. To use this speed, you must not be wearing medium or heavy armor.
Darkvision. Due to your nocturnal nature, your eyes are more capable in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Snow Borne. Your natural habitat is a land of ice and snow, meaning you and your kind are resistant to cold damage. You also are immune to penalties to movement imposed by snow or ice.
Exoskeleton. Your insectoid body is covered in a chitinous exoskeleton, providing a natural form of armor. While unarmored, your Armor Class is equal to 11 + your Constitution modifier. You may use a shield and still gain this benefit.
Insect Claws. Your claws are natural weapons, dealing slashing damage equal to 1d4 + your Dexterity modifier when you make an unarmed strike.
Silent and Pale. Your silent wingbeats and pale coloration give you an edge when hiding in similar environments. You have advantage in all Dexterity (Stealth) checks when in snowy environments.
Languages. You can speak, read, and write Common.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
7′ 0'' | +1d4 | 160 lb. | × (1d6) lb. |
*Height = base height + height modifier |
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