Half-Oni, Variant 2 (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: A race page is almost never complete when first created. For guidance, see the 5e Race Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Half-Oni[edit]

When hunting all throughout the night, You must beware the Oni’s might. But if you’re hunting in the dawn, Do not forget the Oni’s spawn! -Beetle Legaru, Goblin bard.

Physical Description[edit]

Half-Oni’s appearance resembles that of their other race during the day, potentially with minor oni-like features. (Glowing eyes, short horns, sharp teeth, etc) During the night, however, they take on a monstrous form. Large, with blueish skin, clawed hands, sharp teeth, and ivory horns, it’s enough to scare any adventurer silly.

History[edit]

To find a half-oni is about as difficult as finding a wish spell. Very, very difficult. To put it simply, in the entirety of the forgotten realms there are likely no ore than three of these creatures in existence. Thus, they have no real history outside of rare tales told by bards in the dead of night.

Transformation[edit]

A half oni can bear any alignment during the day, behaving and acting like they would if they weren’t part undead monster. When the sun falls below the horizon, however, every half-oni is cursed to transform, becoming monstrous and deadly. Some hide their curse, hiding themselves away in remote locations and containing themselves for the night. Others embrace it, feeding on the flesh of the living and using their less-monstrous day forms to gain the trust of those around them. One thing is certain, however: all Half-Oni crave the flesh of the living, especially that of the young.

Half-Oni Names[edit]

Half Oni use the names of their other race, as the Oni parent typically leaves them immediately after birth.

Half-Oni Traits[edit]

Half-Oni inherit the boons if their other race in addition to a few Oni benefits
Ability Score Increase. Your Charisma score increases by 2 and your Dexterity or Strength score increases by 1. (Remember, you can’t increase an ability score above 20)
Age. Oni typically live for double however long their race lives. For instance, elves can live to about 750 years old, so an Oni would live to about 1500 years old, assuming they weren’t slain or killed by natural causes before then.
Alignment. most Half-Oni side with evil, with their hunger for flesh overpowering moral influences. However, some Oni have manage to swing towards good. Oni are typically lawful.
Size. Half-Oni, being almost indistinguishable from their other race, will follow the same size rules of that race. After transformation, the Half-Oni increases its size by one, (tiny to small for example), never becoming over ‘large’ in size.
Speed. Your base walking speed is 30 feet. When transformed, you gain a fly speed of 20 feet.
Languages. {{{languages}}}


<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
0.00
(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: