Shulk (5e Race)

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Shulk[edit]

”But we're meant to be roomies!”"

Physical Description[edit]

Shulk often have harder features, darker skin, and lighter features. Small particles, rocks, pebbles, wood chips, can often be seen floating around them.

History[edit]

Shulk are a race of humanoid Shulkers that made it out of the end city. Adaptation to the Overworld was tough, but they were tougher. Using their tough box-like shells, they survived in the Overworld.

Society[edit]

The Shulk form many different types of tribes, including but not limited to: nomadic, barbaric, bandit, and even cities.


Shulk Names[edit]

Shulk often name themselves off of things around them, and the names can vary. Possible names: Log, Valley, Rose, Tulip, Birch, Oak, Cod, Squid

Shulk Traits[edit]

Tough box people.
Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1.
Age. Shulk reach physical maturity at the same rate as humans, and can live for up to 150-200 years.
Alignment. Typically, Shulk are of any neutral alignment. Though many different alignments have been seen.
Size. Shulk vary in size, though are found to be anywhere from 4-6 feet tall. Your size is medium.
Speed. Your base walking speed is 30 feet.
Shulkers Inventory. You count as one size larger when determining your carrying capacity.
Earthly and Spacial bonds. Being a child of a void creature, and a humanoid. Your creature type is both Humanoid, and Abberation.
Sturdy Skin. Your skin provides natural protection. While unarmored and while not wielding a shield, you have an AC equal to 12+ your Constitution modifier + your Strength modifier. You do not benefit from your dexterity modifier to this AC.
Strong Arms. Your unarmed strikes deal 1d4 + your Strength modifier bludgeoning damage.
Unwieldy. The way your hands are formed provide no way of holding a shield upright. You are unable to wield a shield.
Shulker Ancestry. Being a descendant of Shulkers, you are able to cast the Levitate (5e Spell) once per long rest, you cannot target yourself with this spell. Wisdom is your spellcasting modifier for this spell.
Languages. You can speak, read, and write Common, Deep Speech, and one other language of your choice.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
4’′ 5”'' +1d10 120 lb. × (2d8) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


3.00
(3 votes)

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