Titanling (5e Race)

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==<Titanling>=="In the sea of desert unlikely allies survive together".

Physical Description[edit]

===History=== A union of Giants and Halflings this race is a product of the region of called Dunedein known for its parched barren landscapes and lack of vegetation. the halflings and giants battled in waring kingdoms and tribes for centuries until the Race Titanlings was made, this race is now the dominant race in the region and holds much of the political and economic might making the unified Dunedien possible.


===Society===Formed for a purpose this race fulfills it, made for the dangerous and parched regions they have stature and traits such as hair and skin tint from the giants and bulbous noses and generally charismic attitudes from the halflings, there society is tight knit communities that are sustained by the peasants that pay dues to lords.

Titanling Names[edit]

Names are often durived from a combantion of halfing and giant names making often short repetative double consonants names.

Male: Boone, Cannon, Callum, Creed, Juurak, Doorn, Lurrk, Borran, Reese.

Female: Sutton, Soolen, Graan, Toola, Ruraak, Preela, Helgaak, Reesa.

<Race Name> Traits[edit]

{{5e Racial Traits |summary=Due to tough conditions and natural physical defenses and societal structures Titanlings have tailored there bodies and minds for specific niches. |abilities=Your Con score increases by 2 and your Cha score increases by 1. |age=maturity typically occurs around 19 years of age and common lifespans of 120 years, some might live up to 160 years old. |alignment=most tend towards neutrality, although due to communal structures good alignments are most common. |size=Titanlings can vary widely in height and build due to Giants having many different races and tribes however, generally they vary from barely 6 feet to well over 8 feet tall. Your size is Medium.--> |speed=Your base walking speed is 30 feet. |trait1=light tremor sense |description1=A Titanling can sense light tremors in only sand like terrain in a 30ft radius. |trait2=Rough Eyes |description2=You have advantage when making a save against effects that blind or affect the sight of the Titanling. |trait3=Traverse |description3=depending upon your subrace you can move 15ft faster in the terrane your subrace is most acclimated to |languages= You can speak, read, and write Common, halfling, and giant. |subrace=

<Subrace Name>[edit]

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