Senka (5e Race)
Senka[edit]
Physical Description[edit]
Senka are a race made of pure shadow, it is often seen that Senka are made of pure shadow and have no physical form until their last years of life.
When a Senka is nearing the end of it's life it starts gaining a fully physical form that is very similar looking to it's host or whomever they feel is most important to them, this has casued some issue when some Senka started dying while resembling their god.
History[edit]
Senka are a race of creatures created from shadows, they have been known to exist as long as the gods of shadows have, but have only been given as gifts for around 200 years.
A Senka is very often given to people who reach high power while worshipping a god of shadow.
Many debate wether this is ethical, since not much is known whether a Senka is truly a concious being similar to a human or elf, or if they're closer to animals who can't think for themselves properly and are just being manipulated by the god of shadow.
Many have reached the conclusion that Senka should be treated as their own sentient beings, but there are often large groups who believe Senka to be inferior to any race and often harass the Senka and thier host.
A large amount of this hate had started happening, when Senka had been a part of societies for a long time and people noticed Senka's ability to adapt to other people in a somewhat strange way, as they started feeling like their host.
Attitudes and Beliefs[edit]
Senka are often trying to be as free as they can while still "serving" their hosts, which is the reason so many senka lose their host and start to wander the world, the only exception to these senka is the Savior, as they very rarely leave their host
Many Senka who choose to stay with their host often become domesticated in a way, as if they lose part of their personality and gain parts of their hosts personality. This is very common in Senka who have spent a lot of time with their host or around a certain person whom the host is friends or family with.
Senka are 90% of the time at least slightly worshipping the god who made them, even if the Senka doesn't do much to serve them, they still give the occasional prayer
Senka Names[edit]
The names of Senka often feal very flowy, like they just pour out of your mouth, meaning they very often avoid letters like "R" and "K" that make a very distinct sound
Examples: Flo, Oaf, Eal, Wolen
Senka Traits[edit]
The Senka are a race of shadows which are almost always given by a god/goddess of the shadows
Ability Score Increase. Your dexterity score increases by 2
Age. Since the Senka are creatures given to others and made of shadow, they do not mature or age. However, some Senka have been seen to mimic the maturing and aging process when given to young people. If a Senka is separated from their host their usual lifespan is around 180 years
Alignment. A Senka is very likely to mimic their hosts alignment, but if a Senka doesn't they usually tend toward a more neutral and chaotic alignment, with a high emphasis on living freely
Size. Senka are generally medium and between 5-7ft tall, however, a Senka can often mimic their hosts size
Speed. Your base walking speed 35 feet in dim light and in the dark, but only 25ft in bright light.
Supreme darkvision. You can see in the dark as if you were in dim light and dim light as if it were bright light
Sunlight sensitivity. While in sunlight, the Senka has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Additionally unless you are in your hosts shadow while in direct sunlight, creatures have advantage when attacking you.
Attachment to your host. When your host moves while within 10ft of you, you may also move the same amount in the same direction.
Languages. You can speak, read, and write whatever language your host speaks
Subrace. Choose a subrace which gives you your senka variant
The lost[edit]
Ability Score Increase. Your Intelligence increases by 1
Feeling of loss. You lose the Attachment to your host racial trait
Shadow adept (only if chosen as the only subrace). You have learnt to deal with your race's disadvantages. Your speed is now 40ft and in dim light 35ft and in bright light 30ft
Cautious (only if chosen as the only subrace). you add your proficiency bonus to your initiative rolls
Prowler[edit]
Ability Score Increase. Your Dexterity increases by 1, but not above 20
Hiding specialist. You add half your proficiency bonus to your stealth, even if you’re already proficient in stealth (rounded up)
Paired hiding (only if chosen alone). While trying to hide in your hosts shadow you have +5 to stealth. You can hide in this way even if in clear sight of an enemy, since you blend in the shadow of your host. While hiding in this way, enemies who see you before hiding will know your location but will have disadvantage on attacks against you and you will have advantage on attack rolls against them
Shadow[edit]
Ability Score Increase. Your Wisdom increases by 1
Conjured darkness. You can, as a bonus action: conjure an area of magical darkness in a 5 foot cube originating from you, creatures with darkvision can't see in this darkness, and non magical light cannot illuminate it you can see normally in this darkness and if you’re not a lost your host also sees normally in this darkness. This darkness lasts for 1 minute. You can use this feature twice per long rest.
You can use a bonus action to move this darkness to your current position.
Savior[edit]
Ability Score Increase. Your Constitution increases by 1
Protector's aura. While a creature is within 10 feet of you they gain a +1 to their AC. Only one creature can gain this increase and if you aren’t an escaped it must be given to your host. If your host is not within range you still give the AC bonus to a creature in range.
You may change the target if your target moves out of range, for example. AC is being given to creature B, Creature B moves away and is no longer in range, creature A now automatically gains the AC bonus. If creature B moves back, unless they are your host, you do not give them the AC bonus back
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
5′ 0'' | +2d12 | None, the senka are mostly weightless, being made of shadows lb. | × (None) lb. |
*Height = base height + height modifier |
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