Gem Kind (5e Race)
Gem Kind[edit]
The Gem Kind hail from the Homeworld Empire, a Religious-Military state, governed by the matriarchs known as the Diamond Authority. Gem society is divided by a rigid caste system, determining who you are and what you can be in life. Defective Gems (known as off-colors) and deviants are unacceptable by Gem society. The Homeworld Empire is ever-expanding in its never-ending conquest.
Gems reach adulthood at 18 years old, when they receive their gemstone. A Gem's gemstone is bound to them for the rest of their lives, being an essential part of their being and the source of their magic.
Physical Description[edit]
A pearl, a lapis lazuli, and a bloodstone.
By Alagoinha Homebrewmentos |
Gems have a wide range of appearance traits. Despite resembling the human race, Gems present physical traits related to their gemstones. They may present colorful hair and eyes, marks on their skin, different skin coloration, and more.
History[edit]
The Homeworld Empire was founded by the first Matriarch, White Diamond. She then created the second and third Matriarchs, Yellow and Blue Diamond. Lastly, they created Pink Diamond, the youngest Matriarch. The Empire expanded through the continent, conquering everything at sight. The Empire expanded through the First Era, with numerous colonies. With the murder of Pink Diamond, the Homeworld Empire entered its Second Era.
Society[edit]
The Homeworld Empire follows a strict Caste system. A Gem is born into a caste, receives a gemstone correspondent to it, and never leaves it. It's considered taboo for Gems of different castes to have relationships. The law system of the Empire is equally strict, punishing even the smallest of crimes with an iron fist.
Gem Names[edit]
Gem society doesn't follow a gender-based name structure. With its little care for individuality, Gems are named after their social caste.
Names: Bismuth, Pearl, Peridot, Garnet, Jasper, Carnelian, Amethyst, Agate, Nephrite
Gem Traits[edit]
Ability Score Increase. Your Constitution score increases by 2. You may gain other ability score increases based on your Gem-type.
Age. Gems stop aging once they reach adulthood. Some gems are millennia old.
Alignment. The Homeworld Empire has clear roles and tasks, with a strong law system. The customs of Homeworld pushes Gems towards neutrality.
Size. Gems vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Gem's Resistance. Your naturally tougher skin gives you an extra layer of protection. When you aren't wearing armour, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Light Form. Your physical form is directly tied to your gemstone. Once per long rest you can use this ability to poof when your life reaches 0, making your conscience retreat to your gemstone. Your gemstone takes the extra damage. At the end of a long rest, you must roll a d20 to determine how much life your gemstone regenerates. If your gemstone's life reaches 0, you are shattered. Your gemstone has 20 hit points.
Fusion. Gems have the ability to fuse with each other, becoming a new combined person. The fusion will be a combination of some traits of the gems involved. For a fusion to work, all parts involved must be consenting to it. If a fusion becomes unstable, they must make a WIS saving throw (DC 14). On a failed throw, the fusion comes apart and the parts involved take 1d4 psychic damage. Check the Fusion Rules. (WIP)
Languages. You can speak, read, and write Common and one other language of your choice.
Caste System[edit]
Diamonds | The rulers of the Empire. | |||||||||||||||||||||||||||||||
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Emeralds | High-ranking and diplomatic Gems. Emeralds are in charge of the Empire's fleets. | |||||||||||||||||||||||||||||||
Garnets | Commanders that aid in the conquering of new territories. | |||||||||||||||||||||||||||||||
Sapphires | A nobility caste. Due to the meticulous maintenance of noble bloodlines, all Sapphires are sorcerers of the Vision(WIP) bloodline. | |||||||||||||||||||||||||||||||
Morganites | High-ranking artistic Gems in charge of designing architecture. | |||||||||||||||||||||||||||||||
Aquamarines | High-ranking servants to the Diamonds. | |||||||||||||||||||||||||||||||
Lapis Lazulis | Despite not being nobility like the Sapphires, the Lapis Lazulis have maintained bloodlines so every member of the caste is a sorcerer of the Hydro(WIP) bloodline. Lapis Lazulis serve as terraformers. | |||||||||||||||||||||||||||||||
Larimars | Ice sculptors for the elite. | |||||||||||||||||||||||||||||||
Topazes | Soldiers and bodyguards. | |||||||||||||||||||||||||||||||
Nephrites | Ship captains. | |||||||||||||||||||||||||||||||
Zircons | Lawyers for the upper classes. | |||||||||||||||||||||||||||||||
Quartzes - Agates | Ranked higher than the average quartz soldier, taking on a more administrative role. | |||||||||||||||||||||||||||||||
Quartzes - Citrines | Elite guards for high-ranking Gems. | |||||||||||||||||||||||||||||||
Quartzes - Rose Quartzes | Defensive soldiers under the command of Pink Diamond. | |||||||||||||||||||||||||||||||
Quartzes - Amethysts, Jaspers, Carnelians | Average soldiers. | |||||||||||||||||||||||||||||||
Peridots | Low-ranking Gems, Peridots serve as technicians and bloodline maintainers. | |||||||||||||||||||||||||||||||
Bismuths | Builders for the aristocratic members of Gem society. | |||||||||||||||||||||||||||||||
Obsidians | Workers who dig trenches and other encampments for the Empire armies. | |||||||||||||||||||||||||||||||
Rubies | The lowest-ranking Gems, Rubies serve the roles of soldiers, bodyguards, and escorts. | |||||||||||||||||||||||||||||||
Spinels | Entertainers, playmates, and court jesters. | |||||||||||||||||||||||||||||||
Pearls | Pearls are personal assistants to high-ranking Gems. They are treated as objects with no free will | |||||||||||||||||||||||||||||||
Random Height and Weight[edit]
Gem Types[edit]Sapphire[edit]Ability Score Increase. Your Wisdom score increases by 2 Aquamarine[edit]Water Wings. Despite not manifesting any other magical abilities, Aquamarines can summon a set of water wings from their back. Your flying speed with the wings is 30 feet. Lapis Lazuli[edit]Hydro Bloodline. Due to carefully maintained bloodlines, all Lapis Lazulis are sorcerers of the Hydro Bloodline. Topaz[edit]Ability Score Increase. Your Strength score increases by 1 and your Constitution increases by 1. Ziron[edit]Ability Score Increase. Your Intelligence score increases by 2 Agate[edit]Electric. Agates have resistance to lightning damage. Amethyst, Jasper, Carnelian.[edit]Ability Score Increase. Your Strength score increases by 2 and your Constitution increases by 1. Rose Quartz[edit]Ability Score Increase. Your Constitution score increases by 1 Peridot[edit]Ability Score Increase. Your Intelligence score increases by 2 Bismuth[edit]Ability Score Increase. Your Strength score increases by 2 Ruby[edit]Pyrokinesis. The Rubies' gemstone has a natural affinity for fire. You know the control flames cantrip. Spinel[edit]Ability Score Increase. Your Charisma score increases by 2 Pearl[edit]Entertainer. You have proficiency in Performance. Off-Colors[edit]There are plenty of reasons as to why a Gem may be considered an off-color.
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