Scavenger (5e race)

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Scavenger[edit]

Physical Description[edit]

Scavenger are hunch-backed humanoids with deer-like horns. Their skin colors range from white to olive brown to black. They have long arms ending in claws and muscled bodies. Their eyes are often yellow but can also be green. When experiencing extreme fear or rage, their eyes expand vastly. Below these eyes is a serrated beak-like mouth. Scavengers claws aid in climbing.

History[edit]

Scavengers are wary to share any knowledge with outsiders, so we don't know much about their history. It is believed that scavengers originate from the feywild.

Society[edit]

Scavengers live in colonies of thirty and set up camps where ever they think is good. Scavenger colonies are lead by the smartest and the strongest. These scavenger "chiefs" wear fearsome masks. These camps are called tolls and anyone wanting to cross by or through one of these tolls will need to pay a small fee.

Scavenger Names[edit]

Scavengers have guttural and hard to pronounce names, so they often take the names of other races

Scavenger Traits[edit]

Fearsome creatures with a side of cunning.
Ability Score Increase. Your str score increases by 2 and your Intelligence score increases by 1.
Age. Scavengers mature at three and often die around forty.
Alignment. Scavengers are almost always chaotic neutral
Size. Your size is Medium.
Type. Beast, Humanoid.
Speed. Your base walking speed is 30 feet. You also have a climbing speed equal to your walking speed.
Survivalist. You have spent most of your life in nature. you gain proficiency in survival and athletics
Darkvision. you have darkvision out to 60ft
Horns. you have two horns on your head that you can use to impale your enemy. Horns: melee attack + your str modifier + your prof bonus to his, on hit , target takes 2d6 + your str modifier piercing damage.
Goring rush. If you move at least 5 ft and make a horns attack in one turn, the target takes an extra 1d4 damage.
Claws. You have sharp claws. When you make an unarmed strike, you deal slashing damage instead of bludgeoning damage. you also deal an extra 1d4 slashing damage.
Languages. You can speak, read, and write Common and scavenger. Scavenger is a loud guttural language, consisting of rasps and booming noises.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
feet 5.1′ {{{inches}}}'' +1d8 100 kg lb. × (1d6) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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