Bestial Mutant (5e Race)
Bestial Mutant[edit]
Description[edit]
A bestial mutant is someone who at some point of their life came in contact with dangerous concoctions to enhance their senses and strenght their body and mind, at the cost of forever changing their appearance. Depending on the individual the mutation may have different effects. Those with strong willpower manage to dominate the beast inside themself and complete the transformation, mantaning only a small feature such as fangs, claws or horns. Meanwhile those who fail keep a more animalistic form and remain forever in a feral state, those who don't lose themselves in the process see their body resistance augmented instead.
Bestial Mutant Traits[edit]
Ability Score Increase. If your transformation is complete your Dexterity score increases by 2 and your Wisdom score increases by 1. Otherwise your Dexterity score increases by 2 and your Constitution score increases by 1.
Age. A bestial mutant mature and age at the same rate as their origin race.
Alignment. Self-conscious bestial mutants tend toward neutrality, abhorring concepts as good and evil. Meanwhile those who lost control during their transormation are nothing more than beasts, following a chaotic alignment.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Bestial senses. You have advantage on all Wisdom saving throws.
Augmentation. Depending on your transormation state you gain one of the following effects:
Strenghted mind (if the transformation is complete). You have resistance to psychic damage.
Strenghted body (otherwise). You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.
Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.
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