Sorath (5e Race)
From D&D Wiki
Sorath[edit]
“ | My people are agents of divinity, blessed with power you mortals cannot even begin to comprehend. If you knew what was good for you, you would have fled by now. | ” |
—Atha, sorath cleric. |
Physical Description[edit]
Sorath greatly resemble humans, though they have a somewhat unearthly presence, and tend to have very dark brown skin, sometimes on the verge of black. Their hair is wooly with gold streaks in it, their eyes are gold with a radiant glow. They can be told apart from angels because they have no wings, thought to be because they were used as spies and couriers between the material plane and the upper planes, so they would not look conspicuous. They once looked almost identical to humans, but when they were released from servitude to the gods, their physical appearances changed over time.
History[edit]
The sorath are minor celestial beings from the upper planes that used to serve as couriers and spies for the gods. Sometimes, a sorath receives a vision telling them to go on a quest to stop a powerful evil or recover a dangerous relic. Such visions are seen as divine decree, and many of the greatest sorath heroes have begun their quests after receiving such visions. Sometimes they occur after long, arduous years of spiritual training, though just as many occur in a lucid dream or flash of insight.
Over time, as more and more sorath were sent to the material plane, they started to have offspring, and eventually they were a race in their own right.
Society[edit]
The sorath revere the gods, seeing their servitude as a necessary step that pushed them into the world and allowed them to experience life on the material plane. The sorath tend to live in cities that uphold the law, where their nature as minor celestial beings is mostly overlooked. Most sorath live in enclaves in or around major centres of society, though there are many tales of magnificent cities built by sorath that fly in the sky, or on the backs of gargantuan turtles, or even those that tunnel through the ground. Though most dismiss these myths, many humanoids have dedicated their lives in search of these fantastic cities, though many sorath are involved in the searches for even they are unsure whether the stories are true. Most humanoids get on relatively well with the sorath if their intentions are good, but the sorath have a special hatred for evil giants and giantkin, seeing them as idiotic and vile creatures fit only for destruction.
Sorath Names[edit]
Sorath tend to take names relating to flight, air, celestials or angels, or names of the cultures they live around or within.
Male: Sor, Wing
Female: Atha, Feather
Sorath Traits[edit]
Creatures from the upper planes that have radiant blessings.
Ability Score Increase. Your Wisdom score increases by 2, and your Dexterity score increases by 1.
Age. Sorath are adults by the age of 20, and usually, live to be five hundred or more, but the oldest are over a thousand if not ten thousand. No sorath has ever been known to die of old age, however.
Alignment. Sorath tend to be lawful and good, rarely evil or chaotic.
Size. Sorath usually stand at over 6 feet, but can weigh as little as 60 to 90 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Celestial Type. As a celestial, you are immune to spells and other effects which only affect humanoids.
Divine Light. You know the sacred flame cantrip. Wisdom is your spellcasting ability for this spell.
Divine Resistance. You have resistance to necrotic damage.
Celestial Ancestry. You have advantage on saving throws against the frightened condition. You only need to eat, drink and sleep half as much as normal for a creature of your size.
Languages. You can speak, read and write Common and Celestial.
Random Height and Weight[edit]
Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|
6′ 2″ | +1d8 | 60 lb. | × (1d4) lb. |
Back to Main Page → 5e Homebrew → Races