Abyss Angel (5e Race)
Abyss Angel[edit]
“You are a confusing existence, born of both devils and angels"
The black eyes, within which were irises of pure radiant gold, seemed to inspire both a deep fear and admiration to all that looked into them.
“What is it that brought someone like you about?” he asked. “I despise, yet at the same time I must worship you”
“I tend to have that effect on people” he finished. “You'd think it be more of a point of contention?”
“I know what I know.” When she glared at him, she added, “You carry a heavy burden, for many must have the same reaction as myself, to some extent” He tilted his head, scrutinizing her, with a mischievous glint in his eyes. “You fight, don’t you? Like a young dragon, I wager. Every little jab and comment just sharpens your claws, as well as your words.”
— Grindaz Torchbearer, Priest of the Holy Church
To be greeted with stares and whispers, to suffer both violence and cult-like worship, to see mistrust and fear in some, yet deep admiration in others: this is the lot of the Abyss Angel. And to twist the knife, Anyss Angels know that this is because some see them for their cursed blood, some for the blessed half. They do not have to deal with the same misgivings as to their devilish parent, but neither the angelic one's blessings, but both to a lesser extent.
Physical Description[edit]
{{{3}}} |
History[edit]
Intertwined Bloodlines Abyss Angels are derived from human bloodlines, and in the broadest sense, they still look human. However, their dual heritages have left a clear imprint on their appearance. Abyss Angels have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelope. They smaller tails than the thick tails of tieflings, two to three feet long, which lash or coil around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with visible pupils that are typically either bright gold or firey red rings. Their skin tones cover the full range of human coloration but also include various shades of red of their tieflings parents, and the grays and pale whites of their aasimar parents. Their hair, cascading down from behind their horns, is usually bright white, silvers, light golds, or a spectrum of prismatic colours. They have feathery wings that grow from their backs, not quite large, but they can use them for limited forms of flight.
Society[edit]
Self-Reliant and Suspicious Abyss angels subsist in even smaller minorities than their of their parent's races, they can be rarely found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to follow one of their parent's ways of life. They are treated with much more respect than their tiefling parentage, though not quite as a human or elf may be treated. Lacking a proper homeland, abyss angels know that they have to make their own way in the world and that they have to be strong to survive. They are not quick to trust anyone who claims to be a friend, but when their companions demonstrate that they trust him or her, the abyss angel learns to extend the same trust to them. And once they give someone loyalty, they are as firm a friend or ally as could be.
Abyss Angel Names[edit]
Abyss Angels tend to have similar naming schemes as their parents, so their names could vary in both language and scheming, but the most common tend to be similar to the cultures most dominant of where they were born. Some later in life adopt names consisting of the languages of their parents, being a mix of infernal and celestial wordings.
Male: Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon, Leucis, Melech, Mordai, Morthos, Pelaios, Skamos, Therai
Male Celestial Names: Zadkiel, Zachriel, Humiel, Sandalphon, Geburatiel, Prentum, Kakabel, Sorush, Ansiel, Abdiel
Female: Female Infernal Names: Akta, Anakis, Bryseis, Criella, Damaia, Ea, Kallista, Lerissa, Makaria, Nemeia, Orianna, Phelaia, Rieta
Female Celestial Names: Haamiah, Peliel, Gagiel, Aliyah, Dardariel, Marmaroth, Naaririel, Sabrael, Jabril, Cadriel
Abyss Angel Traits[edit]
The Abyssal Angels share certain racial traits from both the bloodlines of their Aasimar and Tiefling parents..
Ability Score Increase. Your Dexterity score increases by 1, your Constitution score increases by 1, and your Charisma score increases by 1.
Age. Abyss Angels mature slower than humans, typically reaching it at 21 years of age, and live nearly twice as long.
Alignment. Abyss Angels tend to not align with any one particular mindset, and when they do they tend to be at extreme ends of the spectrum and shift suddenly situation by situation.
Size. "Abyss Angels vary widely in height and build, but typically are of larger builds than most humans, typically being well over 6 feet tall. Your size is Medium."
Speed. Your base walking speed is 30 feet. You also have a base flying speed of 15 feet, but due to their wings not being sufficient in strength for sustained flight you can stay in the air for no more than one minute at a time.
"Darkvision". "Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray."
Hellish and Heavenly Resistance. You have resistance to fire, necrotic, and radiant damage.
Holy Hellfire Touch. You can use your fiery blood to damage or heal others, using this ability, known as Holy Hellfire Touch, you can either heal or damage another person by 1d6+2, on a hit when used to attack it also applies 1d4+1 fire damage.
Holy Hellfire Consumption. At 3rd level, you gain the ability Holy Hellfire Consumption. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and on each of your turns, you can deal extra fire damage (1d8) to one target when you deal damage to it with an attack or a spell. While in this form you are both stronger in a sense, as well as weaker in another, you lose both half of your armor class as well as health, and once the transformation is over your health remains at half as well as your speed and strength modifier, for another minute until it restores back to what it was before the transformation, you also have disadvantage on all ability checks for the first half of this minute. Once you use this trait, you can't use it again until you finish a long rest.
Holy Hellfire Smite. When you reach 5th level, you gain the ability to cast a spell-like ability thrice with this trait and regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for this ability. The ability is called Holy Hellfire Smite, it is cast like a standard smite from the paladin's spell list, doing 2d8 fire damage on hit with a melee weapon.
Languages. You can speak, read, and write Common, Infernal, and Celestial, as well as one other language of your choice.
<!
>