Dorejji (5e Race)

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Dorejji[edit]

“Demons of the lowest pit of hell, They consume all those who step in their domain”

Physical Description[edit]

Dorejji’s have a large void where their stomach would be, large spiked bones form like teeth right outside of the stomach. Their skin is a pale white or a light gray color, with their eyes been fully black. They resemble that of human with shape but, far from being human.

History[edit]

Not much is known about the Dorejjis as they do not leave their realm too often, though there are times they wish to feast on flesh which they hide in dark alleys awaiting their prey to come into sight. There have only been a few sightings of a Dorejji in the overworld but, from those sightings stories have been told about them. These stories talk about how the Dorejji hunt those lost in their worries and self hatred, primarily preying on the low and sickly as well as the drunks & druggers.

Society[edit]

In hell, they may be in the lowest pit of hell but they are also some of the most feared due to their ability to consume anything they wish via their stomach. For that reason most demons leave the Dorejjis alone so they don’t suffer the wrath of the Dorejji. Common Dorejjis wear tattered clothing, usually cloth, but leaders and stronger Dorejjis wear leather clothing and piercings for status.

Dorejji Names[edit]

Male:Abaddon, Amon, Leviathan

Female:Asmodeus, Beelzebub, Lilith

Dorejji Traits[edit]

Ability Score Increase. Your Dexterity score increases by 2 and your Charisma score increases by 1.
Age. Dorejjis do not age and are not affected by any aging effects.
Alignment. Dorejjis don’t wish to take over, just to consume, their alignment is Neutral Evil.
Size. Dorejjis can grow to be around 7 feet tall. Your Size Category is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Demonic Being. You are Immune to Poison damage and the Poisoned condition, but you are Vulnerable to Radiant damage.
Void Stomach. Your stomach is a void, hands come out of it to drag your victims into it. Their soul is consumed, trapped within your void for you to use for your choosing. As an Action, you may consume a creature that you have helped killed, that creature must have a CR level equal or higher to your player level. When you consume a creature, you gain one Soul Point. You have a maximum amount of Soul Points equal to your Proficiency Bonus. You may use Soul Points for the following abilities:

•By expending any amount of Soul Points (minimum 1) and an Action, you can heal yourself for an amount of Hit Points equal to 2d4 for every Soul Point expended.

•When you deal damage you may expend any amount of Soul Points (minimum 1) and your Bonus Action to deal an additional amount of Necrotic damage equal to 2d4 for every Soul Point expended.

•By expending all Soul Points, you may add 1d8 to any d20 roll.
Nightfall. You know the darkness spell, you may cast it using Charisma as your spellcasting ability, you do not waste any spell slots when casting. You can cast this spell in this way a number of times equal to your proficiency bonus and regain the ability to do so when you finish a long rest.
Blind Fear. By expending an Action, you choose a creature that you can see and that is within 30 feet of you. That creature must make a Constitution Saving Throw (DC equal to 8 + Constitution + prof bonus). If the creature fails the Saving Throw, they are Blinded or Frightened (you may choose one or the other) until the end of your next turn. You can use this ability an amount of times equal to your proficiency bonus, after which you must complete a Long Rest in order to do so again.
Languages. You can speak, read, and write Common, Infernal, and One language of your choice

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
7′ 0'' +1.5 120 lb. × (1.5) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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(0 votes)

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