Mothmen (5e Race)
Mothmen[edit]
Physical Description[edit]
History[edit]
Society[edit]
Mothmen Names[edit]
Male:
Female:
Mothmen Traits[edit]
Ability Score Increase. Your Dexterity score increases by 2, and your Strength score increases by 1.
Age. Mothmen are adult when they leave the larva state and turn into their new body at the age of 35 an adult mothman with good health can live to 250 years
Alignment. The Mothmen are motsly chaotic neutral because of their needs of freedom
Size. Usually equal to that of a human, between 5 and 6 feet in height. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Healing scales. A creature who inhales your wings scales regains a number of hit points equal to 1d8 + your Charisma modifier and has advantage on their next attack roll, ability check or saving throw for the next minute. This has no effect on undead or constructs. You may use this trait once, regaining use after completing a long rest.
Antenna. As an action, you can sense every creatures and traps within 100 feet, You may use this trait once, regaining use after completing a long rest.
life in the forest. You are proficient in either the Nature or the Survival skill.
Scaled Wings. - Your wings are not able to fly due to them being not mature enough but they do keep safe when descending. As a reaction, when you would take damage from falling, you can buffer your wings and instead take no damage. At 5th level, you regain your power of flight, gaining a flying speed of 35 feet. You cannot use this movement speed if you are wearing heavy armor.
deep forest Origin. You are resistant to poison.
Languages. You can speak, read, and write Common, Elvish, and Sylvan.
<Subrace Name>[edit]
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
5′ 1'' | +1d8 | 90 lb. | × (1d10) lb. |
*Height = base height + height modifier |
Suggested Characteristics[edit]
When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.
d8 | Personality Trait |
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d6 | Ideal |
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6 |
d6 | Bond |
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6 |
d6 | Flaw |
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1 | |
2 | |
3 | |
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5 | |
6 |
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