Phoenixhearted (5e Race)
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As the dragon rests in its lair, a tall feathered figure walks into the room. The dragon wakes, faces the figure, and roars. The figure, unperturbed, starts to sing a melody, and the dragon slowly falls, weeping, before falling into the last slumber it will ever know.
Tall birdlike humanoids with plumage on arms and hair color that comes in different colors variation of green, black, blue, red, yellow, and whiteish-blue. Phoenixhearted have eye colors based on their plumage color and their eyes have one of 3 distinct characteristics: they can glow or burn with intensity ranging from the last embers of a campfire to a raging inferno depending on its mood, they can slowly swirl like a calm lake or pond, or they can have a crackling energy in their eyes ranging from a small almost unnoticeable movements to movement of a violent thunderstorm.
The phoenixhearted are to the phoenix what dragonborn are to dragons, although much rarer. It is said that the first phoenixhearted appeared shortly after the first phoenixes made an appearance and were unable to cease all evil from spreading. The phoenixes then sought out noble and kind-hearted people to help them in their endeavor. Afterward, small groups of phoenixhearted, phoenixes and noble humans are known to travel together seeking out all evil to vanquish.
Phoenixhearted society can be found in small pockets of pure democracy and is focused on the development of magic to help the world through various means, whether that be causing groves of trees to regrow, or wiping out entire bloodlines of tyrants to free the common folk. When not found in small communities, they are solitary creatures who travel and seek to do acts of good in the world often looking for help to vanquish any evil that they find.
Both male and female phoenixhearted tend to have names revolving around their personality in terms of fire intensity, regardless of their subrace element. Others reference bird anatomy in choosing a name. The names are fluid, as they do not earn the last part of their name until they reach adulthood, and only leaders earn the suffix of "wing".
First-Half Examples: Ember, Ash, Blaze, Volcano, Amber
Last Half Examples:' Plume, Feather, Crest, Down
Tall, wise, and colorful, the phoenixhearted embody the vibrancy of their mythical predecessor.
Ability Score Increase. Your Wisdom, Intelligence, and Charisma scores increase by 1.
Age. Phoenixhearted are considered adults at 30 and can live up to 200 years, although they start to lose their vibrancy at 150. Unlike their progenitors, they do not regenerate after they die, instead, they crumble to ash.
Alignment. Phoenixhearted tend towards lawful good alignments, although deviations do occur.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Pheonix Form. Phoenixhearted are shapechangers, and as a bonus action you can change your form into that of a small pheonix that uses the statistics of a hawk or change back into human form. This form lasts for up to 10 minutes as if concentrating on a spell. Your current hit points and hit point maximum do not change when you transform to or from the phoenix form. While in your pheonix form, you cannot use or benefit from any of your equipment which either merges into your form or falls to the ground. Your Strength, Dexterity, and Constitution scores change, but your Intelligence, Wisdom, and Charisma scores stay the same. Your creature type is also celestial instead of beast or humanoid in this form and you shed bright light in a 10-foot radius and dim light for an additional 10 feet. While in phoenix form you can speak with a mystical voice that is always audible within 30 feet provided there is a clear path for the sound to follow (including around corners). You cannot cast spells that require a somantic component while in phoenix form with the exception of your subrace's cantrip and spells with a range of touch. Your choice between Intelligence, Charisma, and Wisdom is your spellcasting ability for your subrace's cantrip. Once chosen, your spellcasting ability cannot be changed. You may transform into a phoenix a number of times equal to the spellcasting ability modifier of your subrace's cantrip, and you regain all uses of this trait after you finish a long rest.
Phoenix Tears. As an action, you may cry phoenix tears, on a dying creature within 5 feet, stabilizing them and bringing them up to 1 hit point. These tears lose their magical properties at the start of your next turn and once you use this trait, you can not use it again until you finish a long rest.
Languages. You speak, read and write, Common, and either Ignan or Auran.
Subrace. Pheonixhearted have six subraces. Choose one from: Acidwing, Blackbird, Thunderbird, Fireplume, Brightail, and Articwing.
Acidic Nature. You have resistance to acid damage.
Subrace Spell. You can cast acid splash while in Pheonix Form.
Necrotic Nature. You have resistance to necrotic damage.
Subrace spell. You can cast chill touch while in Pheonix Form.
Shocking Nature. You have resistance to lightning damage.
Subrace Spell. You can cast thunderclap (pp. 168 XGtE) while in Pheonix Form.
Fiery Nature. You have resistance to fire damage.
Subrace Spell. You can cast fire bolt while in Pheonix Form.
Radiant Nature. You have resistance to radiant damage.
Subrace Spell. You can cast sacred flame while in Pheonix Form.
Artic Nature. You have resistance to cold damage.
Subrace Spell. You can cast ray of frost while in Pheonix Form.
Random Height and Weight
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