Naiad (5e Race)
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Naiad[edit]
Naiads, or River Nymphs, were the nature spirits who lived in the rivers and streams of Narnia.
Physical Description[edit]
Naiads are most commonly depicted as women dressed in gowns of aquatic colors, most commonly in blue, and sometimes wearing crowns of rushes around their heads.
History[edit]
At the birth of Narnia, they are described as rising out of the river, along with the River God. They also carried Narnia's first female monarch, Queen Helen, at her coronation.
When the White Witch conquered Narnia, she placed the entire land under a spell of constant winter, thus freezing all the water. It seems most likely the Naiads spent most of the Age of Winter frozen, unable to do anything, until Aslan freed them. During the Winter Revolution, they were among Aslan's followers at the Stone Table, fighting alongside their fellow Narnians against the White Witch.
Society[edit]
Race Name Names[edit]
Male: Dryope, Erato, Eurydice, Balanos, Epimeliades, Igeiros, Olivis, Oake
Female: Chrysopeleia, Phigalia, Tithorea, Kraneia, Daphnaeae, Morea, Kissiae, Meliae
Race Name Traits[edit]
Naiad Traits[edit]
Humanoids made of Water. Guardians of the Streams and Seas. Watchers of Nature.
Ability Score Increase. Your Wisdom score increases by 2.
Age. You age very slowly, which means you can live for a few hundred years.
Alignment. Naiads tend to be lawful and are rarely evil, following and protecting the "law" of the forest.
Size. Naiads are mostly human sized, ranging from 4 to 6 feet tall.
Speed. Your base walking speed is 30 feet. Your swimming speed is 30 feet.
Water form. Your creature type is both fey and humanoid. Given that your physiology is primarily composed of water , you are vulnerable to cold damage.
Human Touch. Being a water-based life form, you are resistant to bludgeoning, slashing , and piercing damage. You can use your action to give yourself a human appearance but you forfeit your resistances, until you choose to go back to your water form.
Healing Waters. From you floods the energy of the River God and his chosen people. You can flood yourself or an ally you can see within 15 feet with rejuvenating waters to restore hit points equal to 1d6 + your character level. You can use this equal amount of times as your spellcasting Modifier.
Turbulent Rapids. Against the enemies of the River God you bring His wrath. Waters leap to an enemy you can see within 15 feet of you, dealing bludgeoning damage equal to 1d6 + your character level or half as much on a successful save. You can use this equal amount of times as your spellcasting Modifier.
Languages. You can speak, read, and write Common, Sylvan, and Aquan. Some Dryads that deal with druids folk know Druidic themselves.
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