Giant Gorilla (5e Race)

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Giant gorillas[edit]

Big and intelligent Gorillas Known for Being Impressive Warriors. His Fury can often be brutal to his enemies and they hardly back down. (Hi, this is one of my first breeds that I created, Sorry if this is unbalanced or if I shouldn't put this warning here, I also created the Astral dog race)

Physical Description[edit]

They look like big gorillas, with strong and aesthetic body. They also tend to have longer limbs such as arms and legs.

History[edit]

They are a very ancient breed of giant gorillas that live in hidden valleys where they can hide and live in peace. Its Origins Derive from the Most Ancient Confines of the World, They are the children of a long forgotten God. They lived peacefully until mysterious events forced them to abandon their home and flee to new lands where they settled.

Society[edit]

They travel in isolated tribes with their own traditions and cultures. Cultures are often very different from each other and that is why they often go to war, but something that is very common among almost all of them is their sense of honor and often duty.

Giant gorillas Names[edit]

They Usually Have Short, Simple Names

Male: Vorak, Gragmor, Kur, Grothar

Female: Kalyria, Zymara, Velora, Orlanna

Giant gorillas Traits[edit]

Ability Score Increase. Your Strength score increases by 2 and your Constitution score increases by 1.
Age. They reach adulthood at 37 years old and live for about 800 years. But they often live much less than that because of the fighting.
Alignment. They Have a Great Tendency to Neutrality
Size. They reach about 10 to 12 feet in height, their size is large.
Speed. Your base walking speed is 35 feet. You also have Climb Speed equal to your Walking.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Crushing Blows and Natural weapons. Your Strikes Are Very Destructive, Your Unarmed Strikes of punch deal 2d4 + your Strength Modifier bludgeoning Damage, You also have sharp teeth and can deal 1d6 + your Strength modifier piercing damage with unarmed strikes.
Extreme Resistance. Your maximum Life Points value increases by 1 for each Character Level you have.
Natural Survivor. You are proficient in Survival and Perception.
Warrior Resilience. When you drop to 0 hit points, you can use a Reaction to drop to 1 hit point. After using this feature, you can only use it again after a long rest.
Fearless. You have advantage on saving throws against being Frightened.
Powerful body. You count as one size category larger when determining your carrying capacity, lifting, pulling, and hoisting. You also count as one size category larger when grappling a creature.
Gorilla. Its creature type is humanoid and beast.
Brutal Fury. You can enter a state of pure rage where nothing else matters other than slaughtering anything that gets in your way, Where the Adrenaline Takes Over Your Body and Your Heart Beats Very Fast Allowing You to Go Beyond Your Limits for a Short Period of Time, When activating brutal fury with a Bonus action, For 1 minute you gain Resistance to bludgeoning, piercing and cutting damage, Advantage in Strength and Constitution tests and Saving throws, Immunity to being frightened, and advantage against being charmed and +2 on damage rolls with strength, after using this ability you gain a level of exhaustion and can only be used again after a long rest.
Languages. You can speak, read, and write Common and one other language of your choice.

=Sub-races of giant gorillas[edit]

Elite Warrior[edit]

You were born to be a formidable warrior, you are naturally stronger than others of your race.

Ability Score Increase. Your dexterity increases by 1
Really Destructive Blow. You have very destructive blows, your punches cause 2d6 + Your strength modifier
Strong. You are stronger than others of your race, you are proficient in athletics and is proficient in strength saving throws if you is not already proficient
Pack Tactics. You have advantage on attack rolls against a creature if it is within 5 feet of an ally of yours and that ally isn't incapacitated.

Healer[edit]

You were taught to treat wounds by shamans or other healers. Ability Score Increase. Your wisdom increases by 1
Instructed in healing. You know how to treat wounds, You are proficient in medicine
Combat Healer. You can treat wounds in the middle of combat. You can administer first aid to stabilize a creature as a bonus action, If you do this you cannot use your main action to take another action to stabilize someone.
Advanced Healing. With the right tools, you can heal very efficiently. When you stabilize a creature, it can spend one Hit Die + your Constitution modifier and heal itself equal to the result. You can only do this if you stabilize someone with a first Aid kit.

Magical Prodigy[edit]

Similar to a Sorcerer, you were born with an Inner Power and can tap into it to cast spells

Ability Score Increase. Your charisma increases by 2
Apprentice in magic. Choose two Cantrips from the Sorcerer Spell List, Every time you finish a long rest you can change one of these cantrips.
Intruded magic. Starting at 1st level, you choose a number of first-level spells from the sorcerer spell list equal to half your level rounded down + your Charisma Modifier. You also gain 1 first-level slots that you regain on a long rest to use these spells, You gain an additional first level slot at levels 3, 5 and 8. Whenever you finish a long rest, you can replace one of these spells with another.
Intermediary. Starting at level 11, you gain access to greater spells, now you can choose 2nd level spells and gain 3 2nd level slots
Higher magic. Starting at level 17 Choose a first-level spell, you can cast it at will without spending a spell slot.
Master of Inner Power. Starting at level 20, gain the effects of Greater Magic but with a second-level spell. and After using this spell in this way, you must complete a long rest

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

1.00
(one vote)

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