Zeraora (5e Race)

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Zeraora[edit]

Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes
—Dexter, Shield Pokedex

Physical Description[edit]

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By TkptVN

Zeraora is a humanoid, feline pokémon with primarily yellow and black fur covering its body. The fur is thinner and black on its lower legs, lower body, upper arms, and face, and is thicker and yellow everywhere else. Its head is framed by yellow fur that borders its blue eyes. There is also a zigzagging black stripe on the side of each thigh and two more stripes on each forearm, reminiscent of lightning. There are small tufts of light blue fur on its chest and a longer tuft on its forehead, which are also shaped like lightning bolts. Zeraora also has a single, lightning bolt-shaped blue whisker on each cheek. A long, ponytail-like or tail-like bunch of fur extends from between its shoulders. Zeraora has large ears with black tufts inside. Its front paws have four clawed fingers and light blue pads, while its hind paws have only three clawed toes.

Unlike many electric pokemon, zeraora lacks an electricity-generating organ, so it has to gather and store electricity from outside sources. This pokémon can create a very powerful magnetic field through the strong electric currents emitted from its paw pads and electric storage. Using this magnetic field allows it to levitate and move at high speeds while airborne, zipping around as fast as a lightning strike. Its fur is known to stand on end whenever it is using massive amounts of electricity. Zeraora can tear its opponents apart with its high-voltage claws. Even if the opponent dodges, they still usually get electrocuted by the residual flying sparks.

History[edit]

Zeraora is a rare pokemon from the Alola region, or some landmass near the archipelago. They are known to be endangered following the disasters of Ultra Wormholes that ripped across the region. Zeraora evolved to take advantage of tropical storms that would occasionally blow through the area and recharge their lightning storage. This left them vulnerable to poachers during prolonged times of good weather. Their natural homes have also been ravaged by fires following expanding human developments This has brewed a lot hostility towards humans for zeraora.

Society[edit]

Being highly solitary, most zeraora usually roam alone. They train by themselves and tend to avoid humans. That doesn't mean they are friendly towards others of their own either. Zeraora are highly confrontational and territorial of locations they mark with their lightning-charged claws. They tend not to convene around the territories of others of their kind unless it is time to find a partner. However, they never stay for long after having young.

Zeraora Names[edit]

They usually do not use names. Zeraora are rare and so can simply be referred by their race name, usually.

Zeraora Traits[edit]

Bipedal felines of legend who embody the power of thunder and lightning.
Ability Score Increase. Your Dexterity, Constitution, Charisma scores each increase by 1.
Age. Most zeraora don't live for long. They are like lightning bolts, living bombastic and flashing lives that are ephemeral. Their lifespan is around 70 years, but many die before reaching 50.
Alignment. They are highly chaotic and standalone, preferring that others do not interfere with their ways.
Size. Zeraora usually stand just shy of 5 feet tall. Your size is Medium.
Speed. Your base walking speed is 35 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Volt Absorb. When you succeed on a saving throw against an effect that would deal lightning damage, you instead take no damage and gain temporary hit points equal to half the damage. These hit points last until the end of your next long rest.
Slash. You can use your claws to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength or Dexterity modifier, whichever is higher.
Plasma Fists. You can choose to let your unarmed strikes deal lightning damage instead of bludgeoning.
Wild Charge. You know the Ashardalon's stride spell. Charisma is your spellcasting modifier for it. When you cast this spell in this way, you deal thunder damage instead of the usual fire damage. You regain use of this trait when you complete a short or long rest.
Languages. You can speak, read, and write Common and Primordial (Auran).

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
4′ 11'' +1d8 98 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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