Mothlin (5e Race)
From D&D Wiki
Mothlin[edit]
Physical Description[edit]
Mothlin are tall and lean, with segmented abdomen and limbs, and claws. They could be many colors and patterns depending on the species. They don’t usually have hair but do have fluff around the neck, wings, wrists, etc. They have a thin neck and a small head and large black insectoid eyes.
History[edit]
Historically, Mothlins have taken the role of the mysterious forest witch. Of those who know of Mothlin, there is an unfortunate, evil creepy/trickster stereotype surrounding Mothlins, which is one of the reasons why Mothlins are often hermits.
Society[edit]
Mothlin are a fairly isolated race, living in solitude and in small villages and is hardly known by the wider world. They reproduce asexually and are often considered weird by others than anything else.
Mothlin Names[edit]
Mothlin parents name their children in Mothin depending on when they were born. They don’t have any harsh gender definitions.
Names: Mu, Lao, Chinso, Linqhlo, Twvil, TicTic, Khrivu
Mothlin Traits[edit]
Hehe moth
Ability Score Increase. Your Dexterity score increases by 2 and your Intelligence score increases by 1.
Age. Mothlin mature at age 16 and live until 70.
Alignment. Mothlin have quite a calm nature, often neutral and tend to not take any sides and prefer to live in solitude.
Size. Mothlins are quite lean and range from well over 5 feet to 7 feet tall. Your size is Medium.
Speed. Your base walking speed is 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Flight. You have a flying speed of 25 feet. To use this speed, you can’t be encumbered or wearing medium or heavy armor.
Sense of Smell. Moths have a remarkable sense of smell, being able to detect smells and hormones with their antenna. You can roll when near someone to see if you can get an idea of their emotions. The result of the roll is interpreted by the DM. The person has to have strong emotions to be able to do this. You also get advantage on perception checks related to smell.
Distracting Lights. You have a 1d4 penalty to ability checks and saving throws you make while within 5 feet of a source of bright light in darkness.
Understanding. You are proficient in the Insight skill.
Languages. You can speak, read, and write Common and Mothin. Mothin is a purely spoken language comprised of clicks, grunts, gumbles, chirps, tics, and many other nonverbal noises.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
5′ 3'' | +2d12 | 84 lb. | × (3) lb. |
*Height = base height + height modifier |
Back to Main Page → 5e Homebrew → Races