Soulless (5e Race)
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Physical Description[edit]
An Soulless looks lika a mummified body with sunken eyes. They look like a skeleton with a rest of muscles and tendons and skin stretched over it.
Undead by Manzanedo[1] |
History[edit]
A Soulless is a undead creature that can be created if someone dies with a strong goal in their mind. This, mostly simple, thought is strong enough to stop this person from death. After a while their body mummifices and then comes back alife to try to reach their goal.
Society[edit]
Soulless don't have their own society. Normaly they have problems to fit in normal society 'cause they're obviosly undead. Due to that they mosttimes hide behind a mask and cover themself completely. In a society where undead folks are accepted they may don't have a problem with that.
Soulless Names[edit]
A Soulless don't really have own names due to their reborn magic. Most times their name staies the same after they death.
Soulless Traits[edit]
An undead that came back to achieve a goal.
Ability Score Increase. Your Constitution score increases by 2 and the score that increases by 1 is the higher score improvment of your ancester race. For example if you were an drow before your death. Drow get a improvment from Dexterity +2 and Charisma +1. So the Soulless get an improvment of 1 for Dexterity. If their is no one highest or their are mulitble you can pick your favorite.
Age. A Soulless don't age. But they die if their body is damaged enough or their goal ist reached.
Alignment. Soulless tend to the chaotic alignment due to their will to reach their goal no matter what.
Size. The same as before their death, mosttimes Medium
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Soulless Nature.
You need to eat once instead of threetimes a day and can eat any raw meat without any problem.
You need to drink, but only half a liter a day.
You need to breath, but have advantage against breathing effects.
You don't need to sleep and magic can't put you to sleep. But you need to stay in a motionless state four hours a day. While in this state you fully aware of your surroundings as if normal.
Rotten Body. You have resistance against necrotic damage. You also have advantage against diseases.
Difficult Healing. You have resistance(rounded up) against healing effects that do not originate from cleric or paladin spells or features (divine magic).
Speak with the past. At 5th level you can cast the "Speak with dead" without any material components. You can use this feat up to your proficiency bonus -2 times. Also you can communicate with undead creatures for 10 Minutes for 1 charge if it is intelligent enough (5+) and willing, no matter if you share a language. You regain all charges at the end of a long rest.
A goal to life. Before you start to play you and your DM formulate a goal for the soulless. If this goal is achieved the soulless dies. This goal can be realistic like defeat the BBEG or unrealistic like dominate the world or defeat a deity.
Knowledge from a past Life. You temporarily remember glimpses of the past, perhaps faded memories from ages ago or a previous life. When you make an ability check that uses a skill, you can roll a d6 immediately after seeing the number on the d20 and add the number on the d6 to the check. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Languages. You can choose 3 languages of your choice. Normaly you know the languages from before your death. If your ancestry race don't have 3 languages you can choose the rest up to 3.
Ancestry[edit]
Ancestry. Soulless emerge from another race. Due to that you learn all proficiencies from the other race or you learn 2 proficiencies of your choice (including tools, single weapon, skills and languages).
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