Crystal Elf, Variant (5e Race)
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Crystal Elf (variant)
The appearance of crystal elves varies from pale skin to darker flesh of drow-like complexions. They are not naturally occurring races, so they tend to be rare pop-ups in the family trees. They share the typical appearances of their family's genetics. However, there is one distinguishing feature that all crystal elves share; Crystals growing within their skin and small crystal partials floating in their blood.
The first crystal elf was said to be born in mythical historic times when a pregnant elf was fed a meal with crystal dragon blood laced throughout it. Known to be filled with magical essence, many believed this would heal any ailment one could suffer. The child born with crystal markings over their skin was said to be the most beautiful to ever be born. Many families, especially ones of nobility sought out the blood of crystal dragons, driving them to near extinction.
As the generations ceased to consume this blood, fewer crystal elves were born, until they seemed to be nothing more than a fantastical story for children at bedtime. It's said that about every five to seven generations, one appears in the ancient bloodline families that still have a strong connection to the protected lands once home to the crystal dragons.
Ability score increase. Your Dexterity score increases by 2, and your Charisma score by 1.
Age. Crystal elves reach maturity at the same rate as their predominant familial race. They also seem to live just as long lives.
Alignment. Crystal elves tend to lean toward good alignments, feeling drawn to acts of good no matter how lawful or unlawful the act may be. However, they can turn evil when surrounded by chaos at an early age.
Size. They have a height of between 6 and 7 feet and weigh from 170 to 250 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Keen Senses. You have proficiency in the Perception skill.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Crystalized Charm. Your skin is laced with beautiful crystals. Creatures who have never encountered your kind have a disadvantage against social rolls against you. This includes any Charisma based checks. This effect fades after one hour of the initial meeting.
Languages. You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races.