Pheobian (5e Race)
From D&D Wiki
Phoebian[edit]
A meteorite lands in the heart of an elven village. When the smoke clears, a baby is found sleeping gently in the crater.
Physical Description[edit]
Tall, humanoid creatures believed to come from the Far Realm, the phoebians resemble a bit of inorganic and organic beings. Their skin and eye color vary as widely as opal gemstones, always retaining an iridescent glimmer and a perfectly soft and smooth texture. In dark nights, phoebians have a subtle glow, like a moon covered by thin clouds. Their glittering veins are reminiscent of ore branching and running through rock. Growing only on their heads, their heavy weighted hair is silky and straight as pins, like a waterfall of shining metal. Where most aberrations from the Far Realm are mockeries of life and its forms, phoebians embody living statues of idealized mortals sprung to life. Despite this appearance, they are creatures of flesh and blood. In fact, their gem-like appearance has made them a target for dragons and other unsavory creatures with an affinity for wealth.
History[edit]
Phoebians fall from the sky as dormant meteors and are only "born" when the meteorite breaks. Sometimes a meteorite will be buried and preserved for thousands of years before it is found and broken open by dwarves, or other delvers. Once they are officially born they grow to maturity in their teens, but leave outward signs of age behind them at 20 years, retaining their youth until death in their 80's. At this point they quickly disintegrate into a pile of salt.
In truth, phoebians fall so rarely that it is unlikely for more than two to ever meet at once.
Phoebians often find themselves persecuted by religious groups, who believe all denizens of the Far Realm are unnatural abominations, and their inability to interact with the radiance of the gods doesn't help this image. Phoebians, however, prefer to go their own way, spreading kindness, charity, and goodwill everywhere they go.
Society[edit]
With phoebians being so rare, one might assume they have no form of society, merely adopting the culture and traditions of whoever found them; but surprisingly, they have an innate cultural memory that can be traced as far back as the oldest human cities, expressing similar tastes in music, art, and literature. They even have an inherent moral compass that all phoebians adhere to. This cultural memory even extends partly to those who find infant phoebians, giving them the impression of a far-off moon to name the child after. How far back in history this cultural memory stretches, or how much the phoebians are aware of, no one really knows. Phoebians refuse to talk about the past unless they are lying on their deathbed, and prefer to look towards a bright future of their imagining.
Phoebian Names[edit]
Phoebians take names after far-flung astral bodies, typically moons.
Male: Phobos, Calisto, Ganymede, Enceladus, Atlas, Telesto
Female: Io, Phoebe, Europa, Luna, Amalthea, Carme
Phoebian Traits[edit]
Rare beings fallen from the edge of space...
Ability Score Increase. Your Dexterity score increases by 2, and your Wisdom score increases by 1.
Age. Phoebians reach maturity at the same rate as humans, yet usually only live into their 80's.
Alignment. No matter the hardship, phoebians usually try to do good, making them chaotic good.
Size. Phoebians stand at precisely 6 feet tall when fully grown, with little variation. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Radiant Reflect. Your special body refracts light and its associated properties. You are resistant to radiant damage.
Pseudo Construct. You are ultimately a living being, but the inorganic portions of you make you require less maintenance than a true organism. You require half as much food and water per day as a normal creature your size.
Otherworldly Metabolism. You have a special body that mimics that of meteors. You are immune to being poisoned and diseases.
Celestial Glow. As a bonus action, you can emit or retract a soft bright light for up to 20 feet from your body.
Meteor Meditation. You do not need to sleep. Instead, you enter a state of mediation, remaining semiconscious, for 4 hours a day. While meditating, you remain aware of your surroundings, same as you were back when you hibernated as a meteor. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages. You can speak, read, and write Common and Deep Speech.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
6′ 0'' | +1d4 | 130 lb. | × (1d2) lb. |
*Height = base height + height modifier |
Back to Main Page → 5e Homebrew → Races