Abjur |
- Attribute Shield Add a target/caster’s ability score as temporary health through sacrificing one for the other.
- Curing Mist Send out a mist to remove debilitating effects on your allies.
- Denial You pray to your gods, and live to fight again.
- Dowon's Energy Deflection Redirect damage from a spell or magical effect such as dragon's breath.
- Elemental Shield You create a magical barrier to protect you from elemental attacks
- Hallowed Armor You make a prayer for protection, and divine energy covers your body.
- Icebound Fortitude Fortify your defenses with the power of cold.
- Lesser Reflection A spell that reflects some effects.
- Projectile Protection For the duration, the willing creature you touch has resistance to bludgeoning, piercing, and slashing damage from nonmagical ranged weapons.
- Redemption, Variant You touch up to three willing creatures. For the duration, any damage taken by these creatures is halved, and you take the other half of the damage.
- Redistribute Impact When you strike the ground, yiu create a transfer which moves all of the force into the ground surrounding you.
- Redistribute Impact, Variant When you strike the ground, you transfer all the force you create and shift it into your surroundings.
- Sand Armor Armor up a creature with a layer of sand.
- Storm Skin
- Stun Person A humanoid target must succeed on a Strength saving throw to break through, or be paralyzed for the duration.
- Weather Warding
- Wolfsbane Whenever creature uses a spell or effect that would change its form, that creature must make a Constitution saving throw.
- Zone of Sweet Air Protects yourself from poisonous air
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Conj |
- Bone Rush
- Bound Item An Item you have previously bound returns to you from a long distance.
- Bound Weapon A weapon you have previously bound to you returns to you from almost any distance.
- Conjure Twin Foxes You summon 2 spirit foxes to your side
- Conjure Zora You conjure Zora, a large riding wolf capable of competing with most horses
- Corrosive Bile You lose your lunch, as it turns corrosive on the way up. Ew.
- Cradle of Jade The caster calls forth a multitude of jades that encases them from harm.
- Hydra You conjure three poison breathing hydra heads.
- Implode Poison You conjure a strain of poison within a creature you can see within range, which then explodes within the target
- LSD Arrow An attack packed full with psychedelic poison.
- Moving Platform A rock is thrown and grows into a platform that can support up to 3 average sized humanoids.
- Poison Mist You create a poisonous purple mist that damages its victims' innards over time.
- Ray of Frog 3 brightly colored frogs are launched at a single creature within range.
- Spore Stick a multi-purpose spore to an enemy.
- Storm Shield A shield of lightning protects you from harm, and harms those who would harm you. (Basically a stronger version of Shield
- Summon Fungal Warrior Conjure a servant made of mushrooms to aid you in battle.
- Water Cube You summon a cubical mass of water in any unoccupied space within range, where it remains and retains its shape for the duration.
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Div |
- Animal Conduit
- Bone Lore Hold a piece of bone. The spell brings to your mind a brief summary of the significant events in the life of the creature it came from.
- Detect Elements Locate the presence of elements in the enviroment around you.
- Ethereal Hunter Detect and strike down creatures of the ethereal plane with ease.
- Find Person A luminous green hand forms from your casting focus hovering in front of you pointing
- Hone Senses
- Hunting Trail Pathway list spell
- Mirror of Fate Predict the actions of your opponent, giving you an edge in combat.
- Telepathic Message You send a telepathic message to any single creature in sight.
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Ench |
- Concussion There ain't nothing like a magically induced concussion to remove an opponent from the field!
- Field of Fear Plant a field of raw horror that taps into creatures' minds.
- Light Inversion You can invert a creature's perception of light.
- Omen A way to give a creature cryptic messages via dreams.
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Evoc |
- Air Bubble, Variant An object or creature in range is surrounded with a 2-foot-diameter sphere of clean, pure air for the duration, which suppresses water or unclean air.
- Ball Lightning You conjure a ball of electricity that shocks multiple targets per turn.
- Darude Sand sprays from your outstretched palm with enough force to strip flesh from bone and scour surfaces
- Dorsatum's Deterrent A cacophony of sharp bolts jolt from your body, being most effective at close range. Handily, it doesn't require arms.
- Elemental Blade You create a weapon of ice, fire, or lightning in your hand.
- Elemental Bolt You fire a bolt of raw elemental energy at a creature within range.
- Elemental Weapon, Variant You create a weapon made of pure elemental power.
- Enchantment of the Wind Until the start of your next turn, wind swirls around you, acting as an extension of your own body.
- Eruption, Grisaire Supplement Using the powers of nature, you force a volcanic explosion from a smaller shard of laval energy.
- Fire Orb
- Flame Mastery A flickering flame flies from your in your hand or is drawn from a nearby source of fire, to harm a foe.
- Flight of Fire You thrust out your arms and flames burst from the undersides of your arms, propelling you into the air.
- Geyser Create a mostly harmless pillar of water rushing up out of the create.
- Hailstone A large hailstone shoots from your hands towards a creature within range.
- Halo of Rejuvenation A small circle of blue light appears over the head of a creature of your choice within range and lasts for the duration.
- Healing Spores Release a puff of spores around you that provide slow but steady healing.
- Luminous Globe Create a luminous globe of crackling electricity that acts as an aerial mine.
- Moon Pulse
- Needle Hex You create spectral needles in the air around a creature you can see within range, which prick at it as it moves.
- Orb of Charm The caster sends out an orb which upon contact makes a creature harmlessly infatuated.
- Phoenix Strike Harness the power of the phoenix to create a huge blast of flame energy
- Pressure Sphere Use the surrounding water to crush your opponents in a brutal way
- Rejuvenate Convert temporary hit points into recovered hit points.
- Repartition Spell Divide a higher level spell slot into three lower level spell slots
- Rumplestiltskin´s Rainbow Blast <!-.-->Scorching ray is terrible, so use this instead!
- Sapphire Hail
- Serac A freezing wave of ice explodes in a 15-foot cube centred on yourself.
- Thunder Down Under
- Thunderwhip You evoke a vibrating whip in your free hand, whose whipcrack is most disturbing to animals.
- Twin Sand Attack
- Venomous Succor Your touch causes a searing poison to burn quickly through a creature’s wounds, knitting them shut as it goes.
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Illus |
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Necro |
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Trans |
- Alter Size
- Brambles Infuse brambles to your weapon for extra damage
- Chitin Chain Build a network of defensive barriers for noncombatants.
- Ciao's Corrosive Coating Coat yourself in a corrosive acid to destroy enemy weapons.
- Delay, Variant Cast a spell, later.
- Empowered Temporarily boost your powers in combat
- From the Brink
- Grum's Flavorable Flesh As a wise Orc once said.. "What about their legs? They don't need those.."
- Hand of Winter Layers of frost grow up your arm and your fingers turn into razor-sharp icicles.
- Heal Minor Injury You imbue a creature you can touch with healing magic to heal minor lasting injuries.
- Heatvision You touch a willing creature and grant it the ability to see heat.
- Horace's Hirsute Binding
- Illusory Torrent The user delves into water allowing for high-speed movement in a torrent form.
- Ivory Flesh Like Barkskin but visibly alters your skin
- León’s Imbuement of Air Infuse an ally’s attacks with the power of wind for additional damage
- Liquid Arrow "Turn a potion into ranged ammunition."
- Lungs to Gills Converts a person's lungs into gills.
- Metabolic Control Gives a target control over their metabolic state.
- Minor Polymorph
- Moon-Touched Weapon Imbue the energy of the moon into a weapon or ammunition temporarily.
- Ommon's Heat Exchange Drain heat from an area and creatures in it, and direct it into a metal object or into another spell.
- Peltskin Until the spell ends, the target's skin has a wooly, fur-like appearance, and the target's AC can't be less than 13, regardless of what kind of armor it is wearing.
- Pomodoro
- Quicksand You point at a 10-foot square patch of rock, dirt or sand centered on a point within range. The area becomes quicksand for the duration.
- Reinforcement A spell that reinforces the body and muscles of its targets
- Reinforcement, Variant A spell that reinforces the body and muscles of its targets
- Respirance Draw upon the power of elemental air to save yourself from suffocation.
- Reversal You reverse the effects of one spell affecting a willing creature or an object.
- Sea of Fire Transform part of floor into flames that deal damage while passing through.
- Spit Venom Convert saliva to venom and spit it at an opponent
- Tree Shape For the duration, you assume the form of a Large living tree or shrub or a Large dead tree trunk with a small number of limbs.
- Vala's Red Powder Blind your targets using red powder
- Vengeful Roots The ground in a 20-foot radius centered on a point within range causes foliage and roots to grab and strangles foes.
- Wood Shape You touch a piece of wood, which may be a Large or smaller tree or wooden object or a section of wood that fits entirely within a 10-foot cube, and cause it to twist into any shape you desire.
- Xenae's Aquabind You call forth a watery appendage from a body of water to bind a nearby creature.
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Needs Work |
- Reinstatement Reinforce yourself with starstuff to blunt an incoming attack.
- Spell Mine A spell that enfuses a violent force of magical energy into a hole into ground and is sealed, ready to explode when stepped on.
- The Magic Ship Using enough magic, you turn an ordinary ship into a flying one.
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