Brittleskin (5e Spell)

From D&D Wiki

Jump to: navigation, search

Design Note: Adapted from the spell of the same from Shining South

Brittleskin
3rd-level Transmutation
Casting time: 1 action
Range: 120 feet
Components: V, S,
Duration: 1 minute

You cause a creature’s skin to crystallize and become brittle when you cast this spell. The targeted creature must make a constitution saving throw, avoiding the effects of this spell on a success, Whenever the affected creature is hit in combat, part of the crystallized hide cracks and shatters, dealing it additional lethal damage equal to its natural armor bonus plus 2dx where x is the creature's hit dice. Thus, if a Lizardfolk, a creature with a natural armor of 13 is affected by this spell, it takes 2d8 + 3 points of slashing damage each time it is struck by a melee, ranged, or natural weapon. The creature’s actual Armor Class does not change.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsRanger
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWizard

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dungeons & Dragons franchise, and/or include content directly affiliated with and/or owned by Wizards of the Coast. D&D Wiki neither claims nor implies any rights to Dungeons & Dragons copyrights, trademarks, or logos, nor any owned by Wizards of the Coast. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: