Lucky Charm (5e Spell)

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Lucky Charm
6th-level enchantment
Casting time: 1 action
Range: 60 feet
Components: V
Duration: 1 hour


Choose up to six creatures that you can see within range to bestow incredible luck upon. For the duration, each creature gains a +1 bonus to AC, attack rolls, ability checks, and saving throws. This effect ends if you cast this spell again.

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