Orb of Sacred Fire (5e Spell)

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Orb of Sacred Fire
3rd-level Evocation
Casting time: 1 action
Range: 150 feet
Components: V, S, M (a holy symbol or holy water)
Duration: Instantaneous


A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of divine flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A enemy takes 4d6 fire (or radiant if the casters chooses it) damage on a failed save, or half as much damage on a successful one. A number of friendly creatures in the area up to your spellcasting ability modifier regain 2d6 hit points.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. The hit points regained increase by 1d6 by casting this spell using a 5th level and plus 1d6 for each spell slot two levels higher.

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