Rejuvenation (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Rejuvenation
3rd-level evocation
Casting time: 1 action
Range: 60 feet
Components: V, S, M (a leaf, root, mushroom or twig)
Duration: Concentration, up to 1 minute


Natural healing energies wash over a creature of your choice within range, taking the form of spectral raindrops and leaves. For the duration, the target regains 1d4 hit points at the start of each of its turns, and has advantage on saving throws against disease. The spell ends if the target falls unconscious. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d4 for each slot level above 3rd.

5.00
(2 votes)

Back to Main Page5e HomebrewSpellsBard
Back to Main Page5e HomebrewSpellsDruid