Needle Hex (5e Spell)
2nd-level evocation | |
Casting time: | 1 action |
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Range: | 120 feet |
Components: | V, S, M (a pincushion or doll filled with several needles) |
Duration: | Concentration, up to 1 minute |
You create spectral needles in the air around a creature you can see within range, which prick at it as it moves. For the duration, you can use a reaction to force the target to make a Dexterity saving throw the first time it moves or makes an attack on each of its turns. On a failed save, the target takes 3d4 piercing damage.
if the target tries to cast a spell, it must first succeed on a Constitution saving throw or the casting fails and the spell is wasted, and this spell ends.
At Higher Levels. When cast at 3rd level or higher, the damage increases by 1d4 for every level above 2nd.
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