Invoke Wolfgeist (5e Spell)

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Invoke Wolfgeist
3rd-level Transmutation
Casting time: 1 action
Range: Self
Components: V, S, M (a wolf's skull)
Duration: 1 minute


You throw your arms back and howl to the sky as a shroud of primal energy encircles your body. Until the spell ends, the ethereal head and forelimbs of a savage wolf outline your head and arms, and you gain the attributes of a werewolf.

Savage Mauling. As an action on your turn, you can attempt to maul a target. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 4d8 slashing damage.

Frightening Appearance. You have advantage on Charisma (Intimidation) checks against Medium or smaller creatures that aren't lycanthropes.

Keen Hearing and Smell. You have advantage on Wisdom (Perception) checks that rely on hearing or smell.

Werewolf Fortitude. You gain resistance to bludgeoning, piercing and slashing damage from nonmagical attacks that aren't silvered and vulnerability to bludgeoning, piercing and slashing damage from attacks that are silvered.

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