LSD Arrow (5e Spell)
2nd-level Conjuration | |
Casting time: | 1 action |
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Range: | 90 feet |
Components: | V,S |
Duration: | Instantaneous |
A scintillating arrow streaks toward a target within range and bursts in a spray of noxious gas. Make a ranged spell attack against the target. On a hit, the target takes 4d4 poison damage and must succeed on a Constitution saving throw or else become stunned until the end of its next turn.
A creature that is resistant to poison damage or has advantage on saves against being poisoned has advantage on the saving throw made against this spell. A creature immune to poisons and/or poison damage is immune to this spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, both the damage increases by 1d4 and the stunned condition lasts for 1 additional turn for each slot level above 2nd.
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