Arachnid Transformation (5e Spell)
From D&D Wiki
4th-level Transmutation | |
Casting time: | 1 bonus action |
---|---|
Range: | Self |
Components: | V, S, M (the shed skin of a spider) |
Duration: | Concentration, up to 10 minutes |
With a guttural hiss, you take on the features of arachnids. You gain the following benefits until the spell ends:
Tremorsense. You gain tremorsense out to 20ft.
Spider Climb. You have a climbing speed equal to your walking speed, which increases by 10ft. In addition, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
Spider Bite. When you cast this spell, and as a bonus action on subsequent turns for the duration, you can deliver a deadly bite. This attack uses your choice of Strength or Dexterity for hit and damage rolls, and deals 1d8 piercing damage plus 1d8 poison damage on a hit. Additionally, a creature hit by this attack must make a Constitution saving throw against your spell save DC or become poisoned until the end of their next turn. While poisoned this way, a creature is incapacitated.
Web Sling. You can cast Web without expending a spell slot, a number of times equal to half the level of the spell slot used to cast this spell. In addition, you are unaffected by the webs you create.
Back to Main Page → 5e Homebrew → Spells → Druid
Back to Main Page → 5e Homebrew → Spells → Ranger
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard