Soul Reading (5e Spell)
3rd-level Divination | |
Casting time: | Instantaneous |
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Range: | 120 ft sphere centered on you . |
Components: | Requires a Focus (Depending on Class) or a piece of quartz touched by mortal blood. |
Duration: | Concentration, Up to 1 hour. |
The Caster can sense and read the souls of others in a area of 120ft feet.
Souls detected include free (ie. dead, astral projection, etc...) souls or contained such as those in a body or object. The Caster will learn what type of soul (if any) a creature, area, or object they target may have as well as its alignment.
Any further knowledge requires focusing in on a Specific Entity and first performing an investigation roll. The DC is 15 though you gain not only your Investigation Bonus (If Any) but also your SpellCasting Bonus. This may reveal the basic history, personality, or memories of the soul if successful, and allows for an even deeper probe of the Entity's Soul as detailed below.
To obtain even further knowledge lets the target know their Soul is being felt, and they make a Wisdom Saving throw versus your SpellCasting DC, if they are successful the Spell ends. If they fail the throw you obtain one specific piece of information before they receive another saving throw. This process can continue for up to 1 hour. (You can target specific kinds of information with this spell, but need to inform your DM of what kind of information your looking for to increase your odds of success. Otherwise rather than learning where the Firbolg keeps their Key you might just learn that they have a penchant for collecting ceramic ponies.)
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