Floor of Ice (5e Spell)
1st-level transmutation | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V, S, M (four droplets of water) |
Duration: | 10 minutes |
Choose an area of solid terrain or water surface you can see within range. Up to four 5-foot-square sections of this terrain become iced over, with sharp icicles protruding upward randomly across the surface. These sections become difficult terrain. If a creature starts its turn in the affected terrain or enters it on their turn, it must succeed on a Dexterity saving throw or fall prone and take 1d4 piercing damage plus 2d4 cold damage. Each time a creature moves more than 5 feet through this terrain while not prone, it must repeat the saving throw or suffer the same effects.
Nearby intense or magical heat will melt the ice after 1 round.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, for each spell level above 1st you may either increase the piercing damage by 1d4, or increase the area of effect by two additional 5-foot square sections.
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