Soaking Hands (5e Spell)

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Soaking Hands
Necromancy cantrip
Casting time: 1 minute
Range: Touch
Components: S, M (A pint of water)
Duration: Instantaneous

You envelop both of your hands with water and massage the healing water into the core of a willing creature. When cast, the creature may expend up to one hit die and regain hit points equal to the amount rolled.

This spell can also be used to provide hydration to creatures or plants, and can save a creature or plant from dying due to dehydration.
This spell can also affect plants, but has no effect on undead or constructs.
The material component for this spell can't be substituted for using an arcane focus or component pouch.

Elemental Discipline. A Way of the Four Elements monk may cast this spell if they know the Water Whip discipline.

(3 votes)

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