Soaking Hands (5e Spell)
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Necromancy cantrip | |
Casting time: | 1 minute |
---|---|
Range: | Touch |
Components: | S, M (A pint of water) |
Duration: | Instantaneous |
You envelop both of your hands with water and massage the healing water into the core of a willing creature. When cast, the creature may expend up to one hit die and regain hit points equal to the amount rolled.
- This spell can also be used to provide hydration to creatures or plants, and can save a creature or plant from dying due to dehydration.
- This spell can also affect plants, but has no effect on undead or constructs.
- The material component for this spell can't be substituted for using an arcane focus or component pouch.
Elemental Discipline. A Way of the Four Elements monk may cast this spell if they know the Water Whip discipline.
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