Gemstone Sentinel (5e Spell)
From D&D Wiki
4th-level Conjuration | |
Casting time: | 1 action |
---|---|
Range: | 30 feet |
Components: | V, S, M (a gemstone worth at least 100 gp, which the spell consumes) |
Duration: | Concentration, up to 1 hour |
You summon a guardian formed from gemstones at a point you can see within range. The sentinel is a large construct with hit points equal to twice your druid level plus your Wisdom modifier. It occupies its space and provides cover to allies behind it. The sentinel has AC 16 and a slam attack that it can use on your turn. The slam attack has a +8 to hit and deals 2d8 + your Wisdom modifier bludgeoning damage.
The sentinel obeys your verbal commands (no action required by you), and it acts on your turn in combat. If the sentinel is reduced to 0 hit points, it crumbles into dust.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the sentinel's hit points increase by an additional 10 for each slot level above 4th. Additionally, for each slot level above 4th, the sentinel's slam attack damage increases by 1d8.
Back to Main Page → 5e Homebrew → Spells → Druid